I'm playing an Eladrin Rogue. I tweaked my Eladrin Origin Ability Score Increase from intelligence to wisdom, because of background customisation.
Only I keep seeing that I have proficiency on my intelligence saving throws. My ability score is 9 but I get a +2 intelligence saving throw. It is also marked white like my dexterity saving throw which would makes sense on that one.
I've changed race and class a couple times but it always seems to add proficiency to intelligence saving throws.
You say your character is a Rogue, which gets proficiency in Dexterity and Intelligence saving throws. But then your question is why you are getting proficiency in Intelligence saving throws. Which is normal. Coz you're a rogue.
You say your character is a Rogue, which gets proficiency in Dexterity and Intelligence saving throws. But then your question is why you are getting proficiency in Intelligence saving throws. Which is normal. Coz you're a rogue.
What am I missing here?
I was about to say the same thing, but they stated that they are seeing +2 bonus to Int saves despite having a negative Int modifier. So unless their character is 5th-10th level, there’s no real likely way for that to work out mathematically. In addition, they wrote that they have changed classes a few times and that saving throw never changes. Sounds to me like an override has been put into place, possibly by accident. But we can’t really know for sure without being able to look at the sheet, and we can’t do that until they post the URL for us so we can diagnose it for them.
Thanks for answering. Did not know that classes get to be proficient in 2 types of saving throws. Did not make sense to me that rogues would be proficient in intelligence, that's why I was confused.
I currently have my rogue a level 8 to see what it could become. So it seems to be correct.
Thanks for answering. Did not know that classes get to be proficient in 2 types of saving throws. Did not make sense to me that rogues would be proficient in intelligence, that's why I was confused.
I currently have my rogue a level 8 to see what it could become. So it seems to be correct.
Ahh. You might want to reread the entries for the Rogue class again, and maybe the entries for your chosen race and subclass to. (DMs get annoyed when players don’t know the rules for their own characters.)
Thanks for answering. Did not know that classes get to be proficient in 2 types of saving throws. Did not make sense to me that rogues would be proficient in intelligence, that's why I was confused.
A Rogue is somebody who uses their speed, accuracy and intelligence to achieve their goals. Dexterity and Intelligence are their core abilities. When a rogue uses sneak attack, it is because they are using the strikes intelligently and precisely for maximum effect. Being skirmishers they favour intelligent tactics, strategy and trickery in combat. They get by on their speed and cunning. This is why they get Dex and Int saving throw proficiency.
Classes get 2 saving throw proficiencies and these will be the abilities that most represent the typical play of that class.
I'm playing an Eladrin Rogue. I tweaked my Eladrin Origin Ability Score Increase from intelligence to wisdom, because of background customisation.
Only I keep seeing that I have proficiency on my intelligence saving throws. My ability score is 9 but I get a +2 intelligence saving throw. It is also marked white like my dexterity saving throw which would makes sense on that one.
I've changed race and class a couple times but it always seems to add proficiency to intelligence saving throws.
Why would this be?
Please post a link to your character sheet so that someone can look into this for you.
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Am I misreading your post?
You say your character is a Rogue, which gets proficiency in Dexterity and Intelligence saving throws. But then your question is why you are getting proficiency in Intelligence saving throws. Which is normal. Coz you're a rogue.
What am I missing here?
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I was about to say the same thing, but they stated that they are seeing +2 bonus to Int saves despite having a negative Int modifier. So unless their character is 5th-10th level, there’s no real likely way for that to work out mathematically. In addition, they wrote that they have changed classes a few times and that saving throw never changes. Sounds to me like an override has been put into place, possibly by accident. But we can’t really know for sure without being able to look at the sheet, and we can’t do that until they post the URL for us so we can diagnose it for them.
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Epic Boons on DDB
Thanks for answering. Did not know that classes get to be proficient in 2 types of saving throws. Did not make sense to me that rogues would be proficient in intelligence, that's why I was confused.
I currently have my rogue a level 8 to see what it could become. So it seems to be correct.
Ahh. You might want to reread the entries for the Rogue class again, and maybe the entries for your chosen race and subclass to. (DMs get annoyed when players don’t know the rules for their own characters.)
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Epic Boons on DDB
A Rogue is somebody who uses their speed, accuracy and intelligence to achieve their goals. Dexterity and Intelligence are their core abilities. When a rogue uses sneak attack, it is because they are using the strikes intelligently and precisely for maximum effect. Being skirmishers they favour intelligent tactics, strategy and trickery in combat. They get by on their speed and cunning. This is why they get Dex and Int saving throw proficiency.
Classes get 2 saving throw proficiencies and these will be the abilities that most represent the typical play of that class.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
Need help with Homebrew? Check out this FAQ/Guide thread by IamSposta
See My Youtube Videos for Tips & Tricks using D&D Beyond