"Bug-a-boo, eh?"The viashino searches his memories, but shakes his head. "Don't think I seen this Simic-y Golgari."Several others at the campfire nod along. They don't seem to remember seeing such a person.
Before Klox becomes disheartened, a young human child squeaks, "Yucky bug man! I saw yucky bug man and a beautiful lady..." she wrinkles her nose, "I think she was Boros? Anyway, I saw them go into an old building."She gives you a description of where, but it's more of a landmark based directions instead of concrete ones.
"Really? You saw them there, young'un?" The viashino looks grim, "Thinking of it, I seen Golgari-types over there. They doing something sneaky. Feel sad for our brothers, cousin, they don't know bravery like us."
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"That is very helpful. Thank you!"Roya says to the girl and goes to shake her hand. As she does, a white rat peeps out of her sleeve with a silver coin in his mouth. "Looks like Esher is quite appreciative as well." If the girl hold out her hand, the rat will drop the coin in it and give a cute squeak.
"Ha, I knew it was a kraul." Grishkar smiles wide, "Best to let me handle that type."
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Grishkar gives a dismissive swat at Blix's head, "Get your head off such simple things. Little girl, could you show us this building you described? Might be there's a reward." A coin seemingly materializes in the priest's hand, then another as an predatory smiles traces across his azure countenance.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
[OOC] Sorry for the MIA, the Academic season and now Holy Week have left me with very little free time[/OOC]
Rukorm has been visibly uncomfortable as the group walked through the wastes, having his shield equipped and hammer out in plain sight of any vagabonds who pass them. As they come to a stop at the campfire, the bull eyes all of possible assailant suspiciously, and lets his hammer head fall to the ground audibly as he begins to lean on it. "The Legion might actually do wonders for this cesspit," he mutters under his breath at the lizard's comment, but otherwise remains silent. His eyebrow does raise as he notices the girl, but he remains silent as he looks at her, aside to grunt disapprovingly at the priest's creepy smile.
(No worries, my immune system is shot and so is my ability to sleep. Finally an update!)
The little girl seems skeptical, but her expression changes easily at the promise of coin. "Okay, I'll show you." The viashino shakes his head, but seems to allow the little one to make her own mistakes it would seem.
You all follow her for a while as she leads you through the ruins of several buildings. Most of the streets here are covered with rubble and nearly none of the buildings are intact. Still, you do see that some of the inhabitants of the Red Wastes have made homes of the more stable ruins. There is a strange union of nature and construction the further into the Red Wastes you go. Before long, the girl stops and turns to address you all.
"Um, I don't wanna go any further, but the place is just over here..." and she gives you some specific directions that seem easy enough to follow to anyone is trained in survival, "Be careful, cousins." She accepts whatever monetary reward you offer.
As you approach this building, please tell me how you make your approach and what you do when you see the layout, which is a two-story building that seemed to used to be a warehouse. Out of all the buildings around, this is the most put together as nature magic seems to have reformed corners, walls, and parts of the roof. There is only a single window on the first floor that is within a fenced yard. Other than that there is a door and a garage door in that walled yard as well. The wall is made of wood that appears to still be living as it's melded together and resembles some stalagmites rater than plywood. You are able to get a good look at the yard through some of the wider holes in this 6 ft wall. There doesn't seem to be an obvious 'gate'.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Rukorm nods at the girl as she leaves them, letting his eyes follow her for a couple seconds. Quite the loner, that one, echoes in the bull's mind. Not surprising considering how they live.
After a second the laborer's horned head shakes away the memory and focuses once more on the task at hand. "Grishkar, you said somethin' about being friendly with Golgari folk. This look like one of their pigsties?"
"A Kraul Death Priest, to be more exact. I wouldn't call it a familiarity, more like a common interest, to be exact. Seems like a place they might inhabit, though less like a hive."
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Looks cozy." Blix loosens the scimitars in his belt to make them easier to pull out later. "Why no knockin on the.... door? Blix sees no door, but we can knock on wall. Roya's snack can go first if wants to though." He licks his lips and it almost ooks like he is trying to discern where the familiar is hidden on her body.
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Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Roya's examination reveals that there is actually a mechanism of a sort attached to the wall. It's a low-level arcane lock of sorts that desires mana - black, blue, or green to be precise. Focusing the energy from a cantrip spell ought to open this 'gate,' though you ponder which spell would be able to open said door.
(I actually can't find your sheet randomly, but just about any cantrip you have would probably open the door. It just wants to eat the cantrip energy, so you don't actually cast the spell. I hope this makes sense???)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Anyone who sees Roya staring at the wall, please feel free to roll Arcana. If you hit a 10 or better, you notice the same.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
(Grishkar's Arcana: 8)
Grishkar stretches out a hand and touches his forefinger to his thumb. The next three finger tips slide across the tip of this thumb, then his hand snaps open with all fingers curled. A ghostly claw sails from his hand and catches the door, dissipating in a puff of smoke.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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"Bug-a-boo, eh?" The viashino searches his memories, but shakes his head. "Don't think I seen this Simic-y Golgari." Several others at the campfire nod along. They don't seem to remember seeing such a person.
Before Klox becomes disheartened, a young human child squeaks, "Yucky bug man! I saw yucky bug man and a beautiful lady..." she wrinkles her nose, "I think she was Boros? Anyway, I saw them go into an old building." She gives you a description of where, but it's more of a landmark based directions instead of concrete ones.
"Really? You saw them there, young'un?" The viashino looks grim, "Thinking of it, I seen Golgari-types over there. They doing something sneaky. Feel sad for our brothers, cousin, they don't know bravery like us."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"That is very helpful. Thank you!" Roya says to the girl and goes to shake her hand. As she does, a white rat peeps out of her sleeve with a silver coin in his mouth. "Looks like Esher is quite appreciative as well." If the girl hold out her hand, the rat will drop the coin in it and give a cute squeak.
"Ha, I knew it was a kraul." Grishkar smiles wide, "Best to let me handle that type."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Blix eyes the rat. "Oooh you bring snack?" The goblin grins and looks at Royas sleeve
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Grishkar gives a dismissive swat at Blix's head, "Get your head off such simple things. Little girl, could you show us this building you described? Might be there's a reward." A coin seemingly materializes in the priest's hand, then another as an predatory smiles traces across his azure countenance.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
“I’m afraid he would not be too tasty,” Roya says to Blix. “Esher is just a mass of arcane energy, no blood.”
[OOC] Sorry for the MIA, the Academic season and now Holy Week have left me with very little free time[/OOC]
Rukorm has been visibly uncomfortable as the group walked through the wastes, having his shield equipped and hammer out in plain sight of any vagabonds who pass them. As they come to a stop at the campfire, the bull eyes all of possible assailant suspiciously, and lets his hammer head fall to the ground audibly as he begins to lean on it. "The Legion might actually do wonders for this cesspit," he mutters under his breath at the lizard's comment, but otherwise remains silent. His eyebrow does raise as he notices the girl, but he remains silent as he looks at her, aside to grunt disapprovingly at the priest's creepy smile.
Campaigns
Oethea's Chosen- Jiron Booyahn, Hobgoblin Artificer(Gunsmith).
Shackles of Silver- Dungeon Master
Ravnica, City of Guilds - Rukorm, Minotaur Fighter(Cavalier) - Izzet League
(No worries, my immune system is shot and so is my ability to sleep. Finally an update!)
The little girl seems skeptical, but her expression changes easily at the promise of coin. "Okay, I'll show you." The viashino shakes his head, but seems to allow the little one to make her own mistakes it would seem.
You all follow her for a while as she leads you through the ruins of several buildings. Most of the streets here are covered with rubble and nearly none of the buildings are intact. Still, you do see that some of the inhabitants of the Red Wastes have made homes of the more stable ruins. There is a strange union of nature and construction the further into the Red Wastes you go. Before long, the girl stops and turns to address you all.
"Um, I don't wanna go any further, but the place is just over here..." and she gives you some specific directions that seem easy enough to follow to anyone is trained in survival, "Be careful, cousins." She accepts whatever monetary reward you offer.
As you approach this building, please tell me how you make your approach and what you do when you see the layout, which is a two-story building that seemed to used to be a warehouse. Out of all the buildings around, this is the most put together as nature magic seems to have reformed corners, walls, and parts of the roof. There is only a single window on the first floor that is within a fenced yard. Other than that there is a door and a garage door in that walled yard as well. The wall is made of wood that appears to still be living as it's melded together and resembles some stalagmites rater than plywood. You are able to get a good look at the yard through some of the wider holes in this 6 ft wall. There doesn't seem to be an obvious 'gate'.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Rukorm nods at the girl as she leaves them, letting his eyes follow her for a couple seconds. Quite the loner, that one, echoes in the bull's mind. Not surprising considering how they live.
After a second the laborer's horned head shakes away the memory and focuses once more on the task at hand. "Grishkar, you said somethin' about being friendly with Golgari folk. This look like one of their pigsties?"
Campaigns
Oethea's Chosen- Jiron Booyahn, Hobgoblin Artificer(Gunsmith).
Shackles of Silver- Dungeon Master
Ravnica, City of Guilds - Rukorm, Minotaur Fighter(Cavalier) - Izzet League
"I could dispatch Esher to reconnoiter as well," Roya offers. "He wouldn't attrack any notice. Would give us an idea of what we might encounter."
"A Kraul Death Priest, to be more exact. I wouldn't call it a familiarity, more like a common interest, to be exact. Seems like a place they might inhabit, though less like a hive."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Looks cozy." Blix loosens the scimitars in his belt to make them easier to pull out later. "Why no knockin on the.... door? Blix sees no door, but we can knock on wall. Roya's snack can go first if wants to though." He licks his lips and it almost ooks like he is trying to discern where the familiar is hidden on her body.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Before sending Esher through one of the walls, Roya will investigate the wall, searching for traps, arcane defenses, and some sort of way in.
"Let me examine this wall first," Roya says looking it over.
Investigation 21
Roya's examination reveals that there is actually a mechanism of a sort attached to the wall. It's a low-level arcane lock of sorts that desires mana - black, blue, or green to be precise. Focusing the energy from a cantrip spell ought to open this 'gate,' though you ponder which spell would be able to open said door.
(I actually can't find your sheet randomly, but just about any cantrip you have would probably open the door. It just wants to eat the cantrip energy, so you don't actually cast the spell. I hope this makes sense???)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
((So a spell like Vicious Mockery might be a black or red spell, while Fire Bolt would fit firmly into the red camp and something like Druidcraft or Primal Savagery might be green?))
(Exactly!)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Anyone who sees Roya staring at the wall, please feel free to roll Arcana. If you hit a 10 or better, you notice the same.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Arcana: 17
"Hmmmm"
Arcana: 7
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Grishkar's Arcana: 8)
Grishkar stretches out a hand and touches his forefinger to his thumb. The next three finger tips slide across the tip of this thumb, then his hand snaps open with all fingers curled. A ghostly claw sails from his hand and catches the door, dissipating in a puff of smoke.
(Chill Touch)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero