I would like to see the ''Inventory Enhancements'' (especially containers) back on the To-Do-List and a concentration marker on the character sheet which will remind you to roll a CON save everytime you take damage, if toggled.
It seems like ''Inventory Enhancements'' have been on the old Trello board a couple of times and then they disappeared again. As DDB originally advertised themselves as being a good and easy way to manage your inventory... I am getting the feeling they lost there track on that promise and are focusing on stuff like digital dice and additional character sheet perks which are not adding anything to my games at least.
01. Make it easier to bestow extra skills or spells when the DM graces a player with a permanent character bonus. It's simple with stat points but very tricky with skills and spells. E.g. I character was blessed by a spirit to be able to cast Fly.
02. The ability to limit character creation to particular books only to make things easier on a DM that is unfamiliar with the content, the other players don't have them or even so players can limit themselves somewhat to try something new; for example only stuff from PHB and say, Tasha's Cauldron but not Xanathar's Guide or anything else.
Spells have the tag to identify as such but races, skills, items, etc don't and it would make things quicker and easier for players that are playing a campaign in such a way.
I would like to see the ''Inventory Enhancements'' (especially containers) back on the To-Do-List and a concentration marker on the character sheet which will remind you to roll a CON save everytime you take damage, if toggled.
It seems like ''Inventory Enhancements'' have been on the old Trello board a couple of times and then they disappeared again. As DDB originally advertised themselves as being a good and easy way to manage your inventory... I am getting the feeling they lost there track on that promise and are focusing on stuff like digital dice and additional character sheet perks which are not adding anything to my games at least.
01. Make it easier to bestow extra skills or spells when the DM graces a player with a permanent character bonus. It's simple with stat points but very tricky with skills and spells. E.g. I character was blessed by a spirit to be able to cast Fly.
02. The ability to limit character creation to particular books only to make things easier on a DM that is unfamiliar with the content, the other players don't have them or even so players can limit themselves somewhat to try something new; for example only stuff from PHB and say, Tasha's Cauldron but not Xanathar's Guide or anything else.
Spells have the tag to identify as such but races, skills, items, etc don't and it would make things quicker and easier for players that are playing a campaign in such a way.
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments. basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
Rollback Post to RevisionRollBack
DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments. basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
That's true, they did recently say they pull in from multiple sources. What I also heard them say is that they factor in how many people have asked for a feature. This might explain why DM related tools and rule-related implementations that don't matter to the players so much, never seem to get done. The DM to player ratio is obviously less than one, so our requests will never rise to the top using those criteria. What they should also factor in is that a) there is no D&D without the DM and b) DMs are often the ones that are paying for master tier subscriptions to support their groups.
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments. basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
That's true, they did recently say they pull in from multiple sources. What I also heard them say is that they factor in how many people have asked for a feature. This might explain why DM related tools and rule-related implementations that don't matter to the players so much, never seem to get done. The DM to player ratio is obviously less than one, so our requests will never rise to the top using those criteria. What they should also factor in is that a) there is no D&D without the DM and b) DMs are often the ones that are paying for master tier subscriptions to support their groups.
Totally agree the DM stuff needs to be added to a list of its own, so for every 4-6 players item they box off, they should pick up one for the DM’s out there.
Also would be good if the master tier subscriptions, could have a set path so they can be aways picked up (if not done)
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments. basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
That's true, they did recently say they pull in from multiple sources. What I also heard them say is that they factor in how many people have asked for a feature. This might explain why DM related tools and rule-related implementations that don't matter to the players so much, never seem to get done. The DM to player ratio is obviously less than one, so our requests will never rise to the top using those criteria. What they should also factor in is that a) there is no D&D without the DM and b) DMs are often the ones that are paying for master tier subscriptions to support their groups.
Totally agree the DM stuff needs to be added to a list of its own, so for every 4-6 players item they box off, they should pick up one for the DM’s out there.
Also would be go if the master tier subscriptions, could have a set path so they can be aways picked up (if not done)
while i do agree with all this, you also have to understand that they also play d&d with their own stuff and thus DMs have a voice inside too. because the people that works on this already knows what they need to do when it comes to DM. i for once think i don't need many of the stuff you guys are asking for and i am the DM of 2 campaigns. i have my own houserules so there are stuff i don't need. while a DM screen with all basic player info would be nice... its nothing a simple text file cannot solve. and unlike most people here... i don't care for having multiple windows open on my desktop or tablet. now i will say... both my desktop and my tablet are windows based so may have a much better experience then those who are on android tablets.
but again... i'm not against any of it, i would totally love to have a better campaign management system. i'm just saying... with all the ressources out there... its normal for each DM to not be equals. and thus this also puts a problem into play.
Rollback Post to RevisionRollBack
DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments. basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
That's true, they did recently say they pull in from multiple sources. What I also heard them say is that they factor in how many people have asked for a feature. This might explain why DM related tools and rule-related implementations that don't matter to the players so much, never seem to get done. The DM to player ratio is obviously less than one, so our requests will never rise to the top using those criteria. What they should also factor in is that a) there is no D&D without the DM and b) DMs are often the ones that are paying for master tier subscriptions to support their groups.
Totally agree the DM stuff needs to be added to a list of its own, so for every 4-6 players item they box off, they should pick up one for the DM’s out there.
Also would be go if the master tier subscriptions, could have a set path so they can be aways picked up (if not done)
while i do agree with all this, you also have to understand that they also play d&d with their own stuff and thus DMs have a voice inside too. because the people that works on this already knows what they need to do when it comes to DM. i for once think i don't need many of the stuff you guys are asking for and i am the DM of 2 campaigns. i have my own houserules so there are stuff i don't need. while a DM screen with all basic player info would be nice... its nothing a simple text file cannot solve. and unlike most people here... i don't care for having multiple windows open on my desktop or tablet. now i will say... both my desktop and my tablet are windows based so may have a much better experience then those who are on android tablets.
but again... i'm not against any of it, i would totally love to have a better campaign management system. i'm just saying... with all the ressources out there... its normal for each DM to not be equals. and thus this also puts a problem into play.
I appreciate what you're saying about house rules and differences between campaigns. As a DM though, I am paying for the promise that I soon won't have to use a bunch of rag-tag stuff to do core things. Where I want to bring in something that is non-core, that's something that I expect to deal with myself. I feel it is reasonable to expect development of DM tools that reflect core content. To the extent that DM preferences are going to be somewhat different from campaign to campaign and DM to DM, Beyond probably shouldn't rely solely on the input of their own DM's to decide what is important. Having said that, there are so many basic things that are a no brainer, one has to think they either aren't listening or aren't prioritizing the voices of the DMs.
I would love to see all of my purchases or things I already subscribe to being highlighted. Instead, I have to click on things to see if I've already purchased them.
I'd love to see an option for homebrew items (such as spells, feats, etc.) to be highlighted in a different font color or with an small indicator beside them when they appear in lists. On the back end, they could even add a css class to homebrew item text. It's becoming increasingly difficult to tell what spells, feats, and monsters are homebrew without having to name them oddly when they're created especially when content sharing on. I've got access to lists from other people saving homebrew from the site and creating their own homebrew with no indicators for what's published official material and what is homebrew.
In the content creator (aka homebrewer), when making subclasses or base/sub/variant races there’s a field to specify in which order things should be displayed. It would really be swell if those features & traits actually rearranged themselves in the creator to match the display order for the character builder. I cannot even begin to remember how many times I have needed to rearrange things or insert a ribbon for a project, and now whenever I see the features/traits in the creator out of order I can feel my OCD screaming at me from the back of my mind. It tells me that I need to recreate the whole project from scratch just to fix it. Two years ago I actually listened to that screaming once… once, now I do my utmost to ignore it. But on stressful days it gets really hard to ignore and I often have to forgo working on a project those days just to avoid the issue.
I think having the ability to save articles to reference later would really help. There are a bunch posted everyday, and having a place to keep the ones I find useful or particularly interesting would be a game-changer!
I think having the ability to save articles to reference later would really help. There are a bunch posted everyday, and having a place to keep the ones I find useful or particularly interesting would be a game-changer!
Are they planning on adding dice rolling to animal companion stat blocks, like they did for monster stat blocks?
I would like to see the ''Inventory Enhancements'' (especially containers) back on the To-Do-List and a concentration marker on the character sheet which will remind you to roll a CON save everytime you take damage, if toggled.
It seems like ''Inventory Enhancements'' have been on the old Trello board a couple of times and then they disappeared again. As DDB originally advertised themselves as being a good and easy way to manage your inventory... I am getting the feeling they lost there track on that promise and are focusing on stuff like digital dice and additional character sheet perks which are not adding anything to my games at least.
I'd like to put forward two suggestions:
01. Make it easier to bestow extra skills or spells when the DM graces a player with a permanent character bonus. It's simple with stat points but very tricky with skills and spells.
E.g. I character was blessed by a spirit to be able to cast Fly.
02. The ability to limit character creation to particular books only to make things easier on a DM that is unfamiliar with the content, the other players don't have them or even so players can limit themselves somewhat to try something new; for example only stuff from PHB and say, Tasha's Cauldron but not Xanathar's Guide or anything else.
Spells have the tag to identify as such but races, skills, items, etc don't and it would make things quicker and easier for players that are playing a campaign in such a way.
another way to let them know https://portal.productboard.com/lt1xzp76vzugzalohfac4ld6/tabs/10-under-consideration
another way to let them know https://portal.productboard.com/lt1xzp76vzugzalohfac4ld6/tabs/10-under-consideration
another way to let them know https://portal.productboard.com/lt1xzp76vzugzalohfac4ld6/tabs/10-under-consideration
as was mentionned int he lastest dev updates, they have a system that automatically scans ideas and brings it to them. so whichever way you choose to give out ideas, they will get it.
forum, twitter, the generic system feature. they are all under surveillance by their bots to get ideas to the right departments.
basically, they now have an organised way to know what we want. instead of having each of their people try and follow just to get a glimpse of an idea.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
That's true, they did recently say they pull in from multiple sources. What I also heard them say is that they factor in how many people have asked for a feature. This might explain why DM related tools and rule-related implementations that don't matter to the players so much, never seem to get done. The DM to player ratio is obviously less than one, so our requests will never rise to the top using those criteria. What they should also factor in is that a) there is no D&D without the DM and b) DMs are often the ones that are paying for master tier subscriptions to support their groups.
Totally agree the DM stuff needs to be added to a list of its own, so for every 4-6 players item they box off, they should pick up one for the DM’s out there.
Also would be good if the master tier subscriptions, could have a set path so they can be aways picked up (if not done)
while i do agree with all this, you also have to understand that they also play d&d with their own stuff and thus DMs have a voice inside too. because the people that works on this already knows what they need to do when it comes to DM. i for once think i don't need many of the stuff you guys are asking for and i am the DM of 2 campaigns. i have my own houserules so there are stuff i don't need. while a DM screen with all basic player info would be nice... its nothing a simple text file cannot solve. and unlike most people here... i don't care for having multiple windows open on my desktop or tablet. now i will say... both my desktop and my tablet are windows based so may have a much better experience then those who are on android tablets.
but again... i'm not against any of it, i would totally love to have a better campaign management system.
i'm just saying... with all the ressources out there... its normal for each DM to not be equals. and thus this also puts a problem into play.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
I appreciate what you're saying about house rules and differences between campaigns. As a DM though, I am paying for the promise that I soon won't have to use a bunch of rag-tag stuff to do core things. Where I want to bring in something that is non-core, that's something that I expect to deal with myself. I feel it is reasonable to expect development of DM tools that reflect core content. To the extent that DM preferences are going to be somewhat different from campaign to campaign and DM to DM, Beyond probably shouldn't rely solely on the input of their own DM's to decide what is important. Having said that, there are so many basic things that are a no brainer, one has to think they either aren't listening or aren't prioritizing the voices of the DMs.
We should add a way to equip Dark Gifts to characters sheets.
I would love to see all of my purchases or things I already subscribe to being highlighted. Instead, I have to click on things to see if I've already purchased them.
Maybe highlighting in RED or BLUE would be good.
I'd like for them to finish the Extra section on the Beyond app so I can manage my Giant Goat mount.
I'd love to see an option for homebrew items (such as spells, feats, etc.) to be highlighted in a different font color or with an small indicator beside them when they appear in lists. On the back end, they could even add a css class to homebrew item text. It's becoming increasingly difficult to tell what spells, feats, and monsters are homebrew without having to name them oddly when they're created especially when content sharing on. I've got access to lists from other people saving homebrew from the site and creating their own homebrew with no indicators for what's published official material and what is homebrew.
Thank You ^_^
How has the discussion of adding Spell scrolls with the attached spell into your equipment/ showing up in the spells section?
Here’s one I would dearly love.
In the content creator (aka homebrewer), when making subclasses or base/sub/variant races there’s a field to specify in which order things should be displayed. It would really be swell if those features & traits actually rearranged themselves in the creator to match the display order for the character builder. I cannot even begin to remember how many times I have needed to rearrange things or insert a ribbon for a project, and now whenever I see the features/traits in the creator out of order I can feel my OCD screaming at me from the back of my mind. It tells me that I need to recreate the whole project from scratch just to fix it. Two years ago I actually listened to that screaming once… once, now I do my utmost to ignore it. But on stressful days it gets really hard to ignore and I often have to forgo working on a project those days just to avoid the issue.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I think having the ability to save articles to reference later would really help. There are a bunch posted everyday, and having a place to keep the ones I find useful or particularly interesting would be a game-changer!
That's what Instapaper is for.
Check out all my important links here.
May we live in Less Interesting Times