In 10 days it will be ONE YEAR since they posted an update on Tasha's fixes and updates. You still cannot change spells as an Aberrant Mind or Clockwork Sorc.
In 10 days it will be ONE YEAR since they posted an update on Tasha's fixes and updates. You still cannot change spells as an Aberrant Mind or Clockwork Sorc.
Yes! I myself and just waiting for an update on these features for Sorcerer. Can we please get an update???
Not implemented yet.
In the meantime you may need to use the workaround of making a copy of the subclass and changing the spells that way.
Here's a video. Audio is a tad on the shitty side but you can still hear everything. Hope it helps.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Custom Skills aren't scaling correctly for a Fey Wanderer Ranger.
One of my players has a Custom Skill tied to her Charisma Stat. She recently chose Fey Wanderer as her archetype, which comes with a feature that adds the Wisdom modifier to all Charisma Checks (in addition to Charisma):
Otherworldly Glamour
3rd-level Fey Wanderer feature
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
All of her regular skills are adding the bonus, but her custom skill is not. Is there any way to address this in a custom skill?
Custom Skills aren't scaling correctly for a Fey Wanderer Ranger.
One of my players has a Custom Skill tied to her Charisma Stat. She recently chose Fey Wanderer as her archetype, which comes with a feature that adds the Wisdom modifier to all Charisma Checks (in addition to Charisma):
Otherworldly Glamour
3rd-level Fey Wanderer feature
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
All of her regular skills are adding the bonus, but her custom skill is not. Is there any way to address this in a custom skill?
You can add a static bonus to the custom skill - it will need to be adjusted if the wis mod ever changes, but this is minor. So customise and just add the bonus in the Misc bit.
I made a video to go over a lot of custom sheet stuff, here's the video which should take you to the part on custom skills, but if it doesn't just check the description or pinned comment for timestamps.
Hope this helps.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
The Oath of the Watcher’s Paladin initiative bonus does not stack correctly with proficiency-based initiative bonuses like the Bard’s Jack of all Trades or the Harengon’s racial ability. While the size of the paladin’s aura bonus is based on proficiency, the paladin is not adding its proficiency to initiative it is adding an aura. So this does not prevent you from adding a proficiency bonus to your character’s initiative by other means. However, today on character sheets it will only add one or the other.
Any update on the Circle of Stars Druid guiding bolt being enabled to scale off of prof bonus? Seems to have been overlooked for quite a while now
I don’t think it’s been overlooked—they know it needs attention, along with a number of other abilities that ping off of Proficiency Bonus. It means rewriting a batch of the underlying structure, and they prefer to do cmprehensive fixes that leave them with less tech debt in the future but take longer to accomplish than quick bandaid fixes that create more tech debt and problems in the future. In terms of update, any updates to the issues outlined in the first 2 posts of this thread will be added there when there are updates.
In 10 days it will be ONE YEAR since they posted an update on Tasha's fixes and updates. You still cannot change spells as an Aberrant Mind or Clockwork Sorc.
Starting to wonder if this will all be straightened out before all the rules change again in 2024
In 10 days it will be ONE YEAR since they posted an update on Tasha's fixes and updates. You still cannot change spells as an Aberrant Mind or Clockwork Sorc.
Starting to wonder if this will all be straightened out before all the rules change again in 2024
Or ever. Why would they if people already bought the book. They're probably just waiting for people to move on, with evidence being their lack of communication. Disgusting
What's the current status regarding the ARMORER - Armor Modifications? When will the system be updated to allow separate infusions of individual armor pieces, while including the addition 2 infusions needed for your own Arcane Armor?
Not sure if this has been reported yet or not, but in Tasha's Cauldron of Everything, the customize origin feature says that you can move your racial ability modifiers around to different stats but they can't be the same stat. But when you build a character with the character builder and choose the customize origin feature, it allows you to place both modifiers in the same ability, which is against the rules in tasha's. I would think that once you pick one stat it should be excluded from the list, which is what I've seen other features do.
Are there any updates on this? I'm surprised this still hasn't been resolved.
Not sure if this has been reported yet or not, but in Tasha's Cauldron of Everything, the customize origin feature says that you can move your racial ability modifiers around to different stats but they can't be the same stat. But when you build a character with the character builder and choose the customize origin feature, it allows you to place both modifiers in the same ability, which is against the rules in tasha's. I would think that once you pick one stat it should be excluded from the list, which is what I've seen other features do.
Are there any updates on this? I'm surprised this still hasn't been resolved.
Does it really matter? Some level of self-regulation is expected and the DM should be checking sheets. You know the rule and it is up to the player to follow it. The sheet also permits you to manually set a score to 30 whenever you want, or your AC to 100. The rules say you shouldn't but you can still do it. However, the most important rule is actually "what the DM says" - so if the DM permits all 3 bonuses in 1 score, or a score of 30 or an AC 100, then you can do it.
Better to have the freedom and make the choice to follow rules (be it book or DM) than to get frustrated that the DM's houserule cannot be reflected on your sheet forcing you back to pen & paper.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Hey in case you guys don't hear it enough, I'm guessing you don't, you really are doing amazing work. None of us can understand how difficult it must be to do all this so seriously thank you for all the work you do. It really is appreciated.
When will be available the new Beast Master Companion stats in the character sheets?
They never give ETAs unless we are a week or so away from release and they are confident it is going forward. (And often not even then) The stat blocks are available—I think in the features and traits section—but you have to do a lot of the math yourself. What I have done for similar stat blocks that the system can’t yet calculate is create a homebrew monster, fill in the right stats, and edit the statblock on level ups/when the stats changes.
Im unable to access optional class features for rangers at all. I dont have that issue with any other class, but ranger optional features do not show, despite optional fewtures being enabled. I’d love some help with that
Im unable to access optional class features for rangers at all. I dont have that issue with any other class, but ranger optional features do not show, despite optional fewtures being enabled. I’d love some help with that
Please post a link to your character. I (and other forum regulars) won’t be able to help you, as we can’t poke around in the edit character section, but a moderator can; hopefully one of them will be by.
Given that you aren’t having trouble with other classes, I presume you already know you need to turn on optional class features both on the home badge of the builder and on the class page.
If you don’t get an answer here in a day or two, I would suggest that you submit a support ticket.
In 10 days it will be ONE YEAR since they posted an update on Tasha's fixes and updates. You still cannot change spells as an Aberrant Mind or Clockwork Sorc.
Yes! I myself and just waiting for an update on these features for Sorcerer. Can we please get an update???
Not implemented yet.
In the meantime you may need to use the workaround of making a copy of the subclass and changing the spells that way.
Here's a video. Audio is a tad on the shitty side but you can still hear everything. Hope it helps.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Thanks for sharing this!
Custom Skills aren't scaling correctly for a Fey Wanderer Ranger.
One of my players has a Custom Skill tied to her Charisma Stat. She recently chose Fey Wanderer as her archetype, which comes with a feature that adds the Wisdom modifier to all Charisma Checks (in addition to Charisma):
Otherworldly Glamour
3rd-level Fey Wanderer feature
Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).
All of her regular skills are adding the bonus, but her custom skill is not. Is there any way to address this in a custom skill?
You can add a static bonus to the custom skill - it will need to be adjusted if the wis mod ever changes, but this is minor. So customise and just add the bonus in the Misc bit.
I made a video to go over a lot of custom sheet stuff, here's the video which should take you to the part on custom skills, but if it doesn't just check the description or pinned comment for timestamps.
Hope this helps.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
The Oath of the Watcher’s Paladin initiative bonus does not stack correctly with proficiency-based initiative bonuses like the Bard’s Jack of all Trades or the Harengon’s racial ability. While the size of the paladin’s aura bonus is based on proficiency, the paladin is not adding its proficiency to initiative it is adding an aura. So this does not prevent you from adding a proficiency bonus to your character’s initiative by other means. However, today on character sheets it will only add one or the other.
Any update on the Circle of Stars Druid guiding bolt being enabled to scale off of prof bonus? Seems to have been overlooked for quite a while now
I don’t think it’s been overlooked—they know it needs attention, along with a number of other abilities that ping off of Proficiency Bonus. It means rewriting a batch of the underlying structure, and they prefer to do cmprehensive fixes that leave them with less tech debt in the future but take longer to accomplish than quick bandaid fixes that create more tech debt and problems in the future. In terms of update, any updates to the issues outlined in the first 2 posts of this thread will be added there when there are updates.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Starting to wonder if this will all be straightened out before all the rules change again in 2024
Or ever. Why would they if people already bought the book. They're probably just waiting for people to move on, with evidence being their lack of communication. Disgusting
What's the current status regarding the ARMORER - Armor Modifications? When will the system be updated to allow separate infusions of individual armor pieces, while including the addition 2 infusions needed for your own Arcane Armor?
Are there any updates on this? I'm surprised this still hasn't been resolved.
Does it really matter? Some level of self-regulation is expected and the DM should be checking sheets. You know the rule and it is up to the player to follow it. The sheet also permits you to manually set a score to 30 whenever you want, or your AC to 100. The rules say you shouldn't but you can still do it. However, the most important rule is actually "what the DM says" - so if the DM permits all 3 bonuses in 1 score, or a score of 30 or an AC 100, then you can do it.
Better to have the freedom and make the choice to follow rules (be it book or DM) than to get frustrated that the DM's houserule cannot be reflected on your sheet forcing you back to pen & paper.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Hey in case you guys don't hear it enough, I'm guessing you don't, you really are doing amazing work. None of us can understand how difficult it must be to do all this so seriously thank you for all the work you do. It really is appreciated.
When will be available the new Beast Master Companion stats in the character sheets?
They never give ETAs unless we are a week or so away from release and they are confident it is going forward. (And often not even then) The stat blocks are available—I think in the features and traits section—but you have to do a lot of the math yourself. What I have done for similar stat blocks that the system can’t yet calculate is create a homebrew monster, fill in the right stats, and edit the statblock on level ups/when the stats changes.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Im unable to access optional class features for rangers at all. I dont have that issue with any other class, but ranger optional features do not show, despite optional fewtures being enabled. I’d love some help with that
Please post a link to your character. I (and other forum regulars) won’t be able to help you, as we can’t poke around in the edit character section, but a moderator can; hopefully one of them will be by.
Given that you aren’t having trouble with other classes, I presume you already know you need to turn on optional class features both on the home badge of the builder and on the class page.
If you don’t get an answer here in a day or two, I would suggest that you submit a support ticket.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
when is Genie’s Wrath going to get added to the Char sheet?