You're in luck, there is an Asia-based continent in Lancea too. It's called Prihyeh, I haven't focused on it as much as Perkwunos or Sehul (It's another continent which will be mentioned a lot, it contains the only sea passageway that links the two halves of the planet), but that's where your character is likely from.
Priyehans are known for their pottery and textiles, but other than that, the information about their continent is obscure, especially in remote regions such as Perkwunos. You might find some wandering Priyehan traders here and there, and that's it.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Personality: She tends to be very up beat and childish, enjoying the mount around her. But she can realize the gravity of a sitation and take it seriously (with a slight under essmation of how bad it could be). She is friendly and likes people but sucks at going up to people and talking to them.
Backstory:
she was once (and still is) a regular lower-class cilviain trying to get by like everyone eles in her position, trying to get by living. She wouldve liked to do so much more with her life but she was stuck in an rock in a hard place economically, it may didnt brother her much as she was contempt with her living like this but he started to brother her by how much it limited her life. Time and time would pass as she would slowly become tempted by any form of a possblity to escape the limting life she has by any possblity, starting eye the most preciouses of jwels to even the most pointless of items (like wooden stick). This would evenually end up with her starting to steal tiny bits of food at local food venders, trying to shrug it off to herself while trying to comforting herself by thinking "it isnt worth much, they wouldnt notice" as she would walk off. but little by little this would grow as she started to take more and more vaubles of all kinds, evenually spriling into her taking the most worthless of items just beacuse she could. But just like all forms of petty, this wouldnt go without its consequences, As this would effect her in both possblie ways it couldve.
Due to her imconplusive stealing, she would end up getting chught and arested multiple times for attempting (and sometimes succuessfuly) stealing jwelry, gold, candy form a baby, knfie, forks, apples, library books, and many other things that she ether needed or didnt need. But dispite throwing a few years of her life away due to nonsenical theifing, she just kept going at it since she couldnt stop herself from doing it anymore; it was like it consumed her whole. the sence of remorse she felt from doing it wasnt helping her situation ether. but in the end, she was loosing more then she couldve gained.
After getting aressied for the 7th time and being set free after 4 months, she would end up learning of the eixstance of the human ruins, and since she had nothing to loose due to the life situation she threw herself in. she would give it a hale Shepherd and would pack everything she couldve carried, setting off into the unknown with no expectation for what could go right or wrong (but not without getting away with pickpocketing someone on the way out).
What object do they think is inside the human ruin?:
She thinks that there could be anything within that ruin, it could be a cure to all illness, it could be endless riches, or it could even be a worthless wooden stick. She may not know what it is but ether way, she wants it.
Appearance (Image):
[I dont got a good drawing at the moment, that will come at some point. idk when]
To clear up some confusion, unfortunately, there won't be any content sharing from my end. However, I accept character sheets from other sources that aren't D&D Beyond too (Including traditional paper sheets, provided that you send a picture to me, but come on, barely anyone uses paper sheets nowadays). If you have a physical copy but not a digital one, you can use the alternative.
Most monsters are created from scratch, but I only have them saved on CritterDB (Because this was originally going to be on Discord), just a heads-up.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Oh, right, dang, I completely forgot the part where I explain how language works:
These four other languages are not common, it's not taught in school, but impossible to find the speaker of either.
Alharisian is Druidic and Sylvan
Charan is Giant and Primordial
Protrigetrian (I accidentally typed it as Protrigetrix, this name is its demonym) is Infernal and Celestial
Carolean is Draconic and Abyssal
Deep Speech is still Deep Speech, but it's extremely obscure and you won't really run into Mind Flayers or anything like that.
If your character can speak both Sylvan and Druidic, then she can speak Alharisian fluently. It's an incredibly useful language since animals can only speak them.
Lancean itself is based on Romanian and Alharisian is based on Galician. Even if you don't know Alharisian, your characters (and you) might be able to figure out some very basic words like Mater or Divinaćioñ, but not form an entire sentence because that's when things start to get different. If you really want to interpret Alharisian without actually knowing it, I'll allow you to make some checks.
By the way, Lancean is always represented by English because that's what our characters understand. In the next campaign, Lancean might appear as a separate language written in its true form.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Wow. This is a really intriguing homebrew and I really enjoyed reading what you wrote. But likewise, though my character has a Baltic name of some sorts, in reality he's not really from the world you've created (he's also an outsider). Like the others beforehand I've played with him only for the campaign to get shut down, so I'm hoping to continue his story.
Personality: Renar Kozaki (Raiden Kurosaki) hardly talks or expresses his emotions in front of others unless if he needs to, making him somewhat of a kuudere (a person who appears stoic and expressionless on the outside). As a result, he shies away from social gatherings and spends his precious time in solitude, mapping out his next steps on his journey or plan out backup plans on the spot should something mess up his progress. However, just because he’s introverted, doesn’t mean he’s antisocial and insensitive; Much like a kuudere, the fox boy has a hidden soft side if people share his interests. The more Raiden can find common ground with others, the deeper his friendship and loyalty to them will grow. If a super strong friendship from him persists, he will swear to defend them with every second of his long lifespan, like how his current team did to protect him.
Backstory:
“Uh… well… let’s just say I have no idea how I ended up in this place, let alone have found the reasons why. What even is this place's name? Lancea? Sounds like a car brand that Rixian told me… at least… wait nevermind. I'm speaking garbage. Well... I mean, sure the people here can speak, but, even for someone knowledgeable, I struggled to grasp the language they understood themselves the first few months I deserted myself in here. Their language was similar to mine, but... my Common language (which are English and Japanese) sounded alien to them; My Sylvan and Celestial knowledge weren’t of any use either; well, they did understand me finally but… their languages, Alhar... Alrisisan? For Sylvan and um... Protri.. pro... ugh... It's their language for Celestial in a nutshell. Anyways, I ended up trying to understand them with little success, but thankfully there was a guide that was able to help me translate their language for me, which was fortunate enough. What else? Oh yeah... apparently my name sounded something out of the ordinary. I don't know why but they insist I change my name to 'Renar Koziaski... no Kozaki'. Sounds feminine to me, yes but that... um... well... I ended up played along. But it was also at this point that I really felt like a fish out of water. I thought that, by travelling to this world to search for the missing thing my friends need, I would be able to also hone my knowledge of sorcery to assist others, and maybe find friends that could aid me on this perilous journey as it turns out. At least until I can safely head back to the Sword Coast and live to tell the tale about this."
"As I continued to hone my bladesong abilities for my own personal use, I later found out that the place I'm currently stuck in is called, not Lancea, that's the realm itself, but Prihyeh, they call it. That's the only town or city I've been able to properly spell and pronounce. I'm not a textile worker or something but at least the people are nice enough. Later, I also realized that whilst my language and accent seemed out of touch to those people, my appearance as a Kitsune didn't seem as foreign as I thought it would be. Even in Prihyeh, there were a few fox girls and guys I have stumbled across before in recent times, though I never got into contact with any of them. But... no humans at all? What? That was news to me. I wonder what Rixian, my friend and leader, would have thought about this? As a fish out of water, it certainly was news to me in a way."
"Anyways, despite all of the early mishaps, the only thing keeping me attentive to my willingness to learn more about this place was the three voices of Rixian (My leader and friend), Yurime (my girlfriend) and Mother, telling me to finish the job for me. They know. That I'm still alive. And I can hear their pleas in my head. Telling me the mission comes first. And I will. I will finish my duty and retrieve the items they've all been searching for, though I still have a lot to learn, I admit. So yeah. That's why I'm still here, exploring the depths of the realm of Lancea, discovering what is behind the history of all this and... maybe... forgive myself a little for being a jerk to my teammates in the past perhaps? Either way, I'll save the detail for later. Until my expedition is complete."
What object does he think is inside the human ruin?: “Oh yeah. I know why I had to come here. I remember clearly now. My leader, my best friend, told me that there is an ancient relic or some sort hiding in the ruins of this foreign world. The relic that could help the warriors of the Sword Coast against the dragon queen. Perhaps a... legendary weapon or artefact? I honestly can't remember. And even so, he was supposed to accompany me alongside my mother and my pretty fox partner. They were meant to join me on this expedition. But… it seems like the portal failed. I couldn’t lend a hand to them before I blacked out suddenly in the coldness. Damn it. Still, the mission comes first as Rixian says. But... that doesn't mean I will lose my will. Not here and not now, before a major war takes place! I swear to retrieve it to save my friends, my family, and everyone in the Sword Coast that actually cares about me, no matter what the personal cost!"
Appearance (Image):
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The Wildland Shifters Daisy Ethalena- Female Wood Elf Ranger (Monster Slayer) Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade); Crimson Sands of Time Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance); Path Of Blood Tenebris Amaro - Male Dark Elf Druid (Circle of Stars) Yurime Hanasaki- Female Kumiho Bard (College Of Creation) Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
You'd love this campaign since spells with verbal components are cast in Lancean. People actually say their attack name out loud like anime, or else it doesn't work, feel free to go wild with attack names.
By the way, it's likely that your character won't reveal he's from Sword Coast until at a very dramatic moment. Humans left a lot of things we see today scattered all across Lancea, and that includes D&D supplements. Lanceans always believed that Sword Coast is a fictional world, it's like if you see a homeless guy and he says he's from Narnia, people might think you're joking at best or insane at worst. Might lead to some very interesting character developments and existential crises, though.
Speaking of real-world knowledge in a fictional world, it's up to you to decide how much media your character knows (And obviously not anything digital, since TV doesn't exist). It's not that important to the plot, but it's a teaser of what's about to come.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Race: Lightfood Halfling (I was originally going to see if I could do a homebrew race, then promptly remembered that my homebrew race [Voidborn] is on paper and not documented online. Oh well.)
Background: Sage
Personality: Flippant and flighty, with all the energy of an eight year-old jacked up on sugar and the nervous jumpiness of a rabbit in a fox den. Aarni is impulsive and a little more than just sarcastic. They have a soft, protective side of the younger generations, adoring children and animals. Especially animals.
Backstory: Growing up in a village with no name, where it is simply known as here, and everywhere else is there, Aarni had a thirst for information that his home could never provide so when the opportunity to leave presented itself in the forms to a older travelling couple, rich in knowledge of lands unknown to him. They left their home of sixteen years and travelled with the couple—Darius and Adelė Amanatas— and as their stockpile of knowledge grew, so did his thirst. So as years passed and they learnt of the ruins, he immediately left the simple life he'd up and began to the journey to Perkwunos, enthralled by the whispery promises of riches beyond the physical planes of gold and jewels [however nice that would be]. (Still a W.I.P)
What object do they think is inside the human ruin?: A vast collection of writings from the human race. At, least, that's what he hopes for.
Name:Goraigos Baludis Race: Goliath Class: Barbarian (Path of the Beast) Background: Outlander Personality: Goraigos is a brooding one, wandering the the frozen north in solitude much of his life, a troubled soul that recieves omens of dark times ahead. Even though most often of dour mood, Goraigos have been known to feast like there is no tomorrow after a particularly good hunt. He is slow to trust but when his trust is given he is loyal unto death, a prideful creature who scoffs at so-called progression, seeing it as what will end the world. Backstory: Goraigos was born with the Birznieks clan of the frozen north, wandering the tundra, hunting to survive in the harsh environment. During a hunt young Goraigos came across a white moose, a sacred animal for the Birznieks clan. The white moose spoke to the young hunter and told him to leave his tribe, to walk the frozen north and prepare for darker times. Goraigos did not question the white moose and left to journey alone the next day. The white moose has appeared befor the young hunter many times since then, telling him about a lost civilization and that the same fate threatens all that he knows if the dangerous knowledge of the ancient humans would spread across the world. As word spreads about the discovery of ancient ruins of the humans he knows what he must do, offering to lead adventurers north to find the ruin, but when others seek fortune and glory, Goraigos seeks to do what is necessary to protect his world from the dangerous knowledge that once brought ruin to an entire civilization.
Question, I made a replicate of the Ascendant dragon subclass a while ago are you alright with me using that? Recreating existing classes with the homebrew tool can be iffy, but it seems to be working.
If you'd rather me not mess with it, then I will go back to open hand. (Though if you are ok with it I may try to recreate Kensei and see if it works.)
This sounds like a lot of fun! I've played this character a couple of times, but never got to play him in an ongoing campaign. Though I think I would like to age him back a bit, as it would be interesting to play him as a youngster.
Name: Aleksandteri (goes by Alexander the Greatest)
Race: Aasimar (protector, though I will be using the free variant aasimar option as that is what I have access to)
Class: Paladin, Oath of Devotion
Background: Folk hero (changed from knight as I do not have access to that background. But I think this suits him better anyways.)
Personality: Undyingly selfless and charismatic. He is always willing to put his life on the line for his comrades, even when it seems a little unnecessary. It is very clear that he looks up to the chivalrous knights out of fairy tails, and has modeled his own behavior after them. As a result, he can sometimes be a little overdramatic. He does his best to see the best in everyone.
Backstory: Young Aleksandteri was always fascinated with tales of the past, even going as far to rename himself after one once he was old enough to set out on his own. He spent much of his childhood training to use a sword, and to harness his own powers. It was (and is) his dream to make a legend of his own, one that people will remember. Though he doesn't want to spoil his own honor with dreams of fame. He wants to help people as much as he can, and protect those around him like some sort of superhero. Once he discovered he had the strength to become a hero like those from the stories, he couldn't help but rush toward adventure. Hearing about the news in Perkwunos, Alexander was quick to pack up his things and start the journey. Even though those in his village warned him that he is too young and inexperienced, he can't let this chance pass him by.
(I may go in and add to this backstory, but for now I just wanted to get something out there ;D)
What does he hope to find in the human ruins: "What do I hope to discover? Why, anything of course! Think of the possibilities! We could discover ancient scrolls and learn more about the history of the human race! Or perhaps some ancient weapon... Excalibur! Wouldn't that be something? Oh... excalibur might not be real, right... Well, I'm sure we will find something amazing, whatever it is. Some sort of schematics perhaps? Information on their technologies! I could use some new armor..."
Question, I made a replicate of the Ascendant dragon subclass a while ago are you alright with me using that? Recreating existing classes with the homebrew tool can be iffy, but it seems to be working.
If you'd rather me not mess with it, then I will go back to open hand. (Though if you are ok with it I may try to recreate Kensei and see if it works.)
It's fine, go ahead and Homebrew it.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Unfortunately, I can't do session zero because it might ruin the pacing. The hardest part in D&D is combat, good thing there isn't that much of it compared to other campaigns.
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
Unfortunately, I can't do session zero because it might ruin the pacing. The hardest part in D&D is combat, good thing there isn't that much of it compared to other campaigns.
Ah ok, i understand that (and i figured it can easily ruin a pace of a story). ether way i bet the combat shouldnt be that bad to pull off, i belive in you
Question, I made a replicate of the Ascendant dragon subclass a while ago are you alright with me using that? Recreating existing classes with the homebrew tool can be iffy, but it seems to be working.
If you'd rather me not mess with it, then I will go back to open hand. (Though if you are ok with it I may try to recreate Kensei and see if it works.)
Personality: Unlike his parents, Annti is a bit of a loner. He doesn’t really like getting close to people, but if you’re nice enough to him he will open up. He’s also very straight-laced and serious about his job, but when he’s off the clock he likes to play around. He’ll never admit it, but he actually enjoys the company of others.
Backstory: Annti, what a peculiar name, it means "brave", in Lancean. This was the name chosen for him by his elvish parents, Tapio and Kaarina Jokinen , who were already famous rangers in their woodland village. As soon as Annti was able to walk, he began his training as a ranger, his parents were strict, yet loving and patient as they guided him down the path of the ranger. During his adolescence he was taught to respect all creatures and sentient beings and thus would never willingly injure or kill a living creature unless it was for food, mortally wounded or considered a threat to others. By the time he came of age, he was already a skilled ranger and marksman and with the aid of his parent's wisdom he eventually surpassed them.
Now as an adult, stories of the discovery of the first human ruins located in the frozen reaches, far north of Perkwunos, have reached his woodland home, despite his parents advice, Annti was intrigued by this and saw it as a great opportunity for him to make a name for himself and truly put his skills to the test, and maybe even become a local folk hero just like his parents.
What object do they think is inside the human ruin?: Annti has had many thoughts of what object could be in the human ruins, could be an evil artifact or some wonderous magical item that the humans used to disappear, his imagination ran wild with all the things the human object could be. The only thing he knew for sure, was that if he was part of the discovery, his name would be written in stone, so to speak.
Seems like I can't access your character sheet, can you fix that?
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"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
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You're in luck, there is an Asia-based continent in Lancea too. It's called Prihyeh, I haven't focused on it as much as Perkwunos or Sehul (It's another continent which will be mentioned a lot, it contains the only sea passageway that links the two halves of the planet), but that's where your character is likely from.
Priyehans are known for their pottery and textiles, but other than that, the information about their continent is obscure, especially in remote regions such as Perkwunos. You might find some wandering Priyehan traders here and there, and that's it.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
Awesome!
Name: Vis
Class and Subclass: Rouge
Background: Criminal
Personality: She tends to be very up beat and childish, enjoying the mount around her. But she can realize the gravity of a sitation and take it seriously (with a slight under essmation of how bad it could be). She is friendly and likes people but sucks at going up to people and talking to them.
Backstory:
she was once (and still is) a regular lower-class cilviain trying to get by like everyone eles in her position, trying to get by living. She wouldve liked to do so much more with her life but she was stuck in an rock in a hard place economically, it may didnt brother her much as she was contempt with her living like this but he started to brother her by how much it limited her life. Time and time would pass as she would slowly become tempted by any form of a possblity to escape the limting life she has by any possblity, starting eye the most preciouses of jwels to even the most pointless of items (like wooden stick). This would evenually end up with her starting to steal tiny bits of food at local food venders, trying to shrug it off to herself while trying to comforting herself by thinking "it isnt worth much, they wouldnt notice" as she would walk off. but little by little this would grow as she started to take more and more vaubles of all kinds, evenually spriling into her taking the most worthless of items just beacuse she could. But just like all forms of petty, this wouldnt go without its consequences, As this would effect her in both possblie ways it couldve.
Due to her imconplusive stealing, she would end up getting chught and arested multiple times for attempting (and sometimes succuessfuly) stealing jwelry, gold, candy form a baby, knfie, forks, apples, library books, and many other things that she ether needed or didnt need. But dispite throwing a few years of her life away due to nonsenical theifing, she just kept going at it since she couldnt stop herself from doing it anymore; it was like it consumed her whole. the sence of remorse she felt from doing it wasnt helping her situation ether. but in the end, she was loosing more then she couldve gained.
After getting aressied for the 7th time and being set free after 4 months, she would end up learning of the eixstance of the human ruins, and since she had nothing to loose due to the life situation she threw herself in. she would give it a hale Shepherd and would pack everything she couldve carried, setting off into the unknown with no expectation for what could go right or wrong (but not without getting away with pickpocketing someone on the way out).
What object do they think is inside the human ruin?:
She thinks that there could be anything within that ruin, it could be a cure to all illness, it could be endless riches, or it could even be a worthless wooden stick. She may not know what it is but ether way, she wants it.
Appearance (Image):
[I dont got a good drawing at the moment, that will come at some point. idk when]
To clear up some confusion, unfortunately, there won't be any content sharing from my end. However, I accept character sheets from other sources that aren't D&D Beyond too (Including traditional paper sheets, provided that you send a picture to me, but come on, barely anyone uses paper sheets nowadays). If you have a physical copy but not a digital one, you can use the alternative.
Most monsters are created from scratch, but I only have them saved on CritterDB (Because this was originally going to be on Discord), just a heads-up.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
Just wanted to check in order to edit this into my sheet, would Sylvan be closer to Charan? And then maybe Druidic is closer to Alharisian?
Oh, right, dang, I completely forgot the part where I explain how language works:
These four other languages are not common, it's not taught in school, but impossible to find the speaker of either.
Alharisian is Druidic and Sylvan
Charan is Giant and Primordial
Protrigetrian (I accidentally typed it as Protrigetrix, this name is its demonym) is Infernal and Celestial
Carolean is Draconic and Abyssal
Deep Speech is still Deep Speech, but it's extremely obscure and you won't really run into Mind Flayers or anything like that.
If your character can speak both Sylvan and Druidic, then she can speak Alharisian fluently. It's an incredibly useful language since animals can only speak them.
Lancean itself is based on Romanian and Alharisian is based on Galician. Even if you don't know Alharisian, your characters (and you) might be able to figure out some very basic words like Mater or Divinaćioñ, but not form an entire sentence because that's when things start to get different. If you really want to interpret Alharisian without actually knowing it, I'll allow you to make some checks.
By the way, Lancean is always represented by English because that's what our characters understand. In the next campaign, Lancean might appear as a separate language written in its true form.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
Awesome, thank you!
I’ll get to adding the languages on the sheet then o//
Wow. This is a really intriguing homebrew and I really enjoyed reading what you wrote. But likewise, though my character has a Baltic name of some sorts, in reality he's not really from the world you've created (he's also an outsider). Like the others beforehand I've played with him only for the campaign to get shut down, so I'm hoping to continue his story.
Name: Renār Kozaki (Not his real name) https://www.dndbeyond.com/characters/75623044
Race: Beasthide Shifter (9 tailed fox)
Class and Subclass: Wizard, Bladesinger
Background: Outlander
Personality: Renar Kozaki (Raiden Kurosaki) hardly talks or expresses his emotions in front of others unless if he needs to, making him somewhat of a kuudere (a person who appears stoic and expressionless on the outside). As a result, he shies away from social gatherings and spends his precious time in solitude, mapping out his next steps on his journey or plan out backup plans on the spot should something mess up his progress. However, just because he’s introverted, doesn’t mean he’s antisocial and insensitive; Much like a kuudere, the fox boy has a hidden soft side if people share his interests. The more Raiden can find common ground with others, the deeper his friendship and loyalty to them will grow. If a super strong friendship from him persists, he will swear to defend them with every second of his long lifespan, like how his current team did to protect him.
Backstory:
“Uh… well… let’s just say I have no idea how I ended up in this place, let alone have found the reasons why. What even is this place's name? Lancea? Sounds like a car brand that Rixian told me… at least… wait nevermind. I'm speaking garbage. Well... I mean, sure the people here can speak, but, even for someone knowledgeable, I struggled to grasp the language they understood themselves the first few months I deserted myself in here. Their language was similar to mine, but... my Common language (which are English and Japanese) sounded alien to them; My Sylvan and Celestial knowledge weren’t of any use either; well, they did understand me finally but… their languages, Alhar... Alrisisan? For Sylvan and um... Protri.. pro... ugh... It's their language for Celestial in a nutshell. Anyways, I ended up trying to understand them with little success, but thankfully there was a guide that was able to help me translate their language for me, which was fortunate enough. What else? Oh yeah... apparently my name sounded something out of the ordinary. I don't know why but they insist I change my name to 'Renar Koziaski... no Kozaki'. Sounds feminine to me, yes but that... um... well... I ended up played along. But it was also at this point that I really felt like a fish out of water. I thought that, by travelling to this world to search for the missing thing my friends need, I would be able to also hone my knowledge of sorcery to assist others, and maybe find friends that could aid me on this perilous journey as it turns out. At least until I can safely head back to the Sword Coast and live to tell the tale about this."
"As I continued to hone my bladesong abilities for my own personal use, I later found out that the place I'm currently stuck in is called, not Lancea, that's the realm itself, but Prihyeh, they call it. That's the only town or city I've been able to properly spell and pronounce. I'm not a textile worker or something but at least the people are nice enough. Later, I also realized that whilst my language and accent seemed out of touch to those people, my appearance as a Kitsune didn't seem as foreign as I thought it would be. Even in Prihyeh, there were a few fox girls and guys I have stumbled across before in recent times, though I never got into contact with any of them. But... no humans at all? What? That was news to me. I wonder what Rixian, my friend and leader, would have thought about this? As a fish out of water, it certainly was news to me in a way."
"Anyways, despite all of the early mishaps, the only thing keeping me attentive to my willingness to learn more about this place was the three voices of Rixian (My leader and friend), Yurime (my girlfriend) and Mother, telling me to finish the job for me. They know. That I'm still alive. And I can hear their pleas in my head. Telling me the mission comes first. And I will. I will finish my duty and retrieve the items they've all been searching for, though I still have a lot to learn, I admit. So yeah. That's why I'm still here, exploring the depths of the realm of Lancea, discovering what is behind the history of all this and... maybe... forgive myself a little for being a jerk to my teammates in the past perhaps? Either way, I'll save the detail for later. Until my expedition is complete."
What object does he think is inside the human ruin?: “Oh yeah. I know why I had to come here. I remember clearly now. My leader, my best friend, told me that there is an ancient relic or some sort hiding in the ruins of this foreign world. The relic that could help the warriors of the Sword Coast against the dragon queen. Perhaps a... legendary weapon or artefact? I honestly can't remember. And even so, he was supposed to accompany me alongside my mother and my pretty fox partner. They were meant to join me on this expedition. But… it seems like the portal failed. I couldn’t lend a hand to them before I blacked out suddenly in the coldness. Damn it. Still, the mission comes first as Rixian says. But... that doesn't mean I will lose my will. Not here and not now, before a major war takes place! I swear to retrieve it to save my friends, my family, and everyone in the Sword Coast that actually cares about me, no matter what the personal cost!"
Appearance (Image):
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade); Crimson Sands of Time
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance); Path Of Blood
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
You'd love this campaign since spells with verbal components are cast in Lancean. People actually say their attack name out loud like anime, or else it doesn't work, feel free to go wild with attack names.
By the way, it's likely that your character won't reveal he's from Sword Coast until at a very dramatic moment. Humans left a lot of things we see today scattered all across Lancea, and that includes D&D supplements. Lanceans always believed that Sword Coast is a fictional world, it's like if you see a homeless guy and he says he's from Narnia, people might think you're joking at best or insane at worst. Might lead to some very interesting character developments and existential crises, though.
Speaking of real-world knowledge in a fictional world, it's up to you to decide how much media your character knows (And obviously not anything digital, since TV doesn't exist). It's not that important to the plot, but it's a teaser of what's about to come.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
Character Sheet
Name: Aarni Hämäläinen
Class and Subclass: Monk, Way of The Open Hand
Race: Lightfood Halfling (I was originally going to see if I could do a homebrew race, then promptly remembered that my homebrew race [Voidborn] is on paper and not documented online. Oh well.)
Background: Sage
Personality: Flippant and flighty, with all the energy of an eight year-old jacked up on sugar and the nervous jumpiness of a rabbit in a fox den. Aarni is impulsive and a little more than just sarcastic. They have a soft, protective side of the younger generations, adoring children and animals. Especially animals.
Backstory: Growing up in a village with no name, where it is simply known as here, and everywhere else is there, Aarni had a thirst for information that his home could never provide so when the opportunity to leave presented itself in the forms to a older travelling couple, rich in knowledge of lands unknown to him. They left their home of sixteen years and travelled with the couple—Darius and Adelė Amanatas— and as their stockpile of knowledge grew, so did his thirst. So as years passed and they learnt of the ruins, he immediately left the simple life he'd up and began to the journey to Perkwunos, enthralled by the whispery promises of riches beyond the physical planes of gold and jewels [however nice that would be]. (Still a W.I.P)
What object do they think is inside the human ruin?: A vast collection of writings from the human race. At, least, that's what he hopes for.
Appearance (Image): Working on this.
Name: Goraigos Baludis
Race: Goliath
Class: Barbarian (Path of the Beast)
Background: Outlander
Personality: Goraigos is a brooding one, wandering the the frozen north in solitude much of his life, a troubled soul that recieves omens of dark times ahead. Even though most often of dour mood, Goraigos have been known to feast like there is no tomorrow after a particularly good hunt. He is slow to trust but when his trust is given he is loyal unto death, a prideful creature who scoffs at so-called progression, seeing it as what will end the world.
Backstory: Goraigos was born with the Birznieks clan of the frozen north, wandering the tundra, hunting to survive in the harsh environment. During a hunt young Goraigos came across a white moose, a sacred animal for the Birznieks clan. The white moose spoke to the young hunter and told him to leave his tribe, to walk the frozen north and prepare for darker times. Goraigos did not question the white moose and left to journey alone the next day. The white moose has appeared befor the young hunter many times since then, telling him about a lost civilization and that the same fate threatens all that he knows if the dangerous knowledge of the ancient humans would spread across the world. As word spreads about the discovery of ancient ruins of the humans he knows what he must do, offering to lead adventurers north to find the ruin, but when others seek fortune and glory, Goraigos seeks to do what is necessary to protect his world from the dangerous knowledge that once brought ruin to an entire civilization.
Goraigos Baludis
Question, I made a replicate of the Ascendant dragon subclass a while ago are you alright with me using that? Recreating existing classes with the homebrew tool can be iffy, but it seems to be working.
If you'd rather me not mess with it, then I will go back to open hand. (Though if you are ok with it I may try to recreate Kensei and see if it works.)
This sounds like a lot of fun! I've played this character a couple of times, but never got to play him in an ongoing campaign. Though I think I would like to age him back a bit, as it would be interesting to play him as a youngster.
Name: Aleksandteri (goes by Alexander the Greatest)
Race: Aasimar (protector, though I will be using the free variant aasimar option as that is what I have access to)
Class: Paladin, Oath of Devotion
Background: Folk hero (changed from knight as I do not have access to that background. But I think this suits him better anyways.)
Personality: Undyingly selfless and charismatic. He is always willing to put his life on the line for his comrades, even when it seems a little unnecessary. It is very clear that he looks up to the chivalrous knights out of fairy tails, and has modeled his own behavior after them. As a result, he can sometimes be a little overdramatic. He does his best to see the best in everyone.
Backstory: Young Aleksandteri was always fascinated with tales of the past, even going as far to rename himself after one once he was old enough to set out on his own. He spent much of his childhood training to use a sword, and to harness his own powers. It was (and is) his dream to make a legend of his own, one that people will remember. Though he doesn't want to spoil his own honor with dreams of fame. He wants to help people as much as he can, and protect those around him like some sort of superhero. Once he discovered he had the strength to become a hero like those from the stories, he couldn't help but rush toward adventure. Hearing about the news in Perkwunos, Alexander was quick to pack up his things and start the journey. Even though those in his village warned him that he is too young and inexperienced, he can't let this chance pass him by.
(I may go in and add to this backstory, but for now I just wanted to get something out there ;D)
What does he hope to find in the human ruins: "What do I hope to discover? Why, anything of course! Think of the possibilities! We could discover ancient scrolls and learn more about the history of the human race! Or perhaps some ancient weapon... Excalibur! Wouldn't that be something? Oh... excalibur might not be real, right... Well, I'm sure we will find something amazing, whatever it is. Some sort of schematics perhaps? Information on their technologies! I could use some new armor..."
Appearance:
Character sheet: https://www.dndbeyond.com/characters/109089854/n5qdfa
It's fine, go ahead and Homebrew it.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
will there be a session zero? since i want to get a feel for how everything will play out so i can adjust expectations and execution when needed.
Unfortunately, I can't do session zero because it might ruin the pacing. The hardest part in D&D is combat, good thing there isn't that much of it compared to other campaigns.
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I
Ah ok, i understand that (and i figured it can easily ruin a pace of a story). ether way i bet the combat shouldnt be that bad to pull off, i belive in you
Awesome. I'll do that as soon as I can.
Name: Annti Jokinen
Class and Subclass: Ranger / Hunter
Annti's Character Sheet
Background: Folk Hero
Personality: Unlike his parents, Annti is a bit of a loner. He doesn’t really like getting close to people, but if you’re nice enough to him he will open up. He’s also very straight-laced and serious about his job, but when he’s off the clock he likes to play around. He’ll never admit it, but he actually enjoys the company of others.
Backstory: Annti, what a peculiar name, it means "brave", in Lancean. This was the name chosen for him by his elvish parents, Tapio and Kaarina Jokinen , who were already famous rangers in their woodland village. As soon as Annti was able to walk, he began his training as a ranger, his parents were strict, yet loving and patient as they guided him down the path of the ranger. During his adolescence he was taught to respect all creatures and sentient beings and thus would never willingly injure or kill a living creature unless it was for food, mortally wounded or considered a threat to others. By the time he came of age, he was already a skilled ranger and marksman and with the aid of his parent's wisdom he eventually surpassed them.
Now as an adult, stories of the discovery of the first human ruins located in the frozen reaches, far north of Perkwunos, have reached his woodland home, despite his parents advice, Annti was intrigued by this and saw it as a great opportunity for him to make a name for himself and truly put his skills to the test, and maybe even become a local folk hero just like his parents.
What object do they think is inside the human ruin?: Annti has had many thoughts of what object could be in the human ruins, could be an evil artifact or some wonderous magical item that the humans used to disappear, his imagination ran wild with all the things the human object could be. The only thing he knew for sure, was that if he was part of the discovery, his name would be written in stone, so to speak.
Appearance (Image):
Zachery “Zak” Hodgson - Rogue (Thief) - Realms Collide: The Multiversal Convergence
Seems like I can't access your character sheet, can you fix that?
"The universe we observe has precisely the properties we should expect if there is, at bottom, no design, no purpose, no evil, no good, nothing but blind, pitiless indifference."
—Richard Dawkins
DM—Stories From The End of The World: Episode I