One thing I noticed when I created a druid just now is that with the shape changing abilities of the druid the stats etc remain the same. Would be really sweet if when you transform either through, wild shape or other means, if you could change the stats on the sheet so that it reflects the creature you have turned into.
That happens on the Extras tab. You add the creatures you wildshape into there, and the (modified) creatures stats are what you use, not your characters.
One thing I noticed when I created a druid just now is that with the shape changing abilities of the druid the stats etc remain the same. Would be really sweet if when you transform either through, wild shape or other means, if you could change the stats on the sheet so that it reflects the creature you have turned into.
That happens on the Extras tab. You add the creatures you wildshape into there, and the (modified) creatures stats are what you use, not your characters.
Yeah, but they didn't add digital dice rolling on stat blocks in the extras tab. It's available on stat blocks in encounters, so it should be available in the extra tabs but they never got around to it.
Since the merger the devs have gone silent and soon to be deployed improvements have not been implemented.
I also like the idea of adding positive conditions like "guidance" and "bless" and "rage", etc, so upvoting this one.
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Writer and gamer and whiz with a spreadsheet. (The last one was forced upon me by my job.) I enjoy character and world building as well as a good fight.
I'd like a perpetual changelog for all the updates on the sources. For example there were quite a few updates recently to the Spelljammer book on my iPhone and iPad. I'd like to see the reason why and what was changed if there were user-facing changes. In the app, as well as here on DDB (similar to https://www.dndbeyond.com/changelog).
I would love to have a way to upload content I have in physical form. I use the character sheets a lot, I can just enter the data I want and it does all the confusing things for me! however, a lot of info I want to use is in the books I physically have not digitally. I wish there was a way to say "I own a phyiscal copy of this book" to access the info in it and not have to Re-purchase info.
I would love to have a way to upload content I have in physical form. I use the character sheets a lot, I can just enter the data I want and it does all the confusing things for me! however, a lot of info I want to use is in the books I physically have not digitally. I wish there was a way to say "I own a phyiscal copy of this book" to access the info in it and not have to Re-purchase info.
there is. the homebrew tools, already offered for free.
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
I would like to be able to use dndbeyond to find a page reference in a book
For instance if I wanted page 288 of the dungeon masters guide it should be easier to search for it here than google
as it is right now I can even know the optional rule I am looking for and it is very difficult to find
also I would like if an optional rule is in an official source to have support for it in dndbeyond as I feel the options would see more play if there was more robust support
Everything should have a way to view or sort your current purchases. 1. A button inside Collections that shows "My Purchases". 2. Under the dropdowns "Game Rules" and "Sources" a way to display or sort just by my purchases (by either or both sourcebooks and adventures). 3. Inside the Encounter builder, under "Monster Filters"; have a 'my purchases' check box next to the 'remember my filters' check box option.
My Campaigns The ability to assign and organize the adventure modules into a campaign with the ability for the DM to put in bookmarks and notes inside the adventure module. Clickable links inside the DM notes that go to specific pages inside purchased books (source or adventure).
Customizable DM Screen for computer monitors. I personally play with 2-3 monitors, used by the DM, and 1 TV that is used to share content and combat info with my players). Things that could be in separate sections on this ACTIVE DM GAME MODE screen are; Player Summary (HP/AC/Stats/Passive Skills/etc), Adventure Module, MAP, and links to Adventure Module, source book pages, DM Notes, and My Encounters.
My Encounters Link to character sheet or shortened summary of player's stats (put in the same spot as the monster details when clicked). Have a button that distributes the displayed XP (customizable preferred) to the players after the encounter. Have a button for automatic treasure generation based off DMG rules (also customizable) and the ability to assign the loot to individual party members or to a PARTY loot sheet where the members of the party can 'grab' the items from.
Full Screen option of the Encounter Dual Screen/Split screen option of the Encounter (one for DM one for sharing with PCs) The ability to HIDE all the stats of the monsters and have individual REVEAL buttons for AC and HP of the monsters. Manual STATUS effect and duration the DM can place on each player/monster DM override of current HP on players
Adventure Books The ability to assign an adventure module to a campaign and be able to make notes and SAVE them inside the campaign. Each encounter listed inside the adventure module should be clickable. This would automatically set up the encounter inside the Encounter builder with the PCs inside the campaign.
All treasure listed in the adventure should have a dropdown to assign treasure to a specific player and a check button you click so you know if you gave it out. All random treasure should have a button to roll up based off the assigned sourcebooks for the campaign.
Interactive map. Map put on the side of the adventure module text so you can see both the map and the text at the same time. The ability to click the room number on the map and have it jump to the page in the module that relates to it.
Ability to make Homebrew non-magical equipment. For example I want to make a weapon with a different damage roll than official but I can't. Even if I try to do magical, it just bases it on the original weapon.
I want them to finally finish the homebrew system and fully integrate it with the character sheet. I should be able to make an item that halves or doubles a character's speed and have that change appear on the character sheet. I should be able to add conditions and exhaustion by equipping and unequipping items. Advantage/Disadvantage notation should appear on the character sheet for attack rolls, ability checks, and saving throws like it does for skills.
These options all appear when homebrewing an item but don't work when selected.
That happens on the Extras tab. You add the creatures you wildshape into there, and the (modified) creatures stats are what you use, not your characters.
Yeah, but they didn't add digital dice rolling on stat blocks in the extras tab. It's available on stat blocks in encounters, so it should be available in the extra tabs but they never got around to it.
Since the merger the devs have gone silent and soon to be deployed improvements have not been implemented.
I just want to be able to sort all of the characters I've made into simple folders.
I would love the opportunity to make homebrew classes in addition to homebrew subclasses.
I also like the idea of adding positive conditions like "guidance" and "bless" and "rage", etc, so upvoting this one.
Writer and gamer and whiz with a spreadsheet. (The last one was forced upon me by my job.) I enjoy character and world building as well as a good fight.
I'd like a perpetual changelog for all the updates on the sources. For example there were quite a few updates recently to the Spelljammer book on my iPhone and iPad. I'd like to see the reason why and what was changed if there were user-facing changes. In the app, as well as here on DDB (similar to https://www.dndbeyond.com/changelog).
https://www.dndbeyond.com/sources/sais/changelog basically.
i'd like a dbb blog to post about my campaigns in progress. also, to see/search other people's updates.
I know there are places on the web for blogs, but kinda like a central location for characters, campaign, forums, and blog.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
It seems simple but would love to see it so you can set a specific Digital Dice set to a specific character.
I would love to have a way to upload content I have in physical form. I use the character sheets a lot, I can just enter the data I want and it does all the confusing things for me! however, a lot of info I want to use is in the books I physically have not digitally. I wish there was a way to say "I own a phyiscal copy of this book" to access the info in it and not have to Re-purchase info.
there is. the homebrew tools, already offered for free.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
I would like to be able to use dndbeyond to find a page reference in a book
For instance if I wanted page 288 of the dungeon masters guide it should be easier to search for it here than google
as it is right now I can even know the optional rule I am looking for and it is very difficult to find
also I would like if an optional rule is in an official source to have support for it in dndbeyond as I feel the options would see more play if there was more robust support
Everything should have a way to view or sort your current purchases.
1. A button inside Collections that shows "My Purchases".
2. Under the dropdowns "Game Rules" and "Sources" a way to display or sort just by my purchases (by either or both sourcebooks and adventures).
3. Inside the Encounter builder, under "Monster Filters"; have a 'my purchases' check box next to the 'remember my filters' check box option.
My Campaigns
The ability to assign and organize the adventure modules into a campaign with the ability for the DM to put in bookmarks and notes inside the adventure module.
Clickable links inside the DM notes that go to specific pages inside purchased books (source or adventure).
Customizable DM Screen for computer monitors. I personally play with 2-3 monitors, used by the DM, and 1 TV that is used to share content and combat info with my players).
Things that could be in separate sections on this ACTIVE DM GAME MODE screen are; Player Summary (HP/AC/Stats/Passive Skills/etc), Adventure Module, MAP, and links to Adventure Module, source book pages, DM Notes, and My Encounters.
My Encounters
Link to character sheet or shortened summary of player's stats (put in the same spot as the monster details when clicked).
Have a button that distributes the displayed XP (customizable preferred) to the players after the encounter.
Have a button for automatic treasure generation based off DMG rules (also customizable) and the ability to assign the loot to individual party members or to a PARTY loot sheet where the members of the party can 'grab' the items from.
Full Screen option of the Encounter
Dual Screen/Split screen option of the Encounter (one for DM one for sharing with PCs)
The ability to HIDE all the stats of the monsters and have individual REVEAL buttons for AC and HP of the monsters.
Manual STATUS effect and duration the DM can place on each player/monster
DM override of current HP on players
Adventure Books
The ability to assign an adventure module to a campaign and be able to make notes and SAVE them inside the campaign.
Each encounter listed inside the adventure module should be clickable. This would automatically set up the encounter inside the Encounter builder with the PCs inside the campaign.
All treasure listed in the adventure should have a dropdown to assign treasure to a specific player and a check button you click so you know if you gave it out.
All random treasure should have a button to roll up based off the assigned sourcebooks for the campaign.
Interactive map. Map put on the side of the adventure module text so you can see both the map and the text at the same time.
The ability to click the room number on the map and have it jump to the page in the module that relates to it.
Ability to make Homebrew non-magical equipment. For example I want to make a weapon with a different damage roll than official but I can't. Even if I try to do magical, it just bases it on the original weapon.
How about fixing the mobile platform so that we mobile players can actually do something with it besides creating characters?
"Are we there yet?"
I don’t see them allowing the Player Peek option. That would invite too much meta-gaming to be practical
During character creation, do you enable “Optional Features”? I don’t know if that’s what you’re talking about
I want them to finally finish the homebrew system and fully integrate it with the character sheet. I should be able to make an item that halves or doubles a character's speed and have that change appear on the character sheet. I should be able to add conditions and exhaustion by equipping and unequipping items. Advantage/Disadvantage notation should appear on the character sheet for attack rolls, ability checks, and saving throws like it does for skills.
These options all appear when homebrewing an item but don't work when selected.
Please bring back the 2nd Edition full armour list and weapons.
How is a chainmail shirt medium armour?
This thread is for requesting features for D&D Beyond, not rules changes to D&D itself
Find my D&D Beyond articles here
Oh Sorry, I wont make the mistake of providing feedback to D&D Beyond again.
Thanks!