This should be fun. What happens when you take a party of 6 level 10 characters, and send them into a campaign meant for character level 1-11? Easy. Fast paced, short combat encounters, excitingly simple and easy roleplaying, with some surprising moments of difficulty. This is not your standard ToA Play-by-Post. I'm looking for 5 players to join me as in my rendition of this classic campaign. I will be DM and DMPC. All sources are okay. This is first come first serve. Characters start at level 10. I need the following:
Character Name
Character Title (Y'all are Heroes of the Realm, almost Masters of the Realm. What do the masses of commoners know you as?)
Character Race
Class and subclass
Backstory (Why are you in Chult?)
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item.
Milestone advancement, fixed HP, any ability score generation method.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Avazandi was born in the north, close to Icewind Dale. He was born to a traveling family of performers and entertainers, known for their unnatural command over their own bodies, being able to jump higher and seemingly grow extra joints and being able to cut metal With just their hands. They had a secret technique, the way of the flesh, known to very few people. It was originally taught to their family eight generations ago, to an assassin who was trained to kill a king. That assassin passed down his technique and eventually his descendants started using their training to make money and to entertain. However, the way of the flesh is supposed to be a secret which that assassin was never meant to teach to anyone, not even his children. So, someone sent an Assassin after all of the members of the family. Only Avazandi and his mother survived, so they fled and they fled. Now that they were on the run from assassins, they couldn’t put on any big shows to earn money and so they resorted to thievery. Avazandi grew up stealing and tricking and using any tactics he could to get what he needed. Then, he and his mother decided to try and take down whoever sent the assassin. So they eventually pieced together that some rich noble who is working with a family that created the technique sent the Assassin. After finding where he is, and halfway through fighting and killing the Assassin he sent, they snuck pass all of his guards and killed him in his sleep. Now the entire surrounding area wants him dead for killing a noble. Well, the other nobles at least. That lord was tyrannical and he gained some support from the peasants. So, he decided to try and improve their lives by removing the other tyrannical rulers. This is where he got the nickname, “the crimson Wraith,” because he could simply slip in and out of buildings unnoticed, and was a near perfect assassin. Once he was done with his work after nearly two years, he escaped with his mother to Chult. Before they left the mainland, they were attacked by bounty hunters and separated. He knows that she escaped, and he knows that she went to chult. But he doesn’t know where in Chult. So he’s looking for her.
Class and subclass: Fighter 2/ Ranger 8, Drakewarden
Backstory (Why are you in Chult?) Kenken left Clan Snapjaw's a long time ago, as he never fit in. He new he had a real ancestry to dragons, and did not use it as a means to bully the other clan members as others did. This led to years on his own, adventuring and exploring the lands around the Shining Sea. Recently he set sail on a ship, sailing from Calimsham to the Wild Coast, in hopes of finding riches and adventure. While at sea, the ship met with a storm and sank. Kenken escaped by summoning his faithful companion, his drake he calls Zapper, and flew to land. To safety. He now finds himself in a place called Port Nyanzaru. He is ready to explore the riches of this land with his friend Zapper.
Backstory (Why are you in Chult?): Melinoë Mirtis, stalks the jungles of Chult driven by an insatiable hunger for power. She sees herself as a sovereign force, demanding reverence and submission from all who cross her path. With ruthless efficiency, she crushes her enemies, relishing in their defeat as she forces them to kneel before her before delivering the final blow. Chult is but a stepping stone in her quest for dominion, and Melinoë will stop at nothing to ascend as the merciless ruler she believes herself destined to be. To cement her place in the world, Mel is looking to conquer the tomb of the 9 gods. If she wants to be the Goddess of Deaths right hand, she must prove herself to be strong enough.
Backstory (Why are you in Chult?): Melinoë Mirtis, stalks the jungles of Chult driven by an insatiable hunger for power. She sees herself as a sovereign force, demanding reverence and submission from all who cross her path. With ruthless efficiency, she crushes her enemies, relishing in their defeat as she forces them to kneel before her before delivering the final blow. Chult is but a stepping stone in her quest for dominion, and Melinoë will stop at nothing to ascend as the merciless ruler she believes herself destined to be. To cement her place in the world, Mel is looking to conquer the tomb of the 9 gods. If she wants to be the Goddess of Deaths right hand, she must prove herself to be strong enough.
I was only looking for five (which I got), but I guess I'll take you too.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Class and subclass: Fighter (Gunslinger) 8 | Artificer 2
Backstory (Why are you in Chult?): Nove Nova was born in the rugged beauty of Whitestone, a region steeped in tales of bravery and honor. As soon as his age allowed, Nove enlisted in the renowned Whitestone Rifle Corp. and proved his mettle on the battlefield, rising through the ranks with unmatched skill and dedication. But as the echoes of war faded, Nove began to long for new horizons. With a heart heavy with parting, but eyes bright with anticipation, he embarked on a journey through distant lands. From towering mountains to sun-kissed shores, Nove sought adventure at every turn, forging bonds with fellow travelers and facing challenges with unwavering courage. Now, standing at the crossroads of past and future, Nove Nova knows that his journey has only just begun. As long as there are lands to explore and mysteries to unravel, he will continue to answer the call of adventure, forever driven by the restless spirit that defines it. Now, he finds his next adventure in Chult.
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item: Winged Boots.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Once everyone joins the campaign, we can start. ANyone who put a placeholder need not send me the application anymore, as I have closed recruitment and you are in.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Character Race: Aarocackra-- Elemental Evil. (considering the whole jungle thing, I decided he resembles a parrot.)
Class and subclass: Bard, College of Lore
Backstory (Why are you in Chult?):
Mimton left his tribe (which lived in Chult) at an early age, seeking an education at his bard college. Studying there for years, he learned both the world's history and tales, and how to sing them in his performances. Becoming a master of his shows, he sought out the adventuring life for excitement and thrills, as well as to experience what he's learned about the realm. Eventually, he ended up coming back to Chult.
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item: the magic item is pipes of haunting. He came across them one day and learned their horrific tunes.
Edit: was typing when Mirik posted about the applications. Well, too late now.
Two aarakocra. Mine resembles a Gray parrot. I guess I should introduce y'all to the DMPC
Name: Grayhawk (yeah, ik, it sounds similar to the D&D setting. The sitting is spelled Greyhawk though)
Title: The Aerial Ace
Class: Bladesinging Wizard
Backstory: Grayhawk grew up in the Chultan aarakocra tribes. At the age of 10, he ran away, and managed to sneak onto a boat to Baldur's Gate. There, he apprenticed to a high elf wizard named Liadon Stargem, who taught him the art of bladesinging.Grayhawk then embarked on an adventuring career, jumping from party to party. He became known for his accuracy with thrown weapons and ranged spells, and became known as the Aerial Ace. After befriending a seagull Aarakocra fighter named Shark, Grayhawk adopted the trident as his weapon of choice, preferring it's special use to the usual swords used by bladesingers. He often fights with his Wand of the War Mage, +1 in one hand and spear, javelin, or trident in the other, flying around the battlefield, attacking from above with spells and weapons alike.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
This should be fun. What happens when you take a party of 6 level 10 characters, and send them into a campaign meant for character level 1-11? Easy. Fast paced, short combat encounters, excitingly simple and easy roleplaying, with some surprising moments of difficulty. This is not your standard ToA Play-by-Post. I'm looking for 5 players to join me as in my rendition of this classic campaign. I will be DM and DMPC. All sources are okay. This is first come first serve. Characters start at level 10. I need the following:
Character Name
Character Title (Y'all are Heroes of the Realm, almost Masters of the Realm. What do the masses of commoners know you as?)
Character Race
Class and subclass
Backstory (Why are you in Chult?)
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item.
Milestone advancement, fixed HP, any ability score generation method.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Alright, one question, could I use this subclass of monk by Pointy hat?
Way of the Flesh
and if not, I’ll be an arcane trickster rogue or possibly fathomless warlock.
Placeholder.
Hello! I am a perfectly sane gibberer. Hi! :D I chill on both Adohand's Kitchen and PbP.
Come to the Messy Mammoth Tavern and Inn! A mysterious link of chain...
Don't join Bahamut's disco party! Praise potassium instead! And PRAISE JEFF THE EVIL ROOMBA!
Titles: The Eternal Muttering from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
It's like a monk version of Blood hunter almost. Sure.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Acknowledged
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Acknowledged.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Placeholder.
Avazandi Redclaw
The crimson Wraith
Wood Elf
Way of the Flesh Monk
backstory:
Avazandi was born in the north, close to Icewind Dale. He was born to a traveling family of performers and entertainers, known for their unnatural command over their own bodies, being able to jump higher and seemingly grow extra joints and being able to cut metal With just their hands. They had a secret technique, the way of the flesh, known to very few people. It was originally taught to their family eight generations ago, to an assassin who was trained to kill a king. That assassin passed down his technique and eventually his descendants started using their training to make money and to entertain. However, the way of the flesh is supposed to be a secret which that assassin was never meant to teach to anyone, not even his children. So, someone sent an Assassin after all of the members of the family. Only Avazandi and his mother survived, so they fled and they fled. Now that they were on the run from assassins, they couldn’t put on any big shows to earn money and so they resorted to thievery. Avazandi grew up stealing and tricking and using any tactics he could to get what he needed. Then, he and his mother decided to try and take down whoever sent the assassin. So they eventually pieced together that some rich noble who is working with a family that created the technique sent the Assassin. After finding where he is, and halfway through fighting and killing the Assassin he sent, they snuck pass all of his guards and killed him in his sleep. Now the entire surrounding area wants him dead for killing a noble. Well, the other nobles at least. That lord was tyrannical and he gained some support from the peasants. So, he decided to try and improve their lives by removing the other tyrannical rulers. This is where he got the nickname, “the crimson Wraith,” because he could simply slip in and out of buildings unnoticed, and was a near perfect assassin. Once he was done with his work after nearly two years, he escaped with his mother to Chult. Before they left the mainland, they were attacked by bounty hunters and separated. He knows that she escaped, and he knows that she went to chult. But he doesn’t know where in Chult. So he’s looking for her.
And character sheet will come soon!
Name: Kenken
Character Title: Wyrm Lord Kenken
Character Race: Kobold
Class and subclass: Fighter 2/ Ranger 8, Drakewarden
Backstory (Why are you in Chult?)
Kenken left Clan Snapjaw's a long time ago, as he never fit in. He new he had a real ancestry to dragons, and did not use it as a means to bully the other clan members as others did. This led to years on his own, adventuring and exploring the lands around the Shining Sea. Recently he set sail on a ship, sailing from Calimsham to the Wild Coast, in hopes of finding riches and adventure. While at sea, the ship met with a storm and sank. Kenken escaped by summoning his faithful companion, his drake he calls Zapper, and flew to land. To safety. He now finds himself in a place called Port Nyanzaru. He is ready to explore the riches of this land with his friend Zapper.
https://www.dndbeyond.com/characters/121657331
Will flesh out backstory, spells, magic item if chosen. Thanks!
Character Name: Melinoë Mirtis
Character Title: Angel of Death
Character Race: Fallen Aasimar
Class and subclass: Conquest Paladin
Backstory (Why are you in Chult?): Melinoë Mirtis, stalks the jungles of Chult driven by an insatiable hunger for power. She sees herself as a sovereign force, demanding reverence and submission from all who cross her path. With ruthless efficiency, she crushes her enemies, relishing in their defeat as she forces them to kneel before her before delivering the final blow. Chult is but a stepping stone in her quest for dominion, and Melinoë will stop at nothing to ascend as the merciless ruler she believes herself destined to be. To cement her place in the world, Mel is looking to conquer the tomb of the 9 gods. If she wants to be the Goddess of Deaths right hand, she must prove herself to be strong enough.
I was only looking for five (which I got), but I guess I'll take you too.
Recruitment now closed!
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Joined the campaign here once you make your character: https://www.dndbeyond.com/campaigns/join/53254403468932
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
edit: I was writing the backstory out as recruitment closed, my apologies!
Character Name: Nove Nova
Character Title: The Wanderer of Whitestone
Character Race: Variant Human
Class and subclass: Fighter (Gunslinger) 8 | Artificer 2
Backstory (Why are you in Chult?): Nove Nova was born in the rugged beauty of Whitestone, a region steeped in tales of bravery and honor. As soon as his age allowed, Nove enlisted in the renowned Whitestone Rifle Corp. and proved his mettle on the battlefield, rising through the ranks with unmatched skill and dedication. But as the echoes of war faded, Nove began to long for new horizons. With a heart heavy with parting, but eyes bright with anticipation, he embarked on a journey through distant lands. From towering mountains to sun-kissed shores, Nove sought adventure at every turn, forging bonds with fellow travelers and facing challenges with unwavering courage. Now, standing at the crossroads of past and future, Nove Nova knows that his journey has only just begun. As long as there are lands to explore and mysteries to unravel, he will continue to answer the call of adventure, forever driven by the restless spirit that defines it. Now, he finds his next adventure in Chult.
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item: Winged Boots.
Character Sheet: https://www.dndbeyond.com/characters/114135319
Edit: Give me a second to change from Fighter to Sorcerer or Wizard, because I did not expect we won't have a spellcaster among us.No need. I'm playing a DMPC. I have an Aarakocra wizard.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Once everyone joins the campaign, we can start. ANyone who put a placeholder need not send me the application anymore, as I have closed recruitment and you are in.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
And the character!
Character Name: Mimton Donow
Character Title: The Soaring Singer
Character Race: Aarocackra-- Elemental Evil. (considering the whole jungle thing, I decided he resembles a parrot.)
Class and subclass: Bard, College of Lore
Backstory (Why are you in Chult?):
Mimton left his tribe (which lived in Chult) at an early age, seeking an education at his bard college. Studying there for years, he learned both the world's history and tales, and how to sing them in his performances. Becoming a master of his shows, he sought out the adventuring life for excitement and thrills, as well as to experience what he's learned about the realm. Eventually, he ended up coming back to Chult.
Use the following for equipment: 575 gp, normal starting equipment, one uncommon magic item: the magic item is pipes of haunting. He came across them one day and learned their horrific tunes.
Edit: was typing when Mirik posted about the applications. Well, too late now.
Hello! I am a perfectly sane gibberer. Hi! :D I chill on both Adohand's Kitchen and PbP.
Come to the Messy Mammoth Tavern and Inn! A mysterious link of chain...
Don't join Bahamut's disco party! Praise potassium instead! And PRAISE JEFF THE EVIL ROOMBA!
Titles: The Eternal Muttering from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
Two aarakocra. Mine resembles a Gray parrot. I guess I should introduce y'all to the DMPC
Name: Grayhawk (yeah, ik, it sounds similar to the D&D setting. The sitting is spelled Greyhawk though)
Title: The Aerial Ace
Class: Bladesinging Wizard
Backstory: Grayhawk grew up in the Chultan aarakocra tribes. At the age of 10, he ran away, and managed to sneak onto a boat to Baldur's Gate. There, he apprenticed to a high elf wizard named Liadon Stargem, who taught him the art of bladesinging.Grayhawk then embarked on an adventuring career, jumping from party to party. He became known for his accuracy with thrown weapons and ranged spells, and became known as the Aerial Ace. After befriending a seagull Aarakocra fighter named Shark, Grayhawk adopted the trident as his weapon of choice, preferring it's special use to the usual swords used by bladesingers. He often fights with his Wand of the War Mage, +1 in one hand and spear, javelin, or trident in the other, flying around the battlefield, attacking from above with spells and weapons alike.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Waiting on three to join the campaign: https://www.dndbeyond.com/campaigns/join/53254403468932
Will begin anyway.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Sorry I’ll need to wait till tonight, I’m too busy do fully create the sheet right now.