It is a bit misleading, its like calculating the potential damage of fireball by saying it hit 20 people and at 7th level each one did 42 damage, giving a save chance of 40% and saying potential average damage of 672. It did 42 to a bunch of people. I mean fine if you want to look at it that way but i think most people will just think i did 42 to more than one person.
Though odds are even with this spell it will miss once before it reaches the max leaps when you are upcasting it high enough. But it will also have some crits, still overall its kind of cool at 7th level it will hit a group for 40ish damage. fun, but you almost always will have a better use of a 7th level spell slot.
The hit chance can actually be built around to make it very reliable. I played an Elven Sorcerer with Elven Accuracy and the Seeking Spell metamagic, and once I was using about a 4th level spell slot, I don't think I ever missed a target thanks to the on-demand advantage from Innate Sorcery. It also has the advantage of not hitting your allies if they like to be in the middle of the fray. The spell can be VERY effective if you are up against hordes of minions, but it is definitely a spell to use only against the horde, not when fighting against one or two big monsters.
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The hit chance can actually be built around to make it very reliable. I played an Elven Sorcerer with Elven Accuracy and the Seeking Spell metamagic, and once I was using about a 4th level spell slot, I don't think I ever missed a target thanks to the on-demand advantage from Innate Sorcery. It also has the advantage of not hitting your allies if they like to be in the middle of the fray. The spell can be VERY effective if you are up against hordes of minions, but it is definitely a spell to use only against the horde, not when fighting against one or two big monsters.