Different presets for the shape and size of the eraser / pen
Ability to change the opacity on overlay-shapes
Ability to change ping-color
A way to undo/redo, either through a button or make our normal keybinds work such as ctrl+z
Ability to draw/erase outside the map. When trying to erase fog of war and the center of your shape hits the outside boundries, it stops erasing/drawing even though you might want to continue to finish clearing in the edges of your circle-eraser.
Token Browser
Ability to sort monsters by environment. Water Monsters, Swamp Monsters, City Monsters etc.
Ability to drag in pre-made encounters directly to the map, in the token browser add a tab for "encounters" where i can quickly search and pull in an entire pre-made encounter.
Ability for MapsVTT to remember your monster filters if toggled.
Ability to quickly add custom monsters / npc tokens to the map directly in the MapsVTT instead of having to create them beforehand.
Tokens
Ability to resize tokens.
A way to visualise a dead token, such as a cross or skull marker ontop.
An indicator to show a creature being bloodied (perhaps a simple blood drop icon on their token or initiative image)
A way to discern tokens as Neutral, Allies, Enemies.
Adding custom simple tokens for things I don't need an entire statblock for.
Condition Rings where you have the condition written on the ring to indicate what conditions characters suffer from and for how many turns.
When sizing the token square size for a new map, let us zoom with scroll or ctrl+scrollinstead of just the + and - buttons.
When holding and dragging your token, the ability to see how many ft the token will move if you drop it to that spot.
Extra Features
Ability to add agrid layer on top of a map, as well assnap to grid - Youtube Roll20 example
Quickplay maps with Dynamic lighting for all the old adventures such as Curse of Strahd, roll20 already have both of these completed. - Youtube Roll20 example of CoS
Ability to switch between different maps while keeping all tokens and fog of war (if you want to for instance switch a map from day to night mid-combat)
Soundboard for ambience.
Simple chat-window
A way for the DM to keep notes/journal.
A way to save a map to different states so you can reset the fog of war and token placement after an encounter if you want to use the map and encounter again with another group.
A way to clear the game-log
Current Roadmap
3D Dice
Reveal custom art and handouts
Campaign console in maps
Rules assistant (AI)
I invite other people on the forum to add their own suggestions for mapsVTT features as well as feedback on the ones i've posted.
If you're not seeing the feedback button, it could be blocked by an add blocker or other extension, or you could have a caching issue. Some things you can do to fix/access it:
Disable any ad blockers or make an exception for the DDB domain
Disable any extensions
Clear your cache and reload maps
Open maps in an incognito window
Open maps in a different browser
I recommend trying the above because the devs don't actually see feedback posted on the forums so you're kinda just throwing it into the void by posting here (and also encouraging others to do the same).
I have only been playing around on it for a few days. but I would love to see characters line of sight. So as they move their tokens the FoW will reveal what that token can see. it would help with game play using VTT.
I’d recommend using the Feedback link inside Maps itself for any suggestions. That way it will go directly to the Maps team.
Where do we report the issue that the feedback button is missing constantly?
EDIT: So being the annoying s/w dev, I did some testing. Incognito "sometimes" works for me, because I have don't care about clicking "Allow All Cookies" when I use Incognito because the session will be ditched anyway. When I do my normal habit of "Reject all unnecessary" the feedback window does not appear.
This is changed behavior.
Please do not require us to install tracking cookies just to give you feedback.
Most wanted features not on the roadmap
Encounters
Drawing, Overlays, Fog of War
Token Browser
Tokens
Extra Features
Current Roadmap
I invite other people on the forum to add their own suggestions for mapsVTT features as well as feedback on the ones i've posted.
If you refresh the button usually comes back, unless all these recent changes removed it.
I'd post a link to this in that feedback if you want it read.
If you're not seeing the feedback button, it could be blocked by an add blocker or other extension, or you could have a caching issue. Some things you can do to fix/access it:
I recommend trying the above because the devs don't actually see feedback posted on the forums so you're kinda just throwing it into the void by posting here (and also encouraging others to do the same).
Find my D&D Beyond articles here
A way to clear the game log or delete an entry. Any accidental or test rolls currently show to all players and can't be removed.
I have only been playing around on it for a few days. but I would love to see characters line of sight. So as they move their tokens the FoW will reveal what that token can see. it would help with game play using VTT.
I’d recommend using the Feedback link inside Maps itself for any suggestions. That way it will go directly to the Maps team.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/qWzGhwBjYr
Where do we report the issue that the feedback button is missing constantly?
EDIT: So being the annoying s/w dev, I did some testing. Incognito "sometimes" works for me, because I have don't care about clicking "Allow All Cookies" when I use Incognito because the session will be ditched anyway. When I do my normal habit of "Reject all unnecessary" the feedback window does not appear.
This is changed behavior.
Please do not require us to install tracking cookies just to give you feedback.