Very nice to meet you, Tumal, says Marrow, giving a little bow and wincing as his armour squeaks noisily at the movement. And you too, Casmenos. They all continue up the road, and Marrow nods as Tumal asks his question. You've seen us in your dreams? I mean, specifically us? He indicates the growing group.
Casmenos sounds a little suspicious as he answers, "Yes, my dreams guide me. It led me to Phlan, and I saw all of us meeting at the public board, then another with us all together heading off as a group. It is meant to be. I did not see faces such that I could have recognized you elsewhere, but the situation was clear. Do your dreams not guide you?"
"Dreams can turn out to be nightmares." Destin comments, focusing more on getting to the graveyard. "Don't trust portents not to be ill omens in disguise."
Was that a bit too harsh?He asks himself, rethinking what he just said as he looks from side to side.
"While I spent many years training my mind to dream," Tumal says conversationally, politely ignoring Destin, "the visions which come to me during my daily trances are more a review of my life's activity. Never before have I witnessed something in a dream that then happened hence." He smiles at Casmenos. "Are your dreams of foresight always fulfilled?" The elf's face lights up as an idea occurs to him. "Please, tell me your most amazing dream that has come true!" As if by reflex, his lyre is in his hands, his fingers resting on the strings, but ready to begin shaping notes into an appropriate accompaniment.
Amazed that this seems alien to the others, Casmenos elaborates, "The dreams are choices. I can ignore them, hence they would not come to fruition. I only get enough from the dreams to know I am on the correct path. The latest dreams showed me the board, and us as a group heading out together. If you do not dream, how do you know where to go to make the best use of your talents?"
I suppose we don't really know for sure, says Marrow slowly. And sometimes we take the wrong path, and have to double back later. Is that how I would describe the last five years, he thinks. A mistake that I'm now correcting? No, I don't believe so. He looks up at Casmenos, and continues: It must be nice to know so clearly where you're headed; you're very blessed in that, I think.
Casmenos sort of smiles at this, and elaborates, "Sure, if you find it nice to know you are heading towards mortal combat with creatures that are violations of the laws of nature. Some days I look at farmers, builders, crafters or merchants that spend day in and day out at their profession with no expectation to fail and die as a consequence and I envy them."
Tumal isn't noticeably quiet, since these individuals have just met him, but he is. Finally, at a lull in the conversation, he offers, "I wouldn't call it a dream. As far as I can remember, I was fully awake, but something did very recently — within the hour, actually — put me on a new path." He looks at Casmenos with insecurity in his eyes. Again, not strange to these who have only met the elf. "I was traveling through Yuirwood on my way to Glarandar when my vision went white. A voice spoke to me from the light and told me I was to ... hunt undead. When the light vanished, I was standing at the gates of this city. I don't even know where I am as I've never heard of Phlan before." He looks at each of the faces, his eyes pleading. "I know it's a wild tale — one I'd relish singing about if it had happened to someone else. What do you think it could mean?"
Casmenos grins, "I think it means you aren't sleeping enough and you're sleep walking." With a serious look, he elaborates, "I took a vow of vengeance on behalf of Kelemvor, for all the souls stolen from his keeping. It is my sacred duty to hunt undead. My dreams simply guide me at this task. The dreams never commanded me to do so in the first place. So I would say it is not exactly the same."
Everybody is doing great introducing characters to each other. We will move the story forward when everybody has a chance to get in -- we did open the thread a day early, so it would not be fair to move into the graveyard just yet. But soon.
In the meantime, Everybody take DM Inspiration for the ongoing conversation fleshing out your characters and stories. If you are new to the mechanics of 5e, the DM can grant inspiration to a player, usually in response to something well thought out or roleplayed. When you have DM inspiration, you can use it on any one roll to get advantage -- that is, to roll twice and take the higher result. You must declare it before the roll, not afterwards. You cannot have more than one DM inspiration at a time, and, once you use it, it is gone.
Bastian slowly turns a corner, clearly searching the area for something. As he spies the group he instantly changes course, jogging towards them with waving arms. "Hello, I'm Bastian! You lot are walking to the graveyard, aren't you? Would you have room for another?" Bastian quickly catches his breath to crack a smile. "This all is far too exciting to miss."
Valhingen Graveyard looks more like a park than a cemetery and stands in stark contrast to the ramshackle, half-built Phlan. Gravel walkways wend between tall trees, well-tended beds of shrubs and flowers, sturdy mausoleums, and rows of headstones, monuments, and commemorative statues.
You need only a few moments to spot a man and a woman dressed in simple, home-spun gray robes trimming shrubs and pulling weeds from between gravestones.
Bastian, take DM Inspiration as well for being late and out of breath in-character (even if you were perfectly on time OOC to a thread that began early).
Bastian nods at Keksi. "You do me the honor of letting this lost soul feel more at ease. Who needs the faithful more than now?" Bastian gestures towards Keksi, Tumal and Casmenos. "And by my dice, I've found it in abundance."
A balding middle aged man approaches the noticeboard. He is having a conversation with no one in particular. "I KNOW it says go to the grave yard, but where is the graveyard?"
Rollback Post to RevisionRollBack
Liarin: Against the Cult of the Reptile God Adewild: Shadows and Light 2 Brother Thaddeus: Rime of the Frostmaiden.
To post a comment, please login or register a new account.
"Seeing in your dreams?" Tumal asks, immediately interested. "That sounds like an interesting story."
Very nice to meet you, Tumal, says Marrow, giving a little bow and wincing as his armour squeaks noisily at the movement. And you too, Casmenos. They all continue up the road, and Marrow nods as Tumal asks his question. You've seen us in your dreams? I mean, specifically us? He indicates the growing group.
Casmenos sounds a little suspicious as he answers, "Yes, my dreams guide me. It led me to Phlan, and I saw all of us meeting at the public board, then another with us all together heading off as a group. It is meant to be. I did not see faces such that I could have recognized you elsewhere, but the situation was clear. Do your dreams not guide you?"
"Dreams can turn out to be nightmares." Destin comments, focusing more on getting to the graveyard. "Don't trust portents not to be ill omens in disguise."
Was that a bit too harsh? He asks himself, rethinking what he just said as he looks from side to side.
Current Player In: The Guild as Elsara Deepmoon
"While I spent many years training my mind to dream," Tumal says conversationally, politely ignoring Destin, "the visions which come to me during my daily trances are more a review of my life's activity. Never before have I witnessed something in a dream that then happened hence." He smiles at Casmenos. "Are your dreams of foresight always fulfilled?" The elf's face lights up as an idea occurs to him. "Please, tell me your most amazing dream that has come true!" As if by reflex, his lyre is in his hands, his fingers resting on the strings, but ready to begin shaping notes into an appropriate accompaniment.
Amazed that this seems alien to the others, Casmenos elaborates, "The dreams are choices. I can ignore them, hence they would not come to fruition. I only get enough from the dreams to know I am on the correct path. The latest dreams showed me the board, and us as a group heading out together. If you do not dream, how do you know where to go to make the best use of your talents?"
I suppose we don't really know for sure, says Marrow slowly. And sometimes we take the wrong path, and have to double back later. Is that how I would describe the last five years, he thinks. A mistake that I'm now correcting? No, I don't believe so. He looks up at Casmenos, and continues: It must be nice to know so clearly where you're headed; you're very blessed in that, I think.
Casmenos sort of smiles at this, and elaborates, "Sure, if you find it nice to know you are heading towards mortal combat with creatures that are violations of the laws of nature. Some days I look at farmers, builders, crafters or merchants that spend day in and day out at their profession with no expectation to fail and die as a consequence and I envy them."
Tumal isn't noticeably quiet, since these individuals have just met him, but he is. Finally, at a lull in the conversation, he offers, "I wouldn't call it a dream. As far as I can remember, I was fully awake, but something did very recently — within the hour, actually — put me on a new path." He looks at Casmenos with insecurity in his eyes. Again, not strange to these who have only met the elf. "I was traveling through Yuirwood on my way to Glarandar when my vision went white. A voice spoke to me from the light and told me I was to ... hunt undead. When the light vanished, I was standing at the gates of this city. I don't even know where I am as I've never heard of Phlan before." He looks at each of the faces, his eyes pleading. "I know it's a wild tale — one I'd relish singing about if it had happened to someone else. What do you think it could mean?"
Casmenos grins, "I think it means you aren't sleeping enough and you're sleep walking." With a serious look, he elaborates, "I took a vow of vengeance on behalf of Kelemvor, for all the souls stolen from his keeping. It is my sacred duty to hunt undead. My dreams simply guide me at this task. The dreams never commanded me to do so in the first place. So I would say it is not exactly the same."
Another hunter of undead, Destin thinks. Perhaps there is some toying by the gods in this setup.
"You're not the only one wanting to hunt those abominations." He voices to the group. "Let's hope we don't become the hunted on this venture."
Current Player In: The Guild as Elsara Deepmoon
With a group such as this... What am I getting myself into, Keksi wonders.
Everybody is doing great introducing characters to each other. We will move the story forward when everybody has a chance to get in -- we did open the thread a day early, so it would not be fair to move into the graveyard just yet. But soon.
In the meantime, Everybody take DM Inspiration for the ongoing conversation fleshing out your characters and stories. If you are new to the mechanics of 5e, the DM can grant inspiration to a player, usually in response to something well thought out or roleplayed. When you have DM inspiration, you can use it on any one roll to get advantage -- that is, to roll twice and take the higher result. You must declare it before the roll, not afterwards. You cannot have more than one DM inspiration at a time, and, once you use it, it is gone.
Bastian slowly turns a corner, clearly searching the area for something. As he spies the group he instantly changes course, jogging towards them with waving arms. "Hello, I'm Bastian! You lot are walking to the graveyard, aren't you? Would you have room for another?" Bastian quickly catches his breath to crack a smile. "This all is far too exciting to miss."
"It's a pleasure to meet you," Keksi says to the young sandy-haired human. "The more the merrier is what they say, right? Safer, at least."
Valhingen Graveyard looks more like a park than a cemetery and stands in stark contrast to the ramshackle, half-built Phlan. Gravel walkways wend between tall trees, well-tended beds of shrubs and flowers, sturdy mausoleums, and rows of headstones, monuments, and commemorative statues.
You need only a few moments to spot a man and a woman dressed in simple, home-spun gray robes trimming shrubs and pulling weeds from between gravestones.
Bastian, take DM Inspiration as well for being late and out of breath in-character (even if you were perfectly on time OOC to a thread that began early).
Bastian nods at Keksi. "You do me the honor of letting this lost soul feel more at ease. Who needs the faithful more than now?" Bastian gestures towards Keksi, Tumal and Casmenos. "And by my dice, I've found it in abundance."
"Do you think one of them is the Doomguide?", Keksi asks the group, uncertain.
Bastian shrugs in response to Keksi. Taking a look at the gardeners, he decides to let the faithful sort out this Doomguide business.
Edit: Typo
OOC: Sorry I'm running behind!
A balding middle aged man approaches the noticeboard. He is having a conversation with no one in particular. "I KNOW it says go to the grave yard, but where is the graveyard?"
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.