Wizard
Base Class: Wizard

Ten shadows, from the show

summoning

using an action, the user summons a shadow. This stays around for 2 turns (at first level) before being de-summoned. Must wait one turn before summoning again. Summoning uses charges, user starts with 3 charges at level one, increases by one each odd numbered level.

Shadows

divine dogs

costs one charge

health goes up by 1d6+1 every odd level

Bird

costs two charges

health goes up by 2d4+1 every odd level

 

 

Basic cursed energy

Using a bonus action you can either add +1d4 damage to a weapon attack or add +1 to your AC until the start of your next turn. each uses 1 charge, at level one user has 3 charges, goes up by one every odd level.

Escape Rabbit

Uses an action, all enemies in a 20 foot radius must make a DC 13 wisdom save or be unable to move, react, or use opportunity attacks for 2 turns. user and allies have an increased movement speed of 20 to all movement types for 2 turns. every odd level, range increases by 5 feet

6th level feature

TBD

10th level feature

TBD

14th level feature

TBD

Previous Versions

Name Date Modified Views Adds Version Actions
11/27/2025 12:51:50 AM
30
1
5e
Coming Soon

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