Base Class: Ranger
You are not a reject of society, nor a lonely being wandering pointlessly. You are a Celestial Ranger, chosen by the gods to bring a swift end to targets. With two kamas or with a bow, you are to destroy anything that angers celestial rule. This includes undead, fiend, monstrosities, and aberrations.
Level 3: Celestial Warrior Spells
You have an additional spell list based on your subclass from the table below
| Ranger Level | Spell |
|---|---|
| 3 | Divine Smite |
| 5 | Shining Smite |
| 9 | Spirit Guardians |
| 13 | Guardian of Faith |
| 17 | Conjure Elemental |
Level 3: Warrior's Focus
Once per long rest, you can engage into a focus, this lasts for 2 hours. The focus allows you to gain an extra turn. When in battle, roll two initiatives, one for your regular turn and another for focus.
Level 7: Divine Soul
Your soul is now linked with the heavens, you are now immune to radiant damage and resistant to necrotic damage.
Level 11: Divine Fury
When attacking an enemy of the evil alignment, you can add your wisdom score to your weapon's damage.
Level 15: Ascension
You are now considered a demigod, and with it, you can move freely between the Celestial realm and the Mortal plane(With exceptions like in a plane that isn't Mortal nor Celestial, or in a pocket dimension like Barovia). This also enhances your existing abilities to an extreme. Any proficiency is now an expertise, every resistance is an immunity, any ability score that has a positive modifier is increased by 1 and then rounded up to the next Modifier(if it hasn't already reached the next Modifier).
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