I'm just starting on my first Campaign using the Ghosts of saltmarsh Book for the Base story plot. The only things I'm having trouble with well everything.
2) Give yourself permission to ignore some rules if the rules are too confusing for you (just let your party know what rules are “off the table”)
3) Give yourself permission to make “for the moment” rulings if you aren’t sure about a rule and can’t check it quickly. Say “This is how we’ll do it this session. Afterwards I’ll check the rules and let you know if we will do it differently another time.”
4). Consider rolling a batch of d20s before the game and recording the rolls. Use these as initiative rolls for monsters when combat erupts. (One less thing to try to do in the moment)
5) I use what I call the “Mat Mercer method” for sorting out initiative rolls. Everyone rolls initiative and remembers their number. Then I ask “anyone get above 20?” I write those down in order; then I ask for 15-20, then 10-15, etc. I use a wipe erase board for this. The same board is also used for monster HP. (I watched Matt do this on critical role, and it went so much quicker than mer writing down the numbers and then reorganizing)
6) If you can take a laptop or table to the game and will have internet, open up separate browser tabs for monsters listings, spell listings, and the Adventure (maybe yet another one for a map)
7) Don’t forget to have fun! That’s more important than getting everything right!
ArwensDaughter has already given some of the best advice I've seen. If you read the Lost Mines of Phandelver (https://www.dndbeyond.com/sources/lmop/introduction#RunningtheAdventure) or the new Essentials kit, you will see they have a section at the start called Running the Adventure. They have some great tips on playing the game and keeping track of everything.
I think at the end of the day, the most important rule is to have fun!
I have a Player that wants to be a Necromancer, but I cant get the school of necromancy to show up in their list of schools at second level Wizard to show up.
What Kendis said. They need to buy the Player's Handbook on here, otherwise you only have access to one of the "schools". If anyone in the group has the PHB, you can get a master-tier subscription, start a campaign, and you can enable content sharing so everyone doesn't have to pay for individual instances of the digital content.
I also have a PC that is trying to be a human/Incubus race but I don't know how to get that set up on Dnd Beyond or on paper either. Any tips on how to make that work?
I'm not 100% sure how that works but yes. If you have the PHB and are a master tier subscriber, you should be able to share all the books you've bought with your players. That would include options in the character builder.
You do have to turn on content sharing in the campaign, and the players only have access to content in the builder for characters that are in the campaign.
I also have a PC that is trying to be a human/Incubus race but I don't know how to get that set up on Dnd Beyond or on paper either. Any tips on how to make that work?
If you have the master tier subscription, you can enable content sharing on up to 3 campaigns. Content sharing will let character in those campaigns select options from content you have purchased.
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Hello All,
I'm just starting on my first Campaign using the Ghosts of saltmarsh Book for the Base story plot. The only things I'm having trouble with well everything.
1) Breathe
2) Give yourself permission to ignore some rules if the rules are too confusing for you (just let your party know what rules are “off the table”)
3) Give yourself permission to make “for the moment” rulings if you aren’t sure about a rule and can’t check it quickly. Say “This is how we’ll do it this session. Afterwards I’ll check the rules and let you know if we will do it differently another time.”
4). Consider rolling a batch of d20s before the game and recording the rolls. Use these as initiative rolls for monsters when combat erupts. (One less thing to try to do in the moment)
5) I use what I call the “Mat Mercer method” for sorting out initiative rolls. Everyone rolls initiative and remembers their number. Then I ask “anyone get above 20?” I write those down in order; then I ask for 15-20, then 10-15, etc. I use a wipe erase board for this. The same board is also used for monster HP. (I watched Matt do this on critical role, and it went so much quicker than mer writing down the numbers and then reorganizing)
6) If you can take a laptop or table to the game and will have internet, open up separate browser tabs for monsters listings, spell listings, and the Adventure (maybe yet another one for a map)
7) Don’t forget to have fun! That’s more important than getting everything right!
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
ArwensDaughter has already given some of the best advice I've seen. If you read the Lost Mines of Phandelver (https://www.dndbeyond.com/sources/lmop/introduction#RunningtheAdventure) or the new Essentials kit, you will see they have a section at the start called Running the Adventure. They have some great tips on playing the game and keeping track of everything.
I think at the end of the day, the most important rule is to have fun!
Thank you for your advice. You're absolutely correct!
Thank you for all of the Great information!
Hello All,
I have a Player that wants to be a Necromancer, but I cant get the school of necromancy to show up in their list of schools at second level Wizard to show up.
Do you mean here on DND beyond on the character builder? Do you own the the players handbook here?
What Kendis said. They need to buy the Player's Handbook on here, otherwise you only have access to one of the "schools". If anyone in the group has the PHB, you can get a master-tier subscription, start a campaign, and you can enable content sharing so everyone doesn't have to pay for individual instances of the digital content.
Thank you all for your help, I think I just need to change my subscription to master-tier.
That won't give you access to the content in the books.
I also have a PC that is trying to be a human/Incubus race but I don't know how to get that set up on Dnd Beyond or on paper either. Any tips on how to make that work?
I do own the PHB on here as well, so that should give my players in my campaign the same access of that content with the master tier too right?
I'm not 100% sure how that works but yes. If you have the PHB and are a master tier subscriber, you should be able to share all the books you've bought with your players. That would include options in the character builder.
As for a human/incubus race, I think you'd have to homebrew that as I do not believe that race exists. You could check what other people have shared and see if there is anything that you like. https://www.dndbeyond.com/homebrew/races?filter-name=incubus&filter-author=&filter-author-previous=&filter-author-symbol=&filter-rating=-13
You do have to turn on content sharing in the campaign, and the players only have access to content in the builder for characters that are in the campaign.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Not a thing.
So they can't access my PHD?
If you have the master tier subscription, you can enable content sharing on up to 3 campaigns. Content sharing will let character in those campaigns select options from content you have purchased.