Terrance reaches out towards Cell "Need a light?" _______________________________________________ ((If yes Terrance casts light on the object of Cell's choice))
Terrance calls out to Darwin, "Come over here, and call Andolin and Wren up here. We can't risk them running into something dangerous without the rest of us."
----------------------------------------------------------------------------------------------------- If everyone assembles in the room ----------------------------------------------------------------------------------------------------- Terrance claps his hands together. "Alright, so something either sinister or fantastic is going on and I believe we should approach it with caution." Terrance pauses as light spell on his shield dies out. He runs his hands over it again and recasts it. "My first idea is to go through all of these upstairs rooms, check under the beds look in the chests, and see if we can find out any information. Maybe we can discover some of the other patrons and they'll be able to tell us what they know." Gesturing out towards the broken window Terrance continues, "It doesn't look like the exits are trapped we could just leave. Or after clearing the upstairs maybe we can explore downstairs. What do you guys think?"
Horus lets out a somewhat exasperated sigh.
”We were actually in the process of doing that. We don’t need to hold a meeting every time we tie our shoelaces.” Horus takes a breath. “I’m sorry, that was uncalled for. I think I’m just... not myself. I’ve never killed something before, I didn’t really expect that to happen earlier.”
Horus offers a hand in truce to Terrance. “Lead on, then.”
Darwin does join the others in the room, Folding his arms and getting lost in thought for a moment. "That Bugbear looked like the one hung above the fireplace by the bar."
Questions for the DM. The closet the Bugbear came out of, is the back of the closet facing an outer wall or towards one of the rooms?
This post has potentially manipulated dice roll results.
"Don't worry about it Horus, this situation is strange." Terrance reaches up and pats Horus on the back, "Though I'd advise you steel yourself as we'll probably encounter more dangers along the way."
BANG BANG BANG
The bangs from down the hallway punctuate the sentence. "Like probably that." We can probably wait a moment before checking it out.
While waiting or everyone to have a chance to weigh in on the desired course of action for the group Terrance checks the chest in this room (9) Investigation: 16 "Has someone searched through the Bugbear's pockets by chance?"
This post has potentially manipulated dice roll results.
Cellica grinned at Terrance "Why thank you sir." she replied and choose her Quarterstaff to light up (so she can see people when she hits them with it) Before she could say anything else or make a comment on Terrance his words, loud banging once again could be heard at the end of the hallway and in the 5th room "Something's weird. Why are we the only ones hearing anything? Why are there no other people here?" Cellica held her staff in front of her and peeked out into the hallway with her staff in front of her.
Perception: 10
Rollback Post to RevisionRollBack
Naya Andore - Half elf Cleric / Life Domain - Tomb of Annihilation
Elena Thaylin - Water Genasi Cleric / Life Domain - Kamaryst: The Gathering Storm
Darwin will walk over to the door to room five and knock LOUDLY. "Ello, you alright in there?" while slowly opening the door. Darwin opens his senses for a moment and reaches out with a little of the Divine power the Wildmother has blessed him with. Using Divine Sense
((Tooltip is not working. Divine sense allows me to know the location of any Celestial, Fiend or undead within 60 feet that is not behind total cover, Additionally I also know the location of any Desecrated or consecrated object or place.))
"Don't worry about it Horus, this situation is strange." Terrance reaches up and pats Horus on the back, "Though I'd advise you steel yourself as we'll probably encounter more dangers along the way."
BANG BANG BANG
The bangs from down the hallway punctuate the sentence. "Like probably that." We can probably wait a moment before checking it out.
While waiting or everyone to have a chance to weigh in on the desired course of action for the group Terrance checks the chest in this room (9) Investigation: 5 "Has someone searched through the Bugbear's pockets by chance?"
“I did not, and I’m not sure I feel up to it... Andolin and Cell seem to have the sort of eye and experience for dealing with those sorts of details, though.” Horus stands a little ways back from the corpse.
"No worries then Horus. Mind looking under the bed at least to make sure no besties are hiding down there?" Terrance says with a wink.
((Below applies if I find nothing of interest in the chest.))
"Alright then let's get to it. Maybe split up into two groups so we're not tripping over eachother?" Terrance suggests. "Anyone who wants to come with me let's get the room next door first." (8) Terrance says walking out. "Call us over if you get into any trouble and we'll come rushing. "
Darwin will walk over to the door to room five and knock LOUDLY. "Ello, you alright in there?" while slowly opening the door. Darwin opens his senses for a moment and reaches out with a little of the Divine power the Wildmother has blessed him with. Using Divine Sense
((Tooltip is not working. Divine sense allows me to know the location of any Celestial, Fiend or undead within 60 feet that is not behind total cover, Additionally I also know the location of any Desecrated or consecrated object or place.))
@Darwin:
There is no answer as you open the door...
This empty room is a “hostel” style bedroom which is designed to hold multiple people. There are 4 bunk-beds, a table and chair, and a small empty chest. On the west side of the room there is a closet and beside that is a bench resting underneath a set of curtains that are currently closed.
The sound is not coming from this room, it is obviously coming from your own room!
Your Divine Sense reveals something... something faint and unpleasant. Then, just before your Sense fades, there is something, a stab of evil and a whiff of the grave, as you turn to get a look it stays just out of your senses.
((So my sense of the Evil is coming from the room we are staying in or this room? I understand the noise is coming from our room but unsure if the feeling I get is from this room or not.))
Rollback Post to RevisionRollBack
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
((So my sense of the Evil is coming from the room we are staying in or this room? I understand the noise is coming from our room but unsure if the feeling I get is from this room or not.))
You cannot pinpoint the source of evil, its general.
Rollback Post to RevisionRollBack
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
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Terrance reaches out towards Cell "Need a light?"
_______________________________________________
((If yes Terrance casts light on the object of Cell's choice))
As Andolin & Wren reach the main hallway, and the others gather in room 9...
BANG! Bang! Bang!
You hear the banging coming from the other end of the hall, towards Room 1 (your room) & Room 5.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Hearing no response, Andolin heads back upstairs as Terrence and Darwin call out.
<<sorry missed the timing there>>
Horus lets out a somewhat exasperated sigh.
”We were actually in the process of doing that. We don’t need to hold a meeting every time we tie our shoelaces.” Horus takes a breath. “I’m sorry, that was uncalled for. I think I’m just... not myself. I’ve never killed something before, I didn’t really expect that to happen earlier.”
Horus offers a hand in truce to Terrance. “Lead on, then.”
Paladin - warforged - orange
Darwin does join the others in the room, Folding his arms and getting lost in thought for a moment. "That Bugbear looked like the one hung above the fireplace by the bar."
Questions for the DM. The closet the Bugbear came out of, is the back of the closet facing an outer wall or towards one of the rooms?
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
((It was an outer wall based on the map))
https://i.imgur.com/eNPBfMR.png
"Don't worry about it Horus, this situation is strange." Terrance reaches up and pats Horus on the back, "Though I'd advise you steel yourself as we'll probably encounter more dangers along the way."
BANG BANG BANG
The bangs from down the hallway punctuate the sentence. "Like probably that." We can probably wait a moment before checking it out.
While waiting or everyone to have a chance to weigh in on the desired course of action for the group Terrance checks the chest in this room (9)
Investigation: 16
"Has someone searched through the Bugbear's pockets by chance?"
Hrm okay, was just playin a hunch that proved to be nothing!
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
@Darwin: It was an outer wall... No way in or out.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Cellica grinned at Terrance "Why thank you sir." she replied and choose her Quarterstaff to light up (so she can see people when she hits them with it) Before she could say anything else or make a comment on Terrance his words, loud banging once again could be heard at the end of the hallway and in the 5th room "Something's weird. Why are we the only ones hearing anything? Why are there no other people here?" Cellica held her staff in front of her and peeked out into the hallway with her staff in front of her.
Perception: 10
Naya Andore - Half elf Cleric / Life Domain - Tomb of Annihilation
Elena Thaylin - Water Genasi Cleric / Life Domain - Kamaryst: The Gathering Storm
Rayne - Water Genasi Rogue / Assassin - Swansong
Darwin will walk over to the door to room five and knock LOUDLY. "Ello, you alright in there?" while slowly opening the door. Darwin opens his senses for a moment and reaches out with a little of the Divine power the Wildmother has blessed him with. Using Divine Sense
((Tooltip is not working. Divine sense allows me to know the location of any Celestial, Fiend or undead within 60 feet that is not behind total cover, Additionally I also know the location of any Desecrated or consecrated object or place.))
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
Arriving upstairs Wren says, "We should check the other rooms first, make sure nothing is going to surprise us from behind."
“I did not, and I’m not sure I feel up to it... Andolin and Cell seem to have the sort of eye and experience for dealing with those sorts of details, though.” Horus stands a little ways back from the corpse.
Paladin - warforged - orange
"No worries then Horus. Mind looking under the bed at least to make sure no besties are hiding down there?" Terrance says with a wink.
((Below applies if I find nothing of interest in the chest.))
"Alright then let's get to it. Maybe split up into two groups so we're not tripping over eachother?" Terrance suggests. "Anyone who wants to come with me let's get the room next door first." (8) Terrance says walking out. "Call us over if you get into any trouble and we'll come rushing. "
@Darwin:
There is no answer as you open the door...
This empty room is a “hostel” style bedroom which is designed to hold multiple people. There are 4 bunk-beds, a table and chair, and a small empty chest. On the west side of the room there is a closet and beside that is a bench resting underneath a set of curtains that are currently closed.
The sound is not coming from this room, it is obviously coming from your own room!
Your Divine Sense reveals something... something faint and unpleasant. Then, just before your Sense fades, there is something, a stab of evil and a whiff of the grave, as you turn to get a look it stays just out of your senses.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Wren will back Terrance up, arrow at the ready.
((So my sense of the Evil is coming from the room we are staying in or this room? I understand the noise is coming from our room but unsure if the feeling I get is from this room or not.))
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
Terrance & Wren
This empty room is sparely furnished, featuring only a bed, a nightstand, and a chair
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
You cannot pinpoint the source of evil, its general.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG