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Returning 35 results for 'the above rings'.
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magic-items
These five ornate, golden rings once belonged to an evil monarch. Alone, each is simply an inert piece of dress jewellery. When they are brought together, they hum with dark and ominous energy.
The
Gold Rings of Might have 5 charges, and regain 1 expended charge every day at dawn. If you expend the last charge, the item loses its enchantment and does not recharge. If a creature is wearing the
Magic Items
Wayfinder's Guide to Eberron
These rings come in linked pairs. If you possess the Mark of Sentinel, you can use a bonus action to form a link to the creature attuned to the other ring; from then on, whenever that creature
magic-items
This pair of golden rings play a sad, sad melody when you rub the two fingers wearing them together. Creatures that know the Vicious Mockery cantrip can use this set of rings as a Somatic component for the spell instead of the normal Verbal component required by it.
magic-items
These rings are made of various elements, which have different rarities: Ring of Fire;fire (Rare), Ring of Ice;ice (Very Rare), Ring of Stone;stone (Rare), or Ring of Wind;wind (Uncommon). While
wearing one of these rings, you can use it to cast the elemental wall spell associated with its material, using the save DC specified: Wall of Fire (save DC 15), Wall of Ice (save DC 16), Wall of Stone
magic-items
’s charge (no action required) to end that condition or speak a word or phrase (such as a spell’s Verbal component) that can be heard through magical silence. Wearing the rings together as
magic-items
This set of wooden rings once belonged to a powerful Fey who ruled over a domain on the Feywild. You must be wearing all four rings in order to attune to them and use their magic. While wearing the
rings, you know the Druidcraft cantrip. In addition, you gain the Elf’s Trance trait if you don’t already have it.
Each ring has an associated season: autumn, spring, summer, or winter
’s charge (no action required) to end that condition or speak a word or phrase (such as a spell’s Verbal component) that can be heard through magical silence. Wearing the rings together as
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rings For its magic to function, an item in the Ring category must be worn on a finger or a similar digit unless its description notes otherwise.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. Granny Nightshade has
corrupted as many of the rings as she could find, making them dangerous to visitors. Fairy rings are depicted on the map of Thither. Each ring is a 20-foot-diameter circle of colorful, 6-inch-tall
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Unity of Rings Systems, cycles, orbits, planes, lives, even the city of Sigil itself—the multiverse is composed of infinite rings. Whether these are physical or philosophical rings, the elements of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Rings of Shared Suffering Ring, uncommon (requires attunement) These rings come in linked pairs. It you possess the Mark of Sentinel, you can use a bonus action to form a link to the creature attuned
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Unity of Rings Once the characters have dealt with the modrons and escaped Tyrant’s Spiral, they’re free to go where they please. If they find themselves in the Outlands and seek to return to Sigil
Equipment
This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Equipment
Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer's upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Equipment
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Magic Items
Dungeon Master’s Guide
nonmagical if the djinni dies.
Rings of Djinni Summoning are often created by the djinn they summon and given to mortals as gifts of friendship or tokens of esteem.
Spells
Player’s Handbook
each of those spaces and remains for the duration.
The portals are two-dimensional glowing rings filled with mist that blocks sight. They hover inches from the ground and are perpendicular to it.
A
Spells
Player’s Handbook
or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Magic Items
Forgotten Realms: Heroes of Faerûn
rings, you’ll never go back to cumbersome flint and fire.
While the cover on this ring is open, the ring produces a flame that creates no heat and consumes no fuel. It sheds Bright Light in a
Bell
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A standard bell that rings, typically used for signaling.
magic-items
wear two special rings on adjacent fingers on the arm the weapon is attached to. One ring carries a thin but flexible string that connects to the firing mechanism of the crossbow. The other ring is
its rings.
While the rings are set and the crossbow is loaded, you can take a Bonus Action to make a ranged attack roll with it. Alternatively, you can make this attack roll as a Reaction at the start of your first turn of a combat.
Thunderous Smite
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Player’s Handbook (2014)
The first time you hit with a melee weapon attack during this spell’s duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder
Magic Items
Wayfinder's Guide to Eberron
If you are reduced to zero hit points while attuned to a band of loyalty, you instantly die. These rings are favored by spies who can’t afford to fall into enemy hands.
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
Equipment
This armour is leather armour with heavy rings sewn into it. The rings help reinforce the armour against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Monsters
Waterdeep: Dragon Heist
no armor and wielding no shield, her AC includes its Wisdom modifier.
Teleporter Ring. Havia wears a teleporter ring (see “Teleporter Rings”).Multiattack. Havia makes three unarmed strikes
magic-items
related to the kind of power that it holds. You can pull the bracelet off and hold it in the palm of your hand as a Magic action. When you do, the bracelet unfurls to reveal the four inner rings
collapsed within it, transforming the bracelet into an astronomical sphere. While the bracelet is transformed in this way, its inner rings slowly spin on their own.
The bracelet has 10 charges, which are
Monsters
Waterdeep: Dragon Heist
no armor and wielding no shield, her AC includes its Wisdom modifier.
Teleporter Ring. Mookie wears a teleporter ring (see “Teleporter Rings”).Multiattack. Mookie makes three unarmed
Monsters
Waterdeep: Dragon Heist
“Teleporter Rings”).Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit
Arcane Gate
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Player’s Handbook (2014)
glowing rings filled with mist, hovering inches from the ground and perpendicular to it at the points you choose. A ring is visible only from one side (your choice), which is the side that functions as a
that fills each portal is opaque and blocks vision through it. On your turn, you can rotate the rings as a bonus action so that the active side faces in a different direction.