Alright, here’s the plan, Barnaby scoops a handful of gravel from the side of the road and wraps it in his handkerchief. Tulip will carry this pouch as high as she can over the tin roof of the crapper she saw out back, and lets loose the payload. The travel makes a racket as it hits its target. All the blights go wizzing around front and we book it for the loading dock. Sound good?
Well Chubs, that would be bad, but there seems to be a lot that could go wrong wherever we go in this land. We’ll have to rely on a combination of quick thinking and quicker actions I guess.
Barnaby, I'm definitely not as smart as you. If I'm going to go in there, I'll need to think about some of these things ahead of time.
Thinking ...
I can channel my ki to prevent a druid from calling for help, so long as we can keep it in the bubble. But it’s exhausting. I couldn’t do it more than once without taking a rest. Also, we need to find out how the druids control the whites. If it’s similar to how you control Tulip, the silence won’t work.
I haven’t been in this land as long as you, but one doesn’t stay alive in the Shattered Glass without a plan, whether it’s a hidden short sword in the Dirty Stool, or a fast way out. This place seems more, not less dangerous than home.
Good vintners, we're planing our assault, and have some questions. Have you observed how the druids control the whites? Do they issue verbal commands, psychic, or do they have some other method?
Tulip - all three ounces of her - circles the house and drops her payload. She circles back with the report that the few pebbles she was capable of carrying didn't seem to do anything, when they fell into the deep grass surrounding the winery.
Oops!
Ok, Barnaby, roll to hit the roof of the outhouse.
Tulip - all three ounces of her - circles the house and drops her payload. She circles back with the report that the few pebbles she was capable of carrying didn't seem to do anything, when they fell into the deep grass surrounding the winery.
Lucento lets out a sigh and smirks, "I guess there is no helping it, we'll just have to approach and see with our own eyes. I like Barnaby's plan of setting a diversion away from the central structure to lure some of the blights. But what attracts blights?"
When he gets an opportunity out of the hearing of the bird-people, Lucento will observe that the group's interest in completing their errand for the burgomaster is probably more important than their incidental obligation to these winemakers -- if "retaking" the vineyard is too risky or too difficult, we may still be able to sneak away with a few barrels of wine. Who knows, maybe the druids would be willing to let a few barrels go to avoid the hassle of having a third party entering this feud.
Ok, we sneak around through the woods to the back side of the winery. We bend a sapling near the edge of the woods over and tie it to the base of a nearby tree. We set a small fire under the rope giving us time to come back to the front before the rope burns. When the rope does burn, there is a commotion, the blights go out back, we sneak in the loading dock, simple.
Blue: Because Ben doesn’t have time to draw you a map. We’ll be fiiiine.
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Alright, here’s the plan, Barnaby scoops a handful of gravel from the side of the road and wraps it in his handkerchief. Tulip will carry this pouch as high as she can over the tin roof of the crapper she saw out back, and lets loose the payload. The travel makes a racket as it hits its target.
All the blights go wizzing around front and we book it for the loading dock.
Sound good?
Sounds good. What happens if we find a druid inside and it calls all the blights to come in after us?
Well Chubs, that would be bad, but there seems to be a lot that could go wrong wherever we go in this land. We’ll have to rely on a combination of quick thinking and quicker actions I guess.
Ben, can I ask the raven people a question?
Barnaby, I'm definitely not as smart as you. If I'm going to go in there, I'll need to think about some of these things ahead of time.
Thinking ...
I can channel my ki to prevent a druid from calling for help, so long as we can keep it in the bubble. But it’s exhausting. I couldn’t do it more than once without taking a rest. Also, we need to find out how the druids control the whites. If it’s similar to how you control Tulip, the silence won’t work.
I haven’t been in this land as long as you, but one doesn’t stay alive in the Shattered Glass without a plan, whether it’s a hidden short sword in the Dirty Stool, or a fast way out. This place seems more, not less dangerous than home.
Sorry, guys, busy day at telework. I'll be with you presently.
You can hustle back and ask a question. It’s not far.
Blue: I believe those were his questions in his post.
Good vintners, we're planing our assault, and have some questions. Have you observed how the druids control the whites? Do they issue verbal commands, psychic, or do they have some other method?
A new word of the day!
“We don’t even really know if they control them at all. They do come together, though.”
Have you heard the druids speak to the creatures?
No.
He appears to have nothing else helpful to offer.
Alright little girl...off you go...
Barnaby lifts his hand where Tulip is perched.
Tulip - all three ounces of her - circles the house and drops her payload. She circles back with the report that the few pebbles she was capable of carrying didn't seem to do anything, when they fell into the deep grass surrounding the winery.Oops!
Ok, Barnaby, roll to hit the roof of the outhouse.
Tulip with the bombing run! 3
Edit: :~D
Tulip - all three ounces of her - circles the house and drops her payload. She circles back with the report that the few pebbles she was capable of carrying didn't seem to do anything, when they fell into the deep grass surrounding the winery.
Could you draw or describe for us the floor plan of the winery? The less we bumble about, the better.
“There are two floors and a basement. And the loading dock and the barn. I do not know where you will find enemies inside but there are likely some.”
Can a floor plan be drawn in the dirt of the road? Is there a stick Chubs can hand the fellow to draw with?
Why is this like pulling teeth?! We're here to help and got good persuasion rolls.
Lucento lets out a sigh and smirks, "I guess there is no helping it, we'll just have to approach and see with our own eyes. I like Barnaby's plan of setting a diversion away from the central structure to lure some of the blights. But what attracts blights?"
When he gets an opportunity out of the hearing of the bird-people, Lucento will observe that the group's interest in completing their errand for the burgomaster is probably more important than their incidental obligation to these winemakers -- if "retaking" the vineyard is too risky or too difficult, we may still be able to sneak away with a few barrels of wine. Who knows, maybe the druids would be willing to let a few barrels go to avoid the hassle of having a third party entering this feud.
Ok, we sneak around through the woods to the back side of the winery. We bend a sapling near the edge of the woods over and tie it to the base of a nearby tree. We set a small fire under the rope giving us time to come back to the front before the rope burns. When the rope does burn, there is a commotion, the blights go out back, we sneak in the loading dock, simple.
Blue: Because Ben doesn’t have time to draw you a map. We’ll be fiiiine.