Ever since the update that added shared dice, Maps has been slow to the point of being unusable. The page takes a long time to fully load, and any action I try (panning, switching tools, opening dice or game log, switching maps, etc) takes 10 seconds or more to complete. The slowdown is worst in Firefox on my laptop. It isn't nearly as bad in Edge, although it is still noticeably slower than before the shared dice update. I have tested with Firefox on two other computers. One of them had the same issue and one of them did not. When Maps is open, I observe Firefox using fair amounts of memory and GPU but it is not maxing out any of my laptop's resources. Firefox's own task manager shows large spikes of GPU usage when performing actions in Maps, spiking all the way to 100% usage. Firefox is set to use hardware acceleration but isn't set to use my dedicated GPU. I am using Windows 11, the latest version of Firefox (148) and my laptop has a good CPU, GPU, and 16 GB of memory.
I also use Firefox. It was so laggy I couldn’t use it this last Saturday to DM my game night. I use a laptop to display the spectator map on a tv. I had to resort to paper maps. I can’t afford to have that happen when all my maps are digital. So, gonna look into using a different VTT.
I can say that after the fixes put in place today, things have improved a bit. I'm now able to load Maps in Firefox in a normal amount of time and it doesn't constantly lag and stutter. Rolling 3D dice does cause immediate slowdown, and for some reason leaving the tab for awhile makes it super slow when I return.
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Ever since the update that added shared dice, Maps has been slow to the point of being unusable. The page takes a long time to fully load, and any action I try (panning, switching tools, opening dice or game log, switching maps, etc) takes 10 seconds or more to complete. The slowdown is worst in Firefox on my laptop. It isn't nearly as bad in Edge, although it is still noticeably slower than before the shared dice update. I have tested with Firefox on two other computers. One of them had the same issue and one of them did not. When Maps is open, I observe Firefox using fair amounts of memory and GPU but it is not maxing out any of my laptop's resources. Firefox's own task manager shows large spikes of GPU usage when performing actions in Maps, spiking all the way to 100% usage. Firefox is set to use hardware acceleration but isn't set to use my dedicated GPU. I am using Windows 11, the latest version of Firefox (148) and my laptop has a good CPU, GPU, and 16 GB of memory.
I'm running into this same problem and haven't found any solution yet.
Rolling dice since the last update is unbearably slow on my iPad.
I also use Firefox. It was so laggy I couldn’t use it this last Saturday to DM my game night. I use a laptop to display the spectator map on a tv. I had to resort to paper maps. I can’t afford to have that happen when all my maps are digital. So, gonna look into using a different VTT.
I can say that after the fixes put in place today, things have improved a bit. I'm now able to load Maps in Firefox in a normal amount of time and it doesn't constantly lag and stutter. Rolling 3D dice does cause immediate slowdown, and for some reason leaving the tab for awhile makes it super slow when I return.