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Returning 35 results for 'spirits of race dream variety'.
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Species
Eberron: Forge of the Artificer
Kalashtar (pronounced kal-ASH-tar) are created from the union of humanity and renegade spirits called quori from the plane of dreams. Kalashtar appear human, but their spiritual connection affects
them in a variety of ways. They have symmetrical, slightly angular features, and their eyes often glow when they are concentrating or expressing strong emotions.
Kalashtar can’t communicate
Monsters
Strixhaven: A Curriculum of Chaos
call upon the spirits of dead creatures. Mages seeking longer-term assistance from ancient spirits have learned to house these spirits in statues, giving them a more permanent residence from which to
assist the living.
Some of these spirit statues bond with and mentor a specific mage, but most serve in a variety of roles for numerous individuals, ranging from research colleagues to martial
Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
Monsters
Eberron: Rising from the Last War
the nightmare spirits of Dal Quor, and they carry out the foul agenda of the Dreaming Dark.
Any humanoid who can dream can volunteer to serve as a quori vessel. But the Inspired of Sarlona are humans
distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of
Monsters
Eberron: Rising from the Last War
disadvantage on the next attack roll it makes before the end of its next turn.The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits
that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of the nightmare spirits of Dal Quor, and they carry out the foul agenda of the Dreaming Dark.
Any humanoid
Monsters
Eberron: Rising from the Last War
and empower them, but the truth is far darker. The Inspired are the mortal hosts of the nightmare spirits of Dal Quor, and they carry out the foul agenda of the Dreaming Dark.
Any humanoid who can dream
disadvantage on the next attack roll it makes before the end of its next turn.The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide
Monsters
Eberron: Rising from the Last War
. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of the nightmare spirits of Dal Quor, and
they carry out the foul agenda of the Dreaming Dark.
Any humanoid who can dream can volunteer to serve as a quori vessel. But the Inspired of Sarlona are humans bred to be such vessels. They have no
classes
Player’s Handbook
are sought when baleful spirits require exorcism, when locations must be guarded against magical spying, and when portals to other planes of existence must be closed. Adventuring parties value Abjurers for the protection they provide against a variety of hostile magic and other attacks.
Monsters
Eberron: Rising from the Last War
following spells, requiring no components:
At will: arcane eye
3/day each: clairvoyance, confusion, dream, eyebite
Magic Resistance. The quori has advantage on saving throws against spells and other
guide the quori race, and the Devourer of Dreams — the personal emissary of the Dreaming Dark — is of this order. Although the kalaraqs never fight one another overtly, each has its own agenda, and
Hexblood
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Species
Van Richten’s Guide to Ravenloft
shades, long hair that regrows if cut, and an irremovable living crown. Along with these marks, hexbloods manifest hag-like traits, such as darkvision and a variety of magical methods to beguile the senses
lost hag.
4
You were cursed as a child. A deal with the spirits of the forest transformed you into a hexblood, now free of the curse.
5
You began life as a fey creature, but an accident
Entertainer
Legacy
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Backgrounds
Player’s Handbook (2014)
anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill
trinket), a costume, and a pouch containing 15 gp
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three
Species
Mordenkainen Presents: Monsters of the Multiverse
in a variety of ways: a forked tongue, snake eyes, a snakelike nose, or some other ophidian characteristic. However a yuan-ti looks, they have the power to pursue great good or evil in the multiverse
.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules
Backgrounds
Baldur’s Gate: Descent into Avernus
, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow. Your
;
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three routines or roll on the table below to define your expertise as an
Human
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Species
Basic Rules (2014)
dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
elders pass on the ancient traditions to each new generation, human temples, governments, libraries, and codes of law fix their traditions in the bedrock of history. Humans dream of immortality, but
Species
Mordenkainen Presents: Monsters of the Multiverse
exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
dangers during adventures.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Bound to Spirits Every kalashtar has a connection to a spirit of light, shared by other members of their bloodline. Kalashtar appear human, but the spiritual connection affects them in a variety of
their quori spirits. A kalashtar might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar minor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants
kalashtar minor psionic abilities, as well as protection from psychic attacks. All of these quori dream-spirits are virtuous, but some are warriors and others are more contemplative. Work together with
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Kalashtar Andrea de Dominicis Kalashtar (pronounced kal-ASH-tar) are created from the union of humanity and renegade spirits called quori from the plane of dreams. Kalashtar appear human, but their
spiritual connection affects them in a variety of ways. They have symmetrical, slightly angular features, and their eyes often glow when they are concentrating or expressing strong emotions. Kalashtar
classes
Player’s Handbook
forces of annihilation and corruption. Whether sworn before a god’s altar, in a sacred glade before nature spirits, or in a moment of desperation and grief with the dead as the only witnesses, a
Paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.
Paladins train to learn the skills of combat, mastering a variety of weapons and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
variety of other ways. Dream of Perfection. Tsien Chiang’s magical creation, the Nightingale Bell, traveled with her to I’Cath. Soon after the city’s rebirth, Chiang used the cracked bell to wish for her
Chiang’s Powers and Dominion Tsien Chiang’s statistics are similar to those of a mage with access to a variety of magic items—her favorite being an ornate robe that functions similarly to a Heward’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
among thri-kreen traders? Are your dreams remarkable? Have you had visions of serpentine dream spirits or strange flowers? Do you have nightmares of terrible insects? Do you not dream at all? Have you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
darkness, and the current age is coming to an end. The nightmare spirits that rule the plane believe that by seizing control of mortal civilization — by forcing all the people of Eberron to dream the
The Dreaming Dark In the spaces between sleeping and waking, nightmares wait with grasping claws. The quori spirits that rule Dal Quor spent a thousand years seizing control of the continent of
Half-Elf
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Species
Basic Rules (2014)
coloration and features lie somewhere between their human and elf parents, and thus show a variety even more pronounced than that found among either race. They tend to have the eyes of their elven
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Centaur
Legacy
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Species
Guildmasters’ Guide to Ravnica
freedom to travel. As much as they can, centaurs run — in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them
, until the next wall looms in their path and brings them to a stop.
Nature’s Cavalry
Centaurs have the upper bodies, down to the waist, of muscular humans, displaying all the human variety of skin
Halfling
Legacy
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Species
Basic Rules (2014)
, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or several, as
a while?”
Elves. “They’re so beautiful! Their faces, their music, their grace and all. It’s like they stepped out of a wonderful dream. But there’s no telling what&rsquo
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams—spirits called quori. Kalashtar are often
seen as wise, spiritual people with great compassion for others. But there is an unmistakable alien quality to the kalashtar, as they are haunted by the conflicts of their otherworldly spirits.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Setting
1 A countryside with stretches of hayfields, colorful barns, and perpetually smiling residents
2 An island floating in the air where ground-worshipers dream of the lands below
3
leave, lest the icy spirits haunting their community escape
6 Rival villages engaged in a private, age-old war
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Hunted by Nightmares The virtuous spirits tied to the kalashtar fled from the dream-realm of Dal Quor to escape evil spirits that dominate the realm. The rebel quori believe that through meditation
against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonmarked halfling from the Plains who doesn’t work for the houses. The Talentan reverence for spirits derives from the fact that a variety of spirits haunt the Plains. The region contains an unusual
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Hunted by Nightmares The virtuous spirits tied to the kalashtar fled from the dream-realm of Dal Quor to escape evil spirits that dominate it. The rebel quori believe that through meditation and
they can. Still other kalashtar grow up isolated, knowing nothing about Dal Quor or the Dreaming Dark. Such orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Shifter
Legacy
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Species
Eberron: Rising from the Last War
weretouched, as many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they
body and mind. Some shifters believe that these spirits are independent entities, and they may speak of Bear or Wolf as ancestors or guides. Most just see the beast within as a formidable expression
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dominated the continent before humanity arrived. Orcish is a dead language; it may be encountered in ancient inscriptions, but modern orcs speak Goblin.
Infernal is spoken by spirits that embody evil
of Sarlona. Quori is spoken by the kalashtar, spirits native to Dal Quor, and the Inspired lords of Riedra.
Optional Rule: Swapping Racial Languages
This optional rule allows you to exchange a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
residents inhabit these areas in clusters of sleeping, difficult-to-wake bodies. By night, the long-haired spirits of Ping’On Tower wander the Mansions, searching for homes and families long ago
city’s jiangshi place them in orderly rows or stacks? Does the dream have a physical manifestation or toll? Do pale mushrooms or webs cover the sleepers? Consider using the helpless sleepers to reinforce body horror themes or the flavors of another horror genre discussed in chapter 2.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Acolyte Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities. Acolyte
Medium humanoid (any race), any alignment
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Humans’ Deities The breadth and variety of the human race in Faerûn is never more evident than in the diverse collection of deities that humans worship. The Faerûnian pantheon (detailed in chapter 1