It's welded shut from the outside. The spoiler above isn't a real spoiler, it just says the door had 30hp. It goes on to say it has to be broken down. Since you've already dealt with any threats in the area, there's not even a real need to roll unless you want to figure out how many hits it takes (AC 19).
Now the other one that was painted on, you can probably just open.
As the door swings open, a [monsters]blue slaad[/monster] jumps toward the light, tackling Angus.
<you guys want to roll initiatives or just follow the slaad or what? My logic engine says you should all just act after the slaad who's been quietly listening to you battle the magen guarding the observatory for the last minute or so. If you do want to roll for initiatives, the target is 15.>
This post has potentially manipulated dice roll results.
Chadderlay's Initiative: 13
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Tetrevess initiative 20, casts sacred flame (16 radiant damage). DC 22 dex save. He steps back further out of range of the Slaad. He says to the group-
“Egads! A blue Slaad. Sorry, I didn’t expect more guards inside the observatory-, hoping we could rest in there.”
Tetrevess initiative 20, casts sacred flame (16 radiant damage). DC 22 dex save. He steps back further out of range of the Slaad. He says to the group-
“Egads! A blue Slaad. Sorry, I didn’t expect more guards inside the observatory-, hoping we could rest in there.”
In point of fact, they were guarding the city from the slaad.
(ooc: my attack roll was higher than 16 but the damage was only 14... I think... why does it flag? I never edited that post or anything?)
(is there a way to avoid that?)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
<I don't know. I once tried returning a roll to its original format exactly and the flag went away, but that's anecdotal. I run on the honor's system, so while I might question a calculation, I won't likely follow up on it. >
It's welded shut from the outside. The spoiler above isn't a real spoiler, it just says the door had 30hp. It goes on to say it has to be broken down. Since you've already dealt with any threats in the area, there's not even a real need to roll unless you want to figure out how many hits it takes (AC 19).
Now the other one that was painted on, you can probably just open.
Angus will.... (drumroll, please)..... open the door. And even look inside. Whoa.
(Sorry busy- yes, it has no lock, Tetrevess may paint one in on the other side, to secure it.)
As the door swings open, a [monsters]blue slaad[/monster] jumps toward the light, tackling Angus.
<you guys want to roll initiatives or just follow the slaad or what? My logic engine says you should all just act after the slaad who's been quietly listening to you battle the magen guarding the observatory for the last minute or so. If you do want to roll for initiatives, the target is 15.>
Slaad x Angus
Bite 9 for 12 piercing
Claw 28 for 12 slashing
Claw 10 for 12 slashing
For each Claw attack that hits, make a DC15 Con save or become infected with chaos phage.
Initiative:
Slaad ✅️
Everyone else ▶️
<Post away.>
(Would Angus' shield of faith (duration 10 min) still be in effect from the previous battle, or has too much time passed?)
Chadderlay's Initiative: 13
Chadderlay will cast Fire Bolt on the Slaad.
Attack: 14 Damage: 10 fire damage.
Sam’s initiative 11
Well sam would wail on this thing
attacks
27
28
dread attack 21
bouns war priest
11
damage
12
14
10
dread 12 + 7
If any miss Stalker flurry 25
Tetrevess initiative 20, casts sacred flame (16 radiant damage). DC 22 dex save. He steps back further out of range of the Slaad. He says to the group-
“Egads! A blue Slaad. Sorry, I didn’t expect more guards inside the observatory-, hoping we could rest in there.”
I asked 3 kids how long it would take to paint a door on the side of a building. The shortest duration response I heard was ten minutes.
In point of fact, they were guarding the city from the slaad.
Edit. Also, saving throw: 16
(ooc: my attack roll was higher than 16 but the damage was only 14... I think... why does it flag? I never edited that post or anything?)
(is there a way to avoid that?)
<I don't know. I once tried returning a roll to its original format exactly and the flag went away, but that's anecdotal. I run on the honor's system, so while I might question a calculation, I won't likely follow up on it. >
(I just use the roller from the sheet. Usually easier than typing)
The skasd takes a bunch of damage from Samogri's assault and the sacred flame, plus a little from the fire bolt
<Just waiting on Angus and Akame.>