Harivaldr sheathed his longsword and once more began to strum a countercharm on his dulcimer, and stepped forward up next to the door. "Well then, if everyone's ready, let's not keep her waiting."
Not sure how you play or if you allow for multiple skill check / tool attempts etc Waka....but just in case.
Not wanting to be defeated, Merric once again sets to work on the lock, hoping to not break his precious picks after initially failing to find the correct combination of twists and prods.
((what I was hinting at was getting some inspiration or having you change something from before, with an increased DC. The door is also wood and could be hacked apart. However, with a 23...))
... Merric decides to use the sharp pointy ends this time and feels the heavy tumblers go click, click click.
This post has potentially manipulated dice roll results.
Sen starts making his way forward after Merric's first attempt. "I learned this from a town guard. You gotta kick by the handle." Sen starts the motion to boot open the door but trys stopping after he hears a click and the door become ajar.
acrobatics: 12
Sen is almost able to stop himself and hits the door slightly, pushing it open. He stands in the doorway and takes a look inside.
Durven stays on the porch and keeps a disapproving eye on the destroyed shrubbery.
Sen stands in the doorway, Dathyra, Merric and Hari look over his shoulders.
What an overgrown mess! Roots tangle the floor, weeds creep through the floorboards, vines climb the walls, and a six-foot tall redbud grows through cracked floorboards near a window. Within the mess of this one room hut one can see an old desk, several shelves littered with jars, stoppered gourds, vials, disheveled notebooks, an unkempt bed, and all manner of bric-a-brac lining the walls. A fireplace stove with a large pot can be seen across the room, and, near the stove, a table made of fallen logs is littered with cooking utensils.
A squirrel with shocking, blazing red eyes chatters at you a moment, then scurries up the chimney. You hear a voice in your mind (inside your head) a frightened, weak, sickly female voice - “Please. Help me.”
Sen assumes a magical squirrel makes sense about now after everything he has seen in these last few days. "Hail and well met, my squirrel friend. What is it you are in need of?" Sen holds his position in the doorway, blocking the others. Sen doesn't feel it is safe to enter yet and does this as a nonverbal cue to the others.
Harivaldr peeked out from behind Sen, still softly playing a countercharm on his dulcimer as he searched for any sign of the speaker, and found only a squirrel. Like Sen, he had to concede that, as odd as it was, it wasn't exactly out of place with all the strangeness of the Oakhurst job. "You think it's a trick?" he whispered to his fellows, hoping that whoever had just spoken into his mind wasn't also able to read it.
"There certainly is something that seems off about this place," Dathyra said, feeling a tingle in the back of her neck. "At least, more than what I was expecting."
Dathyra looks at the overgrown interior of the hut and notices that the area under the vines coming from the floor is darker in some parts than in others. It looks like there could be some sort of opening obscured by the vines and plant growth.
Sen pokes his head in the doorway and carefully scans the room. He looks to where Dathyra pointed out the shadows underneath the vines on the floor and realizes it to be a pit or crack in the ground.
Sen sees an easel with a painting on it, depicting a demon’s face, its wide open maw revealing a terrifying blackness. Though it is unsettling it looks to be of superior quality. There looks to be something askew on the backside of the painting.There are shelves containing a bag of components and some flasks with effervescent red liquid. A footlocker is visible underneath a bed.
This post has potentially manipulated dice roll results.
Merric will make his way nimbly into the room. Peering carefully around (Perception: 10 ), he looks directly at the squirrel. Red eyes? Is there more intelligence there than a "regular" squirrel would have?
Trying to figure out if there is someone trapped (or hiding?) in the squirrel body?
Dathyra grimaced as she tried to examine the darker spots on the floor. Sen had figured out that the plants covered some sort of pit. Delightful... It reminded her of her very first excursion, and finding a massive pit in the floor of a man's home. Having to climb down there and see all the horrible things at work...it still gave her a shiver. Now, it seemed that she may be facing that sort of an adventure again.
"So, I suppose the only way is down then?" she said. "Although, all these plants seem to be in the way. I'm a little afraid to even try cutting through them. We've already had so much trouble with things coming to life as it is. Any ideas?" She seemed to direct this question more to Sen and Merric. Unorthodox as they both were, they seemed to always find...clever solutions to problems.
Rollback Post to RevisionRollBack
Lvl 2 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Platinum Plated Keys
Lvl 5 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Hunted
Merric also sees an easel with a painting on it, depicting a demon’s face, its wide open maw revealing a terrifying blackness. Though it is unsettling it looks to be of superior quality.
There looks to be something askew on the backside of the painting. If he walks around behind the easel he will find a folded sheet of paper hastily tucked into the back of the picture frame.
There are shelves containing a bag of components and some flasks with effervescent red liquid.
Merric wanders through the room and sees a bright shiny apple sitting on a window sill above the bed. It looks so tempting and delicious. Dathyra sees him sitting on the bed, holding the apple. As he brings it up to his mouth she warns him not to eat it. He takes a big bite of the apple, juice dribbles down his chin. He smiles and holds the apple out for Dathyra.
Just then Dathyra, Sen and Harivaldr hear voices, coming from underneath the vines on the floor. The voices are coming from the pit in the floor.
Durven comes in from the front steps, but he is not looking at the floor, he is staring across the room to the bed.
"Merric..." and across the bed a halfling slumbers.
Rollback Post to RevisionRollBack
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Harivaldr sheathed his longsword and once more began to strum a countercharm on his dulcimer, and stepped forward up next to the door. "Well then, if everyone's ready, let's not keep her waiting."
The door's lock does not yield to Merric's attempt. He looks to Hari and shrugs apologetically. The door seems sturdy but made of wood.
Not sure how you play or if you allow for multiple skill check / tool attempts etc Waka....but just in case.
Not wanting to be defeated, Merric once again sets to work on the lock, hoping to not break his precious picks after initially failing to find the correct combination of twists and prods.
23
((what I was hinting at was getting some inspiration or having you change something from before, with an increased DC. The door is also wood and could be hacked apart. However, with a 23...))
... Merric decides to use the sharp pointy ends this time and feels the heavy tumblers go click, click click.
It opens..
Sen starts making his way forward after Merric's first attempt. "I learned this from a town guard. You gotta kick by the handle." Sen starts the motion to boot open the door but trys stopping after he hears a click and the door become ajar.
acrobatics: 12
Sen is almost able to stop himself and hits the door slightly, pushing it open. He stands in the doorway and takes a look inside.
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
Durven stays on the porch and keeps a disapproving eye on the destroyed shrubbery.
Sen stands in the doorway, Dathyra, Merric and Hari look over his shoulders.
What an overgrown mess! Roots tangle the floor, weeds creep through the floorboards, vines climb the walls, and a six-foot tall redbud grows through cracked floorboards near a window. Within the mess of this one room hut one can see an old desk, several shelves littered with jars, stoppered gourds, vials, disheveled notebooks, an unkempt bed, and all manner of bric-a-brac lining the walls. A fireplace stove with a large pot can be seen across the room, and, near the stove, a table made of fallen logs is littered with cooking utensils.
A squirrel with shocking, blazing red eyes chatters at you a moment, then scurries up the chimney.
You hear a voice in your mind (inside your head) a frightened, weak, sickly female voice - “Please. Help me.”
Who hears it? Everyone?
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
((everyone hears it))
Sen assumes a magical squirrel makes sense about now after everything he has seen in these last few days. "Hail and well met, my squirrel friend. What is it you are in need of?" Sen holds his position in the doorway, blocking the others. Sen doesn't feel it is safe to enter yet and does this as a nonverbal cue to the others.
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
Harivaldr peeked out from behind Sen, still softly playing a countercharm on his dulcimer as he searched for any sign of the speaker, and found only a squirrel. Like Sen, he had to concede that, as odd as it was, it wasn't exactly out of place with all the strangeness of the Oakhurst job. "You think it's a trick?" he whispered to his fellows, hoping that whoever had just spoken into his mind wasn't also able to read it.
The squirrel does not appear again and there are no more voices in anyone's head.
Everything seems quiet in the cottage.
Roll a perception or Investigation if you decide to enter and look around.
"There certainly is something that seems off about this place," Dathyra said, feeling a tingle in the back of her neck. "At least, more than what I was expecting."
Perception: 12
Lvl 2 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Platinum Plated Keys
Lvl 5 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Hunted
Lvl 1 - Geth Hornraven - Human Wizard - Lost Mine of Phandelver
DM - Imela: The Adventure Begins
Dathyra looks at the overgrown interior of the hut and notices that the area under the vines coming from the floor is darker in some parts than in others. It looks like there could be some sort of opening obscured by the vines and plant growth.
When Sen spoke to the squirrel, he poked his head in and took a look around.
Perception: 25
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
Sen pokes his head in the doorway and carefully scans the room. He looks to where Dathyra pointed out the shadows underneath the vines on the floor and realizes it to be a pit or crack in the ground.
Sen sees an easel with a painting on it, depicting a demon’s face, its wide open maw revealing a terrifying blackness. Though it is unsettling it looks to be of superior quality. There looks to be something askew on the backside of the painting.There are shelves containing a bag of components and some flasks with effervescent red liquid. A footlocker is visible underneath a bed.
Merric will make his way nimbly into the room. Peering carefully around (Perception: 10 ), he looks directly at the squirrel. Red eyes? Is there more intelligence there than a "regular" squirrel would have?
Trying to figure out if there is someone trapped (or hiding?) in the squirrel body?
((the squirrel has already run away.. up through the chimney))
Dathyra grimaced as she tried to examine the darker spots on the floor. Sen had figured out that the plants covered some sort of pit. Delightful... It reminded her of her very first excursion, and finding a massive pit in the floor of a man's home. Having to climb down there and see all the horrible things at work...it still gave her a shiver. Now, it seemed that she may be facing that sort of an adventure again.
"So, I suppose the only way is down then?" she said. "Although, all these plants seem to be in the way. I'm a little afraid to even try cutting through them. We've already had so much trouble with things coming to life as it is. Any ideas?" She seemed to direct this question more to Sen and Merric. Unorthodox as they both were, they seemed to always find...clever solutions to problems.
Lvl 2 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Platinum Plated Keys
Lvl 5 - Dathyra Galanodel - High Elf Cleric of the Life Domain - Hunted
Lvl 1 - Geth Hornraven - Human Wizard - Lost Mine of Phandelver
DM - Imela: The Adventure Begins
Merric also sees an easel with a painting on it, depicting a demon’s face, its wide open maw revealing a terrifying blackness. Though it is unsettling it looks to be of superior quality.
There looks to be something askew on the backside of the painting. If he walks around behind the easel he will find a folded sheet of paper hastily tucked into the back of the picture frame.
There are shelves containing a bag of components and some flasks with effervescent red liquid.
A footlocker is visible underneath a bed.
Merric wanders through the room and sees a bright shiny apple sitting on a window sill above the bed. It looks so tempting and delicious. Dathyra sees him sitting on the bed, holding the apple. As he brings it up to his mouth she warns him not to eat it. He takes a big bite of the apple, juice dribbles down his chin. He smiles and holds the apple out for Dathyra.
Just then Dathyra, Sen and Harivaldr hear voices, coming from underneath the vines on the floor. The voices are coming from the pit in the floor.
Durven comes in from the front steps, but he is not looking at the floor, he is staring across the room to the bed.
"Merric..." and across the bed a halfling slumbers.