Id like to see things beyond "human, but different ears". Back in the day, sci fi and fantasy was some guy with pointed ears, forehead ridges, or some other latex makeup glue on thing.
With cgi, we get movies like "Arrival" with heptapods crazy biology, "Project Hail Mary" with Rocky the eridan, and so on.
As soon as you introduce extra limbs the power gamers only care about the extra power they get having a shield, a weapon, a spell focus, and a free hand for object interation, all equipped and ready to go. So if you make a heptapod species, youll have to say it has 2 limbs that can act like "arms" and the other 5 limbs are legs for movement only
Id like to see things beyond "human, but different ears". Back in the day, sci fi and fantasy was some guy with pointed ears, forehead ridges, or some other latex makeup glue on thing.
With cgi, we get movies like "Arrival" with heptapods crazy biology, "Project Hail Mary" with Rocky the eridan, and so on.
As soon as you introduce extra limbs the power gamers only care about the extra power they get having a shield, a weapon, a spell focus, and a free hand for object interation, all equipped and ready to go. So if you make a heptapod species, youll have to say it has 2 limbs that can act like "arms" and the other 5 limbs are legs for movement only
We already have a hexapod with extra arms. Also an intelligent ooze, inherent shapeshifters, bird people, centaurs, and more.
Fundamentally, the needs of D&D mean that you can't get too off "able to operate in the same environment and modes as a human".
I know it has been said before, but Gnolls. * Looks over at my name*. Yeah, who would have guessed. Been using pathfinder type lore for a while to play Gnolls in home games and going by Kholo or, doing my own thing and having them go by different names depending on where they come from. One Group of Gnolls goes by the "Crocuta" while another will call themselves "Yeenotha" ETC.
It is fun to give them wild motivations like "I am sick of hearing Yeenoghu in my head, want to attack the abyss kill him and feast on his entrails so he doesn't comeback?" Paladin I am talking to: "Yes on the first part, no on the second. Let me break out my favorite smiting axe."
Been using 3PP for it, usually "Gnoll Basics" by DMTuz, but there are others out there. But official is always nice so I can try them in adventure leagues.
Some of my Wilder ideas like "Sentient Cloud of teeth" or "Living poem" will never happen because there is no way the can fit into the mechanics.
Rollback Post to RevisionRollBack
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
(we literally just got a book this week where the four species were two types of undead, a fey, and dog folk). It will never cease to amaze me how some people will try to shoehorn anti-Wizards conspiracy into literally any thread - even threads where the obvious facts disprove their point.
Correction, we got 3 humanoids and 1 Fey
Not saying that there is a conspiracy about anything.
Id like to see things beyond "human, but different ears". Back in the day, sci fi and fantasy was some guy with pointed ears, forehead ridges, or some other latex makeup glue on thing.
With cgi, we get movies like "Arrival" with heptapods crazy biology, "Project Hail Mary" with Rocky the eridan, and so on.
As soon as you introduce extra limbs the power gamers only care about the extra power they get having a shield, a weapon, a spell focus, and a free hand for object interation, all equipped and ready to go. So if you make a heptapod species, youll have to say it has 2 limbs that can act like "arms" and the other 5 limbs are legs for movement only
We already have a hexapod with extra arms. Also an intelligent ooze, inherent shapeshifters, bird people, centaurs, and more.
You could say htat in response to every comment on this thread: we already have this and that and the other thing.
(we literally just got a book this week where the four species were two types of undead, a fey, and dog folk). It will never cease to amaze me how some people will try to shoehorn anti-Wizards conspiracy into literally any thread - even threads where the obvious facts disprove their point.
Correction, we got 3 humanoids and 1 Fey
Not saying that there is a conspiracy about anything.
21 humanoids, 5 fey, 1 Abberation, 1 construct in 5.5e
With several of these being species that in previous editions or if they were in previous editions would be listed as non-humanoid. ie Planestouched and elementals
Sorry I was going to post the count, and what books had what, but Chrome hickuped while typing, and I don't want to retype everthing again. Litterally an hour of dyslexic work down the drain. Oh well.
I was going to also show all the spells that specify, there are enough that being non-humanoid matters for game balance.
Id like to see things beyond "human, but different ears". Back in the day, sci fi and fantasy was some guy with pointed ears, forehead ridges, or some other latex makeup glue on thing.
With cgi, we get movies like "Arrival" with heptapods crazy biology, "Project Hail Mary" with Rocky the eridan, and so on.
As soon as you introduce extra limbs the power gamers only care about the extra power they get having a shield, a weapon, a spell focus, and a free hand for object interation, all equipped and ready to go. So if you make a heptapod species, youll have to say it has 2 limbs that can act like "arms" and the other 5 limbs are legs for movement only
We already have a hexapod with extra arms. Also an intelligent ooze, inherent shapeshifters, bird people, centaurs, and more.
Fundamentally, the needs of D&D mean that you can't get too off "able to operate in the same environment and modes as a human".
I think that’s why we have the Triton instead of the Merfolk. The Triton’s basically a Merfolk who’s learned to stand on their own two feet.
The psionic PC species: shardminds, elans, maenads, xephs, dromites, synads.. and from d20 future: fraals, t'sa, sheheyans, vrusks/rastipedes
Mechanatrix (planetouched from Mechanus).
Now half-ogre could be a goliath subrace, and devas an aasimar category.
Glitchlings could reappear in a future Planescape sourcebooks. Ardlings are an interesting concept but they need more work about the lore. They can't be only a furry version of aasimars. They need special visual traits like wing-shape ears, runic marks on skin, jewels or pearls in the front, or predator heads with horns.
Bladeling/spikers could work like spiked counsins of tielflings. The difference is when tielflings complains "nobody understands me" the spikers say "I have been trained when I hold a hammer the rest of the world are only nails".
Wilden could be the right option for plant-feytouched humanoids.
Mephlings from 3.5 Planer Handbook should be remembered.
Who would want to play with a ha'pony (centaurkin mixing pony and halflings.)
What is your opinion about bariaurs?
Hellbreds (Inferna Codex II) could be perfect dark gothic tragic anti-heroes.
* Some times I asked the AI Kimi to create PC species inspired some concepts and it showed weird but original or fresh ideas. Of course some racial traits could need some changes to fix the power balance or to avoid too focused for a limited field.
(we literally just got a book this week where the four species were two types of undead, a fey, and dog folk). It will never cease to amaze me how some people will try to shoehorn anti-Wizards conspiracy into literally any thread - even threads where the obvious facts disprove their point.
Correction, we got 3 humanoids and 1 Fey
Not saying that there is a conspiracy about anything.
It would have been nice to see them bring in an Undead species, especially now with the changes to healing spells being able to benefit Undead and Constructs. However, the lore in Van Richten’s for the Dhampir and Reborn did fit with them being Humanoids and would have had to be changed to make them Undead.
Perhaps some sort of Revenant could then be the Undead PC species option?
Spiderfolk: immune to web spell, tremorsense, can climb anything, i feel like they ought to get a buff to grappling? Mostly a dhampir, but different flavor
FlumphFolk: move 5: fly 30, can hover. Basically look like floating jellyfish, but airborn. Can cast shocking grasp for their tentacles.
Panda: immunity to bludgeoning damage, one level of exhaustion for every 12 hours of not eating, knows the skadoosh maneuvar.
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Hm interesting here a the ones I would like
-Shardmind
-Hengeyokai
-Reverant
-Hamadryads
-Deva
-Wilden
-Bullywugs
-Glichling
-Tolls
Id like to see things beyond "human, but different ears". Back in the day, sci fi and fantasy was some guy with pointed ears, forehead ridges, or some other latex makeup glue on thing.
With cgi, we get movies like "Arrival" with heptapods crazy biology, "Project Hail Mary" with Rocky the eridan, and so on.
As soon as you introduce extra limbs the power gamers only care about the extra power they get having a shield, a weapon, a spell focus, and a free hand for object interation, all equipped and ready to go. So if you make a heptapod species, youll have to say it has 2 limbs that can act like "arms" and the other 5 limbs are legs for movement only
We already have a hexapod with extra arms. Also an intelligent ooze, inherent shapeshifters, bird people, centaurs, and more.
Fundamentally, the needs of D&D mean that you can't get too off "able to operate in the same environment and modes as a human".
I know it has been said before, but Gnolls. * Looks over at my name*. Yeah, who would have guessed. Been using pathfinder type lore for a while to play Gnolls in home games and going by Kholo or, doing my own thing and having them go by different names depending on where they come from. One Group of Gnolls goes by the "Crocuta" while another will call themselves "Yeenotha" ETC.
It is fun to give them wild motivations like "I am sick of hearing Yeenoghu in my head, want to attack the abyss kill him and feast on his entrails so he doesn't comeback?"
Paladin I am talking to: "Yes on the first part, no on the second. Let me break out my favorite smiting axe."
Been using 3PP for it, usually "Gnoll Basics" by DMTuz, but there are others out there. But official is always nice so I can try them in adventure leagues.
Some of my Wilder ideas like "Sentient Cloud of teeth" or "Living poem" will never happen because there is no way the can fit into the mechanics.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
Correction, we got 3 humanoids and 1 Fey
Not saying that there is a conspiracy about anything.
You could say htat in response to every comment on this thread: we already have this and that and the other thing.
21 humanoids, 5 fey, 1 Abberation, 1 construct in 5.5e
With several of these being species that in previous editions or if they were in previous editions would be listed as non-humanoid. ie Planestouched and elementals
Sorry I was going to post the count, and what books had what, but Chrome hickuped while typing, and I don't want to retype everthing again. Litterally an hour of dyslexic work down the drain. Oh well.
I was going to also show all the spells that specify, there are enough that being non-humanoid matters for game balance.
I think that’s why we have the Triton instead of the Merfolk. The Triton’s basically a Merfolk who’s learned to stand on their own two feet.
The psionic PC species: shardminds, elans, maenads, xephs, dromites, synads.. and from d20 future: fraals, t'sa, sheheyans, vrusks/rastipedes
Mechanatrix (planetouched from Mechanus).
Now half-ogre could be a goliath subrace, and devas an aasimar category.
Glitchlings could reappear in a future Planescape sourcebooks. Ardlings are an interesting concept but they need more work about the lore. They can't be only a furry version of aasimars. They need special visual traits like wing-shape ears, runic marks on skin, jewels or pearls in the front, or predator heads with horns.
Bladeling/spikers could work like spiked counsins of tielflings. The difference is when tielflings complains "nobody understands me" the spikers say "I have been trained when I hold a hammer the rest of the world are only nails".
Wilden could be the right option for plant-feytouched humanoids.
Mephlings from 3.5 Planer Handbook should be remembered.
Who would want to play with a ha'pony (centaurkin mixing pony and halflings.)
What is your opinion about bariaurs?
Hellbreds (Inferna Codex II) could be perfect dark gothic tragic anti-heroes.
* Some times I asked the AI Kimi to create PC species inspired some concepts and it showed weird but original or fresh ideas. Of course some racial traits could need some changes to fix the power balance or to avoid too focused for a limited field.
It would have been nice to see them bring in an Undead species, especially now with the changes to healing spells being able to benefit Undead and Constructs. However, the lore in Van Richten’s for the Dhampir and Reborn did fit with them being Humanoids and would have had to be changed to make them Undead.
Perhaps some sort of Revenant could then be the Undead PC species option?
Spiderfolk: immune to web spell, tremorsense, can climb anything, i feel like they ought to get a buff to grappling? Mostly a dhampir, but different flavor
FlumphFolk: move 5: fly 30, can hover. Basically look like floating jellyfish, but airborn. Can cast shocking grasp for their tentacles.
Panda: immunity to bludgeoning damage, one level of exhaustion for every 12 hours of not eating, knows the skadoosh maneuvar.