It is just that the Domain Spells are in a table in Xanathar's Guide. They are not in the PHB.
I think I see what Djaxon is getting at. Choosing a PHB cleric domain looks different in the builder from domains in the later sourcebooks. I'm sure it has to do with how the subclasses were input by the DNDBeyond team, which in turn is likely due to the difference in presentation between the printed books which the team follows. Mechanically, I don't see a difference in the character sheet. But it looks different in the builder. I can see how it could cause a player who is trying to choose a domain from the builder some consternation because they would have to go back and forth between the builder and the class listing or compendium.
You gain domain spells based on your cleric level.
Appears for a XGtE and GGtR Domains as the third entry of Class features in the FEATURES & TRAITS section of the character sheet.
But does not appear for Players Handbook and Swords Coast Adventures Guide Domains.
I stand corrected. I only looked at the Spells tab and clicked Manage Spells. All of the domain spells that a character has access to at that level appear as "Always Prepared."
I think the character sheet is fantastic, but theres, I think room for one major step forward that I havent seen broached here:
A “your turn” pane for players wherein all of the things they can do on their turn, condensed, are listed. Right now all of that content is broken up through multiple screens. This leads to a lot of that “onboarding” problem that a lot of DMs hear in “oh wait, I forgot that I can also...”
Example of how it could work:
Screen that shows: Current HP, available movement speed remaining (subtractable), all actions that can be taken (attack, spell, shove, dodge, etc.), all bonus actions that can be taken by the player’s respective character. Also class specific things like a ki point counter.
Each of these things could simply be an entrypoint into the more comprehensive pages within the app, but, itd almost be like an in combat dashboard for people when their turn comes up.
I think the character sheet is fantastic, but theres, I think room for one major step forward that I havent seen broached here:
A “your turn” pane for players wherein all of the things they can do on their turn, condensed, are listed. Right now all of that content is broken up through multiple screens. This leads to a lot of that “onboarding” problem that a lot of DMs hear in “oh wait, I forgot that I can also...”
Example of how it could work:
Screen that shows: Current HP, available movement speed remaining (subtractable), all actions that can be taken (attack, spell, shove, dodge, etc.), all bonus actions that can be taken by the player’s respective character. Also class specific things like a ki point counter.
Each of these things could simply be an entrypoint into the more comprehensive pages within the app, but, itd almost be like an in combat dashboard for people when their turn comes up.
Completely agree and I've been thinking a lot about exactly this. I think the Actions screen is the basis for this, but it would need to be updated and reorganized. I have some specific ideas here.
So i went back and checked out the Actions tab. It definitely is this, but yeah, I think theres an opportunity to possibly organize the content more clearly. Certain things are missing though that contribute to the “oh i forgot” element:
example- half orc barbarian: both reckless attack (class feature, but combat related) and savage attack (race feature but combat related) are missing from the actions pane.
example2- monk: ki points are all the way at the bottom of the page
example3 - druid: under actions I see only one spell (shillelagh)
For the latter two i think its be useful to show class resources in another pinned/persistent panel atop the screen (I know that a lot of real estate has already been used up).
Playing a Wizard (With Conjure Elemental), I had a lot of interaction with the Creature section of the page.
And I really wish it had much more functionality. At least, a link to the monster page because there I have an add-on that can roll attacks and stuff like that.
If I could have all rolls (HP, attacks, breath weapons and the like) in the creature section, that would be the best.
Hi when you export the character sheet is there any way to get the spell descriptions to appear on the spell list? Its not very helpful to give a sheet to a new player if they don't know what any of the spells do. Thanks.
Unsure if this is the right place to put this or not, but is it possible we could get more slots for character sheets? 6 feels like so few, and there's no apparent way to purchase or unlock more of them. Is this a feature which may be coming up soon?
Unsure if this is the right place to put this or not, but is it possible we could get more slots for character sheets? 6 feels like so few, and there's no apparent way to purchase or unlock more of them. Is this a feature which may be coming up soon?
If you want more character slots, there's a subscription option that gives you unlimited slots.
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Grant K. Smith A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien "Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
So i went back and checked out the Actions tab. It definitely is this, but yeah, I think theres an opportunity to possibly organize the content more clearly. Certain things are missing though that contribute to the “oh i forgot” element:
example- half orc barbarian: both reckless attack (class feature, but combat related) and savage attack (race feature but combat related) are missing from the actions pane.
example2- monk: ki points are all the way at the bottom of the page
example3 - druid: under actions I see only one spell (shillelagh)
For the latter two i think its be useful to show class resources in another pinned/persistent panel atop the screen (I know that a lot of real estate has already been used up).
example 4 - any character with a magical item with actions from charges. the only time these items show up under any action sub-tab is if the item can be used to make an attack or allows you to cast spells (sometimes).
Rollback Post to RevisionRollBack
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It is just that the Domain Spells are in a table in Xanathar's Guide. They are not in the PHB.
I'm not sure mate.
On a second (and third) look the Class Features tab for Domain Spells does also appear when the Forge Domain (and the Order Domain) are selected.
Looking through the PHB the Domain spells are displayed in a table, however in XGtE (and GGtR) the Domain spell tables is proceeded by;
"Domain Spells
You gain domain spells at the cleric levels listed in the Forge Domain Spells table. See the Divine Domain class feature for how domain spells work."
which is no present in the PHB or the SCAG.
So without a reprint the includes the above heading it's unlikely to be an easy fix. Which is a shame.
But thanks for your help mate.
Is there a way that the animal companion sheet comes in pdf with all the rest when we export the character?
It would help a lot.
I think I see what Djaxon is getting at. Choosing a PHB cleric domain looks different in the builder from domains in the later sourcebooks. I'm sure it has to do with how the subclasses were input by the DNDBeyond team, which in turn is likely due to the difference in presentation between the printed books which the team follows. Mechanically, I don't see a difference in the character sheet. But it looks different in the builder. I can see how it could cause a player who is trying to choose a domain from the builder some consternation because they would have to go back and forth between the builder and the class listing or compendium.
Um actually, there is a difference.
You gain domain spells based on your cleric level.
Appears for a XGtE and GGtR Domains as the third entry of Class features in the FEATURES & TRAITS section of the character sheet.
But does not appear for Players Handbook and Swords Coast Adventures Guide Domains.
I stand corrected. I only looked at the Spells tab and clicked Manage Spells. All of the domain spells that a character has access to at that level appear as "Always Prepared."
I think the character sheet is fantastic, but theres, I think room for one major step forward that I havent seen broached here:
A “your turn” pane for players wherein all of the things they can do on their turn, condensed, are listed. Right now all of that content is broken up through multiple screens. This leads to a lot of that “onboarding” problem that a lot of DMs hear in “oh wait, I forgot that I can also...”
Example of how it could work:
Screen that shows: Current HP, available movement speed remaining (subtractable), all actions that can be taken (attack, spell, shove, dodge, etc.), all bonus actions that can be taken by the player’s respective character. Also class specific things like a ki point counter.
Each of these things could simply be an entrypoint into the more comprehensive pages within the app, but, itd almost be like an in combat dashboard for people when their turn comes up.
Completely agree and I've been thinking a lot about exactly this. I think the Actions screen is the basis for this, but it would need to be updated and reorganized. I have some specific ideas here.
So i went back and checked out the Actions tab. It definitely is this, but yeah, I think theres an opportunity to possibly organize the content more clearly. Certain things are missing though that contribute to the “oh i forgot” element:
example- half orc barbarian: both reckless attack (class feature, but combat related) and savage attack (race feature but combat related) are missing from the actions pane.
example2- monk: ki points are all the way at the bottom of the page
example3 - druid: under actions I see only one spell (shillelagh)
For the latter two i think its be useful to show class resources in another pinned/persistent panel atop the screen (I know that a lot of real estate has already been used up).
Playing a Wizard (With Conjure Elemental), I had a lot of interaction with the Creature section of the page.
And I really wish it had much more functionality. At least, a link to the monster page because there I have an add-on that can roll attacks and stuff like that.
If I could have all rolls (HP, attacks, breath weapons and the like) in the creature section, that would be the best.
Check out all my important links here.
May we live in Less Interesting Times
Hi when you export the character sheet is there any way to get the spell descriptions to appear on the spell list? Its not very helpful to give a sheet to a new player if they don't know what any of the spells do. Thanks.
I feel like the one handed crossbows should be referred to as 'Hand Crossbow' in the list of weapon proficiencies instead of 'Crossbow, Hand'.
–Hangikjet
Unsure if this is the right place to put this or not, but is it possible we could get more slots for character sheets? 6 feels like so few, and there's no apparent way to purchase or unlock more of them. Is this a feature which may be coming up soon?
If you want more character slots, there's a subscription option that gives you unlimited slots.
Grant K. Smith
A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien
"Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
It's like $3 a month and it's totally worth it.
Somebody might have already mentioned this, but can we get Dark Mode Charcter sheet please ?
I like to think that my characters are proficient in Hand.
But seriously, I very much wish this was fixed. :)
Brute Force - please add this to overall damage to all relevant attacks please from Fighter - Brute - Class Feature.
Thanks,
Envaris
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
Life Cleric - Level 8 Class Feature - Divine Strike - does not show the additional damage in Weapon Attacks (as for example Green Flame Blade does).
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
example 4 - any character with a magical item with actions from charges. the only time these items show up under any action sub-tab is if the item can be used to make an attack or allows you to cast spells (sometimes).