This post has potentially manipulated dice roll results.
Seeing the goblins go into cover, David shouts in Goblin, "What? Too scared to attack? Well looks like I was right about your mothers wasn't I?" Then he'll just take a potshot at one of the goblins behind the rocks. (OOC question. Don't the goblins just have a bonus to their AC? Like either a +2 for half cover and +5 for three quarters? if not, understood)
Attack: 7 Damage: 8
((if not at disadvantage, attack would have been a 19))
This post has potentially manipulated dice roll results.
Throin looks around for a way to get to the rider quickly. He spies the horses tied up near the fire, and runs and jumps on one. (https://5thsrd.org/combat/mounted_combat/) Mounted, he rides between the others to get to the front line (using horse's movement and Dash action). When he gets within range, he will Attack with his warhammer.
Throin Movement: 10 feet to horse + 15 ft to mount
Horse Action: Dash
Horse Movement: Up to 120 ft to arrive beside rider
This post has potentially manipulated dice roll results.
Kethax will swing his greatclub perpendicular to the ground hoping to crush the goblin's head in front of him, and then will then continue the spin smashing the goblin with his tail. At which point he will start to crouch and move around the rock moving on to the next Goblin.
The goblin rolls iuder your great-club hoping to catch you from behind finds himself lined up for a perfect tail attack Kethax's tail whips around catching the goblin almost at the end of his roll smacking him in the head breaking its neck. Kenthaz moves behind the rock searching for other goblins
Seeing the goblins go into cover, David shouts in Goblin, "What? Too scared to attack? Well looks like I was right about your mothers wasn't I?" Then he'll just take a potshot at one of the goblins behind the rocks. (OOC question. Don't the goblins just have a bonus to their AC? Like either a +2 for half cover and +5 for three quarters? if not, understood)
Attack: 7 Damage: 8
((if not at disadvantage, attack would have been a 19))
correct cancel disadvantage they have +2 to AC
Your arrow flies shattering against one of the rocks
Your insults are answered with how they will feast on your bones and your heads will adorn their lodges
The soldiers answer with a volley of javelins
31 damage 16
3 of 4 strike home as you hear their cries one is silenced and will hurt nobody any more
throin is up
Throin looks around for a way to get to the rider quickly. He spies the horses tied up near the fire, and runs and jumps on one. (https://5thsrd.org/combat/mounted_combat/) Mounted, he rides between the others to get to the front line (using horse's movement and Dash action). When he gets within range, he will Attack with his warhammer.
Throin Movement: 10 feet to horse + 15 ft to mount
Horse Action: Dash
Horse Movement: Up to 120 ft to arrive beside rider
Throin Action: Warhammer Attack: 10 Damage: 5
You reach the injured rider swinging your warhammer you just miss the goblin as it dives to the ground
2 goblins fire at Throin as he rides by 7 20
both arrows miss badly
Storm is up
Storm just lets out a roar as he moves to the goblin behind a rock and swings at it.
[OOC]
Movement: To goblin behind rockAction: Attack: 9 Damage: 4
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
The goblin swiftly moves out of the way you ax rings sending shards of stone flying as it strikes the rock.
kethaz is up
[OOC] How far away are the goblins and is one currently threatening the rider? Did you send out the link for the map as I did not get one.
sent you link and directions go ahead and do your attack and damage rolls
Kethax will swing his greatclub perpendicular to the ground hoping to crush the goblin's head in front of him, and then will then continue the spin smashing the goblin with his tail. At which point he will start to crouch and move around the rock moving on to the next Goblin.
Greatclub to head: Attack: 19 Damage: 7
Tail Smack: Attack: 18 Damage: 6
[OOC: Move 25' to behind rock]
[OOC 2: well will only move if the goblin dies.]
The goblin rolls iuder your great-club hoping to catch you from behind finds himself lined up for a perfect tail attack Kethax's tail whips around catching the goblin almost at the end of his roll smacking him in the head breaking its neck. Kenthaz moves behind the rock searching for other goblins
Arthmael is up
Arthmael runs forward, his staff held low. When he gets next to the goblin, he snaps the end up in an attack.
Attack: Attack: 6 Damage: 10
A solid crack of the staff and the snap of bone as you connect with the goblins rib cage it looks at you in pain and rage and strikes back10 damage 3
The goblin in pain swings too slow as you easily step out of range 2 others aim and fire their bows 11 19 damage4 3