Ever wanted to play D&D where your own written character background doesn't matter, because you will probably be dead by the time we even reach that part?
Then I'm your guy.. ehr DM!
I am thirsty for blood! Just kidding, I'm not an unfair DM, but it is going to be challenging. There will be RP, but combat has the main focus. There will be many homebrew rules active. Some of them you will find out during the game. Some I will describe below.
It is okay if you want to drop out/retire with your character. Another player will be replacing your position as player. There is enough fresh meat on this forum.
I will post battlemaps for position during the game. We wait max two days for someone to react or else it is the dodge action. Same rule for the DM.
Character Creation Start at level 1 Roll hit dice from start, no modifiers. > Yes, your character can have 1hp in the start Roll ability scores 3d6, 6 times. You can arrange them how you like. No feats are allowed at start, you can find/earn them during the game, or when you level up. Multiclass requirements We use encumbrance, coins count as wel.
Sources: PHB, XGtE, TCoE I will make a beyond campaign, won't be sharing sourcebooks.
Homebrew Adjusted resting system. The days you magically restore to full hitpoints and unused spellslots after a long rest is over.
Long rest: You dont magically heal up after a long rest. All the other rules stay the same.
Full rest: A new rest is introduced, which is basically the normal long rest, but in a safe place. Like a city, town or outpost. You even get a reward after a full rest, which is an extra rolled hitdice as boost for your max hp.
There will be lingering injuries if you go down, some are really bad! So don't go down!
This post has potentially manipulated dice roll results.
Have mercy!
Ability scores:
7
10
13
10
9
10
Rollback Post to RevisionRollBack
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
(ooc: think you only have 1... remember, no modifiers)
Right, I put in my rolled 1 under the "rolled" part of the manage hit points and left the HP modifier blank. I would have to put in a negative number to get it to actually be 1? I get +3 from constitution hit point bonuses - not modifiers. If I am incorrect on this, let me know!
Party is full, no more recruiting for now!
I am thirsty for blood! Just kidding, I'm not an unfair DM, but it is going to be challenging. There will be RP, but combat has the main focus. There will be many homebrew rules active. Some of them you will find out during the game. Some I will describe below.
It is okay if you want to drop out/retire with your character. Another player will be replacing your position as player. There is enough fresh meat on this forum.
I will post battlemaps for position during the game. We wait max two days for someone to react or else it is the dodge action. Same rule for the DM.
Character Creation
Start at level 1
Roll hit dice from start, no modifiers. > Yes, your character can have 1hp in the start
Roll ability scores 3d6, 6 times. You can arrange them how you like.
No feats are allowed at start, you can find/earn them during the game, or when you level up.
Multiclass requirements
We use encumbrance, coins count as wel.
Sources: PHB, XGtE, TCoE
I will make a beyond campaign, won't be sharing sourcebooks.
Homebrew
Adjusted resting system. The days you magically restore to full hitpoints and unused spellslots after a long rest is over.
There will be lingering injuries if you go down, some are really bad! So don't go down!
First 6 players who say "Have mercy!" are in!
Questions?
Ability scores: 7 10 10 12 4 6
Actually, I think I am going to pass on this one.
Have mercy!
Ability scores:
7
10
13
10
9
10
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
No problem, you can always give it a go if a spot comes free.
Trust me when I say it is not unfair or anything. But I understand not everyone likes combat heavy games.
Welocme! Very nice rolls you got there!
I don't mind combat heavy games.
Interesting, I love 3d6 hardcore and realistic healing. Let's see if I can come up with something after the rolls
Ability scores: Ability scores:10 10 15 15 11 9
Hit die 8
Character Sheet: Cy Näilo
Have Mercy!
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
"Have mercy!"
9 7 10 13 8 14
Roll for starting hp: 3
https://ddb.ac/characters/66128255/qM6SpU
Have Mercy!
Ability Scores: 15 10 13 15 16 12
Hit points: 1
Meagan Character Sheet
Let's try that again (used the standard Attribute roll and it rolled 4d6; oops)
Race - Half Elf
Class - Fighter
Attributes:
11
9
9
5
14
9
HP: 5
Character Sheet: https://ddb.ac/characters/66129374/GV52r0
D&D since 1984
Such great stats!! and such unlucky roll on your hp. Hopefully you roll max on 2nd level
I know! Wouldn't you know it? At least I have 4 whole hit points instead of 1!
That is - if I make it to level 2!
Have Mercy!
Ability Scores 4, 10, 9, 8, 11, 9
The rest to come.
HP - 5
(ooc: think you only have 1... remember, no modifiers)
Correct, if you roll another 1 on 2nd level, well.. it's going to be pretty though.
But we have Six people! Yay!
Now we will wait untill everyone has completed their character. You can PM for questions if needed.
When we are all ready, the adventure begins.
Is that true?? I suppose CON mod does play into this, right?
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
Right, I put in my rolled 1 under the "rolled" part of the manage hit points and left the HP modifier blank. I would have to put in a negative number to get it to actually be 1? I get +3 from constitution hit point bonuses - not modifiers. If I am incorrect on this, let me know!
Oh these are fantastic Goliath!! :)
It is going to be no modifiers. So it is a one.
You can still change your character if you like, rearrange the attributes.