Please add custom and homebrew backgrounds that work with the 2024 rules. you can't add ability score improvements in homebrew and you can't add ability score improvements or feats in the custom background in the character builder.
The battle map feature is so tempting! But I read that your changes go away if inactive. It would be nice if the map was a resource that could be referenced and interacted with over Play-by-Post (sometimes battles can take over a week to finish.
I'm currently making all my maps on PhotoPea, but I'd gladly pay for the service, if I could link my campaign to a battle map and have the players make their own moves. Bonus points if the map flags AoOs, difficult terrain, and limits movements to legal distances.
I'm honestly not expecting many huge changes to Maps in general, as they are also actively working on Project Sigil, the 3D VTT system.
I wasn't even aware of that feature. Is it a mapping feature too?
My Campaigns: I am currently not in any campaigns as a player, and am open to joining one. I am running Ibahalii Vriwhulth, the Reaper of Glory (PbP) on DNDBeyond
I asked this question 6 years ago in the comments of the Bandit but it never got traction enough to be seen by Devs so i hope to have them see it this way.
I know I'm asking a lot of a free service, but I would like the Devs to think about it because it would make interactions with common Humanoid so much easier.
Request for Race/Species Changing NPC Stat Blocks.
Can the Devs implement a way to change the stat blocks of NPC by selecting a specific race/species like:
open the bandit stats -> click "any race" -> choose a race -> have basic stats for (race/specie) bandit.
So a Elf Bandit would have the Racial/species Traits of the Elf added/interchanged in the statblock.
Instead of having a cluttered homebrew collection page because you had to make 20 different bandits, nobles, thugs, etc.
I know many others have also requested this, but allow us to add Actions for normal and magical items. Spells too i think we can't do. I have a hb magical item i want listed as an action but i cannot and I have to have a custom action for it.
Request for a DM-centric homepage toggle in your settings, that puts Spells, Monsters, and Magic Items as the large icons in the Game Rules tab instead of Classes, Backgrounds, and Species.
Instead of having a cluttered homebrew collection page because you had to make 20 different bandits, nobles, thugs, etc.
You can do it with a complex stat block that just lists everything, but D&D Beyond doesn't give you enough control over your html to have some blocks be hidden (it requires javascript or css conditionals).
I would like to request 6 features for D&D Beyond and Maps:
1. Image export for statblocks - makes things easier to print out for players with summons, or giving players control over some NPCs without making them fumble over multiple characters/tabs in their devices mid game. Useful for in-person games and conventions.
2. Basic asset stickers for Maps - Things like trees, folliage, columns, doors, scaffoldings, platforms, tables, and such would be nice to easily customize basic maps.
3. One Button X Card (Viewable on Game Log for intended campaign members, i.e. the DM) - You can probably make it a part of the character sheet, OR the dice roller.
Since safety rules have been integrated into the new system, why not make these safety rules easily accessible to the players to send out to the DM if they are only playing on one window/screen. It would also be good if the players can send other players a personal X card (which is also visible to the DM) so they can subtly tell other players that they are easily uncomfortable with the direction of someone's roleplay without destroying the game's momentum or raising awkward conversations.
4. Re-assignable DM roles in Campaigns - For campaigns that have rotating DMs, I wish the DM Role is separate from the Campaign Creator role so the DM role can rotate around the table for group flexibility.
5. Allow DMs to easily add items to their players' inventories. - A short way with this flow "search an item" -> "add to..." -> "select player character"
5-a. Allow DMs to add "unappraised"/"unidentfied" items to players' inventories
6. Allow creation of Sideckick characters in the Character Creation as per TCoE rules. Making NPCs that grow with the party in long campaigns should be simple.
My players tend to add summoned creatures during combat. They also like to use Spiritual Weapon. It would be nice to have some way of adding these summoned spell effects/creatures to the map.
For example, yesterday, one of the clerics in the party summoned a Spiritual Weapon. I had to use a new token of that PC and rename it "Spiritual Weapon." Another player cast "Summon Celestial" but there was no stat block I could add that was the correct info. So I had to use Planetar and ignore the stat block.
I am humbling requesting a custom modifier added to Subclass and Feat Homebrews that let you take new weapons as Monk Weapons, since the Kensei Modifier is a Hidden Modifier and DnD Beyond will not unlock that modifier...
I wish we could also put notes of our own into the books. like writing in the margin or post it notes. That way I can make changes do a module and have it there on dnd beyond not just my DM note book.
I love how our character sheets all have an option to make it dark. Much easier on the eyes. I'm just wondering when that would be coming for the rest of the website as well. I've tried 3rd party website extensions, but it makes the website look weird, especially if you're looking at pictures of monster stat blocks.
Would be nice of they could finally fix superior technique from Tasha's Cauldron. Still doesn't let you select the battle master technique you are after
Would really love to see an adjustable hit die counter. Several features, such as the Wither and Bloom spell from Strixhaven, the Dwarven Fortitude racial feat from Xanathar's Guide to Everything, and the Healing Surge optional rule from the 2014 DMG rely on the ability to spend hit dice without taking a short rest. The current system forces you to take a short rest if you want to expend hit dice, with no option to not effect abilities that return on a short rest.
Please... give two subclasses per class with the free rules, i'm tired of always being a circle of the land druid.
Rollback Post to RevisionRollBack
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
Enspelled weapons should have a spell slot attached to them to make it easier to use their slot especially for martial classes that don't have access to spells.
Request: Folders / Sections for Characters in DnD Beyond.
It would be valuable if the characters sections allowed your to organize and group your characters into nameable sections and folders. This would allow players to do things such as grouping 'retired or passed' characters, create a folder for a single character but across multiple levels showing build progression, or maintain a section with characters which have not yet been played, etc.
Please add custom and homebrew backgrounds that work with the 2024 rules. you can't add ability score improvements in homebrew and you can't add ability score improvements or feats in the custom background in the character builder.
Bring back À la carte purchases!
I wasn't even aware of that feature. Is it a mapping feature too?
She/her, DM and Player.
My DM Registry
My Campaigns:
I am currently not in any campaigns as a player, and am open to joining one.
I am running Ibahalii Vriwhulth, the Reaper of Glory (PbP) on DNDBeyond
My Characters:
Krik-tul, Thri-kreen monk
I asked this question 6 years ago in the comments of the Bandit but it never got traction enough to be seen by Devs so i hope to have them see it this way.
I know I'm asking a lot of a free service, but I would like the Devs to think about it because it would make interactions with common Humanoid so much easier.
Request for Race/Species Changing NPC Stat Blocks.
Can the Devs implement a way to change the stat blocks of NPC by selecting a specific race/species like:
open the bandit stats -> click "any race" -> choose a race -> have basic stats for (race/specie) bandit.
So a Elf Bandit would have the Racial/species Traits of the Elf added/interchanged in the statblock.
Instead of having a cluttered homebrew collection page because you had to make 20 different bandits, nobles, thugs, etc.
Request for Action options on spells and items
I know many others have also requested this, but allow us to add Actions for normal and magical items. Spells too i think we can't do. I have a hb magical item i want listed as an action but i cannot and I have to have a custom action for it.
Request for a DM-centric homepage toggle in your settings, that puts Spells, Monsters, and Magic Items as the large icons in the Game Rules tab instead of Classes, Backgrounds, and Species.
You can do it with a complex stat block that just lists everything, but D&D Beyond doesn't give you enough control over your html to have some blocks be hidden (it requires javascript or css conditionals).
I would like to request 6 features for D&D Beyond and Maps:
1. Image export for statblocks - makes things easier to print out for players with summons, or giving players control over some NPCs without making them fumble over multiple characters/tabs in their devices mid game. Useful for in-person games and conventions.
2. Basic asset stickers for Maps - Things like trees, folliage, columns, doors, scaffoldings, platforms, tables, and such would be nice to easily customize basic maps.
3. One Button X Card (Viewable on Game Log for intended campaign members, i.e. the DM) - You can probably make it a part of the character sheet, OR the dice roller.
Since safety rules have been integrated into the new system, why not make these safety rules easily accessible to the players to send out to the DM if they are only playing on one window/screen. It would also be good if the players can send other players a personal X card (which is also visible to the DM) so they can subtly tell other players that they are easily uncomfortable with the direction of someone's roleplay without destroying the game's momentum or raising awkward conversations.
4. Re-assignable DM roles in Campaigns - For campaigns that have rotating DMs, I wish the DM Role is separate from the Campaign Creator role so the DM role can rotate around the table for group flexibility.
5. Allow DMs to easily add items to their players' inventories. - A short way with this flow "search an item" -> "add to..." -> "select player character"
5-a. Allow DMs to add "unappraised"/"unidentfied" items to players' inventories
6. Allow creation of Sideckick characters in the Character Creation as per TCoE rules. Making NPCs that grow with the party in long campaigns should be simple.
My players tend to add summoned creatures during combat. They also like to use Spiritual Weapon. It would be nice to have some way of adding these summoned spell effects/creatures to the map.
For example, yesterday, one of the clerics in the party summoned a Spiritual Weapon. I had to use a new token of that PC and rename it "Spiritual Weapon." Another player cast "Summon Celestial" but there was no stat block I could add that was the correct info. So I had to use Planetar and ignore the stat block.
Monk Weapons Modifier
I am humbling requesting a custom modifier added to Subclass and Feat Homebrews that let you take new weapons as Monk Weapons, since the Kensei Modifier is a Hidden Modifier and DnD Beyond will not unlock that modifier...
I wish we could also put notes of our own into the books. like writing in the margin or post it notes. That way I can make changes do a module and have it there on dnd beyond not just my DM note book.
Dark Mode for the rest of the website when?
I love how our character sheets all have an option to make it dark. Much easier on the eyes. I'm just wondering when that would be coming for the rest of the website as well. I've tried 3rd party website extensions, but it makes the website look weird, especially if you're looking at pictures of monster stat blocks.
Thank you for the consideration!
I wish we could get a pdf of the books so i can print them off for my dm binder
Would be nice of they could finally fix superior technique from Tasha's Cauldron. Still doesn't let you select the battle master technique you are after
Its been over 6 months....when are you going to fix Warlock Invocations from the 2024 PHB???
Would really love to see an adjustable hit die counter. Several features, such as the Wither and Bloom spell from Strixhaven, the Dwarven Fortitude racial feat from Xanathar's Guide to Everything, and the Healing Surge optional rule from the 2014 DMG rely on the ability to spend hit dice without taking a short rest. The current system forces you to take a short rest if you want to expend hit dice, with no option to not effect abilities that return on a short rest.
Please... give two subclasses per class with the free rules, i'm tired of always being a circle of the land druid.
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
.-. .- -. -.. --- -- / -- --- .-. ... . / -.-. --- -.. . .-.-.-
PM "Avocado" to Pug_With_Big_Weapons for a prize.
Don't touch the Jar
Enspelled weapons should have a spell slot attached to them to make it easier to use their slot especially for martial classes that don't have access to spells.
Request: Folders / Sections for Characters in DnD Beyond.
It would be valuable if the characters sections allowed your to organize and group your characters into nameable sections and folders. This would allow players to do things such as grouping 'retired or passed' characters, create a folder for a single character but across multiple levels showing build progression, or maintain a section with characters which have not yet been played, etc.
Request the ability to search for a phrase. If multiple words are searched for, you get every article that mentions any of the words, not all of them.