Do people just not know about Non-standard Arrays anymore? Example: If Standard Array is 15, 14, 13, 12, 10, and 8. "Gritty Array:" is 13, 12, 11, 10, 8, and 8. Weaker stats for harder campaigns have been a pretty standard practice.
Maybe the practice was much more niche than i thought it was.
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He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
Maybe the practice was much more niche than i thought it was.
Most of the time when you hear about alternate stat generation systems they're more powerful than vanilla, not less, though I have seen 'hardcore' (3d6 per stat and they're rolled in order, not as pool that you can change)
Maybe the practice was much more niche than i thought it was.
Most of the time when you hear about alternate stat generation systems they're more powerful than vanilla, not less, though I have seen 'hardcore' (3d6 per stat and they're rolled in order, not as pool that you can change)
3d6 down the line is how i learned the game back in 78, when i switched over to ad&d we used some alternative methods.
Do people just not know about Non-standard Arrays anymore? Example: If Standard Array is 15, 14, 13, 12, 10, and 8. "Gritty Array:" is 13, 12, 11, 10, 8, and 8. Weaker stats for harder campaigns have been a pretty standard practice.
Maybe the practice was much more niche than i thought it was.
A common problem with players around my table, DM included, is that they take DDB's word for things. If it works on DDB they assume it's in the rules, if it isn't they don't read up to find out. "Gritty Array" isn't one of the DDB options so to many players it simply doesn't exist.
I remember reading and rereading the Original D&D books, then the hardbacks all the way through 5th edition. I don't think most do that anymore.
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I been in campaigns that there were too many Op characters and have DM 1
i have no idea what you are talking about can you clarify t a bit. if its high stats just switch to point buy or standard array.
Same. Too many OP Player Characters.
Although really it was my fault as the DM by giving them my stupid homebrewed magic items too often.
I really need to start adding more cursed items...
Do people just not know about Non-standard Arrays anymore?
Example: If Standard Array is 15, 14, 13, 12, 10, and 8. "Gritty Array:" is 13, 12, 11, 10, 8, and 8. Weaker stats for harder campaigns have been a pretty standard practice.
Maybe the practice was much more niche than i thought it was.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
Most of the time when you hear about alternate stat generation systems they're more powerful than vanilla, not less, though I have seen 'hardcore' (3d6 per stat and they're rolled in order, not as pool that you can change)
3d6 down the line is how i learned the game back in 78, when i switched over to ad&d we used some alternative methods.
A common problem with players around my table, DM included, is that they take DDB's word for things. If it works on DDB they assume it's in the rules, if it isn't they don't read up to find out. "Gritty Array" isn't one of the DDB options so to many players it simply doesn't exist.
I remember reading and rereading the Original D&D books, then the hardbacks all the way through 5th edition. I don't think most do that anymore.