(1 square = 5 feet, ! = pit sides, = = 5 ft wall, + = bush (1/2 cover if you’re in it, all spaces around can use))
(The pit is 10 feet deep, and you'll take 1d6 bludgeoning damage if you fall in it. You can climb down into it by using 10 feet of movement or a DC 10 Athletics/Acrobatics check. A DC 10 Dex save negates any damage taken by falling.)
"Tempus!" the warpriest bellows as he tears along in his plate moving at a surprisingly high speed. Coming to a stop a little behind the monk he calls out again as everyone hears a ringing bell the effects of which focus around Nizreg.
Nirzeg moves to L5 and tries again with Lovack's help to put down the birdman, taking advantage of the lack of combat maneuvers. Then, in risking another opportunity attack he moves on to get to Njal's with extreme speed at M8!
Nirzeg staggers from the first blow, but the second he catches in instinctive parry to the side. "Now those... are some good questions." He spits out a wad off to the side, and readies his blade. Striking hard and fast, Nirzeg aims to chop deeply into shoulder, caring more to dislocate through sheer force than a proper cut before circling around to L9 for a better pincer attack. All the while had Lovack slitherd over to start harassing Njal.