don't know if this has been asked. I was wondering if there was going to be plans to use D&D Beyond to track you AL sheet so that when you go somewhere you don't have to roll a new character again just to play. (I know you would be able to add the character)
You don't have to roll a new character again to play... You can easily bring your character (physical copy or hard-copy) to another game store, online game, etc.
I think what Darqueshadow meant was will there be a way for us to digitally track our AL games on DND Beyond, instead of filling out paper AL game sheets.
Oh, I was just confused because he said that he has to roll a new character every time that he goes to a different place he has to roll another character.
I agree with the original request. I would enjoy seeing a way to digitally track the Adventure League activities of a given character, but not as a single running text field, but rather as a series of individual entries where the required fields could be tracked.
Perhaps it would be useful to track them in their own area so DM rewards could be calculated and then apply the entry to a character. For example, when we reach 24 hours of AL DM'ing, we can take a magic item that has been awarded to one of the players in our session and give that to one of our own characters. I'd like to be able to track both the AL activities of my own characters as well as the rewards I get for being a DM.
Here is an example of an entry I made for my first AL session:
Don't forget Story Rewards and Faction. If D&D Beyond really wants to support DDAL, and I think they do... eventually.... then to make it viable, there must be full support for all of the things that you must track in DDAL.
Story rewards are becoming a more important aspect of the DDAL game. Tracking them, meaning having the text for reference, knowing when they are active, expired, fulfilled, how they were attained, etc... Having this information at the tip of your fingers is becoming more important. DDAL authors are beginning to write adventures that reference past story rewards and if a player has a particular award, the adventure can be different.
Faction rank and secret missions are difficult to track right now. This is the type of data that could be easily tracked in D&D Beyond.
From a business perspective it makes no sense to spend developer time on a niche request like this that they cannot monetize. If they had a broader "character log/journal" that was also usable for non-AL players, they could recoup the development cost as micro transaction or include it in one of the subscriptions. That's probably your best bet if you are going to pitch this as an enhancement in a feedback thread.
I don't think that DDAL is as niche as you might think it is. Just to illustrate, the D&D facebook page has 100K members. The DDAL page has 20K. However, that 20% of the player base represent VERY active players and in all likelihood have a much higher chance of being Beyond subscribers. Now I realize that those metrics are nothing to hang a business model on, but I would say it's enough to illustrate that DDAL features in a product could make a difference for players. For me, DDAL support would be the clincher.
As a DDAL player and DM, I agree that the community is not "niche". I am suggesting that it will be easier to get Curse to build and support a log that is also usable for non-AL games (perhaps with a button to toggle the AL compliant fields) that can be easily monetized.
I will say that they've expressed interest in the past in supporting DDAL characters, and I don't think they would have monetize it separately considering it would just be an optional series of text boxes controlled by the "AL Legal" Checkbox.
We are talking about A simple fillable form that auto calculates data. If a multi million dollar company couldn't do this in a few hours there'd be questions...
Programming is waaaay more complicated than visualizing the user interface. And no architect would ever allow code from some other application to be "copied" into their code-base. Suffice to say that a feature like this, regardless of the company's business volume, involves thoughtful design, requirements gathering, and regression testing. That said, it's definitely doable, and I think worth the effort.
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don't know if this has been asked. I was wondering if there was going to be plans to use D&D Beyond to track you AL sheet so that when you go somewhere you don't have to roll a new character again just to play. (I know you would be able to add the character)
You don't have to roll a new character again to play... You can easily bring your character (physical copy or hard-copy) to another game store, online game, etc.
DM of Tomb of Annihilation (and more) Group 2 and Group 3
I think what Darqueshadow meant was will there be a way for us to digitally track our AL games on DND Beyond, instead of filling out paper AL game sheets.
Oh, I was just confused because he said that he has to roll a new character every time that he goes to a different place he has to roll another character.
DM of Tomb of Annihilation (and more) Group 2 and Group 3
I agree, that part is a bit confusing :P
I should have written as "will there be plans to use D&D Beyond to track you AL sheet (digitally)"
I'll see people at conventions and they don't have their character sheet's and have to make all new characters
I agree with the original request. I would enjoy seeing a way to digitally track the Adventure League activities of a given character, but not as a single running text field, but rather as a series of individual entries where the required fields could be tracked.
Perhaps it would be useful to track them in their own area so DM rewards could be calculated and then apply the entry to a character. For example, when we reach 24 hours of AL DM'ing, we can take a magic item that has been awarded to one of the players in our session and give that to one of our own characters. I'd like to be able to track both the AL activities of my own characters as well as the rewards I get for being a DM.
Here is an example of an entry I made for my first AL session:
DDAL06-01 "A Thousand Tiny Deaths"
5/26/17
DM: Sidney ##########
Starting XP: 0
XP Earned: 600
XP Total: 600
Starting Gold: 10
Gold Earned: 82.2-7=75.2
Gold: 85.2
Starting Downtime: 0
Downtime: 5
Downtime Total: 5
Starting Renown: 0
Renounce Earned: 0
Renown Total: 0
Magic Items:0,0,0
Don't forget Story Rewards and Faction. If D&D Beyond really wants to support DDAL, and I think they do... eventually.... then to make it viable, there must be full support for all of the things that you must track in DDAL.
Story rewards are becoming a more important aspect of the DDAL game. Tracking them, meaning having the text for reference, knowing when they are active, expired, fulfilled, how they were attained, etc... Having this information at the tip of your fingers is becoming more important. DDAL authors are beginning to write adventures that reference past story rewards and if a player has a particular award, the adventure can be different.
Faction rank and secret missions are difficult to track right now. This is the type of data that could be easily tracked in D&D Beyond.
I'm definitely interested if this is on the roadmap- I think it would be a great way to track sessions at cons and such.
This is high on my wishlist as well as I only play AL.
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If they do add some kind of implementation, I would hope that they mirror some of the functionality of http://www.adventurersleaguelog.com/
From a business perspective it makes no sense to spend developer time on a niche request like this that they cannot monetize. If they had a broader "character log/journal" that was also usable for non-AL players, they could recoup the development cost as micro transaction or include it in one of the subscriptions. That's probably your best bet if you are going to pitch this as an enhancement in a feedback thread.
I don't think that DDAL is as niche as you might think it is. Just to illustrate, the D&D facebook page has 100K members. The DDAL page has 20K. However, that 20% of the player base represent VERY active players and in all likelihood have a much higher chance of being Beyond subscribers. Now I realize that those metrics are nothing to hang a business model on, but I would say it's enough to illustrate that DDAL features in a product could make a difference for players. For me, DDAL support would be the clincher.
As a DDAL player and DM, I agree that the community is not "niche". I am suggesting that it will be easier to get Curse to build and support a log that is also usable for non-AL games (perhaps with a button to toggle the AL compliant fields) that can be easily monetized.
I see now. I'm with you on that. That's a great idea actually.
I will say that they've expressed interest in the past in supporting DDAL characters, and I don't think they would have monetize it separately considering it would just be an optional series of text boxes controlled by the "AL Legal" Checkbox.
It would literally take less than a few hours to make this function. I mean there are sites that do this already, just copy their coding.
Feature Requests || Homebrew FAQ || Pricing FAQ || Hardcovers FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
We are talking about A simple fillable form that auto calculates data. If a multi million dollar company couldn't do this in a few hours there'd be questions...
Programming is waaaay more complicated than visualizing the user interface. And no architect would ever allow code from some other application to be "copied" into their code-base. Suffice to say that a feature like this, regardless of the company's business volume, involves thoughtful design, requirements gathering, and regression testing. That said, it's definitely doable, and I think worth the effort.