I expect that this is a lot like Microsoft rolling out updates to their operating system which are automatically installed. I would expect that this will be neither easy nor likely for them to implement.
How about a Weapon Mastery for the Double-Bladed Scimitar? You have to take the Revenant Blade Feat to use it properly and yet it has no Weapon Mastery.
Just another request to allow us to turn off the 2024 content from our libraries and to separate 5th edition from 6th edition so that those that wish to continue to use their existing content that they've paid for, can continue to use their content that they've paid for without having to weave through what is and is not 6th edition content versus 5th edition content.
I'd like to request an ability to filter out 5.5E content. I have a couple of games that use 5E content and the product we're paying for went from the most convenient system to play dnd with to one of the least convenient almost overnight since w have to manually figure out which content we're looking at, and already have had a couple arguments over what a spell could do because people were looking at the same spell in 5E and 5.5E without realizing they were reading the wrong version.
I'd like to request an ability to filter out 5.5E content. I have a couple of games that use 5E content and the product we're paying for went from the most convenient system to play dnd with to one of the least convenient almost overnight since w have to manually figure out which content we're looking at, and already have had a couple arguments over what a spell could do because people were looking at the same spell in 5E and 5.5E without realizing they were reading the wrong version.
I would like the ability to create monsters that have classes so I can finally give my players a real challenge.
Do you mean so you can use them in the encounter builder? I ask because I use NPCs at my table all the time, which you can just create in the character builder. However, you can't use them in the encounter builder as "monsters" which is a real bummer. so I'm always trying to square-peg monster versions of my NPCs.
I love your suggestion; I never thought if it from that angle. I'd be happy either way, let us use characters (NPCs) in the encounter builder, or allow the creation of monsters with classes.
I just read through Scions of Elemental Evil. I'd love to get some friends together and play in DnDBeyond with the published premade characters in the adventure. Sadly it appears this functionality doesn't exist. I was hoping that when I created a campaign and managed content sharing to include Scions of Elemental Evil, the premade character in the adventure would be available to "import" for my players to simply claim. Instead it looks like we'll need to manually enter the published premade into the character builder "by hand". Is this true? If so, I vote for an upgrade to allow adventure premades to be accessible to players in a campaign when the content is included via content sharing.
I just read through Scions of Elemental Evil. I'd love to get some friends together and play in DnDBeyond with the published premade characters in the adventure. Sadly it appears this functionality doesn't exist. I was hoping that when I created a campaign and managed content sharing to include Scions of Elemental Evil, the premade character in the adventure would be available to "import" for my players to simply claim. Instead it looks like we'll need to manually enter the published premade into the character builder "by hand". Is this true? If so, I vote for an upgrade to allow adventure premades to be accessible to players in a campaign when the content is included via content sharing.
That suggestion is so sensible that I'm actually kinda surprised that it's not already a thing.
I'd love to see a printer-friendly version of the DM tracking sheets in the free rules. This is 9 pages with images everywhere (the cutsey, soft & safe baby toy versions of the beholder, mimic, flumph etc) that they intend us to print out or photocopy. These are not designed for customers to use regularly and have not considered the customer's printing needs.
If the assumption on the design team was "[Customers] can just use their big fancy work colour printer like us!" (in the office, with quarterly budgets and corporate spending scales) then that's a failure to think of the customer as a SEPARATE to WOTC/DNDB employees.
Rollback Post to RevisionRollBack
I used to talk to Player Characters, but then they made a meme out of guards who used to be adventurers until they took an arrow to the knee, and after that, I just didn't feel my 2 copper opinion was all that interesting, to be honest.
Requesting a way to toggle between 2014 and 2024 rule, sitewide (not just in the character builder. I'm running a 2024 only game, and if I choose to run, say, Curse of Strahd, I don't need every link to show me 2014 content (where applicable)--but for those running 2014 games, they should be able to see those monsters, magic items, etc.
I expect that this is a lot like Microsoft rolling out updates to their operating system which are automatically installed. I would expect that this will be neither easy nor likely for them to implement.
How about a Weapon Mastery for the Double-Bladed Scimitar? You have to take the Revenant Blade Feat to use it properly and yet it has no Weapon Mastery.
You mean change for the sake of change that borks the UI, interferes with productivity, and makes things that used to be easy hard?
Sounds about right.
Is there a way so that we can make it easy to move a character of ours from one campaign to the other without having to leave that one and rejoin?
Just another request to allow us to turn off the 2024 content from our libraries and to separate 5th edition from 6th edition so that those that wish to continue to use their existing content that they've paid for, can continue to use their content that they've paid for without having to weave through what is and is not 6th edition content versus 5th edition content.
Because Dungeons of Drakkenheim is a thing in the site; can you add a section to the main page of the character sheet to track contamination?
It would be cool if i can filter weapons by mastery when i want to add them to my inventory.
I'd like to request an ability to filter out 5.5E content. I have a couple of games that use 5E content and the product we're paying for went from the most convenient system to play dnd with to one of the least convenient almost overnight since w have to manually figure out which content we're looking at, and already have had a couple arguments over what a spell could do because people were looking at the same spell in 5E and 5.5E without realizing they were reading the wrong version.
SAME
The ability to create custom species proficiency modifier subtypes when creating a homebrew species.
I would love the ability to be able to create custom classes in beyond,
How about library management in general. In maps, I want to filter to see only what I own.
Christ is King
I would like the ability to create monsters that have classes so I can finally give my players a real challenge.
Do you mean so you can use them in the encounter builder? I ask because I use NPCs at my table all the time, which you can just create in the character builder. However, you can't use them in the encounter builder as "monsters" which is a real bummer. so I'm always trying to square-peg monster versions of my NPCs.
I love your suggestion; I never thought if it from that angle. I'd be happy either way, let us use characters (NPCs) in the encounter builder, or allow the creation of monsters with classes.
I just read through Scions of Elemental Evil. I'd love to get some friends together and play in DnDBeyond with the published premade characters in the adventure. Sadly it appears this functionality doesn't exist. I was hoping that when I created a campaign and managed content sharing to include Scions of Elemental Evil, the premade character in the adventure would be available to "import" for my players to simply claim. Instead it looks like we'll need to manually enter the published premade into the character builder "by hand". Is this true? If so, I vote for an upgrade to allow adventure premades to be accessible to players in a campaign when the content is included via content sharing.
That suggestion is so sensible that I'm actually kinda surprised that it's not already a thing.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Seems like thats already a thing. Can you claim Diana here? join the test campaign, and see if she is available
https://www.dndbeyond.com/campaigns/join/60889653600822836
all i did was create unassigned premade characters
Updated encounters tool so i don't have to use maps when actually playing offline with my friends. Like, how can this be difficult?
I'd love to see a printer-friendly version of the DM tracking sheets in the free rules. This is 9 pages with images everywhere (the cutsey, soft & safe baby toy versions of the beholder, mimic, flumph etc) that they intend us to print out or photocopy. These are not designed for customers to use regularly and have not considered the customer's printing needs.
If the assumption on the design team was "[Customers] can just use their big fancy work colour printer like us!" (in the office, with quarterly budgets and corporate spending scales) then that's a failure to think of the customer as a SEPARATE to WOTC/DNDB employees.
I used to talk to Player Characters, but then they made a meme out of guards who used to be adventurers until they took an arrow to the knee, and after that, I just didn't feel my 2 copper opinion was all that interesting, to be honest.
Requesting a way to toggle between 2014 and 2024 rule, sitewide (not just in the character builder. I'm running a 2024 only game, and if I choose to run, say, Curse of Strahd, I don't need every link to show me 2014 content (where applicable)--but for those running 2014 games, they should be able to see those monsters, magic items, etc.