To Win... 3, Aggressive opponent. Every three rounds an aggressive enemy will enter the battlefield. Defeat your enemies quickly or die trying.
The time... 1, Day. The arena is well lit by torches and lanterns.
As the competitors enter the arena, they see an elderly wizard surrounded by several undead. They seem to be reading him a book, and good aligned competitors begin to have a headache as they draw closer. Noticing you, he stands up and begins to leave after pulling a few more books from the shelves. "Do try not to mess this place up too much, I'm rather fond of it."
(To join, pick a position in row 1, make any final preparations, and roll initiative)
Arena X: Library A B C D E F G H I J K L M N O P 16 . . !. . . . . . . . !. . . . . %%%%===%%%%%%%%%%%=============%%%%%%%%%%%===%%% 15 . = . . . = . . . = . . . = . ......=...........=...........=...........=..... 14 . = . . . = . . . = . . . = . ......=...........=============...........=..... 13 . = . . . . . % . . . . . = . ......=.................%.................=..... 12 . = . . . . . % . . . . . = . ......=...........=============...........=..... 11 . = = . . . . . . . . . = = . .........====.......................====........ 10 . . . = . . . . . . . = . . . ............====.................====........... 09 . . . . % . + + + . % . . . . ...............=.....+~~~~~+.....=.............. 08 . . . . % . + + + . % . . . . ............====.................====........... 07 . . . = . . . . . . . = . . . .........====.......................====........ 06 . = = . . . . . . . . . = = . ......=...........=============...........=..... 05 . = . . . . . % . . . . . = . ......=.................%.................=..... 04 . = . . . . . % . . . . . = . ......=...........=============...........=..... 03 . = . . . = . . . = . . . = . ......=...........=...........=...........=..... 02 . = . . . = . . . = . . . = . %%%%===%%%%%%%%%%%=============%%%%%%%%%%%===%%% 01 . . . . . R. . . . . Q. . . . . A B C D E F G H I J K L M N O P
Key: '=' Bookcase (10 ft tall), '.' Wooden floor, '%', Door, '+' Stone Fountain (3 ft tall), '~' Water (3 ft deep).
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(To be fair, Keneux, the punishment for doing literally anything except having a 100% winrate in this arena is death, and even winning all your matches doesn't guarantee safety)
This match will be for all level 6 competitors.
To Win... 3, Aggressive opponent. Every three rounds an aggressive enemy will enter the battlefield. Defeat your enemies quickly or die trying.
The time... 1, Day. The arena is well lit by torches and lanterns.
As the competitors enter the arena, they see an elderly wizard surrounded by several undead. They seem to be reading him a book, and good aligned competitors begin to have a headache as they draw closer. Noticing you, he stands up and begins to leave after pulling a few more books from the shelves. "Do try not to mess this place up too much, I'm rather fond of it."
(To join, pick a position in row 1, make any final preparations, and roll initiative)
Arena X: Library
A B C D E F G H I J K L M N O P
16 . . !. . . . . . . . !. . . . .
%%%%===%%%%%%%%%%%=============%%%%%%%%%%%===%%%
15 . = . . . = . . . = . . . = .
......=...........=...........=...........=.....
14 . = . . . = . . . = . . . = .
......=...........=============...........=.....
13 . = . . . . . % . . . . . = .
......=.................%.................=.....
12 . = . . . . . % . . . . . = .
......=...........=============...........=.....
11 . = = . . . . . . . . . = = .
.........====.......................====........
10 . . . = . . . . . . . = . . .
............====.................====...........
09 . . . . % . + + + . % . . . .
...............=.....+~~~~~+.....=..............
08 . . . . % . + + + . % . . . .
............====.................====...........
07 . . . = . . . . . . . = . . .
.........====.......................====........
06 . = = . . . . . . . . . = = .
......=...........=============...........=.....
05 . = . . . . . % . . . . . = .
......=.................%.................=.....
04 . = . . . . . % . . . . . = .
......=...........=============...........=.....
03 . = . . . = . . . = . . . = .
......=...........=...........=...........=.....
02 . = . . . = . . . = . . . = .
%%%%===%%%%%%%%%%%=============%%%%%%%%%%%===%%%
01 . . . . . R. . . . . Q. . . . .
A B C D E F G H I J K L M N O P
Key: '=' Bookcase (10 ft tall), '.' Wooden floor, '%', Door, '+' Stone Fountain (3 ft tall), '~' Water (3 ft deep).
Scarab rides into the arena on Sandy, put on his mask, and goes to K1. "Beware, foes, for the Gods stand beside me!"
Scarab Initiative: 11
Sandy Initiative: 11
Prep: Scarab casts bless on himself and his allies. He also extends his Divine Senses.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Swigg takes a stop at a magic components shop and fills up his bag. He sings a song about The Fastest Little Goblin He Ever Done Did See and heads over the underground arena. He pulls up his hood, takes his starting position at F1, and strikes a pose in the shadows LE POOF! 15.
Initiative: 6
Swigg will also surround himself in Opaque Purple Smoke
I got alot a doods
Sarah walks into the underground arena stopping at C1 she prepares for battle. With a poof, she disappears into the shadows.
Casting Pass without trace. All allies within 30 feet gain the benefit of a +10 to stealth.
Stealth 33
Initiave 12
(Really hope that PWAT ends up on my team. I could use a 25 stealth)
I got alot a doods
(Whoa whoa whoa, reading spoilers? That’s an offense punishable by death)
Bill will do so too... in a second. Wait for me.
no it isnt.
I got alot a doods
(It is unless you win every match from here on out)
(That's going to be hard.)
I got alot a doods
(Then you'll probably die, thus is your punishment)
(If you lose, you might die anyways.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Runthel arrives at the underground arena with a cold chill of remembrance of his last time fighting in the underground arena. He takes a place at F1.
Initiave 22
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
(To be fair, Keneux, the punishment for doing literally anything except having a 100% winrate in this arena is death, and even winning all your matches doesn't guarantee safety)
(What Runthiel? Aren't you... Dang it...)
(I wonder if Barosh has an Orb of Tranquil Rest. He probably has an Orb of Rest in Peace.)
(Now I gotta figure out if Ashiera, Maginio, or Denka leveled so I can make sure they get invited.)
Extended Signature
(@Bdiddy: Probably serves the same purpose. The latter just comes with a strong imprint of a horrifying near death experience.)
(And if anyone would advance, it'd probably be Ash.)
When you realize you're doing too much: Signature.
(Sadly she did not. )
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
(Barosh does have many Orbs of Rest in Peace)
(Nope. Sorry.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Are we waiting for anyone in the lvl 6 fight?)
I got alot a doods