After some hesitation Vondal slowly draws Zindral, and without looking to the others quietly ask, "What do rest of think? Local traveler probably examining ruins? Or Orc camp? My coin is on former, though can't see what much else could be found here except trouble with Orcs." A smirks, but the worry never fully leaves the eyes despite all the bravado. "Either way. May know of them well to guide us, I would think."
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When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
“With a tent like that he ain’t tryin’ to hide his presence” Karl grumbles. “Best we go forward carefully!” as he sets off to have a closer look at the camp.
Stealth roll = 16
However it was not as stealthily as he had planned!
"I really doubt that it's orcs. A single small tent doesn't really seem to be their style, and if they were they would have already attacked in response to Karl coming down toward them like an avalanche."
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"Ignorance is bliss, and you look absolutely miserable."
The five travelers slowly approach the ruin. As they slowly near, the sun continues to lower, and it becomes clear there is a lantern lit within the tent; the dancing glow is turning the temporary structure into a beacon. When the party is about 40 feet from the crumbling outer wall, a breeze washes over the five faces, and almost immediately, they all can smell a deathly odor wafting from the tower’s direction.
"If the owner of that tent died at the tower that lamp should had run out of oil long ago for the corpse smell like that... " the cleric takes out his shiled and hammer. " Anyone so close to that stench could mean problems lads.."
"Mn! Stinks worser than Uncle's farts after one too many." He says raising his bow once more ever so much. "But we still need check out tent. I will hold here for now. Just in case, for cover. Nif. You should get out of sight fer now too." At the 40ft mark he makes his stand, bow at the ready, and eyes kept an a swivel between the tent and tower.
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When you realize you're doing too much: Signature.
"Watch yourself young-un" Karl grunts as he stealthily (Stealth 12) moves - shield up and Warhammer out) closer to the tent. Can he determine (Perception 19) if there is anybody in the tent.
Karl moves to just outside the crumbling walls to get a better look at the tent and immediately sees the source of the stench. His eyes fall on a large group — more than 10, he would quickly estimate — of zombies milling about within the ruin around the tent. A couple of the undead realize they are being watched and slowly start shambling in the group's direction.
"You know sometimes you have to wade through the muck to get to the treasure and as they also say offense is the best form of defense - so in for a Nib in for a Dragon!" Karl exclaims as he enters a rage (bonus action) as leaps the wall into the Zombies swinging Pacifier II with gay abandon (Attack: 19 Damage: 13) at the nearest Zombie.
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DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Adrom stands and makes sure that all the undead see him by hitting his hammer against his shield and raising his hammer above his head.
"Look here you filthy creatures. Behold the light of Moradin's Forge and despair! Your end is near!"
The holy symbol around his neck flashes with a holy redish light and his hammer burst into flames and keeps an eeire glow, as if it was heated to the point of turning the metal white hot.
Suppressing a chuckle, and yet still grinning all the same, Vondal shakes his head from the back at his Uncle's antics. His amusement is brief, as the reminder of the dead leads to him raising his bow once more, ready to fire upon to first undead to be unaffected by the prayer. 'Hah! As if they can resist the hammer of Mouradin!' Vondal thought confidently, but his expression remained guarded. "Keep on your toes! We still don't know fully what's going on here."He warns the others.
Karl adjusts his grip on Pacifier II. "You know sometimes you have to wade through the muck to get to the treasure and as they also say offense is the best form of defense — so in for a Nib in for a Dragon!" Karl exclaims as he enters a rage as leaps the wall into the zombies swinging his warhammer with gay abandon at the nearest Zombie. As the weapon makes contact with the first undead creature, bone and half-decomposed viscera spraying in an arch, hits his hammer against his shield and then raises his hammer above his head. "Look here, you filthy creatures. Behold the light of Moradin's Forge and despair! Your end is near!" The holy symbol around his neck flashes with a holy reddish light and his hammer burst into flames and keeps an eerie glow, as if it was heated to the point of turning the metal white hot.
DM rollz: 64
Five of the closest six zombies moan in response to the cleric's words and begin to turn to retreat. At almost the same time, a stout, red-robed figure with sallow skin, a shaved scalp, and a black tattoo on his forehead rushes out of the tent, quickly takes in the scene, then shouts, "What is the meaning of this?" The remaining zombies who had turned in response to Adrom's loud noise immediately halt and look at the man while the five appear to be planning to continue retreating.
For a split second, Vondal entertains the thought of losing the arrow on the red-robed figure; only to slowly lower the weapon, and squint at the man. Leaving the others to do the talking, he glances between the Zombie's reaction and the man, trying to recall in the moment any significant meaning in either garb or tattoo's.
"Stop!" the figure says angrily at Karl. "They are not a danger to you so long as you behave," he warns. "Why are you here? What do you want with this place?"
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After some hesitation Vondal slowly draws Zindral, and without looking to the others quietly ask, "What do rest of think? Local traveler probably examining ruins? Or Orc camp? My coin is on former, though can't see what much else could be found here except trouble with Orcs." A smirks, but the worry never fully leaves the eyes despite all the bravado. "Either way. May know of them well to guide us, I would think."
When you realize you're doing too much: Signature.
“With a tent like that he ain’t tryin’ to hide his presence” Karl grumbles. “Best we go forward carefully!” as he sets off to have a closer look at the camp.
Stealth roll = 16
However it was not as stealthily as he had planned!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
"I really doubt that it's orcs. A single small tent doesn't really seem to be their style, and if they were they would have already attacked in response to Karl coming down toward them like an avalanche."
"Ignorance is bliss, and you look absolutely miserable."
"I agree " says Adrom " this doesn't sound like orcs, but let's proceed with caution" he says grabbing his hammer.
PbP Character: A few ;)
The five travelers slowly approach the ruin. As they slowly near, the sun continues to lower, and it becomes clear there is a lantern lit within the tent; the dancing glow is turning the temporary structure into a beacon. When the party is about 40 feet from the crumbling outer wall, a breeze washes over the five faces, and almost immediately, they all can smell a deathly odor wafting from the tower’s direction.
Zander wrinkles his nose as he approaches.
"Eugh. Smells like something died here. Think it was whoever was in that tent? Or maybe they were the one that did it..."
"Ignorance is bliss, and you look absolutely miserable."
"If the owner of that tent died at the tower that lamp should had run out of oil long ago for the corpse smell like that... " the cleric takes out his shiled and hammer. " Anyone so close to that stench could mean problems lads.."
PbP Character: A few ;)
"Mn! Stinks worser than Uncle's farts after one too many." He says raising his bow once more ever so much. "But we still need check out tent. I will hold here for now. Just in case, for cover. Nif. You should get out of sight fer now too." At the 40ft mark he makes his stand, bow at the ready, and eyes kept an a swivel between the tent and tower.
When you realize you're doing too much: Signature.
"Watch yourself young-un" Karl grunts as he stealthily (Stealth 12) moves - shield up and Warhammer out) closer to the tent. Can he determine (Perception 19) if there is anybody in the tent.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Karl moves to just outside the crumbling walls to get a better look at the tent and immediately sees the source of the stench. His eyes fall on a large group — more than 10, he would quickly estimate — of zombies milling about within the ruin around the tent. A couple of the undead realize they are being watched and slowly start shambling in the group's direction.
"You know sometimes you have to wade through the muck to get to the treasure and as they also say offense is the best form of defense - so in for a Nib in for a Dragon!" Karl exclaims as he enters a rage (bonus action) as leaps the wall into the Zombies swinging Pacifier II with gay abandon (Attack: 19 Damage: 13) at the nearest Zombie.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Adrom stands and makes sure that all the undead see him by hitting his hammer against his shield and raising his hammer above his head.
"Look here you filthy creatures. Behold the light of Moradin's Forge and despair! Your end is near!"
The holy symbol around his neck flashes with a holy redish light and his hammer burst into flames and keeps an eeire glow, as if it was heated to the point of turning the metal white hot.
( Action: Turn undead: DC 13 / BA: cast Divine Favor. )
PbP Character: A few ;)
Covered in gore from hopefully one dead zombie Karl looks up at Adrom with a grin "who are you callin' filthy, sport!"
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Suppressing a chuckle, and yet still grinning all the same, Vondal shakes his head from the back at his Uncle's antics. His amusement is brief, as the reminder of the dead leads to him raising his bow once more, ready to fire upon to first undead to be unaffected by the prayer. 'Hah! As if they can resist the hammer of Mouradin!' Vondal thought confidently, but his expression remained guarded. "Keep on your toes! We still don't know fully what's going on here." He warns the others.
Ready Attack Roll When Needed/If Possible:
Zindral Attack: 5 For: 7 non-magical piercing damage.
When you realize you're doing too much: Signature.
Nif turns to the commotion, just in time to see Karl in yet another fight. When he gets a chance he fires his crossbow at one of the skeletons.
Attack: 8 Damage: 12
Karl adjusts his grip on Pacifier II. "You know sometimes you have to wade through the muck to get to the treasure and as they also say offense is the best form of defense — so in for a Nib in for a Dragon!" Karl exclaims as he enters a rage as leaps the wall into the zombies swinging his warhammer with gay abandon at the nearest Zombie. As the weapon makes contact with the first undead creature, bone and half-decomposed viscera spraying in an arch, hits his hammer against his shield and then raises his hammer above his head. "Look here, you filthy creatures. Behold the light of Moradin's Forge and despair! Your end is near!" The holy symbol around his neck flashes with a holy reddish light and his hammer burst into flames and keeps an eerie glow, as if it was heated to the point of turning the metal white hot.
DM rollz: 64
Five of the closest six zombies moan in response to the cleric's words and begin to turn to retreat. At almost the same time, a stout, red-robed figure with sallow skin, a shaved scalp, and a black tattoo on his forehead rushes out of the tent, quickly takes in the scene, then shouts, "What is the meaning of this?" The remaining zombies who had turned in response to Adrom's loud noise immediately halt and look at the man while the five appear to be planning to continue retreating.
For a split second, Vondal entertains the thought of losing the arrow on the red-robed figure; only to slowly lower the weapon, and squint at the man. Leaving the others to do the talking, he glances between the Zombie's reaction and the man, trying to recall in the moment any significant meaning in either garb or tattoo's.
History: 6.
When you realize you're doing too much: Signature.
Vondal, you don't recall anything relating to the figure's garb or the tattoo.
"If these pets are yours, then make them sit!" Karl yells as he smacks another one continuing his rage Attack: 11 Damage: Unable to parse dice roll.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
"Stop!" the figure says angrily at Karl. "They are not a danger to you so long as you behave," he warns. "Why are you here? What do you want with this place?"