When will bags of holding and other related items be properly implemented? It isn't a uniquely complex coding issue, they have set weights to offset/allow and each item generates a weight value, and this has been something that has been requested since launch.
Not top of my list of all time requests, but a small, simple one is it'd be nice to have the ability to upvote forum posts on the mobile site. As easy as it is to briefly switch to the desktop version, you shouldn't really have to.
A custom Counter (Value starts at 0 & ticks up via end user input). I think the only counter that is available is one that ticks down. While yes, I could just use the Tick Down counter and bring it all the way to 0, depending on the max value, that isn't a very practical option.
Examples of use: Magic Item that stores the souls of those slain; A fighter subclass that gains a specific custom resource through X action. The Piety System from Mythic Theros
You should™ be able to give thanks on mobile, as long as your device is capable of (and in) landscape orientation.
Thanks for that, haggis_mchaggis. I just tried it and it worked. What a strange feature. I've never had to use a website in landscape on my phone before. Oh well, you just saved me some time from realoading back n forth in desktop mode :-)
Yes. Dark gifts are not mechanically supported well through DnDbeyond. I would suggest adding their addition to the Extra menus or developing something akin to the Feat Manager to handle their affects.
D&D Beyond should add character folders to the My Characters page. As a dm and player I often make many characters to play and use as npcs, however as those characters pile up it begins to be harder and harder to find these characters. So I suggest there to be a character folder option where you can put different characters you own into private folders in your character tab. We already sort by race / class / and level, so I don't think it would be impossible to add this feature.
D&D Beyond should add character folders to the My Characters page. As a dm and player I often make many characters to play and use as npcs, however as those characters pile up it begins to be harder and harder to find these characters. So I suggest there to be a character folder option where you can put different characters you own into private folders in your character tab. We already sort by race / class / and level, so I don't think it would be impossible to add this feature.
it'd also be handy if you could flag the character as an NPC so when you assign it to a campaign it keeps it in a private DM only roster
1. We can't just add a metamagic option or maneuver option to a character (maybe the DM let them gain an extra one as a reward?) That seems like an oversight. 2. We can't give add an option to a character via a homebrew item, or even a homebrew subclass? *Definitely* an oversight (because you know they're eventually going to create subclasses that, say, grant you the Quick Toss maneuver automatically.) 3. Issue #2 can be somewhat fudged by including the Martial Adept feat... but for whatever reason, when attaching a feat to an item/subclass we can't choose Metamagic Adept? Could this be fixed, please? 4. The ability to create and add custom options of our own would also be nice, but that's not nearly as basic as the first three requests.
I know inventory management with containers is on the wish list already, but I'm using Notes as a work-around for now.
I would like to see a way to filter the inventory by matching text found in the item notes. For example, if I have the following items and their Notes:
Chest - Carried by retainers
Portable Ram - In Chest
Hunting Trap - In Chest
When I type "Chest" into the Equipment search box, I'd like all three items displayed. This seems useful even after the containers are implemented, so hopefully someone can get this worked out without having to wait for that feature.
What if when creating a campaign there is a Tab for selecting Homebrew or an Official Campaign. If a Official Campaign is selected the Encounter Builder auto populate with the campaigns encounters, keeping it open to edit in case the DM wants to run slightly different encounter.
Easy one for Content Management - Books that are purchased should default to being not shared. Currently they default to shared and one needs to go into every campaign and set them off before players see e.g. a new adventure book meant for the DM's eyes only.
There are so many monsters in my homebrew section that i would really like to manage better.
heres what i suggest for the management of homebrews that we create...
- add an (Archived) to the list of filters. and make it so that archived homebrews do not appear in our list. This is because i was stupid back then and was just homebrewing things and just hit share and thus a lot of NPCs and bad monsters that weren't really thought through made it into the list of homebrew and now i am stuck seeing them at all times in my shamefully bad homebrew list. we cannot delete bad homebrew and we cannot unfilter them. this option would actually solve this issue as we could archive them, meaning they are still there for those who have added them, but to us they wouldn't show anymore unless we actually searched in our archived homebrews.
- The ability for noticing those who have added homebrews. this way they know when we have made an update to the homebrew. This is ridiculous, there are plenty of people that do not even know that updates have been made. what's the point of allowing us revisions, if in the end, people aren't updated to those revisions.
- Something that you guys should be doing... if an homebrew gets to a certain number of minuses in reputation, those homebrew should be removed until a mod actually see the homebrew. after all there is a reason why the reputation system is there for and bad homebrews should be removed, or at least archived forcefully ! there is a ton of bullshit homebrews that were shared, not even well done ones, and a lot of them have below 15 in reputations. those shouldn't even be there anymore.
i just think those could really help keep things civilised in homebrews and help us make sure our bullshit do not get in the way of others.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
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I'd like the ability to save articles natively, but to each his own I guess
When will bags of holding and other related items be properly implemented? It isn't a uniquely complex coding issue, they have set weights to offset/allow and each item generates a weight value, and this has been something that has been requested since launch.
for the planed Screen Reader Accessibility I would be willing to help with completing this suggestion
Not top of my list of all time requests, but a small, simple one is it'd be nice to have the ability to upvote forum posts on the mobile site. As easy as it is to briefly switch to the desktop version, you shouldn't really have to.
Hello there Bosco2029,
You should™ be able to give thanks on mobile, as long as your device is capable of (and in) landscape orientation.
-- Arms are for hugging The Dandy Warhols --
A custom Counter (Value starts at 0 & ticks up via end user input). I think the only counter that is available is one that ticks down. While yes, I could just use the Tick Down counter and bring it all the way to 0, depending on the max value, that isn't a very practical option.
Examples of use: Magic Item that stores the souls of those slain; A fighter subclass that gains a specific custom resource through X action. The Piety System from Mythic Theros
Thanks for that, haggis_mchaggis. I just tried it and it worked. What a strange feature. I've never had to use a website in landscape on my phone before. Oh well, you just saved me some time from realoading back n forth in desktop mode :-)
Yes. Dark gifts are not mechanically supported well through DnDbeyond. I would suggest adding their addition to the Extra menus or developing something akin to the Feat Manager to handle their affects.
Yes please screen reader compatibility would help lots of folks a lot!
Dark Gifts need support in DnDBeyond.
Abjuration - Arcane Ward
Would be great if this auto added to the shield when you cast relevant spells to prevent having to always check / track manually
D&D Beyond should add character folders to the My Characters page. As a dm and player I often make many characters to play and use as npcs, however as those characters pile up it begins to be harder and harder to find these characters. So I suggest there to be a character folder option where you can put different characters you own into private folders in your character tab. We already sort by race / class / and level, so I don't think it would be impossible to add this feature.
it'd also be handy if you could flag the character as an NPC so when you assign it to a campaign it keeps it in a private DM only roster
Metamagic and Maneuvers
1. We can't just add a metamagic option or maneuver option to a character (maybe the DM let them gain an extra one as a reward?) That seems like an oversight.
2. We can't give add an option to a character via a homebrew item, or even a homebrew subclass? *Definitely* an oversight (because you know they're eventually going to create subclasses that, say, grant you the Quick Toss maneuver automatically.)
3. Issue #2 can be somewhat fudged by including the Martial Adept feat... but for whatever reason, when attaching a feat to an item/subclass we can't choose Metamagic Adept? Could this be fixed, please?
4. The ability to create and add custom options of our own would also be nice, but that's not nearly as basic as the first three requests.
Please and thank you!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
This is probably going to get lost in the shuffle and noise, but here goes:
A "Duration" filter for spells. For example, I'd like to be able to search for "instantaneous" or "until dispelled" or "1 round"
Thank you
I know inventory management with containers is on the wish list already, but I'm using Notes as a work-around for now.
I would like to see a way to filter the inventory by matching text found in the item notes. For example, if I have the following items and their Notes:
When I type "Chest" into the Equipment search box, I'd like all three items displayed. This seems useful even after the containers are implemented, so hopefully someone can get this worked out without having to wait for that feature.
Thanks,
Nathan
What if when creating a campaign there is a Tab for selecting Homebrew or an Official Campaign. If a Official Campaign is selected the Encounter Builder auto populate with the campaigns encounters, keeping it open to edit in case the DM wants to run slightly different encounter.
I think it would be nice if it also auto blocked that source
Easy one for Content Management - Books that are purchased should default to being not shared. Currently they default to shared and one needs to go into every campaign and set them off before players see e.g. a new adventure book meant for the DM's eyes only.
There are so many monsters in my homebrew section that i would really like to manage better.
heres what i suggest for the management of homebrews that we create...
- add an (Archived) to the list of filters. and make it so that archived homebrews do not appear in our list.
This is because i was stupid back then and was just homebrewing things and just hit share and thus a lot of NPCs and bad monsters that weren't really thought through made it into the list of homebrew and now i am stuck seeing them at all times in my shamefully bad homebrew list. we cannot delete bad homebrew and we cannot unfilter them. this option would actually solve this issue as we could archive them, meaning they are still there for those who have added them, but to us they wouldn't show anymore unless we actually searched in our archived homebrews.
- The ability for noticing those who have added homebrews. this way they know when we have made an update to the homebrew.
This is ridiculous, there are plenty of people that do not even know that updates have been made. what's the point of allowing us revisions, if in the end, people aren't updated to those revisions.
- Something that you guys should be doing... if an homebrew gets to a certain number of minuses in reputation, those homebrew should be removed until a mod actually see the homebrew. after all there is a reason why the reputation system is there for and bad homebrews should be removed, or at least archived forcefully ! there is a ton of bullshit homebrews that were shared, not even well done ones, and a lot of them have below 15 in reputations. those shouldn't even be there anymore.
i just think those could really help keep things civilised in homebrews and help us make sure our bullshit do not get in the way of others.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)