I am currently playing a Triton Open Sea Paladin 6/Lore Bard 8. He has Additional Magical Secrets, which is written as follows:
“At 6th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.”
With this wording, as well as the rules for Multiclass Spellcasting, as follows: “Your capacity for spellcasting depends partly on your combined levels in all your spellcasting classes and partly on your individual levels in those classes. Once you have the Spellcasting feature from more than one class, use the rules below. If you multiclass but have the Spellcasting feature from only one class, you follow the rules as described in that class. Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. If you are a ranger 4/wizard 3, for example, you know three 1st-level ranger spells based on your levels in the ranger class. As 3rd-level wizard, you know three wizard cantrips, and your spellbook contains ten wizard spells, two of which (the two you gained when you reached 3rd level as a wizard) can be 2nd-level spells. If your Intelligence is 16, you can prepare six wizard spells from your spellbook. Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell. Similarly, a spellcasting focus, such as a holy symbol, can be used only for the spells from the class associated with that focus. If a cantrip of yours increases in power at higher levels, the increase is based on your character level, not your level in a particular class. Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature. Use this total to determine your spell slots by consulting the Multiclass Spellcaster table. If you have more than one spellcasting class, this table might give you spell slots of a level that is higher than the spells you know or can prepare. You can use those slots, but only to cast your lower-level spells. If a lower-level spell that you cast, like burning hands, has an enhanced effect when cast using a higher-level slot, you can use the enhanced effect, even though you don’t have any spells of that higher level. For example, if you are the aforementioned ranger 4/wizard 3, you count as a 5th-level character when determining your spell slots: you have four 1st-level slots, three 2nd-level slots, and two 3rd-level slots. However, you don’t know any 3rd-level spells, nor do you know any 2nd-level ranger spells. You can use the spell slots of those levels to cast the spells you do know — and potentially enhance their effects. Pact Magic. If you have both the Spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the Pact Magic feature to cast spells you know or have prepared from classes with the Spellcasting class feature, and you can use the spell slots you gain from the Spellcasting class feature to cast warlock spells you know.”
RAW, he SHOULD have access to Find Greater Steed, but for some reason does not. I have already checked, and I do have XGTE, as well as TCSR, and the PHB. however, when I go into the Additional Magical Secrets Feature, the highest spell level I can seem to find is 3rd. From the Multiclassing Spell casters rule above, I should be a Level 11 spell caster, from 8 levels of Bard and 3 levels of Paladin half rounded to 6, which should have the available spell slots for a 4th level spell slot.
Can anyone see why he might not? Or if my interpretation of the rules is correct, then why DnD Beyond may be blocking 4th level spells as an option for Additional Magical Secrets?
The spell you chose must be of a level you can cast as a Bard.
this is a sixth level feature that does not give the option to be changed later meaning you can only select spells that are the level a sixth level Bard has acces to. A sixth level Bard only has acces to 3rd level spell slots. thus the highest available spell level is 3.
Hi all! Need some guidance here.
I am currently playing a Triton Open Sea Paladin 6/Lore Bard 8. He has Additional Magical Secrets, which is written as follows:
“At 6th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.”
With this wording, as well as the rules for Multiclass Spellcasting, as follows:
“Your capacity for spellcasting depends partly on your combined levels in all your spellcasting classes and partly on your individual levels in those classes. Once you have the Spellcasting feature from more than one class, use the rules below. If you multiclass but have the Spellcasting feature from only one class, you follow the rules as described in that class.
Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. If you are a ranger 4/wizard 3, for example, you know three 1st-level ranger spells based on your levels in the ranger class. As 3rd-level wizard, you know three wizard cantrips, and your spellbook contains ten wizard spells, two of which (the two you gained when you reached 3rd level as a wizard) can be 2nd-level spells. If your Intelligence is 16, you can prepare six wizard spells from your spellbook.
Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell. Similarly, a spellcasting focus, such as a holy symbol, can be used only for the spells from the class associated with that focus.
If a cantrip of yours increases in power at higher levels, the increase is based on your character level, not your level in a particular class.
Spell Slots. You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature. Use this total to determine your spell slots by consulting the Multiclass Spellcaster table.
If you have more than one spellcasting class, this table might give you spell slots of a level that is higher than the spells you know or can prepare. You can use those slots, but only to cast your lower-level spells. If a lower-level spell that you cast, like burning hands, has an enhanced effect when cast using a higher-level slot, you can use the enhanced effect, even though you don’t have any spells of that higher level.
For example, if you are the aforementioned ranger 4/wizard 3, you count as a 5th-level character when determining your spell slots: you have four 1st-level slots, three 2nd-level slots, and two 3rd-level slots. However, you don’t know any 3rd-level spells, nor do you know any 2nd-level ranger spells. You can use the spell slots of those levels to cast the spells you do know — and potentially enhance their effects.
Pact Magic. If you have both the Spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the Pact Magic feature to cast spells you know or have prepared from classes with the Spellcasting class feature, and you can use the spell slots you gain from the Spellcasting class feature to cast warlock spells you know.”
RAW, he SHOULD have access to Find Greater Steed, but for some reason does not. I have already checked, and I do have XGTE, as well as TCSR, and the PHB. however, when I go into the Additional Magical Secrets Feature, the highest spell level I can seem to find is 3rd. From the Multiclassing Spell casters rule above, I should be a Level 11 spell caster, from 8 levels of Bard and 3 levels of Paladin half rounded to 6, which should have the available spell slots for a 4th level spell slot.
Can anyone see why he might not? Or if my interpretation of the rules is correct, then why DnD Beyond may be blocking 4th level spells as an option for Additional Magical Secrets?
The spell you chose must be of a level you can cast as a Bard.
this is a sixth level feature that does not give the option to be changed later meaning you can only select spells that are the level a sixth level Bard has acces to.
A sixth level Bard only has acces to 3rd level spell slots. thus the highest available spell level is 3.
Oh. So the spell levels from the Feature don't scale as you further in bard levels?
The feature happens once at a specific level and is then immutable.
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