Varinth, the flame tickles your scalp and flickers over your hair for a moment, but when you withdraw your hair from the brazier you don't notice any effect that remains.
West is a bit vague. Describe the path. Describe the door to his chamber. Is it marked, or a different kind of door? How do you know it so as not to enter it?
He resides directly north from the entrance to the whole cave, past the dark pool. From here you would go south to the cave of fungus which is now burned, west to the entrance, then north again. There are no special markings upon his door, though it may be warded, I cannot say. I simply know that it is his door, as he has said so. And given orders not to enter. Why would I need more?
That's good enough for me. Course we have te keep ye bound fer now but we can release ye after this nasty affair is over. Can't take the chance you'll warn him.
Hearing that the interrogation is wrapping up, Varinth wanders back out. He puts a hand up to the side of his face to avoid looking at Strix and his meal.
Dekhan considers the drow for a moment. You’re odds of survival increase greatly if the spider is dead. Our odds of defeating him increase greatly if you help us. What do you say? Will you take charge of your fate?
You wish me to... fight alongside you? The drow considers this for a moment. And you will let me leave unharmed afterwards, and make sure your companions do the same?
This post has potentially manipulated dice roll results.
Dekhan meets the eyes of his companions, if there’s no objections he continues. Yes, if you fight beside us, if you help us defeat the Spider, your life will be yours to do with as you please. Neither my companions nor I will harm you. Persuasion18
Varinth tries sticking his hair in the green flames of the brazier.
Varinth, the flame tickles your scalp and flickers over your hair for a moment, but when you withdraw your hair from the brazier you don't notice any effect that remains.
Insight roll?
(Sorry, I didn't realise you were waiting for the result of that.)
Dekhan, the drow is hard to read. You don't know if he's telling the truth or not.
"Where. Is. The. Dwarf?"
A dwarf was brought to him. If it still lives, it is in his custody. I do not have access to his chamber, so I know no more.
Where does Nezznar reside?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
West is a bit vague. Describe the path. Describe the door to his chamber. Is it marked, or a different kind of door? How do you know it so as not to enter it?
He resides directly north from the entrance to the whole cave, past the dark pool. From here you would go south to the cave of fungus which is now burned, west to the entrance, then north again. There are no special markings upon his door, though it may be warded, I cannot say. I simply know that it is his door, as he has said so. And given orders not to enter. Why would I need more?
That's good enough for me. Course we have te keep ye bound fer now but we can release ye after this nasty affair is over. Can't take the chance you'll warn him.
Good enough for me as well.
What do we do with this one?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Hearing that the interrogation is wrapping up, Varinth wanders back out. He puts a hand up to the side of his face to avoid looking at Strix and his meal.
Sho puff puff where do we put him? puff puff
The drow remains silent, staring ahead, as you discuss his fate.
I'm assuming, Incantis asks the drow, your life is forfeit should the Spider find of your informing us?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Of course, the drow replies.
Varinth, who seems to be teetering on the edge of tipsy, sits down next to the drow.
Sho. Are you eeevil Evil or jusht in it for the coinage? He makes what he assumes are evil hand gestures to emphasise his point.
Dekhan considers the drow for a moment. You’re odds of survival increase greatly if the spider is dead. Our odds of defeating him increase greatly if you help us. What do you say? Will you take charge of your fate?
You wish me to... fight alongside you? The drow considers this for a moment. And you will let me leave unharmed afterwards, and make sure your companions do the same?
Dekhan, make a persuasion check.
Dekhan meets the eyes of his companions, if there’s no objections he continues. Yes, if you fight beside us, if you help us defeat the Spider, your life will be yours to do with as you please. Neither my companions nor I will harm you. Persuasion 18
Very well. Release me. I will guide you to him, if you wish. And we can end this at last. The drow seems restless, and pushes against his restraints.