(More to follow. Sorry for the odd formatting, I'm posting via mobile.)
Barlow, you are missing 7 points for your point buy on your stats. I mean you can choose to use less than the 27 points allotted but that would be silly!
Woops, sorry! Point-buy was never my forte. The PHB only goes up to 15, so are higher scores allowed and what would the cost-per-point be?
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(More to follow. Sorry for the odd formatting, I'm posting via mobile.)
Barlow, you are missing 7 points for your point buy on your stats. I mean you can choose to use less than the 27 points allotted but that would be silly!
Woops, sorry! Point-buy was never my forte. The PHB only goes up to 15, so are higher scores allowed and what would the cost-per-point be?
No cost because its not allowed with point-buy strat have stats higher then 15, without races bonus obviously
(More to follow. Sorry for the odd formatting, I'm posting via mobile.)
Barlow, you are missing 7 points for your point buy on your stats. I mean you can choose to use less than the 27 points allotted but that would be silly!
Name: Alarien. Class: Ranger. Race: Wood Elf. Alignment: NG
Str: 12 Dex: 17. Con: 12 Int: 12 Wis: 14. Cha: 9
(More to follow. Sorry for the odd formatting, I'm posting via mobile.)
Barlow, you are missing 7 points for your point buy on your stats. I mean you can choose to use less than the 27 points allotted but that would be silly!
Revised character sheet above :) Once I have the full character sheet tonight, I'll make a new post at the end. If you like, we can delete all this extra back-and-forth.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Background features: Soldier. (Healer) Military Rank. Personality: I've lost too many of my friends, and I'm slow to make new ones. Ideals: Responsibility - I do what I must, and obey just authority. Bond: Those who fight beside me, are those worth dying for. Flaw: The monstrous enemy we face in battle, still leaves me quivering with fear.
Equipment: Chain mail, shield of Bahamut (Holy Symbol), warhammer, handaxe, insignia of rank, a white sequinned glove sized for a human, deck of cards, common clothes, explorer's pack.
Asgar Albrech is a 35 year old human male. Green eyes, tan skin and chestnut brown beard and messy hair that stops around his shoulders.
Quick question. Since we seem to be lacking in arcane spellcasters, would it be alright if I played the apprentice of the sorcerer in the tower? It would make sense for him to want to check out what was going on in the town below, and perhaps he prefers not to leave his tower when not necessary>
I forgot to write anything about Asgar's connection to the town :-)
My thoughts were that while burdened by traumas of war, he came to this small town looking for some peace and quiet - a place where he would be left alone and asked no questions, as long as he did his job, which would be as a healer for the townfolks. Maybe in the local temple, or something? But now weird things has started happening, and his sense of responsibility reluctantly drives him to investigate and help if at all possible.
He's also got a complicated relationship with his deity. He's not really religious, but he believes in the powers of Bahamut, simply because he's witnessed them. You could say that he sort of sees Bahamut as an annoying and overbearing relative/mentor, who for some reason has put his trust in Asgar.
Would someting like that work?
Btw., I'm from Denmark so English isn't my main language, but I'll try my best to not make too many grammatical or spelling errors. But now you have been warned though ;-)
A sorcerer's apprentice would fine just as long as you don't try to animate the brooms to do your cleaning. Also I would prefer you don't take the wild magic option, I never liked the feel of it .seemed more like a vehicle for DM screw jobs than anything else.
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Wasn't planning on either of those things anyway :)
EDIT: Besides, I can't animate the brooms until I'm 9th level. Mickey probably tried pressuring his DM into letting him cast Animate Objects early, and it backfired on him :P
Now just so you can work this into your backstory. Your master sent you off a year ago, telling you to journey for a year and a day, and return once you knew the secrets of the rock that burns, the metal that runs, and the stone that floats. You have just returned from your sojourn to find out that your master has been dead for several months and that some strange curse has supposedly settled onto the area.
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Your background works for me. Although I still use the 4E pantheon for the most part, so Bahamut would be the deity in question. I hope this doesn't affect things too badly for you.
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
The rumors have spread through the village like a wildfire across the dry prairie. Another killing has occurred, this makes a third in just twice as many weeks. The local reeve called for a meeting this evening in the town hall to discuss a course of action. The day has passed slowly, a feeling of dread palpable in the air. The Temple of Seven Gods has been busier than it has been in many a season.
Finally the sun begins to set and the villagers crowd into the town hall's small main chamber. The local reeve, a pudgy man with perpetually sad eyes, is standing at the back of the room. Next to him is Father Argulan, the elderly and frail head priest of the Temple, and a stranger who is dressed in fine robes, his eyes dart rapidly over the hall, his face a mask of indifference. After a few moments, Sire Janikan, the local reeve, clears his throat and bangs his fist on the table to signal the meeting has come to order.
"My people, as you have heard, there has been another killing. The old farmer, Poffer, was killed in a grisly fashion last eve. However, unlike previous, this time we have a witness. Poffer's poor widow witnessed the whole incident. What she described was a glowing mist that took Poffer and sucked his very soul from his body and left his lifeless husk behind. She told us that after the thing killed her husband it came for her but she had, fortunately, a small of holy water on her person. She said she hurriedly sprinkled the holy water on her and when she did so the mist turned and fled back towards the old sorcerer's tower. After conferring with Father Argulan it is clear that the old sorcerer's spirit has been afflicted with the curse of undeath! To show you, our loyal subjects, that we are serious about protecting you and eliminating this blight from our village we have asked Lord Tenemal, adviser to the Baron to come and give us the benefit of his insight and wisdom."
With that the reeve steps back and the finely dressed stranger steps forward, his silky voice seems to ring out louder than his frame would suggest. "Loyal subjects, as the voice of your baron, I assure you that his lordship will stop at nothing to see this curse eradicated. And with that in mind, I am prepared to offer a reward of 100 gold crowns per subject who successfully aids in driving this scourge from your fair village! Are there any among you that are hardy and courageous enough to step forward during this dark time?"
With that the three men look over the crowd, while the people of the village look around with a mix of trepidation and expectation...
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Asgar, while trying to avoid the gaze of Father Argulan, locks eyes with some of the family and friends of the victims of these slayings. He sighs and takes a few steps forward from the back of the room.
I'm Asgar Albrech. I'm sort of new in town - some of you may have seen me in the Temple... (He clears his throat). Anywaaay, umm, I may be able to help. I don't know what did this or how, or even how to stop it, but with the help of Bahamut and hopefully a couple of brave souls, I will (he sighs) gladly offer my assistance in making this village safe and quiet once more.
Asgar looks at Father Argulan.
Father, it looks like we may be in need of some batches of holy water. Could you help us with that? And may I suggest, as a precaution, just until everything settles down, that the most vulnerable in this village, spends their evenings and nights in the Temple? Preferably in close proximity to the same sort of holy water as we would be in need of... That's all... Just a thought... Carry on!
Asgar clears his throat, steps back with his arms crossed and his back against the backwall while desperately looking around for other volunteers...
Alerian hated crowds. They restrict movement and people quickly lose patience. As such, he took his place as far away from everyone and closest to the door as possible. After hearing the account and request for volunteers, he glances at Lebenha and nod, "Helps us both. Money for you, good for all. After you..." He gives another slight nod toward the front of the hall.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Lebenha knew the old Poffer. He was a good fellow, pretending not seeing her while she tool some apples from his trees every spring. He didn't deserve that final. Gods! No one deserved a final like that.
Even that the adviser of the Baron give her the creeps she stands up and says.
" I used to play near the tower when I was a kid. Used to know a couple of ways in trhought holes in the walls. If I can be of any aid I will go. But I don't know nothing of how to fight undead criatures. "
She was more scared that she appears. And she was surprised that her voice didn't tremble when she spoke.
She was already thinking in how to fight a mist. Holy water seems to work. Fire perhaps?
Theven was aware that something was wrong in that days in and around Ashcraft. Even if he enjoy the wilderness of the nature around the village where he spent most of his life indeed, he felt that something was wrong. He did not heard the rumors, but he attended to the meeting.
Half covered by his green cape, trying to avoid most of the glances, he carefully listen Janikal and Teneman speech just beside the door entrance near the odd couple on his right. He was very concerned. He will not set free such a creature to assassinate and corrupt the peasant of Ashcraft, very good and simple people for the most, or this territory. Undead rotting life all around here? No way! he thought.
Theven step forward towards Asgar, disclosed the facet from the cape "Theven Bloodmoon, I can be one of this volunteers, if you please"
Alerian stepped up behind Lebenha and put a hand on her shoulder, "Good job, now stop shaking. I've got you covered."
"I'm in too. Not sure how arrows beat a mist, but they can hit the one controlling it."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hi fellow adventurers!
Here's my character-contribution to the group:
Name: Asgar Albrech Race: Human Class: War Cleric of Bahamut, dragon god of good Lvl: 1 Algn: LG
Stats:
STR: 13 (+1) DEX: 9 (-1) CON: 16 (+3) INT: 12 (+1) WIS: 16 (+3) CHA 11 (+0)
Size: Medium. Speed: 30 ft. Languages: Common, Dwarvish
AC: 16 (chain mail) / 18 (+ shield) HP: 11 Init: -1 Att: Warhammer: +3 dmg: 1d8+1 (1d10+1 two-handed) // Handaxe: +3 dmg: 1d6+1
Cantrips: Sacred Flame, Light, Guidance
Spell Save DC: 13 Spell Attack Bonus: +5
Skills: Athletics +3 // History: +3 // Insight: +5 // Intimidation: +2
Background features: Soldier. (Healer) Military Rank. Personality: I've lost too many of my friends, and I'm slow to make new ones. Ideals: Responsibility - I do what I must, and obey just authority. Bond: Those who fight beside me, are those worth dying for. Flaw: The monstrous enemy we face in battle, still leaves me quivering with fear.
Equipment: Chain mail, shield of Bahamut (Holy Symbol), warhammer, handaxe, insignia of rank, a white sequinned glove sized for a human, deck of cards, common clothes, explorer's pack.
Asgar Albrech is a 35 year old human male. Green eyes, tan skin and chestnut brown beard and messy hair that stops around his shoulders.
PbP Character: Asgar Albrech, human War Cleric of Bahamut - Foul Times in Ashcaster
PbP Character: Autumn Sun of the Wandering Dune Clan, tabaxi monk - One Shot Adventure - House of Artwood
Welcome comrade :)
I'll like to see the wis in your fists :D
Sheet post on first page updated with cantrip/spells
Welcome!
PbP Character: A few ;)
Quick question. Since we seem to be lacking in arcane spellcasters, would it be alright if I played the apprentice of the sorcerer in the tower? It would make sense for him to want to check out what was going on in the town below, and perhaps he prefers not to leave his tower when not necessary>
I forgot to write anything about Asgar's connection to the town :-)
My thoughts were that while burdened by traumas of war, he came to this small town looking for some peace and quiet - a place where he would be left alone and asked no questions, as long as he did his job, which would be as a healer for the townfolks. Maybe in the local temple, or something? But now weird things has started happening, and his sense of responsibility reluctantly drives him to investigate and help if at all possible.
He's also got a complicated relationship with his deity. He's not really religious, but he believes in the powers of Bahamut, simply because he's witnessed them. You could say that he sort of sees Bahamut as an annoying and overbearing relative/mentor, who for some reason has put his trust in Asgar.
Would someting like that work?
Btw., I'm from Denmark so English isn't my main language, but I'll try my best to not make too many grammatical or spelling errors. But now you have been warned though ;-)
PbP Character: Asgar Albrech, human War Cleric of Bahamut - Foul Times in Ashcaster
PbP Character: Autumn Sun of the Wandering Dune Clan, tabaxi monk - One Shot Adventure - House of Artwood
Arena,
A sorcerer's apprentice would fine just as long as you don't try to animate the brooms to do your cleaning. Also I would prefer you don't take the wild magic option, I never liked the feel of it .seemed more like a vehicle for DM screw jobs than anything else.
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Wasn't planning on either of those things anyway :)
EDIT: Besides, I can't animate the brooms until I'm 9th level. Mickey probably tried pressuring his DM into letting him cast Animate Objects early, and it backfired on him :P
Touche` Arena!
Now just so you can work this into your backstory. Your master sent you off a year ago, telling you to journey for a year and a day, and return once you knew the secrets of the rock that burns, the metal that runs, and the stone that floats. You have just returned from your sojourn to find out that your master has been dead for several months and that some strange curse has supposedly settled onto the area.
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Ti,
Your background works for me. Although I still use the 4E pantheon for the most part, so Bahamut would be the deity in question. I hope this doesn't affect things too badly for you.
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
No problem :)
PbP Character: Asgar Albrech, human War Cleric of Bahamut - Foul Times in Ashcaster
PbP Character: Autumn Sun of the Wandering Dune Clan, tabaxi monk - One Shot Adventure - House of Artwood
The rumors have spread through the village like a wildfire across the dry prairie. Another killing has occurred, this makes a third in just twice as many weeks. The local reeve called for a meeting this evening in the town hall to discuss a course of action. The day has passed slowly, a feeling of dread palpable in the air. The Temple of Seven Gods has been busier than it has been in many a season.
Finally the sun begins to set and the villagers crowd into the town hall's small main chamber. The local reeve, a pudgy man with perpetually sad eyes, is standing at the back of the room. Next to him is Father Argulan, the elderly and frail head priest of the Temple, and a stranger who is dressed in fine robes, his eyes dart rapidly over the hall, his face a mask of indifference. After a few moments, Sire Janikan, the local reeve, clears his throat and bangs his fist on the table to signal the meeting has come to order.
"My people, as you have heard, there has been another killing. The old farmer, Poffer, was killed in a grisly fashion last eve. However, unlike previous, this time we have a witness. Poffer's poor widow witnessed the whole incident. What she described was a glowing mist that took Poffer and sucked his very soul from his body and left his lifeless husk behind. She told us that after the thing killed her husband it came for her but she had, fortunately, a small of holy water on her person. She said she hurriedly sprinkled the holy water on her and when she did so the mist turned and fled back towards the old sorcerer's tower. After conferring with Father Argulan it is clear that the old sorcerer's spirit has been afflicted with the curse of undeath! To show you, our loyal subjects, that we are serious about protecting you and eliminating this blight from our village we have asked Lord Tenemal, adviser to the Baron to come and give us the benefit of his insight and wisdom."
With that the reeve steps back and the finely dressed stranger steps forward, his silky voice seems to ring out louder than his frame would suggest. "Loyal subjects, as the voice of your baron, I assure you that his lordship will stop at nothing to see this curse eradicated. And with that in mind, I am prepared to offer a reward of 100 gold crowns per subject who successfully aids in driving this scourge from your fair village! Are there any among you that are hardy and courageous enough to step forward during this dark time?"
With that the three men look over the crowd, while the people of the village look around with a mix of trepidation and expectation...
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Asgar, while trying to avoid the gaze of Father Argulan, locks eyes with some of the family and friends of the victims of these slayings. He sighs and takes a few steps forward from the back of the room.
I'm Asgar Albrech. I'm sort of new in town - some of you may have seen me in the Temple... (He clears his throat). Anywaaay, umm, I may be able to help. I don't know what did this or how, or even how to stop it, but with the help of Bahamut and hopefully a couple of brave souls, I will (he sighs) gladly offer my assistance in making this village safe and quiet once more.
Asgar looks at Father Argulan.
Father, it looks like we may be in need of some batches of holy water. Could you help us with that? And may I suggest, as a precaution, just until everything settles down, that the most vulnerable in this village, spends their evenings and nights in the Temple? Preferably in close proximity to the same sort of holy water as we would be in need of... That's all... Just a thought... Carry on!
Asgar clears his throat, steps back with his arms crossed and his back against the backwall while desperately looking around for other volunteers...
PbP Character: Asgar Albrech, human War Cleric of Bahamut - Foul Times in Ashcaster
PbP Character: Autumn Sun of the Wandering Dune Clan, tabaxi monk - One Shot Adventure - House of Artwood
Alerian hated crowds. They restrict movement and people quickly lose patience. As such, he took his place as far away from everyone and closest to the door as possible. After hearing the account and request for volunteers, he glances at Lebenha and nod, "Helps us both. Money for you, good for all. After you..." He gives another slight nod toward the front of the hall.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Lebenha knew the old Poffer. He was a good fellow, pretending not seeing her while she tool some apples from his trees every spring. He didn't deserve that final. Gods! No one deserved a final like that.
Even that the adviser of the Baron give her the creeps she stands up and says.
" I used to play near the tower when I was a kid. Used to know a couple of ways in trhought holes in the walls. If I can be of any aid I will go. But I don't know nothing of how to fight undead criatures. "
She was more scared that she appears. And she was surprised that her voice didn't tremble when she spoke.
She was already thinking in how to fight a mist. Holy water seems to work. Fire perhaps?
PbP Character: A few ;)
Theven was aware that something was wrong in that days in and around Ashcraft. Even if he enjoy the wilderness of the nature around the village where he spent most of his life indeed, he felt that something was wrong. He did not heard the rumors, but he attended to the meeting.
Half covered by his green cape, trying to avoid most of the glances, he carefully listen Janikal and Teneman speech just beside the door entrance near the odd couple on his right. He was very concerned. He will not set free such a creature to assassinate and corrupt the peasant of Ashcraft, very good and simple people for the most, or this territory. Undead rotting life all around here? No way! he thought.
Theven step forward towards Asgar, disclosed the facet from the cape "Theven Bloodmoon, I can be one of this volunteers, if you please"
Alerian stepped up behind Lebenha and put a hand on her shoulder, "Good job, now stop shaking. I've got you covered."
"I'm in too. Not sure how arrows beat a mist, but they can hit the one controlling it."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero