As the Sage Advise as already confirmed the Goodberry + Life Clerics' Disciple of life interaction is pretty amazing. I am aware you would have to Multiclass in Druid or Ranger for the effect of the Sickle.
My question is: Would you then add an additional 1d4 (X-point of healing to each Berry) while holding the Moon Sickle?
Good Berry (1 point), Disciple of Life 2+ casting a level One spell (3 points), Moon Sickle 1d4 (X points) = 5 to 8 point of healing per Berry of Goodberry. Correct?
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
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Please check out my homebrew, I would appreciate feedback:
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
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For one, because casting a spell that creates berrries that heal hit points might not be considered by some DMs a spell that heals hit points -- I've seen that argument on these very forums. It is unclear how many steps removed the healing can be from the casting.
Mainly, though, the issue is that the sickle only allows you to roll the die when you cast the spell (i.e. once per spell cast) rather than each time you use that spell to heal hit points. I thought I made that part clear. If you allow this use, it probably doesn't work the way many people would think it does: you roll the d4 once when you cast the spell, and (apparently) you use that roll for all of the healing that the spell produces.
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
I use that ruling, too, but according to how the game designers interpret RAW, it works. I think that Jeremy Crawford would rule that this works, but I sure wouldn't.
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Please check out my homebrew, I would appreciate feedback:
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
And ruling that way, goodberry should get neither feature, because they're similarly worded in that they both require a spell that restores hit points.
Does anyone know how to add this bonus? I'm trying to make a magic item where they you get a 1d4 bonus to spells that deal psychic damage, much like this with healing, but I can't figure it out and I only have a physical copy so I can't make a copy of the item. Any help?
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I have a 20 in charisma but I have disadvantage on every roll.
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
And ruling that way, goodberry should get neither feature, because they're similarly worded in that they both require a spell that restores hit points.
Goodberry is also different in that the other two are also concentration spells which means there is still a lingering active spell effect being maintained. So i have far less issue with the healing coming from aura of Vitality or healing spirit being boosted by Disciple of Life, than I do with goodberry.
I've played very little with the *custom* features on this site... I believe you make a custom Item, Pick the Item in which you want to Mark or Copy & Make, then edit the properties of said Item.
I'm not sure how to set up the damage for a specific situation but to add the custom damage, go to the edit section of the magic item and click the button "add a modifier". There you can set the modifier type to damage and do the desired details to modifier type, dice count and dice type. This will mainly add the extra damage to the item- maybe writing in the details section might help make it so its specific to spells.
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
And ruling that way, goodberry should get neither feature, because they're similarly worded in that they both require a spell that restores hit points.
Nah. One says use a spell TO restore hit points. The other says cast a spell THAT restores hit points.
Goodberries do not heal when you cast a spell. Furthermore, casting the spell doesn't heal. It creates berries that can heal.
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
Agreed. Crawford and his team dropped the ball on the Good Berry ruling. It's not even a hard call on that imo. To apply the bonus to EACH berry is ludicrous.
This became RAW with the Sage Advice, but the DMs of the world should reject it.
Nah. One says use a spell TO restore hit points. The other says cast a spell THAT restores hit points.
Goodberries do not heal when you cast a spell. Furthermore, casting the spell doesn't heal. It creates berries that can heal.
The distinction between ‘to’ and ‘that’ is a distinction without a difference. I don’t know what your point is. I think my original point was that casting a spell is different from using a spell. If you gain a benefit when you cast a spell and not when you use its products, then you gain it only once.
Hmm. Fair point, and I've actually had a change of opinion about this. The situation seems similar to the ruling on magic missile and Empowered Evocation. Moon sickle says "When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle." So here's my algorithm for applying this effect:
1) Did you just cast a spell? If yes, continue.
2) Does the spell reference restoring hit points somewhere in its text? If yes, continue.
3) Roll a d4 and now act as if the text of the spell says "restore a number of hit points plus whatever the d4 roll was".
So lets say I cast goodberry. The spells says that "Eating a berry restores 1 hit point". If I'm holding my moon sickle, I roll a d4. Lets say I get a 2. Now we treat it as if the text of the spell says "Eating a berry restores 3 hit points". Each berry is the same and is determined when I cast the spell.
In the case of healing spirit, you roll the d4 when you cast the spell. Lets say I get a 3. Now healing spirit operates as follows: "whenever you or a creature you can see moves into the spirit’s space for the first time on a turn or starts its turn there, you can cause the spirit to restore 1d6+3 hit points to that creature "
I also noticed that DnD Beyond App puts the additional healing into Goodberry if you are a multi-classed Life Domain Cleric...so I assume there is something official somewhere?
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As the Sage Advise as already confirmed the Goodberry + Life Clerics' Disciple of life interaction is pretty amazing. I am aware you would have to Multiclass in Druid or Ranger for the effect of the Sickle.
My question is: Would you then add an additional 1d4 (X-point of healing to each Berry) while holding the Moon Sickle?
Good Berry (1 point), Disciple of Life 2+ casting a level One spell (3 points), Moon Sickle 1d4 (X points) = 5 to 8 point of healing per Berry of Goodberry. Correct?
Moon Sickle - Magic Items - D&D Beyond (dndbeyond.com),
Correct, as it uses the same wording as Disciple of Life. It would add 1d4 to each berry, for an average total of 65 hit points restored with a 1st level spell slot.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Wow, Thanks for the confirmation.
Disciple of life uses the phrase "whenever you use a spell of 1st level or higher to restore hit points..." whereas Moon Sickle says "When you cast a spell that restores hit points..." (emphasis mine).
Using a spell isn't the same as casting it, so eating a goodberry or using the bonus action on aura of vitality or the healing from healing spirit would all gain disciple of life but each of those would not get their own roll from the Moon Sickle. I am not sure whether you would get a single roll of a d4 when you cast those spells and be allowed to add that roll to all of the healing.
I don't see how that makes any difference in this case. If you cast Goodberry, each berry doesn't immediately heal a creature, but that doesn't stop the healing from the Moon Sickle from being stored in it.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
For one, because casting a spell that creates berrries that heal hit points might not be considered by some DMs a spell that heals hit points -- I've seen that argument on these very forums. It is unclear how many steps removed the healing can be from the casting.
Mainly, though, the issue is that the sickle only allows you to roll the die when you cast the spell (i.e. once per spell cast) rather than each time you use that spell to heal hit points. I thought I made that part clear. If you allow this use, it probably doesn't work the way many people would think it does: you roll the d4 once when you cast the spell, and (apparently) you use that roll for all of the healing that the spell produces.
It does to me. I rule against Crawford on this one. That spell doesn’t heal anything. The spell creates berries. The berries heal, but the spell doesn’t. As far as I’m concerned, Disciple of Life doesn’t interact with Goodberry.
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I use that ruling, too, but according to how the game designers interpret RAW, it works. I think that Jeremy Crawford would rule that this works, but I sure wouldn't.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
And ruling that way, goodberry should get neither feature, because they're similarly worded in that they both require a spell that restores hit points.
Does anyone know how to add this bonus? I'm trying to make a magic item where they you get a 1d4 bonus to spells that deal psychic damage, much like this with healing, but I can't figure it out and I only have a physical copy so I can't make a copy of the item. Any help?
I have a 20 in charisma but I have disadvantage on every roll.
Goodberry is also different in that the other two are also concentration spells which means there is still a lingering active spell effect being maintained. So i have far less issue with the healing coming from aura of Vitality or healing spirit being boosted by Disciple of Life, than I do with goodberry.
I've played very little with the *custom* features on this site... I believe you make a custom Item, Pick the Item in which you want to Mark or Copy & Make, then edit the properties of said Item.
Like I said, I can't copy the item as I don't own it.
I have a 20 in charisma but I have disadvantage on every roll.
I'm not sure how to set up the damage for a specific situation but to add the custom damage, go to the edit section of the magic item and click the button "add a modifier". There you can set the modifier type to damage and do the desired details to modifier type, dice count and dice type. This will mainly add the extra damage to the item- maybe writing in the details section might help make it so its specific to spells.
Nah. One says use a spell TO restore hit points. The other says cast a spell THAT restores hit points.
Goodberries do not heal when you cast a spell. Furthermore, casting the spell doesn't heal. It creates berries that can heal.
Agreed. Crawford and his team dropped the ball on the Good Berry ruling. It's not even a hard call on that imo. To apply the bonus to EACH berry is ludicrous.
This became RAW with the Sage Advice, but the DMs of the world should reject it.
The distinction between ‘to’ and ‘that’ is a distinction without a difference. I don’t know what your point is. I think my original point was that casting a spell is different from using a spell. If you gain a benefit when you cast a spell and not when you use its products, then you gain it only once.
Hmm. Fair point, and I've actually had a change of opinion about this. The situation seems similar to the ruling on magic missile and Empowered Evocation. Moon sickle says "When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle." So here's my algorithm for applying this effect:
1) Did you just cast a spell? If yes, continue.
2) Does the spell reference restoring hit points somewhere in its text? If yes, continue.
3) Roll a d4 and now act as if the text of the spell says "restore a number of hit points plus whatever the d4 roll was".
So lets say I cast goodberry. The spells says that "Eating a berry restores 1 hit point". If I'm holding my moon sickle, I roll a d4. Lets say I get a 2. Now we treat it as if the text of the spell says "Eating a berry restores 3 hit points". Each berry is the same and is determined when I cast the spell.
In the case of healing spirit, you roll the d4 when you cast the spell. Lets say I get a 3. Now healing spirit operates as follows: "whenever you or a creature you can see moves into the spirit’s space for the first time on a turn or starts its turn there, you can cause the spirit to restore 1d6+3 hit points to that creature "
Sorry to necro but I am thinking of doing a Light Domain Cleric and possibly dipping into Druid and was wondering if there is anything new on this?
It will be for AL. Does AL require the DMs to go by RAW (Crawford and Sage Advice) or can the DM still choose to disregard?
Thanks!
I also noticed that DnD Beyond App puts the additional healing into Goodberry if you are a multi-classed Life Domain Cleric...so I assume there is something official somewhere?