Barbarian
Base Class: Barbarian

 The sight of a barbarian is enough to make anyone soil themselves in fright. The brute size, the dangerous weapons, and the unriveled anger of barbarians make them stand out among all the other classes, but some barbarians don't want to just be feared, but become fear. These barbarians will venture down the Path of the Savagery.

These Babarians pride themselves on being the scariest thing on the battlefield. They revel in their anger, relish in their pain, and laugh at death. These barbarians gladly wear the title Savage and use it well. If you hear of a Savage then the only real course of action is to run... while you still can.

 

Apparent Insanity

When you are attacked the creature that attacked you must succeed on Wisdom Saving Throw or become frightened. The DC on the saving throw is equal to (10 + Charisma Modifier +Proficiency).

Intimidation Factor

You have learned to smell the fear of other creatures. When you attack a creature that is frightened of you it takes an extra 1d4 psychic damage.

Juggernaut

Your intimidating pressence causes creatures to fear you. Starting at 6th level, during your rage, you may add your Charisma modifier to your unarmored defence. This can only be used once before a long rest. This increases to 2 times at 12th level and 3 times at 16th level

Savagery

Starting at 10th level, you become a gruesome destroyer. You aim for the most vital and easily exposed spots to deal more damage. Your rage damage modifier is now equal to half your level.

Bloody ambitions

At 14th level you have become so savage that the world fears you. Anyone who manages to damage you becomes frightened until their next turn.

Previous Versions

Name Date Modified Views Adds Version Actions
9/14/2018 3:24:36 AM
371
8
1
Coming Soon

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes