I would love to have full control over my character sheet, I can choose how many points for point buy I get, and what my max level is. Etc I hate that I am limited to just lv20 and 27 points. This would give folks who like to play past lv 20 a way to keep things neater and more streamlined instead of wasting paper to make a paper character sheet
For the Monks, it would be useful when using Ki-related attacks or feats, that the Ki amount would be automatically be deducted from the pool of Ki points.
There really needs to be a way to create magic arrows and bullets. We can't even copy an existing magic ammunition to make a new one as it requires us to pick a weapon type from the drop down, where arrows and bullets are not an option, before we can save the new item.
One thing that I would like to see that would be helpful would be to have a change log for adding/subtracting XP from a character sheet. For example, when either a player or DM in a campaign opens the "Manage Experience" tab, a list under the 'New XP Total: XXX' that logs the amount changed and the date it was executed.
This would not only help the players to remember if they added their XP from previous sessions, but would also help the DMs make sure everyone is on track and not lagging behind. Which would save the always dreadful reminder text to the party to log your XP before the next session.
I would love to be able to add text notes on the new maps feature.
For example, I have the City of Omu map shared with my players for our ToA adventure. If they're telling me they're keeping track of which temple had which puzzle cube in it, I would love to be able to put little text notes at those shrines on the map, something simple like "rabbit". This would at least make it easier for them reviewing the map to make decisions in the event that they need to backtrack without having to rely on me to point out which shrine is the one they're looking for. The other option is for them to write notes on a physical copy of the map i give them, but that kind of defeats the purpose of this new and WONDERFUL feature.
Honestly guys, this is 100% a great addition and it's already being very well received from my players even with its very limited features in its current state. I can't wait to see the improvements coming down the pipe for this addon! Way to go!
Search was the main reason for me to subscribe to DNDB and buy quite a few digital products, but it's a missed opportunity it's still barely implemented. Not being able to search for a clue within one adventure, tons of results from products I don't own and the inability of the search function to recognize search matches are quite frustrating.
I'd like to have a number of encounters ready to go for a variety of scenarios. Being able to set the party size and level in the main My Encounters section that override the settings in the specific encounter would be helpful for selecting an appropriate difficulty for the current party. Adding filters for type, environment, and/or tags would also be helpful. For example, being able to sort through my list for a medium swamp encounter for a party of 4 3rd level characters vs a hard mountain encounter for a party of 5 5th level characters.
Being able to put Homebrew into folders to find them really easily.
Being able to like archive Homebrew so only you can see it and nobody in your campaigns. It could be annoying if you made the BBEG for your campaign, you join your friends and their like, “Oooo who is this?” Then you end up fighting your own monster. Can also help with campaign specific Homebrew.
being able to filter for 'character creation options' and just buy those in the store. like all the subclasses, races, feats, etc.
It's all I ever buy, it's all that ever ends up being useful for my campaigns & players.
the fact that you have to trawl through endless books cherry-picking bits here and there is honestly just kinda ridiculous. you've got an app, an online tool for character creation and the primary resource for that is buried in amongst other stuff
Also there is another handy feature I’d like: The ability to make character’s available publicly (as in maybe a library of public characters), in which you can view (not edit) the character’s stats and features, and take inspiration for our own characters.
Rollback Post to RevisionRollBack
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
__________________________________________________________________________________ Check out my homebrew: My Homebrew
You can make characters viewable to everybody and share the link to them. You cant edit it but csn see them and if you want take inspiration from them.
Being able to like archive Homebrew so only you can see it and nobody in your campaigns. It could be annoying if you made the BBEG for your campaign, you join your friends and their like, “Oooo who is this?” Then you end up fighting your own monster. Can also help with campaign specific Homebrew.
If you remove your own homebrew creations from your homebrew collection, they shouldn't be visible to anyone in your group(s), and you should be able to re-add them to your collection when you're ready.
Being able to like archive Homebrew so only you can see it and nobody in your campaigns. It could be annoying if you made the BBEG for your campaign, you join your friends and their like, “Oooo who is this?” Then you end up fighting your own monster. Can also help with campaign specific Homebrew.
If you remove your own homebrew creations from your homebrew collection, they shouldn't be visible to anyone in your group(s), and you should be able to re-add them to your collection when you're ready.
Being able to like archive Homebrew so only you can see it and nobody in your campaigns. It could be annoying if you made the BBEG for your campaign, you join your friends and their like, “Oooo who is this?” Then you end up fighting your own monster. Can also help with campaign specific Homebrew.
If you remove your own homebrew creations from your homebrew collection, they shouldn't be visible to anyone in your group(s), and you should be able to re-add them to your collection when you're ready.
Nice! How do you do this?
In "Collections" -> "My Homebrew Collection" or "My Homebrew Creations" (either one), expand the details for the homebrew item (or spell or monster, etc.) and then click the blue "Remove from Collection" button. You can later add it back in to your collection by clicking the "Add to Collection" button that should now be showing - though this can only be done from "My Homebrew Creations", because the item won't be in the "My Homebrew Collection" section (obviously, since it was removed).
Can we get a way to "batch" or build out custom roll macros .
For example, i want to make 2 attacks with a pole arm and one with pole arm master, i have advantage for ferry fire. that 6 rolls and then then 3 more for damage. the time adds up. id like to be able to build a macro that would roll all 3 attack and the damage rolls with a single button and make a tick box for advantage or disadvantage.
combat is already kind of slow, if i could roll all my action in a turn then i can just narrate and role play those rolls.
Welp, considering there's no way to vote on new features, and hasn't been for years, we might as well just lock this thread up and stop with the charade that our opinions here matter. It's really disrespectful to forum posters to pretend otherwise and have us shout into the void.
I would love to have full control over my character sheet, I can choose how many points for point buy I get, and what my max level is. Etc I hate that I am limited to just lv20 and 27 points. This would give folks who like to play past lv 20 a way to keep things neater and more streamlined instead of wasting paper to make a paper character sheet
For the Monks, it would be useful when using Ki-related attacks or feats, that the Ki amount would be automatically be deducted from the pool of Ki points.
There really needs to be a way to create magic arrows and bullets. We can't even copy an existing magic ammunition to make a new one as it requires us to pick a weapon type from the drop down, where arrows and bullets are not an option, before we can save the new item.
Adding toggles to the character sheet for turning off spelljammer and strixhaven content would be awesome...
One thing that I would like to see that would be helpful would be to have a change log for adding/subtracting XP from a character sheet. For example, when either a player or DM in a campaign opens the "Manage Experience" tab, a list under the 'New XP Total: XXX' that logs the amount changed and the date it was executed.
This would not only help the players to remember if they added their XP from previous sessions, but would also help the DMs make sure everyone is on track and not lagging behind. Which would save the always dreadful reminder text to the party to log your XP before the next session.
I would love to be able to add text notes on the new maps feature.
For example, I have the City of Omu map shared with my players for our ToA adventure. If they're telling me they're keeping track of which temple had which puzzle cube in it, I would love to be able to put little text notes at those shrines on the map, something simple like "rabbit". This would at least make it easier for them reviewing the map to make decisions in the event that they need to backtrack without having to rely on me to point out which shrine is the one they're looking for. The other option is for them to write notes on a physical copy of the map i give them, but that kind of defeats the purpose of this new and WONDERFUL feature.
Honestly guys, this is 100% a great addition and it's already being very well received from my players even with its very limited features in its current state. I can't wait to see the improvements coming down the pipe for this addon! Way to go!
Search was the main reason for me to subscribe to DNDB and buy quite a few digital products, but it's a missed opportunity it's still barely implemented. Not being able to search for a clue within one adventure, tons of results from products I don't own and the inability of the search function to recognize search matches are quite frustrating.
I'd like to have a number of encounters ready to go for a variety of scenarios. Being able to set the party size and level in the main My Encounters section that override the settings in the specific encounter would be helpful for selecting an appropriate difficulty for the current party. Adding filters for type, environment, and/or tags would also be helpful. For example, being able to sort through my list for a medium swamp encounter for a party of 4 3rd level characters vs a hard mountain encounter for a party of 5 5th level characters.
I have a small list.
Maps free for everybody some time soon.
Being able to put Homebrew into folders to find them really easily.
Being able to like archive Homebrew so only you can see it and nobody in your campaigns. It could be annoying if you made the BBEG for your campaign, you join your friends and their like, “Oooo who is this?” Then you end up fighting your own monster. Can also help with campaign specific Homebrew.
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
I VOTE CUSTOM CLASSES
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
__________________________________________________________________________________
Check out my homebrew: My Homebrew
one simple thing:
being able to filter for 'character creation options' and just buy those in the store. like all the subclasses, races, feats, etc.
It's all I ever buy, it's all that ever ends up being useful for my campaigns & players.
the fact that you have to trawl through endless books cherry-picking bits here and there is honestly just kinda ridiculous. you've got an app, an online tool for character creation and the primary resource for that is buried in amongst other stuff
Also there is another handy feature I’d like: The ability to make character’s available publicly (as in maybe a library of public characters), in which you can view (not edit) the character’s stats and features, and take inspiration for our own characters.
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
__________________________________________________________________________________
Check out my homebrew: My Homebrew
You can make characters viewable to everybody and share the link to them. You cant edit it but csn see them and if you want take inspiration from them.
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
I would love the ability to make custom items like new ranged weapons with ranges i can select please! tyvm
Dark mode anyone?
Bumbershoot
- Umbrella - Extended Signiature
Blue Tree Of Sheltering - Title bestowed by DrummerboyDragonSlayer
Extended Signature
If you remove your own homebrew creations from your homebrew collection, they shouldn't be visible to anyone in your group(s), and you should be able to re-add them to your collection when you're ready.
Nice! How do you do this?
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
In "Collections" -> "My Homebrew Collection" or "My Homebrew Creations" (either one), expand the details for the homebrew item (or spell or monster, etc.) and then click the blue "Remove from Collection" button. You can later add it back in to your collection by clicking the "Add to Collection" button that should now be showing - though this can only be done from "My Homebrew Creations", because the item won't be in the "My Homebrew Collection" section (obviously, since it was removed).
Can we get a way to "batch" or build out custom roll macros .
For example, i want to make 2 attacks with a pole arm and one with pole arm master, i have advantage for ferry fire. that 6 rolls and then then 3 more for damage. the time adds up. id like to be able to build a macro that would roll all 3 attack and the damage rolls with a single button and make a tick box for advantage or disadvantage.
combat is already kind of slow, if i could roll all my action in a turn then i can just narrate and role play those rolls.
Welp, considering there's no way to vote on new features, and hasn't been for years, we might as well just lock this thread up and stop with the charade that our opinions here matter. It's really disrespectful to forum posters to pretend otherwise and have us shout into the void.