Welcome to tabletop gaming! A lot of D&D Beyond, at least for now, seems like an expensive online repository for rules and character sheets that is sold to you the consumer through varying piecemeal and subscription strategies. If you're planning on sticking to the tabletop and already own the physical rulebooks there shouldn't be any reason why you actually need D&D Beyond. Now if you have a bunch of money burning a whole in your pocket then go for it. Most of what D&D Beyond does right now can easily be replicated by time, patience and Google docs... for free. This is notwithstanding the twitch integration.
My group and I are brand new to D&D (we just finished our 3rd session on Saturday). I've been really excited for the launch of DDB and was considering buying the "Legendary Bundle" AND getting the subscription. You seem to be really experienced with WoTC, so I'm asking y'alls opinions on whether or not you think it's worth it for us. We are (at least as of right now) a completely tabletop group, with no VTT expectations. I trust this forum's input since it seems like there is a lot of experience behind the posters.
I'll answer your question with another. Has the site enhanced your group's game - either in face-to-face play or in planning? If so, then buying in will increase that enhancement. The great thing about the bundle is the discount. The great thing about the digital content is that you don't need a subscription to use it. The great thing about the subscription is that it will increase the value of the content just by being able to spread the cost if the members of your group are willing.
As subsistcyber said too, you don't have to go all the way to legendary. The founders bundle is a heckuva deal too, and counts toward legendary if you go all that way later. Nothing is lost by going small at first.
I will be bundling and subscribing to overcome the obstacle of skeptical grognards in my group. Barriers to entry for my group are ease of use, expense, and degree of distraction. D&D Beyond seems pretty darn easy to use to me. I'll be handling the start-up expense, which Curse has IMHO done its dead-level best to mitigate already. As for distraction (electronic devices at the game table), if used for gaming, I think will take care of itself.
Welcome to tabletop gaming! A lot of D&D Beyond, at least for now, seems like an expensive online repository for rules and character sheets that is sold to you the consumer through varying piecemeal and subscription strategies. If you're planning on sticking to the tabletop and already own the physical rulebooks there shouldn't be any reason why you actually need D&D Beyond. Now if you have a bunch of money burning a whole in your pocket then go for it. Most of what D&D Beyond does right now can easily be replicated by time, patience and Google docs... for free. This is notwithstanding the twitch integration.
Just want to point out that, with the current pricing structure for DDB, just about everything you suggested LukeNukem could do using Google docs can be done in DDB for free (without having to worry nearly as much about formatting). As an added benefit there are also all the digital tools that work with the online compendium (e.g., character builder, homebrew that interacts with the character builder, etc.). The "missing" functionality (i.e. homebrew subclass, races, feats, etc.) are planned, but will not be available on launch. Also, if the money isn't burning a hole in one's pocket but wouldn't cause financial hardship if spent, spending said money could very well be worth it to get all the work done in a much shorter period of time (read: instantaneously) by people who have had their work meticulously tested and scrutinized.
In other words, while someone may not need DDB, it can certainly add a whole lot of value and practical usage. There's no need to aggressively campaign (with half truths and/or untruths) against DDB to newcomers. There are plenty of legitimate concerns you could bring up (out of price range, personally have no use for the toolset, already have something in place that works better for you, etc.) without having to exaggerate.
If you buy the founder pack with discount on the first week, The later get the Legendary bundle how will the pricing work? Will it deduct what you paid ($60) from the Legendary bundle (so the same as having bought the Legendary bundle straight up and swapping the first week discount for the Legendary bundle discount ($10 per book swapped for 15%). Or will the Legendary bundle price of the 3 books be removed thus keeping the higher first week discount?
If the second could there be a first week Legendary bundle price that includes the higher discount on the first 3 books and the 15% on everything else?
If you buy the founder pack with discount on the first week, The later get the Legendary bundle how will the pricing work? Will it deduct what you paid ($60) from the Legendary bundle (so the same as having bought the Legendary bundle straight up and swapping the first week discount for the Legendary bundle discount ($10 per book swapped for 15%). Or will the Legendary bundle price of the 3 books be removed thus keeping the higher first week discount?
If the second could there be a first week Legendary bundle price that includes the higher discount on the first 3 books and the 15% on everything else?
The answer to your question, and many others, can be found in the Pricing FAQ.
Welcome to tabletop gaming! A lot of D&D Beyond, at least for now, seems like an expensive online repository for rules and character sheets that is sold to you the consumer through varying piecemeal and subscription strategies. If you're planning on sticking to the tabletop and already own the physical rulebooks there shouldn't be any reason why you actually need D&D Beyond. Now if you have a bunch of money burning a whole in your pocket then go for it. Most of what D&D Beyond does right now can easily be replicated by time, patience and Google docs... for free. This is notwithstanding the twitch integration.
Just want to point out that, with the current pricing structure for DDB, just about everything you suggested LukeNukem could do using Google docs can be done in DDB for free (without having to worry nearly as much about formatting). As an added benefit there are also all the digital tools that work with the online compendium (e.g., character builder, homebrew that interacts with the character builder, etc.). The "missing" functionality (i.e. homebrew subclass, races, feats, etc.) are planned, but will not be available on launch. Also, if the money isn't burning a hole in one's pocket but wouldn't cause financial hardship if spent, spending said money could very well be worth it to get all the work done in a much shorter period of time (read: instantaneously) by people who have had their work meticulously tested and scrutinized.
In other words, while someone may not need DDB, it can certainly add a whole lot of value and practical usage. There's no need to aggressively campaign (with half truths and/or untruths) against DDB to newcomers. There are plenty of legitimate concerns you could bring up (out of price range, personally have no use for the toolset, already have something in place that works better for you, etc.) without having to exaggerate.
I am sorry that you got the impression of hostility or that I am aggressively campaigning against DDB. First though lets put your point to the test. Feel free to correct me if I'm wrong. From what has been released up to this point on pricing, my understanding is that with a free account you can only use the base rules released under the OGL. So, if LukeNukem wanted to lets say make a Bard character in DDB using his free account he would only have one college available to him. If he wanted to use any other college he would have to pay for it, at launch, to finish his character on DDB. So with his free account he has already had to shell out money to make a single character. Now all the subclasses for Bard could be unlocked... for a price. Now if you don't own any of the core or other rulebooks this could be pretty cheap, however if you do own the books then once again you are being asked to pay for something you have already paid for. On the other hand completely ignoring DDB and simply using time, patience, Google docs, and the books you already own is free. (I plan entire campaigns and NPCs using that exact method)
I point this out because there are literally a metric ton of posts talking about the positives of DDB and very few talking about the negative. Is character creation cool? Yes that is cool especially for new players. Is an online SRD cool? Of course it is. I could go on and on, but you know what isn't cool? Being asked to pay to use an online SRD that contains information you have already paid for. Why in the world would we have to buy a PDF to get access to information on the online SRD? Why wouldn't our purchase of the books work? This is a glaring issue and should be addressed. If all we do is say "Finally digital format YAY!" and pay out the nose for stuff we already have then what is the point of feed back. Further, and I continue to point this out is the direct competition offers an online SRD of all rulebooks for FREE whether you own the books or not.
Now if my understanding of the pricing format or features of DDB is incorrect then please correct me. I'm not trying to turn people off of DDB. I am a fan of 5th E and want to see better products and more from WoTC. Especially concerning 5th E. I am sorry if it comes off hostile. It certainly isn't my intent.
Further, and I continue to point this out is the direct competition offers an online SRD of all rulebooks for FREE whether you own the books or not.
Not all of them do. In fact, most of the games out there which give their rules content away for free on the internet happen to have built their game upon what WotC gives away for free.
And those companies making those games still keep some of their products locked away behind pay-walls - i.e. all of the rules material from Paizo's campaign setting line of products which aren't free in their PRD.
Paizo is simply doing a better job. After all what do you think is going to be more popular this month? Launching a pay as you go online SRD that requires customers to pay for content they already own, or the launching of a new core rulebook that is dirt cheap in PDF format?
Paizo isn't doing better by every metric. For example, the metric of how many people are currently playing each game - all sources of information I've seen show D&D far ahead of Pathfinder.
As for what is going to be more popular - D&D, pretty much unquestionably. D&D is just more popular than other table-top RPGs in general, and that isn't something that seems likely to change given the general opinion of 5th edition. Month-to-month is kind of irrelevant when there are people more exited about D&D books that have been out for months/years than about new Pathfinder books, and even some folks that have no idea what Paizo is up to because they aren't looking for anything like-but-not-actually-D&D.
Further, and I continue to point this out is the direct competition offers an online SRD of all rulebooks for FREE whether you own the books or not.
Not all of them do. In fact, most of the games out there which give their rules content away for free on the internet happen to have built their game upon what WotC gives away for free.
And those companies making those games still keep some of their products locked away behind pay-walls - i.e. all of the rules material from Paizo's campaign setting line of products which aren't free in their PRD.
By direct competition I am referring to Paizo. Yes some of Paizo's content is locked behind a pay wall specifically monster manuals and adventure paths. However all of Paizo's CORE rulebooks (not campaign settings, monster manuals, or adventure paths) are offered for FREE on the SRD and that is regardless of whether you have purchased the books or not.
WoTC on the other hand is not only locking all content (except the OGL) behind a pay wall, but WoTC is locking content that you already paid for behind a pay wall and asking you for more money so it can be conveniently found on WoTC's SRD. What difference should it make whether you purchased a PDF or a physical book? Well the difference is most of us have bought a physical book and WoTC knows it won't make a dime if it honors physical book purchases. To me that is too much. If it doesn't bother you then great, pay for all the books again.
Mind you I'm not asking for a free PDF of the book. I am not asking for anything to be offered up for free. All I'm stating is that I think it is complete nonsense that those of us who already purchased the core rulebooks will be asked to purchase the books again just to unlock the information on the SRD. Simply put because of the above I will never sub to DDB nor will I purchase any digital books from DDB.
For those of you who haven't purchased any of the books: DDB looks well put together, and the ease by which you can create a character and search through new information is awesome for new players. The only caution is this when DDB is no longer supported by WoTC for whatever reason do you still have access to the digital information you purchased? If you're not worried about it then DDB will probably be an asset at your table.
I have some questions for you about subscriptions and buying content:
Imagine the following situation: I am a player in a Group where the Dungeon Master has the Master subscription and I have the Hero subscription. The Dungeon Master bought the Player´s Handbook and shared it with me. Later, I decide to begin a new game with another group of friends where I will be the Dungeon Master…so the questions are:
Do I need another account/subscription or can I use the same one? Please consider that I would like to share content with my players too in the group where I am the Dungeon Master.
My Dungeon Master in the first table (where I am player) shares a book with me. Could I share this same book as Dungeon Master(with Master Subscription) with my players in the second table? If I can´t share it, what do I need to do?
If you wanted to share the content with a second and separate group, you would have to acquire the content (books or bundles) and sharing privileges (Master tier subscription) to do so.
Content that has been shared to you is for that campaign only.
If I am spending $30 on a digital rulebook, I should not see ads while I am in the rulebook. There are no ads inside my current hardback player's handbook, and the PDFs of other game systems I bought on RPGnow or Paizo don't show me ads.
This. I will probably wait for maturity of the campaign manager and an encounter/combat tracker before subscribing (I really, truly, don't care about a character manager as a stand-alone tool -- not a knock to those who do, though). For whatever use I get out of the tools, in the meantime, feel free to show me ads.
As far as the Compendium goes, I'd say the same applies as long as I'm using the SRD/Basic content. If I haven't given Curse any money, feel free to take up the right-hand margin (or some such) with ads*. Once I buy content, though -- and I'll probably get the opening week sale, if nothing else -- I expect to not be pestered. In thinking about it, this may be a make-or-break for purchasing Compendium content. I'll probably wait a couple days and see whether those who bought are getting ads.
* First note: Please no flashy, animated ads. I cannot imagine how distracting that would be during a game. I'm already ADD enough, juggling all the normal game demands. I don't need something that doesn't ad game value dancing around in the corner of my vision.
Second note: There's a difference between an ad and showing me stubs for unpurchased content. If I haven't picked up the SCAG, but search for Bladesinger, I want to see that stub and be able to buy it.
+1. Very curious about it myself. I can see having ads in all the tool capabilities across the platform, but if I've purchased the PHB, I don't think I should see ads in the Compendium, at least.
Welcome to tabletop gaming! A lot of D&D Beyond, at least for now, seems like an expensive online repository for rules and character sheets that is sold to you the consumer through varying piecemeal and subscription strategies. If you're planning on sticking to the tabletop and already own the physical rulebooks there shouldn't be any reason why you actually need D&D Beyond. Now if you have a bunch of money burning a whole in your pocket then go for it. Most of what D&D Beyond does right now can easily be replicated by time, patience and Google docs... for free. This is notwithstanding the twitch integration.
Just want to point out that, with the current pricing structure for DDB, just about everything you suggested LukeNukem could do using Google docs can be done in DDB for free (without having to worry nearly as much about formatting). As an added benefit there are also all the digital tools that work with the online compendium (e.g., character builder, homebrew that interacts with the character builder, etc.). The "missing" functionality (i.e. homebrew subclass, races, feats, etc.) are planned, but will not be available on launch. Also, if the money isn't burning a hole in one's pocket but wouldn't cause financial hardship if spent, spending said money could very well be worth it to get all the work done in a much shorter period of time (read: instantaneously) by people who have had their work meticulously tested and scrutinized.
In other words, while someone may not need DDB, it can certainly add a whole lot of value and practical usage. There's no need to aggressively campaign (with half truths and/or untruths) against DDB to newcomers. There are plenty of legitimate concerns you could bring up (out of price range, personally have no use for the toolset, already have something in place that works better for you, etc.) without having to exaggerate.
I am sorry that you got the impression of hostility or that I am aggressively campaigning against DDB. First though lets put your point to the test. Feel free to correct me if I'm wrong. From what has been released up to this point on pricing, my understanding is that with a free account you can only use the base rules released under the OGL. So, if LukeNukem wanted to lets say make a Bard character in DDB using his free account he would only have one college available to him. If he wanted to use any other college he would have to pay for it, at launch, to finish his character on DDB. So with his free account he has already had to shell out money to make a single character. Now all the subclasses for Bard could be unlocked... for a price. Now if you don't own any of the core or other rulebooks this could be pretty cheap, however if you do own the books then once again you are being asked to pay for something you have already paid for. On the other hand completely ignoring DDB and simply using time, patience, Google docs, and the books you already own is free. (I plan entire campaigns and NPCs using that exact method)
I point this out because there are literally a metric ton of posts talking about the positives of DDB and very few talking about the negative. Is character creation cool? Yes that is cool especially for new players. Is an online SRD cool? Of course it is. I could go on and on, but you know what isn't cool? Being asked to pay to use an online SRD that contains information you have already paid for. Why in the world would we have to buy a PDF to get access to information on the online SRD? Why wouldn't our purchase of the books work? This is a glaring issue and should be addressed. If all we do is say "Finally digital format YAY!" and pay out the nose for stuff we already have then what is the point of feed back. Further, and I continue to point this out is the direct competition offers an online SRD of all rulebooks for FREE whether you own the books or not.
Now if my understanding of the pricing format or features of DDB is incorrect then please correct me. I'm not trying to turn people off of DDB. I am a fan of 5th E and want to see better products and more from WoTC. Especially concerning 5th E. I am sorry if it comes off hostile. It certainly isn't my intent.
Without purchasing any content, you can add private homebrew to recreate just about anything from the hardback books. At this point, races, subclasses, and feats can not be directly homebrewed, but those implementations are planned. Given how responsive DDB has been to all the feedback they have received, and how careful they have been about waiting to announce things until they are sure they can follow through, I am not concerned that those implementations will be stuck in development forever. Until they arrive, however, you can create magic items in your private homebrew that mimic most (if not all) of the abilities you would gain from a race, subclass, or feat. As I mentioned above, adding private homebrew will work with the rest of the digital toolset, and you can share private homebrew in a campaign. So, creating a College of Valor Bard in DDB without purchasing anything from them is possible. One would just need to put in a little extra work. The benefits of doing it in DDB instead of Google Docs (or One Note, etc.) are that the initial setup is already done for you, and it's automatically implemented in the digital tools. So you are wrong in your point that one needs to pay for DDB to get that level of usage out of it.
In regards to Paizo offering their PRD for free, that's not that much different from the SRD put out by WotC (which is a completely different company than Curse, the developers of DDB). There is more than enough in the SRD and Basic Rules to run entire campaigns without buying a single thing from DDB or WotC. From all the data I've seen, Pathfinder doesn't have nearly the same number of players as 5e. I think a portion of why Paizo offers "better" pricing than WotC is that they have so many books (20+ non-adventure books, if I'm not mistaken) combined with needing to stay competitive. DnD's direct competition is not really that competitive, at least not to the point where WotC needs to start worrying about losing out on market share, so what Paizo is offering doesn't make that much of a difference.
All that being said, WotC is not Curse. Money that was paid to WotC for the purchase of a hardback book does has no direct, financial benefit to Curse. When you bought the hardback book, it was with the understanding that it did not come with digital content. Now that there is digital content, there is no retroactive enhancement of the book you purchased. Also, as has been stated many times in many different threads, the price of content on DDB (excepting, of course, the compendium only content that was recently announced) is for more than just the the data. So, unless you are buying the compendium only content (which is still more functional than a PDF), your money is going toward the conversion of that data into a format that can be used by the DDB toolset.
There has been a whole lot of positive feedback on DDB, and rightly so, because it's an amazing resource that they have created. As I mentioned earlier, though, their are legitimate concerns out there, and a lot of people have brought them up. Unfortunately, a lot of the constructive criticism is lost under the myriad posts that are unnecessarily upset about the pricing. Again, there are legitimate concerns people have about pricing, but those concerns are muddied when people claim DDB is nigh unusable without paying them money or misrepresenting what one actually gets when purchasing something from DDB.
You may not have meant to come across as aggressively against DDB, but telling a newcomer that there's no reason they should use DDB and encouraging them to use Google Docs instead (while also repeating how much better you think Paizo is doing things) comes across as anti-DDB.
If I am spending $30 on a digital rulebook, I should not see ads while I am in the rulebook. There are no ads inside my current hardback player's handbook, and the PDFs of other game systems I bought on RPGnow or Paizo don't show me ads.
This. I will probably wait for maturity of the campaign manager and an encounter/combat tracker before subscribing (I really, truly, don't care about a character manager as a stand-alone tool -- not a knock to those who do, though). For whatever use I get out of the tools, in the meantime, feel free to show me ads.
As far as the Compendium goes, I'd say the same applies as long as I'm using the SRD/Basic content. If I haven't given Curse any money, feel free to take up the right-hand margin (or some such) with ads*. Once I buy content, though -- and I'll probably get the opening week sale, if nothing else -- I expect to not be pestered. In thinking about it, this may be a make-or-break for purchasing Compendium content. I'll probably wait a couple days and see whether those who bought are getting ads.
* First note: Please no flashy, animated ads. I cannot imagine how distracting that would be during a game. I'm already ADD enough, juggling all the normal game demands. I don't need something that doesn't ad game value dancing around in the corner of my vision.
Second note: There's a difference between an ad and showing me stubs for unpurchased content. If I haven't picked up the SCAG, but search for Bladesinger, I want to see that stub and be able to buy it.
+1. Very curious about it myself. I can see having ads in all the tool capabilities across the platform, but if I've purchased the PHB, I don't think I should see ads in the Compendium, at least.
No ads will be displayed on compendium pages for purchased content, even for free accounts.
However, Starfinder and D&D Beyond are launching in the same quarter, and even if they weren't Paizo and WoTC are still competing for the same market. Paizo is simply doing a better job. After all what do you think is going to be more popular this month? Launching a pay as you go online SRD that requires customers to pay for content they already own, or the launching of a new core rulebook that is dirt cheap in PDF format?
Honestly? I absolutely expect subscriptions to DDB to outsell a niche variant like Starfinder. By an enormous margin.
You seem to be forgetting that PF and their PRD are essentially rewrites of 3.5, which WotC gave away for free. They developed the system and released the SRD, while allowed Paizo to design their system with a fraction of the development and testing. As PF is based on the SRD, per the OGL, they HAVE to share it for free also. WotC didn't make that same mistake with 5E, so the SRD portion is more limited, and you need to buy into the paywall to get at the rest. Any 5e SRD site online that offers all the content is doing so illegally, as is any app you can find. And this site is so much more than just the SRD anyway.
Question - If you buy a hardcopy or PDF of Starfinder, will you get it on Fantasy Grounds for free? No? Didn't think so. Why do you expect that here?
The site has already helped out a lot! You guys have convinced me that the Founder's Bundle is the best bet for my group and I, though. Thanks for all the great advice.
Did you see the votes at the beginning of this thread? 10% of respondents would be willing to pay for a sub... It's really amazing that Paizo has kept 3.5 around for so long IMO, but they have and continue to do well with it. I haven't seen any hard stats on player base for Paizo VS D&D just anecdotal stuff. My point has been that as a company Paizo is putting a lot on the table (OGL or no OGL you can't look through all Paizo's core rulebooks and say its all covered under the original OGL, If you have some hard data on that issue I would love to see it) while WoTC is up to their old nonsense. Honestly, might as well be 4th E all over again.
No of course not but unlike Fantasy Grounds which is a complete VTT set your really not getting anything here but some bells and whistles. Sure the stuff is neat, but anyone who's been playing the game or is not new in general to table top isn't going to need the bells and whistles to play D&D 5th E. Seriously do me a favor and go look through the FAQ on pricing. Tell me exactly what you expect to get that is new that someone who doesn't already own the books have. Unlike Fantasy Grounds and Roll20 this site offers nothing new. Just tries to sell content that most of us have already paid for by adding in processes that you can easily, and have been easily, doing yourself like: character creation, initiative tracker, etc and asks for more money.
Did you see the votes at the beginning of this thread? 10% of respondents would be willing to pay for a sub... It's really amazing that Paizo has kept 3.5 around for so long IMO, but they have and continue to do well with it. I haven't seen any hard stats on player base for Paizo VS D&D just anecdotal stuff. My point has been that as a company Paizo is putting a lot on the table (OGL or no OGL you can't look through all Paizo's core rulebooks and say its all covered under the original OGL, If you have some hard data on that issue I would love to see it) while WoTC is up to their old nonsense. Honestly, might as well be 4th E all over again.
No of course not but unlike Fantasy Grounds which is a complete VTT set your really not getting anything here but some bells and whistles. Sure the stuff is neat, but anyone who's been playing the game or is not new in general to table top isn't going to need the bells and whistles to play D&D 5th E. Seriously do me a favor and go look through the FAQ on pricing. Tell me exactly what you expect to get that is new that someone who doesn't already own the books have. Unlike Fantasy Grounds and Roll20 this site offers nothing new. Just tries to sell content that most of us have already paid for by adding in processes that you can easily, and have been easily, doing yourself like: character creation, initiative tracker, etc and asks for more money.
While I appreciate you taking the time to post your feedback, I disagree with virtually everything you have said here, and, if I had the time, could provide plenty of data to refute it.
We have certainly seen the percentage of people that would be willing to pay for a subscription (which is in line with our internal guidance since before we publicly announced the product), and it's a good thing we have structured things where a subscription is not a hard requirement to use the toolset.
The tone (and redundancy) of the continued posts are on the border of being shut down. It's fairly clear at this point this isn't about feedback, but rather a rant or an attempt to pick a fight. Feel free to post again if you have something new to contribute to the discussion. Otherwise, it's time to move along.
Thanks!
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Welcome to tabletop gaming! A lot of D&D Beyond, at least for now, seems like an expensive online repository for rules and character sheets that is sold to you the consumer through varying piecemeal and subscription strategies. If you're planning on sticking to the tabletop and already own the physical rulebooks there shouldn't be any reason why you actually need D&D Beyond. Now if you have a bunch of money burning a whole in your pocket then go for it. Most of what D&D Beyond does right now can easily be replicated by time, patience and Google docs... for free. This is notwithstanding the twitch integration.
If you buy the founder pack with discount on the first week, The later get the Legendary bundle how will the pricing work? Will it deduct what you paid ($60) from the Legendary bundle (so the same as having bought the Legendary bundle straight up and swapping the first week discount for the Legendary bundle discount ($10 per book swapped for 15%). Or will the Legendary bundle price of the 3 books be removed thus keeping the higher first week discount?
If the second could there be a first week Legendary bundle price that includes the higher discount on the first 3 books and the 15% on everything else?
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Not all of them do. In fact, most of the games out there which give their rules content away for free on the internet happen to have built their game upon what WotC gives away for free.
And those companies making those games still keep some of their products locked away behind pay-walls - i.e. all of the rules material from Paizo's campaign setting line of products which aren't free in their PRD.
Paizo isn't doing better by every metric. For example, the metric of how many people are currently playing each game - all sources of information I've seen show D&D far ahead of Pathfinder.
As for what is going to be more popular - D&D, pretty much unquestionably. D&D is just more popular than other table-top RPGs in general, and that isn't something that seems likely to change given the general opinion of 5th edition. Month-to-month is kind of irrelevant when there are people more exited about D&D books that have been out for months/years than about new Pathfinder books, and even some folks that have no idea what Paizo is up to because they aren't looking for anything like-but-not-actually-D&D.
Hello DnD Beyond Team!
I have some questions for you about subscriptions and buying content:
Thank you and i looking forward to your reply.
If you wanted to share the content with a second and separate group, you would have to acquire the content (books or bundles) and sharing privileges (Master tier subscription) to do so.
Content that has been shared to you is for that campaign only.
Feature Requests || Homebrew FAQ || Pricing FAQ || Hardcovers FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
Though keep your eyes open for tomorrow's announcement, which should make the whole subscription and sharing topic clearer. :)
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
That's fantastic news, BadEye, thanks for the clarification.
The site has already helped out a lot! You guys have convinced me that the Founder's Bundle is the best bet for my group and I, though. Thanks for all the great advice.
Did you see the votes at the beginning of this thread? 10% of respondents would be willing to pay for a sub... It's really amazing that Paizo has kept 3.5 around for so long IMO, but they have and continue to do well with it. I haven't seen any hard stats on player base for Paizo VS D&D just anecdotal stuff. My point has been that as a company Paizo is putting a lot on the table (OGL or no OGL you can't look through all Paizo's core rulebooks and say its all covered under the original OGL, If you have some hard data on that issue I would love to see it) while WoTC is up to their old nonsense. Honestly, might as well be 4th E all over again.
No of course not but unlike Fantasy Grounds which is a complete VTT set your really not getting anything here but some bells and whistles. Sure the stuff is neat, but anyone who's been playing the game or is not new in general to table top isn't going to need the bells and whistles to play D&D 5th E. Seriously do me a favor and go look through the FAQ on pricing. Tell me exactly what you expect to get that is new that someone who doesn't already own the books have. Unlike Fantasy Grounds and Roll20 this site offers nothing new. Just tries to sell content that most of us have already paid for by adding in processes that you can easily, and have been easily, doing yourself like: character creation, initiative tracker, etc and asks for more money.