I couldn't find any rules for this. But using the revised ranger and upgrading your beasts stats. At what intelligence would it be able to fully understand languages and/or be able to speak or write them?
Well, I don't think this is a question of INT levels, but rather of being Sapient versus Sentient; you're either from a species that can use language like that, or you're not. I don't think a wolf would ever be able to read/write/speak human language even if you put a headband of intellect on them. I mean, by this logic, a human that rolled a low enough INT score suddenly can't learn how to speak or understand words?
Well, I don't think this is a question of INT levels, but rather of being Sapient versus Sentient; you're either from a species that can use language like that, or you're not. I don't think a wolf would ever be able to read/write/speak human language even if you put a headband of intellect on them. I mean, by this logic, a human that rolled a low enough INT score suddenly can't learn how to speak or understand words?
There are people like that, I'm pretty sure.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Well, I don't think this is a question of INT levels, but rather of being Sapient versus Sentient; you're either from a species that can use language like that, or you're not. I don't think a wolf would ever be able to read/write/speak human language even if you put a headband of intellect on them. I mean, by this logic, a human that rolled a low enough INT score suddenly can't learn how to speak or understand words?
Nonhuman mammals are incapable of speech because their vocal apparatus is inadequate. This is the same reason a dog can scarf food without choking while a human can easily choke.
A human affected by the Feeblemind spell cannot form more than rudimentary language. There is no hard rule for language in this version of the game, but certainly an animal subjected to the Awaken spell should be capable of learning a new language.
Again, I don't think that's a function of the INT score, at least in terms of beasts. If you use magic to give (or remove from) them the ability to use complex language, that's one thing. But I'm not certain a direct increase of the INT score, especially from leveling, would result in the same.
So, if you had a PC that rolled a 4 on their PC, and it was put in INT, would you say that they couldn't understand language? That's less than most Beasts in the Monster Manual.
Again, I don't think that's a function of the INT score, at least in terms of beasts. If you use magic to give (or remove from) them the ability to use complex language, that's one thing. But I'm not certain a direct increase of the INT score, especially from leveling, would result in the same.
So, if you had a PC that rolled a 4 on their PC, and it was put in INT, would you say that they couldn't understand language? That's less than most Beasts in the Monster Manual.
I'm not sure. I think I'll make a list.
I play a 4-Int character based on George of the Jungle. He talks, but just barely, but he's more a walking joke than anything else.
There is evidence here on Earth supporting the theory that some animals are capable of learning to understand human speech.
GURPS, a significantly more complicated system, puts the minimum Intelligence required for speech at 4.
It is possible to roll 3 on 4d6dl1, but it's only a 1-in-1296 chance, which is probably the closest you can get to a realistic chance in this edition.
I really don't want to remove player choice this thoroughly.
I think, if a player rolled a 3 during character creation (and didn't reroll) and put it in Int, I would ask if their character was capable of understanding language.
Define effective? The default game math assumes that you can get along just fine with a 14 in your main attribute and contribute perfectly fine. As long as you don't purposely put your stats in bad places, you shouldn't have issues.
That said,individual tables have different internal balances, so you'll have to eyeball your character against what everyone else is making.
I couldn't find any rules for this. But using the revised ranger and upgrading your beasts stats. At what intelligence would it be able to fully understand languages and/or be able to speak or write them?
Well, I don't think this is a question of INT levels, but rather of being Sapient versus Sentient; you're either from a species that can use language like that, or you're not. I don't think a wolf would ever be able to read/write/speak human language even if you put a headband of intellect on them. I mean, by this logic, a human that rolled a low enough INT score suddenly can't learn how to speak or understand words?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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Even a blind squirrel finds a nut once in awhile.
Again, I don't think that's a function of the INT score, at least in terms of beasts. If you use magic to give (or remove from) them the ability to use complex language, that's one thing. But I'm not certain a direct increase of the INT score, especially from leveling, would result in the same.
I think, if a player rolled a 3 during character creation (and didn't reroll) and put it in Int, I would ask if their character was capable of understanding language.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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Fair enough. I was personally curious.
I just started as a Ranger and it's pretty cool. But I was wondering if a half-orc Ranger would be effective. What do you guys think?
Define effective? The default game math assumes that you can get along just fine with a 14 in your main attribute and contribute perfectly fine. As long as you don't purposely put your stats in bad places, you shouldn't have issues.
That said,individual tables have different internal balances, so you'll have to eyeball your character against what everyone else is making.