Hello Dndbeyond, I wanted to make a suggestion. It would be neat if you would allow us to create custom spell listings in the format that the Spells pages are in. This would be tremendously useful for several things:
- When my players find a wizard's spellbook, I could create a custom list of spells that are contained within the spellbook
- I could have a spell listing for a homebrew creature. This would make it tremendously easy to navigate the spells on mobile.
- I could emulate the expanded spell lists from the Class Variants UA which you refuse to implement.
For point one, you could always make a list on google docs and hyperlink each spell to the corresponding page on D&D Beyond. That's what I do for spell lists and it achieves the same result as the Spell Lists in the Player's Handbook.
For point two, why not add the spell lists to homebrew creatures the same way they're done for official creatures; using the [spell] tag?
For point three, they haven't said they refuse to implement, they're still working on the Class Variants UA due to it being a big change that would affect over 2.3 million characters. As for implementing it yourself, you can make homebrew copies of the spells and add the new classes to the copies availability list (like how you can add dunamancy spells to other classes lists)
I wasn't trying to invalidate your suggestion, just provide interim solutions, ones that I don't think are that clunky. And what @DxJxC said does have some merit; spell lists are tied to base classes (those are the only things that use them). Until those can be homebrewed, this isn't likely to be a thing, hence my suggestions.
Hello Dndbeyond, I wanted to make a suggestion. It would be neat if you would allow us to create custom spell listings in the format that the Spells pages are in.
+1 for this suggestion, as a DM I would like to create a list that has all the spells that my characters have.
I don't think this feature is really needed until they support homebrew base classes.
I'm making an NPC that is an Archfey warlock, but knows feather fall. It would be nice to be able to create a custom spell, like how one can create custom attacks.
I don't think this feature is really needed until they support homebrew base classes.
I'm making an NPC that is an Archfey warlock, but knows feather fall. It would be nice to be able to create a custom spell, like how one can create custom attacks.
You don't need to create a whole custom spell list to add 1 spell to a character... You can use a homebrew feat or subclass or even race or background.
This 3 year old suggestion was never about adding 1 or 2 spells to a character, it was about grouping a whole bunch of spells together so they could be viewed and/or added to creatures, classes, and characters all at once (which I still stand by not being needed before homebrew base classes are supported).
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Hello Dndbeyond, I wanted to make a suggestion. It would be neat if you would allow us to create custom spell listings in the format that the Spells pages are in. This would be tremendously useful for several things:
- When my players find a wizard's spellbook, I could create a custom list of spells that are contained within the spellbook
- I could have a spell listing for a homebrew creature. This would make it tremendously easy to navigate the spells on mobile.
- I could emulate the expanded spell lists from the Class Variants UA which you refuse to implement.
For point one, you could always make a list on google docs and hyperlink each spell to the corresponding page on D&D Beyond. That's what I do for spell lists and it achieves the same result as the Spell Lists in the Player's Handbook.
For point two, why not add the spell lists to homebrew creatures the same way they're done for official creatures; using the [spell] tag?
For point three, they haven't said they refuse to implement, they're still working on the Class Variants UA due to it being a big change that would affect over 2.3 million characters. As for implementing it yourself, you can make homebrew copies of the spells and add the new classes to the copies availability list (like how you can add dunamancy spells to other classes lists)
Find my D&D Beyond articles here
I don't think this feature is really needed until they support homebrew base classes.
I don't think that if you can come up with a clunky workaround for every point of the suggestion it invalidates the suggestion.
Also, the UI of the spell listings is much easier to navigate than when you have the spells in a creature's stat block.
I wasn't trying to invalidate your suggestion, just provide interim solutions, ones that I don't think are that clunky. And what @DxJxC said does have some merit; spell lists are tied to base classes (those are the only things that use them). Until those can be homebrewed, this isn't likely to be a thing, hence my suggestions.
Find my D&D Beyond articles here
I make custom magic items for the spellbooks my PCs find, like this.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
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This, and your spellscroll homebrew trick, are both top-notch!
Find my D&D Beyond articles here
Thanks! I’m glad you find them helpful. If you make the tooltips hyperlinks as well they even work on the character sheet too.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Hyperlinking tool tips is genius, I must say
Find my D&D Beyond articles here
😊 Thank you.
“Doin’ what I can with what I got.”—Burt Gummer
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
+1 for this suggestion, as a DM I would like to create a list that has all the spells that my characters have.
This is still a need even in 2021 especially with homebrew spells
I'm making an NPC that is an Archfey warlock, but knows feather fall. It would be nice to be able to create a custom spell, like how one can create custom attacks.
You don't need to create a whole custom spell list to add 1 spell to a character... You can use a homebrew feat or subclass or even race or background.
This 3 year old suggestion was never about adding 1 or 2 spells to a character, it was about grouping a whole bunch of spells together so they could be viewed and/or added to creatures, classes, and characters all at once (which I still stand by not being needed before homebrew base classes are supported).