Mad skills. Probably cacheing issues, actually -- the same way people can accidentally pick a fighting style multiple times. Try getting rid of 3 levels and see what happens?
Alchemist Artificers are automatically given both Acid Arrow and Melf's Acid Arrow which puts them over on their prepped spells and is pretty redundant as it's basically the same spell.
Alchemist Artificers are automatically given both Acid Arrow and Melf's Acid Arrow which puts them over on their prepped spells and is pretty redundant as it's basically the same spell.
According to the feature, these spells don't count against the number of artificer spells you can prepare:
Alchemist Spells
3rd-level Alchemist feature
You always have certain spells prepared after you reach particular levels in this class, as shown in the Alchemist Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare.
So I have purchased the full digital edition of TCoE, yet cannot use my Oath of Glory subclass for Paladin. When I try to go to get it from Theros, which I ALSO own, it tells me that I already own the content, yet still can't use it. Has Oath of Glory not been implemented fully yet?
So I have purchased the full digital edition of TCoE, yet cannot use my Oath of Glory subclass for Paladin. When I try to go to get it from Theros, which I ALSO own, it tells me that I already own the content, yet still can't use it. Has Oath of Glory not been implemented fully yet?
Enable the Magic the Gathering content toggle in your HOME | Preferences.
Rollback Post to RevisionRollBack
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
So I have purchased the full digital edition of TCoE, yet cannot use my Oath of Glory subclass for Paladin. When I try to go to get it from Theros, which I ALSO own, it tells me that I already own the content, yet still can't use it. Has Oath of Glory not been implemented fully yet?
Enable the Magic the Gathering content toggle in your HOME | Preferences.
Since I know that won’t make sense immediately, the reason that’s necessary is because that subclass was originally published in Mythic Odyssies of Theros, which is an M:tG Sourcebook
The Ranger Beast Master Primal Companions option on the character sheet seem extremely limited.
I've selected a primal companion in the generator, and it does appear in class features what looks like the right AC and with what appears to be HP's replaced by uses, and not other information that I can see. I cannot see anything for the Primal Beasts attack (bonus action).
If I do click on the Beast it brings up a little information box, which is useful. But definitely can't roll to hit and/or roll to damage for their attack action that I can see (or work out).
So useful, but not fully integrated??
Am I doing something wrong?
I cannot see how to add a Primal Companion in Extras either.
The Ranger Beast Master Primal Companions option on the character sheet seem extremely limited.
I've selected a primal companion in the generator, and it does appear in class features what looks like the right AC and with what appears to be HP's replaced by uses, and not other information that I can see. I cannot see anything for the Primal Beasts attack (bonus action).
If I do click on the Beast it brings up a little information box, which is useful. But definitely can't roll to hit and/or roll to damage for their attack action that I can see (or work out).
So useful, but not fully integrated??
Am I doing something wrong?
I cannot see how to add a Primal Companion in Extras either.
You are correct that the Primal Beast Companion is not fully integrated. From the first post of this thread:
Scaling Statblocks
Several of the new features and spells present Monster Statblocks which scale with your character. This includes spells that summon other creatures. The system to handle these creatures is still under development but we have included inline stat blocks wherever possible to help you reference the stats you need.
Granted, it would have been helpful if under Ranger in that post, they had said “Primal Beast Companion—see Scaling Statblocks below”
I set up a test character. Interestingly, I do not see an AC list. Yes, “Uses” is for HP. You can see attack and other info for your companion by tapping the name of the beast (on my test character that was Beast of the Air); then a sidebar will slide out with info; if you scroll down you should see the statblock. Your can’t roll from that; I believe that is a limitation of those sidebars.
For rolling, you have a couple of options: you can roll from the “dice tray” (the D20 icon in the lower left of the screen) and manually add the modifiers, or you can set up a custom attack in your attacks section, which should be rollable.
And you are correct that the beasts can’t be added to extras.
Right, but *in practice* spells are showing up as 8/7 prepped and there are 2 of basically the same spell there twice.
I'm not seeing this behavior; on my end, it doesn't count the Always Prepared spells in the prepared spell count. Can you post a link to your character sheet? (The actual URL, not the share link.)
I just found on my Lvl 6 ranger build there is no "Roving" feat available. ( = optional ranger feat lvl6) could you please enable that as you did with the others?
I just found on my Lvl 6 ranger build there is no "Roving" feat available. ( = optional ranger feat lvl6) could you please enable that as you did with the others?
And thank you for the awesome site,
Daniel
Roving is part of Deft Explorer. If you toggle that on, you'll get Roving at level 6 when it opens up.
I just found on my Lvl 6 ranger build there is no "Roving" feat available. ( = optional ranger feat lvl6) could you please enable that as you did with the others?
And thank you for the awesome site,
Daniel
Hey there!
Don't confuse a FEAT with a FEATURE. They are two different things, and you might be getting them confused.
Frist off, this is an Optional Class Feature. I am assuming that you have purchased Tasha's Cauldron of Everything. You will need to do this if you have not already done so.
Next, while in the character sheet editor, go into the middle tab under CLASS (OPTIONAL FEATURE MANGER) and select the very top box (described as Deft Explorer). You must check this box if you want to take advantage of the Deft Explorer features, which includes the increase in your walking speed.
I just made a ranger character and tested it out and it works fine. Go ahead and try it. You will see a change in your Walking Speed indicator on the character sheet, if you are at 6th level or higher.
When I create a lineage character, I cannot assign the stat bonuses. This changed recently as I was able to do that before.
The Ability Score Increase for Lineages first introduced in Tasha's Cauldron of Everything are have been made available on the Abilities page of the Character Builder (and Languages now on the Description page). You should hopefully see a little collapsible text box above the Lineage details with a blurb about this change:
For pre-TCoE racial ASI and Language choices, these selections will be available in both locations.
Edit: Clarified language; this is only currently for published Lineages, not Custom Lineage.
I just purchased Tasha's Cauldron of everything and leveled up my Ranger to a Gloomstalker from Xanathars, but now I can't select Primal Awareness as a trait, and roaver isn't appearing. I'm stuck with Primeval Awareness. How do I gain access to Primal Awareness? It's the main reason I purchased the content.
I did active optional Class Features on the Home Page of the Character editor. But I didn't see it as an option on the class page. It just allows me to expand the primeval awareness trait, not giving me an option to select anything other than it.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Mad skills. Probably cacheing issues, actually -- the same way people can accidentally pick a fighting style multiple times. Try getting rid of 3 levels and see what happens?
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Alchemist Artificers are automatically given both Acid Arrow and Melf's Acid Arrow which puts them over on their prepped spells and is pretty redundant as it's basically the same spell.
According to the feature, these spells don't count against the number of artificer spells you can prepare:
So I have purchased the full digital edition of TCoE, yet cannot use my Oath of Glory subclass for Paladin. When I try to go to get it from Theros, which I ALSO own, it tells me that I already own the content, yet still can't use it. Has Oath of Glory not been implemented fully yet?
Enable the Magic the Gathering content toggle in your HOME | Preferences.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Since I know that won’t make sense immediately, the reason that’s necessary is because that subclass was originally published in Mythic Odyssies of Theros, which is an M:tG Sourcebook
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Right, but *in practice* spells are showing up as 8/7 prepped and there are 2 of basically the same spell there twice.
The Ranger Beast Master Primal Companions option on the character sheet seem extremely limited.
I've selected a primal companion in the generator, and it does appear in class features what looks like the right AC and with what appears to be HP's replaced by uses, and not other information that I can see. I cannot see anything for the Primal Beasts attack (bonus action).
If I do click on the Beast it brings up a little information box, which is useful. But definitely can't roll to hit and/or roll to damage for their attack action that I can see (or work out).
So useful, but not fully integrated??
Am I doing something wrong?
I cannot see how to add a Primal Companion in Extras either.
You are correct that the Primal Beast Companion is not fully integrated. From the first post of this thread:
Granted, it would have been helpful if under Ranger in that post, they had said “Primal Beast Companion—see Scaling Statblocks below”
I set up a test character. Interestingly, I do not see an AC list. Yes, “Uses” is for HP. You can see attack and other info for your companion by tapping the name of the beast (on my test character that was Beast of the Air); then a sidebar will slide out with info; if you scroll down you should see the statblock. Your can’t roll from that; I believe that is a limitation of those sidebars.
For rolling, you have a couple of options: you can roll from the “dice tray” (the D20 icon in the lower left of the screen) and manually add the modifiers, or you can set up a custom attack in your attacks section, which should be rollable.
And you are correct that the beasts can’t be added to extras.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
I'm not seeing this behavior; on my end, it doesn't count the Always Prepared spells in the prepared spell count. Can you post a link to your character sheet? (The actual URL, not the share link.)
Thank you! You're 100% correct, it did NOT make sense to me until you expanded on it! That worked though! Thank you!
Hey there,
I just found on my Lvl 6 ranger build there is no "Roving" feat available. ( = optional ranger feat lvl6) could you please enable that as you did with the others?
And thank you for the awesome site,
Daniel
Roving is part of Deft Explorer. If you toggle that on, you'll get Roving at level 6 when it opens up.
Hey there!
Don't confuse a FEAT with a FEATURE. They are two different things, and you might be getting them confused.
Frist off, this is an Optional Class Feature. I am assuming that you have purchased Tasha's Cauldron of Everything. You will need to do this if you have not already done so.
Next, while in the character sheet editor, go into the middle tab under CLASS (OPTIONAL FEATURE MANGER) and select the very top box (described as Deft Explorer). You must check this box if you want to take advantage of the Deft Explorer features, which includes the increase in your walking speed.
I just made a ranger character and tested it out and it works fine. Go ahead and try it. You will see a change in your Walking Speed indicator on the character sheet, if you are at 6th level or higher.
When I create a lineage character, I cannot assign the stat bonuses. This changed recently as I was able to do that before.
Any chance Sidekicks will be implemented in the near future?
The Ability Score Increase for Lineages first introduced in Tasha's Cauldron of Everything are have been made available on the Abilities page of the Character Builder (and Languages now on the Description page). You should hopefully see a little collapsible text box above the Lineage details with a blurb about this change:
For pre-TCoE racial ASI and Language choices, these selections will be available in both locations.
Edit: Clarified language; this is only currently for published Lineages, not Custom Lineage.
I just purchased Tasha's Cauldron of everything and leveled up my Ranger to a Gloomstalker from Xanathars, but now I can't select Primal Awareness as a trait, and roaver isn't appearing. I'm stuck with Primeval Awareness. How do I gain access to Primal Awareness? It's the main reason I purchased the content.
I unintentionally replied twice 😅
I did active optional Class Features on the Home Page of the Character editor. But I didn't see it as an option on the class page. It just allows me to expand the primeval awareness trait, not giving me an option to select anything other than it.