I've noticed there are functions built into D&D Beyond that look for the character's class levels or ability modifiers to quantify certain things (i.e. spell save dc, attack modifier, etc.)
I am wondering if there is anywhere I can get these codes or anyone who knows them, as I'm trying to make a subclass I found elsewhere compatible with dndbeyond, and it has a feature with limited uses equal to the Warlock level.
I don’t think there are (sub)class features that count class level. Spell save DCs and attack modifiers go by proficiency bonus, not class level, for instance. I think the simplest solution is a homebrew feat that provides the feature, and changing that feat every time the character gains a warlock level.
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The solution you described is exactly what I'm trying to avoid, but thank you for the advice. I found a thread regarding this matter from three years ago, I'm hoping that whatever needed to change has.
EDIT: While it doesn't work for limited uses data, I have foundthe following while editing The Fiend's "Dark One's Blessing" feature. It appears to indicate the combination of Charisma and the relevant subclass' level. I suspect this can be used for descriptions, if nothing else.
The things that actually key off of class levels (Ki, Sorcery Points, Sneak Attack Dice, etc) don’t use codes to generate limited use data so there are none to give you.
Limited Uses like those are attached to “Actions.” Create a class feature, and add an action to that feature. As part of that action you will have to specifically designate “Activation Type,” and “Reset Type.” (The first is necessary or it won’t display on the sheet, the second starts the work chain for limited uses.) Then [SAVE] the action. When the screen has refreshed, you will have to edit the action you created and scroll all the way to the bottom and you will be able to [ADD LIMITED USE DATA]. (For something equal to class level, if it is a 1st level feature you would need to add 20 individual limited uses, one for each class level, each one higher than the last until you have 20 limited uses at 20th level.)
In the snippet fields for not the Action, and the class feature, the {{classlevel}} snippet will have the correct number display on the sheet amid the text. (It doesn’t do anything other than that.)
After you save the last limit use, [SAVE] the Action, and then [SAVE CHANGES] on the feature, and finally [SAVE CHANGES] for the whole subclass.
I've noticed there are functions built into D&D Beyond that look for the character's class levels or ability modifiers to quantify certain things (i.e. spell save dc, attack modifier, etc.)
I am wondering if there is anywhere I can get these codes or anyone who knows them, as I'm trying to make a subclass I found elsewhere compatible with dndbeyond, and it has a feature with limited uses equal to the Warlock level.
Any assistance is appreciated.
I don’t think there are (sub)class features that count class level. Spell save DCs and attack modifiers go by proficiency bonus, not class level, for instance. I think the simplest solution is a homebrew feat that provides the feature, and changing that feat every time the character gains a warlock level.
Want to start playing but don't have anyone to play with? You can try these options: [link].
The solution you described is exactly what I'm trying to avoid, but thank you for the advice. I found a thread regarding this matter from three years ago, I'm hoping that whatever needed to change has.
EDIT: While it doesn't work for limited uses data, I have found the following while editing The Fiend's "Dark One's Blessing" feature. It appears to indicate the combination of Charisma and the relevant subclass' level. I suspect this can be used for descriptions, if nothing else.
I’m not optimistic, but here’s hoping. Best of luck with it then.
Want to start playing but don't have anyone to play with? You can try these options: [link].
The things that actually key off of class levels (Ki, Sorcery Points, Sneak Attack Dice, etc) don’t use codes to generate limited use data so there are none to give you.
Limited Uses like those are attached to “Actions.” Create a class feature, and add an action to that feature. As part of that action you will have to specifically designate “Activation Type,” and “Reset Type.” (The first is necessary or it won’t display on the sheet, the second starts the work chain for limited uses.) Then [SAVE] the action. When the screen has refreshed, you will have to edit the action you created and scroll all the way to the bottom and you will be able to [ADD LIMITED USE DATA]. (For something equal to class level, if it is a 1st level feature you would need to add 20 individual limited uses, one for each class level, each one higher than the last until you have 20 limited uses at 20th level.)
In the snippet fields for not the Action, and the class feature, the {{classlevel}} snippet will have the correct number display on the sheet amid the text. (It doesn’t do anything other than that.)
After you save the last limit use, [SAVE] the Action, and then [SAVE CHANGES] on the feature, and finally [SAVE CHANGES] for the whole subclass.
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Excellent, thanks for talking me through the logic. +rep if this was Steam
I’m not entirely sure what that means exactly, but I can recognize a complement when I see one. As usual, happy to help.
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If it is a feature like superiority dice, that at higher levels you get new uses and/or change dice size, how would I do that?
Posting so I can find this in my threads later now that I've subscribed to it
Drink water. Take a nap. Pray about it.