Is there a way to share just the character required materials in a campaign and not all of the content that's been purchased, ie: the adventures information is hidden but not the item the character has gained? If I'm running an adventure module, I don't want the players to be able to read it in my shared content in the campaign.
Is there a way to share just the character required materials in a campaign and not all of the content that's been purchased, ie: the adventures information is hidden but not the item the character has gained? If I'm running an adventure module, I don't want the players to be able to read it in my shared content in the campaign.
Not at this time, no. But table management is going to be an upcoming feature, and the popularity of this feature might make it jump to the top of the list. In the meantime you might just have to trust your PCs. ;)
Sorry to bump this thread, but didn't want to open a new one.
This feature is really needed. I bought the legendary bundle, and my players keep their characters updated here. It's very incovenient to have to enable it every time they level up.
One issue I see is that it's incredibly easy to spoil yourself by accident, even if you're good at avoiding temptations. Adventure content is included in the search results, and searching for common things like spells or equipment and what not will show adventure results, with blurbs with info at a glance. Also, for some players it's better to not have the temptation available to them in the first place :)
Is there any kind of planned date for this feature?
I will be happy to see this implemented, the share all option is a very powerful option (with great power, comes great responsibility) to be able to hand out , but I regretfully only trust my characters as far as a gnome thief can throw an adult Bulette (hint: 0). Granularity of sharing makes the 3 campaign/36 character limit more realistic, as I cannot see wanting to constantly adjust access to much more than that. By that point I would get to the limit, I would be spending way to much time adjusting. Maybe a "Player access" and a "DM Access" option would be enough, that way the feats/skills/items/player maps woudl be accessible, but the Monster stats, and plot lines would not.
It hasn't been implemented yet, but it is still on the list. Badeye mentioned it in January's developer preview; I don't remember what he said about when it would be implemented.
Can I give this feature request another bump? This and the limited character sheet export are the only two things that are stopping me from subscribing to this service.
Currently, I have a homebrew magic item that has major repercussions that the character wouldn't know about. So, I'm, having to do a little trickery. I've made the magic item with the stats they know about and a second one named something mundane that has the full stats. If they every find out about the whole truth, I'll rename the full-stat item and give it to their character.
But, it would be very cool to have some way to hide some content. Even cooler if you could have an item and choose which bits to show the player and which to withhold.
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The best adventures are the ones you didn't expect!
Currently, I have a homebrew magic item that has major repercussions that the character wouldn't know about. So, I'm, having to do a little trickery. I've made the magic item with the stats they know about and a second one named something mundane that has the full stats. If they every find out about the whole truth, I'll rename the full-stat item and give it to their character.
But, it would be very cool to have some way to hide some content. Even cooler if you could have an item and choose which bits to show the player and which to withhold.
You can create the item and remove it from your collection. This way you can access it from your homebrew creations and it will not be shared with others on campaign. When you need to share it just add it to your collection again.
Currently, I have a homebrew magic item that has major repercussions that the character wouldn't know about. So, I'm, having to do a little trickery. I've made the magic item with the stats they know about and a second one named something mundane that has the full stats. If they every find out about the whole truth, I'll rename the full-stat item and give it to their character.
But, it would be very cool to have some way to hide some content. Even cooler if you could have an item and choose which bits to show the player and which to withhold.
You can create the item and remove it from your collection. This way you can access it from your homebrew creations and it will not be shared with others on campaign. When you need to share it just add it to your collection again.
Thanks for this! Did not know this!
Rollback Post to RevisionRollBack
The best adventures are the ones you didn't expect!
I am pretty sure my players are reading ahead in the adventure. But, it is super convenient for me to have it online. Is there anything that I can do to prevent them from it? I have changed things up a bit to see if it throws them off, and it does, every time. They even asked if this was a character or not that they would have only known if they had read the adventure before we got to the encounter.
This really needs to happen soon. But, I will add,
It would be really great to have the ability to hide other character's information at the party as well. For example, keep their race, but maybe not their class available for everyone in the party to see, but the DM.
So what you can do for now, is only turn on content sharing for character creation and leveling. Once it is turned off all of the current and relevant things will stay attached to that character.
Is there a way to share just the character required materials in a campaign and not all of the content that's been purchased, ie: the adventures information is hidden but not the item the character has gained? If I'm running an adventure module, I don't want the players to be able to read it in my shared content in the campaign.
Not right now, but this has been requested by many, I am sure the staff will make it possible.
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I second that.
Much needed feature.
Sorry to bump this thread, but didn't want to open a new one.
This feature is really needed. I bought the legendary bundle, and my players keep their characters updated here. It's very incovenient to have to enable it every time they level up.
One issue I see is that it's incredibly easy to spoil yourself by accident, even if you're good at avoiding temptations. Adventure content is included in the search results, and searching for common things like spells or equipment and what not will show adventure results, with blurbs with info at a glance. Also, for some players it's better to not have the temptation available to them in the first place :)
Is there any kind of planned date for this feature?
I will be happy to see this implemented, the share all option is a very powerful option (with great power, comes great responsibility) to be able to hand out , but I regretfully only trust my characters as far as a gnome thief can throw an adult Bulette (hint: 0). Granularity of sharing makes the 3 campaign/36 character limit more realistic, as I cannot see wanting to constantly adjust access to much more than that. By that point I would get to the limit, I would be spending way to much time adjusting. Maybe a "Player access" and a "DM Access" option would be enough, that way the feats/skills/items/player maps woudl be accessible, but the Monster stats, and plot lines would not.
Sorry to bump this thread, but didn't want to open a new one.
I'm running Curse of Strahd and would hate for my players to let human foibles spoil their fun.
Is this being worked on? Has it already been done and I just don't know it?
It hasn't been implemented yet, but it is still on the list. Badeye mentioned it in January's developer preview; I don't remember what he said about when it would be implemented.
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That is great news, thanks.
Can I give this feature request another bump? This and the limited character sheet export are the only two things that are stopping me from subscribing to this service.
Currently, I have a homebrew magic item that has major repercussions that the character wouldn't know about. So, I'm, having to do a little trickery. I've made the magic item with the stats they know about and a second one named something mundane that has the full stats. If they every find out about the whole truth, I'll rename the full-stat item and give it to their character.
But, it would be very cool to have some way to hide some content. Even cooler if you could have an item and choose which bits to show the player and which to withhold.
The best adventures are the ones you didn't expect!
And I cast Heroism on the community.
The best adventures are the ones you didn't expect!
Bump. Is this feature live? There was some talk about this coming soon in this thread, but I can't find any information on whether it was implemented.
Not yet unfortunately.
It is definitely in the development queue though. :)
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Bump. I think I know the answer is that it's still in dev queue.
Bumping, Just joined and honestly would have waited if I knew this wasn't an option. I don't want my module content available to my players.
I am pretty sure my players are reading ahead in the adventure. But, it is super convenient for me to have it online. Is there anything that I can do to prevent them from it? I have changed things up a bit to see if it throws them off, and it does, every time. They even asked if this was a character or not that they would have only known if they had read the adventure before we got to the encounter.
This really needs to happen soon. But, I will add,
It would be really great to have the ability to hide other character's information at the party as well. For example, keep their race, but maybe not their class available for everyone in the party to see, but the DM.
So what you can do for now, is only turn on content sharing for character creation and leveling. Once it is turned off all of the current and relevant things will stay attached to that character.
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I was not aware of that. Thanks!