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Returning 35 results for 'soul of rare doesn very'.
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Spells
Player’s Handbook
or it recognizes you as an enemy. This spell doesn’t return the creature’s soul to its body, only its animating spirit. Thus, the corpse can’t learn new information, doesn’t comprehend anything that has happened since it died, and can’t speculate about future events.
Magic Items
Dungeon Master’s Guide
to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below).
While you hold this weapon, you have Immunity to the Charmed and Frightened conditions, and you have Blindsight
with a range of 30 feet.
Devour Soul. Whenever you use Blackrazor to reduce a creature to 0 Hit Points, the sword slays the creature and devours its soul unless it is a Construct or an Undead. A
Magic Items
Dungeon Master’s Guide
the creature, the figurine doesn’t become a creature.
The creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after
of Wondrous Power (Bronze Griffon);Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a Griffon for up to 6 hours. Once it has been used, it can’t be used again
Magic Items
Dungeon Master’s Guide
Disadvantage on D20 Tests for the next 72 hours. Draw another card; this draw doesn’t count as one of your declared draws.
Gem. Twenty-five pieces of jewelry worth 2,000 GP each or fifty gems worth
1,000 GP each appear at your feet.
Jester. You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws.
Key. A Rare or rarer magic weapon with
Species
Eberron: Forge of the Artificer
their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in changelings today—even in those who have never set foot
in the fey realm.
In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way others
Monsters
Astarion's Book of Hungers
emerging at night to commit unsavory deeds.
What?! A vampire who’s sold their soul to Mephistopheles for even more power? Wound not my unbeating heart. Tell me it’s not true! Oh, wait. Of
can’t spend Hit Point Dice at the end of the rest and doesn’t regain Hit Points, Hit Point Dice, or spell slots at the end of the rest.
Tenacious Lore. Within 1 mile of the lair, flame
Monsters
Journeys through the Radiant Citadel
together, whereupon the soul shaker reforms and regains all its hit points.
Unusual Nature. The soul shaker doesn’t require air, food, drink, or sleep.Crushing Grasp. Melee Weapon Attack: +7
Enthralled Lure (1/Day). The soul shaker can cast the geas spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 12).
Reconstruction. When the soul
Revenant
Legacy
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Monsters
Monster Manual (2014)
turn. The revenant’s body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.
Rejuvenation. When the revenant’s body is destroyed, its soul lingers
Regeneration. The revenant regains 10 hit points at the start of its turn. If the revenant takes fire or radiant damage, this trait doesn’t function at the start of the revenant’s next
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Unusual Nature. A devourer doesn’t require air, drink, or sleep.Multiattack. The devourer makes two Claw attacks and can use either Imprison Soul or Soul Rend, if available.
Claw. Melee Weapon
", "rollDamageType":"slashing"} slashing damage plus 21 (6d6);{"diceNotation":"6d6", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"necrotic"} necrotic damage.
Imprison Soul. The devourer
Magic Items
The Book of Many Things
way, your body is inert and doesn’t age or require sustenance. Destroying the object frees your soul; otherwise, only a Wish spell can restore your soul to your body.
, continuously hearing whispers that call for you to join them. Whenever you finish a long rest while cursed, you must make a DC 11 Charisma saving throw. On a failed save, your soul is drawn from your body and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sucks the life and soul from creatures, annihilating most at once. The few who survive by sheer luck or by harnessing some rare form of protective magic soon discover that they can’t leave as easily
be revived except by a wish spell.
Unusual Nature. The nightwalker doesn’t require air, food, drink, or sleep.Multiattack. The nightwalker makes two Enervating Focus attacks, one of which can be
Monsters
Curse of Strahd
destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.
Rejuvenation. When Sir Godfrey Gwilym is destroyed, his soul lingers. After 24 hours, His soul inhabits and animates
Regeneration. Sir Godfrey Gwilym regains 10 hit points at the start of its turn. If he takes fire or radiant damage, this trait doesn’t function at the start of his next turn. His body is
Blackrazor
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
attack and damage rolls made with this magic weapon. It has the following additional properties.
Devour Soul
Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and
devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.
When it devours a soul, Blackrazor grants
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Soul Feeding. The barghest can feed on the corpse of a Fey or Humanoid it killed within the past 10 minutes. This feeding takes at least 1 minute, and it destroys the corpse. The victim’s soul is
trapped in the barghest for 24 hours, after which time it is digested and the person is incapable of being revived. If the barghest dies before the soul is digested, the soul is released. While a soul
Magic Items
Out of the Abyss
an action if you know the spell or if the spell is on your class’s spell list. Doing so doesn’t require any components and doesn’t require attunement. The spell then disappears from
Spell Gem (Quartz);Quartz
Rare
13
+5
3rd
Spell Gem (Bloodstone);Blood Stone
Rare
15
+7
4th
Spell Gem (Amber);Amber
Very rare
15
+9
5th
Spell Gem (Jade);Jade
Very rare
17
Monsters
Strixhaven: A Curriculum of Chaos
Strixhaven.
Univocal Speech. When the guide speaks, any creature that knows at least one language and can hear the guide understands what it says.
Unusual Nature. The guide doesn’t require air, food
of the guide. The target doesn’t move into obviously dangerous ground, such as a fire or a pit. Whenever the charmed target takes damage, it can repeat the saving throw, ending the effect on
Carrionette
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monsters
Van Richten’s Guide to Ravenloft
creature must succeed on a DC 15 Wisdom (Perception) check to discern that the carrionette is animate.
Unusual Nature. The carrionette doesn’t require air, food, drink, or sleep.Silver Needle. Melee
attack roll it makes.
Soul Swap. The carrionette targets a creature it can see within 15 feet of it that is cursed by its Silver Needle. Unless the target is protected by a protection from evil and good
Monsters
Mordenkainen Presents: Monsters of the Multiverse
appears within 1 mile of the boneclaw’s master.
Unusual Nature. The boneclaw doesn’t require air, food, drink, or sleep.Multiattack. The boneclaw makes two Piercing Claw attacks.
Piercing
ritual occurs when the soul of the aspiring lich migrates to a prepared phylactery. If the wizard is too physically or magically weak to compel the soul into its new home, the soul instead seeks out a
Monsters
Storm King's Thunder
dreaming up new lyrics to entertain the inn’s other guests. Oren likes to stir up trouble from time to time, but he doesn’t have a mean bone in his body.
Ideal: “Music is food for the
soul.”
Bond: “You had me at ‘Can I buy you a drink?’”
Flaw: “I have a knack for putting myself in harm’s way. Good thing I’m lucky!”Poison
classes
Tasha’s Cauldron of Everything
.
FORMS OF YOUR ASTRAL SELF
The astral self is a translucent embodiment of the monk’s soul. As a result, an astral self can reflect aspects of a monk’s background, ideals, flaws, and
bonds, and an astral self doesn’t necessarily look anything like the monk. For example, the astral self of a lanky human might be reminiscent of a minotaur—the strength of which the monk
Monsters
Mordenkainen Presents: Monsters of the Multiverse
on a successful one.Trolls kill and eat almost anything—including, in rare cases, other trolls. This cannibalism has the effect of causing a troll to grow to an unusually large size. The
devours the souls of those who have been cooked or digested (slain by fire or acid). Otherwise, the god spits the soul back into the world to regenerate a new body.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
attack rolls and ability checks.
Unusual Nature. The bodak doesn’t require air, food, drink, or sleep.Fist. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction
a successful one.A bodak is the undying remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death.
A worshiper of Orcus can take ritual vows while carving the demon
monsters
dies and this trait doesn’t function if the priest receives a boon it already has or the priest’s tattoo of Osybus is destroyed. The tattoo is destroyed only if the priest takes 15 damage
or more on a single turn while the priest has 0 Hit Points.Multiattack. The priest makes two attacks, using Soul Blade or Necrotic Bolt in any combination.
Soul Blade. Melee Attack Roll: +7
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spells and other magical effects.
Soul Thirst. When it reduces a creature to 0 hit points, the shadar-kai can gain temporary hit points equal to half the creature’s hit point maximum. While the
", "rollDamageType":"psychic"} psychic damage and suffers 1 level of exhaustion. On a successful save, it takes half as much damage and doesn’t gain a level of exhaustion.Wracked with despair over the
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
Flyby. The star lancer doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Horn. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to
;vah’k’rel” in the Gith tongue) and came to realize star lancers are reincarnations of the dead god’s most ardent worshipers. When a star lancer dies, its soul instantly returns
Monsters
Strixhaven: A Curriculum of Chaos
.
Legendary Resistance (3/Day). If the archaic fails a saving throw, it can choose to succeed instead.
Unusual Nature. The archaic doesn’t require air, food, drink, or sleep.Multiattack. The
tangle, the answer they seek is revealed.
In truth, archaics are the reincarnated souls of the oracles of Strixhaven. When an oracle dies, their soul travels back through time to the explosion of magic
Demilich (Variant)
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Monsters
Monster Manual (2014)
":"necrotic"} necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
Trap Soul. The demilich targets one creature that it can see within 30 feet of it. The
target must make a DC 20 Charisma saving throw. On a failed save, the target’s soul is magically trapped inside one of the demilich’s gems. While the soul is trapped, the target&rsquo
classes
Tasha’s Cauldron of Everything
mighty.
FORMS OF YOUR ASTRAL SELF
The astral self is a translucent embodiment of the monk’s soul. As a result, an astral self can reflect aspects of a monk’s background, ideals, flaws, and
bonds, and an astral self doesn’t necessarily look anything like the monk. For example, the astral self of a lanky human might be reminiscent of a minotaur—the strength of which the monk
Magic Items
Out of the Abyss
an action if you know the spell or if the spell is on your class’s spell list. Doing so doesn’t require any components and doesn’t require attunement. The spell then disappears from
+ the spell’s level. On a failed check, the spell disappears from the gem with no other effect.
The quartz spell gem is a rare item and can store up to a 2nd level spell. The stored spell's
Magic Items
Out of the Abyss
an action if you know the spell or if the spell is on your class’s spell list. Doing so doesn’t require any components and doesn’t require attunement. The spell then disappears from
+ the spell’s level. On a failed check, the spell disappears from the gem with no other effect.
The bloodstone spell gem is a rare item and can store up to a 3rd level spell. The stored
Magic Items
Storm King's Thunder
saving throw or be unable to move any farther this turn.
Stone Soul. You can’t be petrified.
Earthen Step. You can cast meld into stone as a bonus action. Once you use this property, you can&rsquo
item, which gains a benefit based on its form:
Shield. The shield is now a rare magic item that requires attunement. While you wield it, you have resistance to all damage dealt by ranged weapon
Monsters
Mordenkainen Presents: Monsters of the Multiverse
statue, it appears in an unoccupied space within 5 feet of the statue.
Inert. Without an eidolon inside, the statue is an object.
Unusual Nature. The statue doesn’t require air, food, drink, or
soul; it then animates this effigy and uses the statue to drive out the intruders.Cold, Necrotic, PoisonAcid, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Journeys through the Radiant Citadel
":"Incorporeal Movement","rollDamageType":"force"} force damage if it ends its turn inside an object.
Unusual Nature. The haint doesn’t require air, food, drink, or sleep.Multiattack. The
pained soul. The target must succeed on a DC 14 Wisdom saving throw or be incapacitated.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success
Magic Items
Tasha’s Cauldron of Everything
property, there is a chance that one of the souls trapped in the deck escapes. Roll d100 and consult the Souls of the Tarokka table. If you roll one of the high cards, the soul associated with it escapes
. You can find its statistics in the Monster Manual. If you roll a soul that has already escaped, roll again.
Souls of the Tarokka
d100
Card
Soul
1
Artifact
Flameskull
2
Magic Items
Phandelver and Below: The Shattered Obelisk
doesn’t have a range of self, the spell’s range increases by 100 feet. If the spell has a range of touch, its range becomes 30 feet.
Mind Crystal (Empowered);Empowered (Uncommon). When you
the spell’s duration, to a maximum duration of 24 hours.
Mind Crystal (Heightened);Heightened (Rare). Choose one creature affected by the spell. That creature has disadvantage on the first