Base Class: Sorcerer
Your innate magic comes from a specific ancestor who wielded such awesome magical power that a fragment of their personality guides you. This ancestor grants you guidance and direction as you explore your innate magical abilities. You might be the ancestor’s sole surviving descendant, a reincarnation who bears an eerie resemblance to your ancestor, or a victim of a curse gained from
Visage Of The Ancestor
Choose the form your ancestor takes, which might resemble the ancestor in life or a symbolic creature. While your Innate Sorcery feature is active, this form appears in a spectral haze around you, and you have Advantage on any ability check you make as part of the Influence action.
Superior Spell Disruption
You always have Counterspell and Dispel Magic prepared. While your Innate Sorcery feature is active, you can cast each spell without expending a spell slot. If you cast Counterspell in this way, the target has Disadvantage on its Constitution saving throw. If you cast Dispel Magic in this way, you have Advantage on your ability checks to end ongoing spells. Once you cast either spell without a spell slot, you must finish a Long Rest before you can cast the spell in this way again.
Ancestral Spells
When you reach the Sorcerer level specified in the Ancestral Spells table, you thereafter always have the listed spells prepared.
Ancestor's Lore
When you make an Intelligence check, you gain a bonus to the check equal to your Charisma modifier (minimum of +1). You also gain proficiency in one of these skills of your choice: Arcana, History, Investigation, Nature, or Religion.
Arcana
Arcana
History
History
Investigation
Investigation
Nature
Nature
Religion
Religion
Ancestor's Lore INT Bonus
CHA bonus to INT
Ancestral Majesty
Your ancestor’s visage evokes awe or dread. While your Innate Sorcery feature is active, you are surrounded by a magical aura in a 5-foot Emanation. Whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Charisma saving throw. On a failed save, the target has the Prone condition or has the Frightened condition until the end of your next turn (your choice). A creature makes this save only once per turn.
Steady Spellcaster
Your deep connection with your ancestor steadies you. Taking damage can’t break your Concentration on Sorcerer spells.
Ancestor's Ward
While your Innate Sorcery feature is active, you gain Advantage on saving throws against spells. Once during your use of Innate Sorcery, when you fail a saving throw against a spell, you can choose to succeed instead.







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Posted Jul 11, 2025Thanks dude right back at ya.
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Posted Jul 11, 2025Thank you. I felt the same way and initially I wasn't going to post it but now I'm glad that I was able to help someone. If you get round to playing it, let me know how it feels to play. I'm interested to see what people who actually use it in a session think about it. It seems pretty strong. Anyway enjoy.
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Posted Jul 11, 2025Appreciate you jurseppi
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Posted Jul 11, 2025Thank you very much for taking your time and doing this. I wanted to use this class and finally I can use it in DnD Beyond.
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Posted Jul 10, 2025Yes it is. Sadly I don't have access to that spell, so couldn't include it. It really frustrated me that I couldn't include it but thought that maybe others that already had the spell would have made this subclass. Sorry for the inconvenience. I hope it was helpful anyway. I honestly didn't think I would get a comment, so thank you. I hope you and anyone else who has seen this subclass has a nice day.
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Posted Jul 9, 2025Missing Yolande's Regal Presence