I was wondering why I had a blindsight of 40 on this character, and after some tinkering I found out that it was increased from 10 (Blind Fighting) to 40 because of the Blue Dragon Mask. That item says, "Once per day, you can gain blindsight out to a range of 30 feet for 5 minutes." The wording makes it seem to me like it would replace the 10 feet rather than add to it, and I don't think it should be shown under senses as it's not always on. If I'm wrong about how any of those should work, please let me know.
You’re not incorrect about any of this. The reason it’s extending the preexisting blindsight is because the used the wrong Modifier, they used “Modifier: Sense->Subtype: Blindsight->Fixed Value: 30” when they should have used “Modifier: Set Base->Subtype: Blindsight->Fixed Value: 30.”
As for the fact that it should only be temporary, temporary effects are not currently supported by DDB. Everything is either always on or always off.
Frankly, if it were me, I would have left the modifier off entirely since it is only a temporary effect, but that’s just me.
I was wondering why I had a blindsight of 40 on this character, and after some tinkering I found out that it was increased from 10 (Blind Fighting) to 40 because of the Blue Dragon Mask. That item says, "Once per day, you can gain blindsight out to a range of 30 feet for 5 minutes." The wording makes it seem to me like it would replace the 10 feet rather than add to it, and I don't think it should be shown under senses as it's not always on. If I'm wrong about how any of those should work, please let me know.
You’re not incorrect about any of this. The reason it’s extending the preexisting blindsight is because the used the wrong Modifier, they used “Modifier: Sense->Subtype: Blindsight->Fixed Value: 30” when they should have used “Modifier: Set Base->Subtype: Blindsight->Fixed Value: 30.”
As for the fact that it should only be temporary, temporary effects are not currently supported by DDB. Everything is either always on or always off.
Frankly, if it were me, I would have left the modifier off entirely since it is only a temporary effect, but that’s just me.
I hope that helps.
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