This post has potentially manipulated dice roll results.
"Ok well I think we bed down here then and continue in the morning. I know that we want to stop the murders as soon as we can but the sun is sinking fast my friend and with injured we need to protect we should wait until the morning. We need a fire to try and keep her warm, I'll look around for some firewood and then jump over" Altani calls out to the others, trying as best as she can to sound commanding.
The centaur then starts to look around for any dry wood she can find to start a fire.
"Ok well I think we bed down here then and continue in the morning. I know that we want to stop the murders as soon as we can but the sun is sinking fast my friend and with injured we need to protect we should wait until the morning. We need a fire to try and keep her warm, I'll look around for some firewood and then jump over" Altani calls out to the others, trying as best as she can to sound commanding.
The centaur then starts to look around for any dry wood she can find to start a fire.
While most of the smaller vegetation is green and damp, Altani finds a few long dead pieces of hardwood, which the centaur surmises are likely broken branch pieces from some of the shattered and burnt old trees that now stand sadly about the clearing as ruined stumps. Likewise, while it takes a little time, the determined centaur manages to scrape together enough mostly dry kindling to at least get a fire going, though more effort may be required in order to find enough to last the whole night through.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
Well this may have to do for now so I can get the fire started, she thinks to herself.
Altani races back with the pill of wood towards the river and calls to the others. "Make some room for me, I'm going to jump across and join you."
Making sure all of her belongings are secure, the centaur trots a circle away from the river and then comes galloping back towards it at full pace. With a massive bound she leaps over the river towards the island.
The centaur paladin's companions hug the sides and far edge of the island as the equine warrior easily clears the murky water with a single powerful leap. Altani pulls up in a controlled circle in the middle of the small island, almost toppling the small stone firepit at it's centre but instead sending much of the dirt and leaves that covered the seemingly long abandoned rocky campsite scattering. The last of the day's light begins to fade into cloud draped purples and reds as long shadows begin to encroach from the outskirts of the clearing and the sounds of wild beasts, and perhaps worse things, increase in frequency and volume from out beyond the bounds of sight.
[OOC] Everyone on the island who is conscious and who wishes to may make a perception check DC 15 and read the spoiler on a success:
The long undisturbed and previously crusted dirt and leafy debris that caked the top of the flat rocky island is cracked and displaced enough by Altani's thunderous landing that even in the fading light of day, you note strange carved lines beneath that seem to stretch in engraved whirls and lines across the surface of the rocky island.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
Cinder barely has a chance to lay a hand on the protruding tip of the cart handle when, after ignoring the menace of the nearby eels Mazin thrusts his arms into the water up to the elbows and with a mighty HEAVE pulls the mostly submerged cart from the water and the wet sucking hold of the muddy lagoon bank and floor. So powerful is the goliath's feat of strength, that a number of the voracious eels are caught unprepared as the entire cart lifts and tilts up onto the edge of the rocky island. A few of the slimey, black creatures land flopping about on the stone, one nearly atop the tiefling's foot, it's jaws snapping around ineffectually once removed from its natural environment and swarming fellows.
The muck and mud coated cart now lies tilted on it's side out of the water, one large weed covered wheel facing the sky. A number of soggy, mostly ruined objects slide and tumble about inside, the remains of what might be boxes, crates and sacks that have been long submerged within the silty water.
Mazin will smile down at the Cinder. "We caught dinner!" He'll say to the tiefling, while slapping her on the shoulder.
At this point he moves away to give Altani space to jump across. When she lands, he notices the the ground which has cleared some under her hooves. "Huh, that's interesting. This was very intricately carved. Why would someone do that?" ((He will help if someone wants to investigate the carvings))
After looking at the carvings for a few minutes, he will realize the time. "Does anyone want to go look in whats in that cart? I'll get a fire going and start preparing dinner."
With that, he will take the the dry wood from Altani and build a fire in the fire pit. He will prep and cook the eels that they caught.
Altani looks down at the symbols she unearthed, kicking at the ground with her hoof.
Hearing Mazin words, "I think we may need to place some of the timber from the cart near the fire to try and dry it out. I don't think I found enough wood to last the entire night, we may need it to burn latter."
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Altani looks more carefully back at the symbols on the ground. Stomping and kicking more of the earth away, she bends down and brushes the remainder of the loose earth away.
"Now what do we have hear I wonder..."
Investigation roll of 18 in chat.
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Mazin will smile down at the Cinder. "We caught dinner!" He'll say to the tiefling, while slapping her on the shoulder.
At this point he moves away to give Altani space to jump across. When she lands, he notices the the ground which has cleared some under her hooves. "Huh, that's interesting. This was very intricately carved. Why would someone do that?" ((He will help if someone wants to investigate the carvings))
After looking at the carvings for a few minutes, he will realize the time. "Does anyone want to go look in whats in that cart? I'll get a fire going and start preparing dinner."
With that, he will take the the dry wood from Altani and build a fire in the fire pit. He will prep and cook the eels that they caught.
With a no further immediate threats in sight and a relatively safe campsite at hand, Mazin quickly uses enough dried debris and some of the kindling collected by his centaur ally to get a small but hearty fire going in the old firepit. The dancing flames seem to keep the darkest of the shadows at bay and *crackle* and *pop* of burning fuel provides a somehow soothing counterpoint to the beastly noises of the darkening night. Soon after, the smell of flame roasting meat begins to pervade the area as the bodies of the stick skewered eels roast over the fire, their grotesquely fanged heads removed and tossed back into the lagoon. Noticing again the carved lines in the otherwise smooth stone island's surface, Mazin again points these out to Altani, inquiring as to what the paladin thinks they might be.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
Kestrell picks himself up off the ground and joins the others around the fire. He gives a brief nod before taking off most of his clothes to dry out.
"Roasted eel aye? Sounds dodgy. I'll stick with my berries and meat and cheese from my rations. So, what's the plan here? We spend the night, then we do what? Return to town?"
Altani looks more carefully back at the symbols on the ground. Stomping and kicking more of the earth away, she bends down and brushes the remainder of the loose earth away.
"Now what do we have hear I wonder..."
Investigation roll of 18 in chat.
At first, the deeply carved grooves appear random, but as Altani clears more and more of the crusting of dried debris from the small island's floor, the centaur begins to realise the each of the lines, some curling, some straight, all intersect at various points around the the island, creating some form of geometric pattern that is clearly the work of someone skilled in carving. Something in the shape and intracacy of the pattern reminds the paladin of something seen long ago... and then the devout warrior recalls where she has seen similar markings - on the dead bodies of young Taubarr raiders, who were tattooed and shaven with similar imagery. Similarly, Altani recalled one of her own people that she had met briefly in her youth, a shaman of the wilds who dwelt in the hinterlands of the Levenwild Plains, who had borne similar markings on his totemic staff and garments.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
"I recognise this pattern. The Taubarr raiders who would attack our tribe would tattoo there bodies with this symbol and I recall once when I was young, being sent to sit before a shaman who was visiting. Myself and the other children sat and listened to him as the wove stories about our people... his staff and cloths also had it on them."
Altani turns to Kestrell, Mazin and the others.
"The eel smells nice Mazin but I have sworn to not eat the meat of any animal."
Gazing up at the setting sun, Altani moves to warm herself near the fire.
"Wait the night and make sure Wazzok is fine, Kestrell. But tomorrow we need to head back to Cypress with the proof we killed her beast."
"You men and beautiful females, you all go weak at the knees. How many songs have bards sung pinning over a woman they could not have. I'm surprised Alwin over hear has not already tried to put together a lyric or two about the fair Frogmaiden".
The centaur woman let's out an annoyed snort.
"I am more than happy to speak to Cypress. I have dealt with her people before and in the end, they have pure hearts that only wish to see the wilderness around them flourish."
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"We had better set a watch order for the night as I do not thing we are very welcome out here. I am happy to take the last watch if people wish, I am an early riser anyway and like the mornings." Altani starts to get out some of her supplies to eat as well as a little cup to brew some tea inside, sniffing the tea leaves before she drops them inside it.
"Has anyone had a good look through the cart and that little hut, I am happy to help if you wish?"
Altani would like to use the Help to aid people to search the hut and the cart.
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"You men and beautiful females, you all go weak at the knees. How many songs have bards sung pinning over a woman they could not have. I'm surprised Alwin over hear has not already tried to put together a lyric or two about the fair Frogmaiden".
The centaur woman let's out an annoyed snort.
"I am more than happy to speak to Cypress. I have dealt with her people before and in the end, they have pure hearts that only wish to see the wilderness around them flourish."
"Well, she was quite fetching. Don't tell me that you won't check out a handsome centaur when he strides up?"
"We had better set a watch order for the night as I do not thing we are very welcome out here. I am happy to take the last watch if people wish, I am an early riser anyway and like the mornings." Altani starts to get out some of her supplies to eat as well as a little cup to brew some tea inside, sniffing the tea leaves before she drops them inside it.
"Has anyone had a good look through the cart and that little hut, I am happy to help if you wish?"
Altani would like to use the Help to aid people to search the hut and the cart.
"Alright, I'll take the middle watch. Right, we may as well check out the rest of the island."
Kestrell looks through the hut for anything useful or any sign of who may have lived here and how recently:
This post has potentially manipulated dice roll results.
Mazin will take a big bite out of the roasted eel. Smiling with juice running down his chin, he will say to Kestrell and Altani "These turned out very good, are you sure you don't want any?"
Mazin will finish eating while the Centaur and human discuss watch and look at the markings on the island. He will pipe up "I will take first watch. I want to work on my carvings some more anyway."
After they are done, Mazin will ask "Anyone want to help me look through this cart? I mean, there must be more in it then just delicious eels." ((OOC: I'm assuming Altani is still giving the Help action))
At the urging of, and with some assistance from, his centaur ally, Kestrell takes his time examining the old lean-to and discovers a few things of interest. Firstly, what they originally took to be wooden sticks and boards making up the structure, are in fact dirt and grime coated metal, which explains perhaps the remarkable condition of the small shelter, despite it's obvious age. As the sorcerer rubs a hand against one of the metal suppors, the caked dirt comes away revealing steel that appears rust free and strong. The angled wall/roof of the structure is a single sheet of thinly beaten metal. Kestrell estimates that the shelter could easily have stood here for a hundred years or more, perhaps far more, though there is no sign of recent habitation beyond a few scratches in near the front lip of the roof (perhaps caused by bird feet or something similar) and what look like scuff marks along the inside of the lean-to's 'roof', possibly caused by some avian creature's wings.
A small trapezoid shaped mark and some writing that Kestrell does not recognise are stamped into the metal. Hunkering down to move inside, the half-elf also notices that a number of the engraved lines on the island surface seem to emerge from and return to this spot. The shelter is just large enough to shelter three medium sized people comfortably, though more might be squeezed in with some discomfort.
About to turn away, Kestrell barely notices what he first took to be a lump in the stony floor, but then realises is a small, dirt covered pouch at the very back of the lean-to.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
After they are done, Mazin will ask "Anyone want to help me look through this cart? I mean, there must be more in it then just delicious eels." ((OOC: I'm assuming Altani is still giving the Help action))
As Mazin begins examining the cart, he immediately notices the wain's elegant yet function construction. While some of the wood has deteriorated, much of conveyance's structure appears relatively intact, perhaps preserved by its long submersion in the cold waters of the lagoon. The metal pieces of the cart curve and flow, shaped into flora and fauna decorations even as they function as supports or fittings. The goliath recognises that when made and whole, this cart would have been a beautiful work of art every bit as much as it would have been a useful tool. Curiously, the front of the cart does not appear to have been designed to be drawn by horses, but rather pulled by hand.
Much of what is inside the cart has completely deteriorated, coated in muck and slime, and in some instances even gnawed on by eels. One seemingly intact wooden box disintergrates in the barbarian's large hands, scattering its contents with a clatter across the island's stony floor. Kneeling down, Mazin finds a number of gold and silver coins (32gp and 29sp) stamped with an unfamiliar emblem, a crossed wand and hammer with a quarter sunburst rising from the top section of the intersecting items. A small delicate silver locket and chain and a gleaming metal decanter also fell from the ruined box. Nothing else within the cart appears to have survived the ravages of time and disuse.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
"Ok well I think we bed down here then and continue in the morning. I know that we want to stop the murders as soon as we can but the sun is sinking fast my friend and with injured we need to protect we should wait until the morning. We need a fire to try and keep her warm, I'll look around for some firewood and then jump over" Altani calls out to the others, trying as best as she can to sound commanding.
The centaur then starts to look around for any dry wood she can find to start a fire.
Survival 10 to try and find firewood.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
While most of the smaller vegetation is green and damp, Altani finds a few long dead pieces of hardwood, which the centaur surmises are likely broken branch pieces from some of the shattered and burnt old trees that now stand sadly about the clearing as ruined stumps. Likewise, while it takes a little time, the determined centaur manages to scrape together enough mostly dry kindling to at least get a fire going, though more effort may be required in order to find enough to last the whole night through.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
Well this may have to do for now so I can get the fire started, she thinks to herself.
Altani races back with the pill of wood towards the river and calls to the others. "Make some room for me, I'm going to jump across and join you."
Making sure all of her belongings are secure, the centaur trots a circle away from the river and then comes galloping back towards it at full pace. With a massive bound she leaps over the river towards the island.
Athletics 25
Natural 20!!
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
The centaur paladin's companions hug the sides and far edge of the island as the equine warrior easily clears the murky water with a single powerful leap. Altani pulls up in a controlled circle in the middle of the small island, almost toppling the small stone firepit at it's centre but instead sending much of the dirt and leaves that covered the seemingly long abandoned rocky campsite scattering. The last of the day's light begins to fade into cloud draped purples and reds as long shadows begin to encroach from the outskirts of the clearing and the sounds of wild beasts, and perhaps worse things, increase in frequency and volume from out beyond the bounds of sight.
[OOC] Everyone on the island who is conscious and who wishes to may make a perception check DC 15 and read the spoiler on a success:
The long undisturbed and previously crusted dirt and leafy debris that caked the top of the flat rocky island is cracked and displaced enough by Altani's thunderous landing that even in the fading light of day, you note strange carved lines beneath that seem to stretch in engraved whirls and lines across the surface of the rocky island.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
Mazin will smile down at the Cinder. "We caught dinner!" He'll say to the tiefling, while slapping her on the shoulder.
At this point he moves away to give Altani space to jump across. When she lands, he notices the the ground which has cleared some under her hooves. "Huh, that's interesting. This was very intricately carved. Why would someone do that?" ((He will help if someone wants to investigate the carvings))
After looking at the carvings for a few minutes, he will realize the time. "Does anyone want to go look in whats in that cart? I'll get a fire going and start preparing dinner."
With that, he will take the the dry wood from Altani and build a fire in the fire pit. He will prep and cook the eels that they caught.
Altani looks down at the symbols she unearthed, kicking at the ground with her hoof.
Hearing Mazin words, "I think we may need to place some of the timber from the cart near the fire to try and dry it out. I don't think I found enough wood to last the entire night, we may need it to burn latter."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Altani looks more carefully back at the symbols on the ground. Stomping and kicking more of the earth away, she bends down and brushes the remainder of the loose earth away.
"Now what do we have hear I wonder..."
Investigation roll of 18 in chat.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
With a no further immediate threats in sight and a relatively safe campsite at hand, Mazin quickly uses enough dried debris and some of the kindling collected by his centaur ally to get a small but hearty fire going in the old firepit. The dancing flames seem to keep the darkest of the shadows at bay and *crackle* and *pop* of burning fuel provides a somehow soothing counterpoint to the beastly noises of the darkening night. Soon after, the smell of flame roasting meat begins to pervade the area as the bodies of the stick skewered eels roast over the fire, their grotesquely fanged heads removed and tossed back into the lagoon. Noticing again the carved lines in the otherwise smooth stone island's surface, Mazin again points these out to Altani, inquiring as to what the paladin thinks they might be.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
Kestrell picks himself up off the ground and joins the others around the fire. He gives a brief nod before taking off most of his clothes to dry out.
"Roasted eel aye? Sounds dodgy. I'll stick with my berries and meat and cheese from my rations. So, what's the plan here? We spend the night, then we do what? Return to town?"
At first, the deeply carved grooves appear random, but as Altani clears more and more of the crusting of dried debris from the small island's floor, the centaur begins to realise the each of the lines, some curling, some straight, all intersect at various points around the the island, creating some form of geometric pattern that is clearly the work of someone skilled in carving. Something in the shape and intracacy of the pattern reminds the paladin of something seen long ago... and then the devout warrior recalls where she has seen similar markings - on the dead bodies of young Taubarr raiders, who were tattooed and shaven with similar imagery. Similarly, Altani recalled one of her own people that she had met briefly in her youth, a shaman of the wilds who dwelt in the hinterlands of the Levenwild Plains, who had borne similar markings on his totemic staff and garments.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
"I recognise this pattern. The Taubarr raiders who would attack our tribe would tattoo there bodies with this symbol and I recall once when I was young, being sent to sit before a shaman who was visiting. Myself and the other children sat and listened to him as the wove stories about our people... his staff and cloths also had it on them."
Altani turns to Kestrell, Mazin and the others.
"The eel smells nice Mazin but I have sworn to not eat the meat of any animal."
Gazing up at the setting sun, Altani moves to warm herself near the fire.
"Wait the night and make sure Wazzok is fine, Kestrell. But tomorrow we need to head back to Cypress with the proof we killed her beast."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"Oh right. Cypress. Maybe you should be the one to talk to her. I get nervous around pretty ladies."
Altani raises an eyebrow.
"You men and beautiful females, you all go weak at the knees. How many songs have bards sung pinning over a woman they could not have. I'm surprised Alwin over hear has not already tried to put together a lyric or two about the fair Frogmaiden".
The centaur woman let's out an annoyed snort.
"I am more than happy to speak to Cypress. I have dealt with her people before and in the end, they have pure hearts that only wish to see the wilderness around them flourish."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"We had better set a watch order for the night as I do not thing we are very welcome out here. I am happy to take the last watch if people wish, I am an early riser anyway and like the mornings." Altani starts to get out some of her supplies to eat as well as a little cup to brew some tea inside, sniffing the tea leaves before she drops them inside it.
"Has anyone had a good look through the cart and that little hut, I am happy to help if you wish?"
Altani would like to use the Help to aid people to search the hut and the cart.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
"Well, she was quite fetching. Don't tell me that you won't check out a handsome centaur when he strides up?"
"Alright, I'll take the middle watch. Right, we may as well check out the rest of the island."
Kestrell looks through the hut for anything useful or any sign of who may have lived here and how recently:
Investigation: 17
Mazin will take a big bite out of the roasted eel. Smiling with juice running down his chin, he will say to Kestrell and Altani "These turned out very good, are you sure you don't want any?"
Mazin will finish eating while the Centaur and human discuss watch and look at the markings on the island. He will pipe up "I will take first watch. I want to work on my carvings some more anyway."
After they are done, Mazin will ask "Anyone want to help me look through this cart? I mean, there must be more in it then just delicious eels." ((OOC: I'm assuming Altani is still giving the Help action))
investigation 18
At the urging of, and with some assistance from, his centaur ally, Kestrell takes his time examining the old lean-to and discovers a few things of interest. Firstly, what they originally took to be wooden sticks and boards making up the structure, are in fact dirt and grime coated metal, which explains perhaps the remarkable condition of the small shelter, despite it's obvious age. As the sorcerer rubs a hand against one of the metal suppors, the caked dirt comes away revealing steel that appears rust free and strong. The angled wall/roof of the structure is a single sheet of thinly beaten metal. Kestrell estimates that the shelter could easily have stood here for a hundred years or more, perhaps far more, though there is no sign of recent habitation beyond a few scratches in near the front lip of the roof (perhaps caused by bird feet or something similar) and what look like scuff marks along the inside of the lean-to's 'roof', possibly caused by some avian creature's wings.
A small trapezoid shaped mark and some writing that Kestrell does not recognise are stamped into the metal. Hunkering down to move inside, the half-elf also notices that a number of the engraved lines on the island surface seem to emerge from and return to this spot. The shelter is just large enough to shelter three medium sized people comfortably, though more might be squeezed in with some discomfort.
About to turn away, Kestrell barely notices what he first took to be a lump in the stony floor, but then realises is a small, dirt covered pouch at the very back of the lean-to.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
As Mazin begins examining the cart, he immediately notices the wain's elegant yet function construction. While some of the wood has deteriorated, much of conveyance's structure appears relatively intact, perhaps preserved by its long submersion in the cold waters of the lagoon. The metal pieces of the cart curve and flow, shaped into flora and fauna decorations even as they function as supports or fittings. The goliath recognises that when made and whole, this cart would have been a beautiful work of art every bit as much as it would have been a useful tool. Curiously, the front of the cart does not appear to have been designed to be drawn by horses, but rather pulled by hand.
Much of what is inside the cart has completely deteriorated, coated in muck and slime, and in some instances even gnawed on by eels. One seemingly intact wooden box disintergrates in the barbarian's large hands, scattering its contents with a clatter across the island's stony floor. Kneeling down, Mazin finds a number of gold and silver coins (32gp and 29sp) stamped with an unfamiliar emblem, a crossed wand and hammer with a quarter sunburst rising from the top section of the intersecting items. A small delicate silver locket and chain and a gleaming metal decanter also fell from the ruined box. Nothing else within the cart appears to have survived the ravages of time and disuse.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
"Thanks Altani, there's some weird stuff in here. This whole thing is made of metal. It could be a hundred years old!
What are these marks?"
Kestrell points out the engraved lines and trapezoid shaped mark to Altani.
"Does anyone recognize this writing? Maybe this whole place was used for some sort of magical ceremony."
Kestrell does an arcana check to see i the trapezoid mark, writing, and lines are anything he's familiar with.
Arcana: 13
When he spies the dirt covered pouch, Kestrell will pick it up.
"I've found something!"
As Altani is helping Kestrell investigate the hut, she looks nods at his comments, running her hand over the metal structure.
"Why would people make something like this out of metal? It feels so unnatural and odd."
As Kestrell points out the engraved lines and writing, the centaur also has a closer look to see if she can determine what they are.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder