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Returning 35 results for 'some of role danger vaguely'.
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Monsters
Forgotten Realms: Heroes of Faerûn
it is wound again.This bipedal wonder is designed to assist with household duties. It vaguely resembles whatever species its creator used as inspiration. The wonder is an ally to you and your allies
Dodge action and uses its movement to avoid danger. The domestic wonder is destroyed if it drops to 0 Hit Points.
Mechanical Wonders
Mechanical Wonder;Mechanical Wonders have revolutionized life
Magic Items
Forgotten Realms: Heroes of Faerûn
in any emporium shop.
This bipedal wonder is designed to assist with household duties. It vaguely resembles whatever species its creator used as inspiration. An activated domestic wonder uses the
(no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger. The domestic wonder is destroyed if it drops to 0 Hit Points.
Magic Items
Forgotten Realms: Heroes of Faerûn
designed to assist with household duties. It vaguely resembles whatever species its creator used as inspiration. An activated domestic wonderuses the Domestic Wonder stat block. The wonder is an ally to you
any, it takes the Dodge action and uses its movement to avoid danger. The domestic wonderis destroyed if it drops to 0 Hit Points.
Domestic Wonder
Medium Construct, Unaligned
AC 9 Initiative -1
Magic Items
Forgotten Realms: Adventures in Faerûn
designed to assist with household duties. It vaguely resembles whatever species its creator used as inspiration. An activated domestic wonderuses the Domestic Wonder stat block. The wonder is an ally to you
any, it takes the Dodge action and uses its movement to avoid danger. The domestic wonderis destroyed if it drops to 0 Hit Points.
Domestic Wonder
Medium Construct, Unaligned
AC 9 Initiative -1
Monsters
Mythic Odysseys of Theros
been used as nimble scouts, always on alert for danger.
The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal creatures to his
few were created to emulate beauty found among the animals of the mortal world. Each exhibits abilities suited to its role, with some behaving like companionable creatures or stoic guardians.
A few
Monsters
Mordenkainen Presents: Monsters of the Multiverse
can excel at and gain rank through a specialized role: the dreadnought.
Dreadnoughts are massively powerful fire giants who wield two huge shields like plow blades. These shields bear spikes on
their exterior and have hollow interiors into which the dreadnought pours hot coals at the first sign of danger. Armed with these two shields, the dreadnought can present a fiery wall to any attacker
classes
Basic Rules (2014)
sufficient to defeat whatever threats arise.
A Life of Danger
A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is
fraught with peril: rival tribes, deadly weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to.
Their courage in the face of danger makes
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Life of Danger Not every member of the tribes deemed “barbarians” by scions of civilized society has the barbarian class. A true barbarian among these people is as uncommon as a skilled fighter in
a town, and he or she plays a similar role as a protector of the people and a leader in times of war. Life in the wild places of the world is fraught with peril: rival tribes, deadly weather, and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Life of Danger A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is fraught with peril: rival tribes, deadly
weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to. Their courage in the face of danger makes barbarians perfectly suited for adventuring
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Dagger Danger!
Borderlands Quest: Dagger Danger! A short adventure for level 1 characters Borderlands Quest: Dagger Danger is a Dungeons & Dragons adventure that introduces four or five new players to the game and
, allowing people who have that set to incorporate those elements, if desired. The Basics
Dungeons & Dragons (D&D) is a collaborative storytelling and roleplaying game. Each player takes on the role of an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wants. Strength is a natural prerequisite for the role, but Charisma can also be useful, especially when combined with proficiency in Intimidation to reinforce the danger inherent in the Bruiser’s
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
classes
Player’s Handbook
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
orcs can be dominated by evil creatures of immense power, and they accept this subservient role either because they are forced to or because it offers them a measure of security while they engage in
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
stopped. RESTORING VIRGIL
Any character who can cast find familiar can attempt to restore Virgil to its former role, taking the gull as their own familiar. To accomplish this, the character must earn
, Virgil is indebted to them for avenging his former master. The bird follows the group and does what it can to help. It can warn of danger, carry notes or messages, and so forth. Use the stat block for a hawk, but increase its Intelligence to 9.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the last decade, she has served as castellan of Thornwall Keep in Vogler. This posting is not only an official charge from her superiors but also a quiet retirement for her. Becklin takes her role
seriously, maintaining her skills and equipment as she remains alert for danger. In her considerable free time, she indulges her passion for studying the past by excavating the ruins of Thornwall Keep
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of unspoiled nature, but when a significant danger
arises, Druids take a more active role as adventurers who combat the threat. Becoming a Druid... As a Level 1 Druid Gain all the traits in the Core Druid Traits table. Gain the Druid’s level 1 features
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
? Do you have a show mentor or partner? Or do you earn your way in the Carnival as a laborer, as a vendor, or in another role?
How did you join the Carnival? Did you run away to join? Were you an outcast who found a home with the Carnival? Did Isolde or a trouper save you from danger?
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat. Becoming a Druid... As a Level 1 Druid Gain all the traits in the Core
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
groan, joining the horrible song.
Through the mist that shrouds the smaller cavern, you see the parade of creatures responsible for the melody. Their bodies are only vaguely humanoid, with clusters of
and a bridesmaid standing in for Araumycos and Zuggtmoy. Yestabrod, if alive, assumes the role of priest to preside over the vows. If Yestabrod is dead, three spore servants rise from the garden and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when the characters arrive. As time passes, the children can move about the lair, at your discretion. They stay clear of danger and play no role in combat. All of them are chaotic good. Children free of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the fantasy genre revolve around dealing with a dragon who has become too monstrous and putting an end to the danger the dragon poses to peoples and civilizations. Three basic goals can provide the
only solution is to slay the dragon An adventure featuring a dragon in a monster’s role lends itself to a location-based structure. That location is likely the dragon’s lair, since it’s difficult to pin
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
at and gain rank through a specialized role: the dreadnought. Dreadnoughts are massively powerful fire giants who wield two huge shields like plow blades. These shields bear spikes on their exterior
and have hollow interiors into which the dreadnought pours hot coals at the first sign of danger. Armed with these two shields, the dreadnought can present a fiery wall to any attacker. When the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
itself to give its fellows time to collapse a nearby tunnel and prevent invaders from getting to the rest of the tribe. All kobolds know that fleeing from danger, especially against bad odds, is the smart
into this role by its peers — is just hoping to slow down the invaders long enough to give the rest of the tribe time to prepare a lethal trap, an ambush, or a quick getaway. The tribe’s leader is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
come to the realization that her maps are woefully out of date. She hasn’t found a single marker pointing the way to the trove she seeks. When a curious and danger-prone bronze dragon named Felgolos
paid her a visit some weeks ago, Sansuri played the role of benevolent host. She tricked the dragon into helping her and, when its guard was down, captured and imprisoned it. When the adventurers come
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
need worship to sustain or empower her, and she doesn’t seek out reverence or demand it. By and large, mortals are irrelevant to her, except insofar as they have played a role in tangling the strands
was in its infancy. Some surviving myths speak of a personified “destiny” in a way that vaguely suggests the possibility of an actual god’s involvement.
Rage of Titans. The greatest threat to the
classes
Basic Rules (2014)
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
, druids take on a more active role in combating the threat, as adventurers.
Creating a Druid
When making a druid, consider why your character has such a close bond with nature. Perhaps your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khoravar The culture that has developed among Khorvaire’s native half-elves places a strong emphasis on hospitality toward other Khoravar. They don’t expect each other to put themselves in danger for
associated with House Lyrandar or House Medani, but you’re more interested in the role the house plays in supporting Khoravar communities than in the work of its guilds. 10 You ride with the Valenar, hoping one day to prove that you are worthy of taking on a patron ancestor.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. They are joined by dancing fungi vaguely shaped and twisted into forms resembling humanoids. Some of these creatures are spore servants enthralled to the Demon Queen of Fungi. Others are myconids and
insist on engaging the demon lord here and now. Dozens of spore servants and myconids respond to Zuggtmoy’s telepathic call if their mistress is in danger, attacking the characters heedless of their own
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
approve them again. As founding civilizations are rediscovered and rejoin the Radiant Citadel, the council is expanded, and the new Speakers gain power equal to that of their peers. A Speaker’s Role
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
approve them again. As founding civilizations are rediscovered and rejoin the Radiant Citadel, the council is expanded, and the new Speakers gain power equal to that of their peers. A Speaker’s Role
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
all divine power. Faction Attire. Defiers wear geometric, starry fabrics that hint at their astral ties. They adorn their outfits with silver chains and broken holy symbols. Role in Sigil. The Athar
. Bleakers dress in gloomy, drab color schemes. Frayed clothing and weather-beaten gear are common. Role in Sigil. The Bleak Cabal’s headquarters is the Gatehouse, a fortress of healing and respite in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
that sweet coin on your own. In your role as the party’s bodyguard, your unmatched training and sense of honor drive you to take untold risks as you put others’ lives before your own. Your heavy armor
is as fearsome as your heavy morals, and your healing ability, bonuses to saving throws, and lack of fear create a trifecta of comfort. Your natural leadership role also comes into play, as the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
easy for the characters to stay out of their reach and kill the fungus monsters with ranged attacks. The interesting part of this encounter is identifying the danger. One violet fungus moves and attacks
fungus farm looking for more violet fungi, cast as much doubt as you can: many of the fungi look sickly and purple but pose no danger. Myconids. The myconid sprouts avoid the characters and the violet