OoC: I assume since Bho has shot the orcs we are going into initiative: 26
Geth steps into the doorway, still looking like one of the dead orc guards, and lines up a crossbow shot at one of the orcs (dunno whether Bho's shot goes off before initiative or on his turn, but if Geth is shooting after he'll go for one that is still alive, and if one is injured, that one).
[OOC: OK with a strength of 17 about how far can I throw someone, willing or not? lol ]
Do eet! Throw him at the enemy! Obsben will even assist in the throw if able and death from above some Orcs! Where's those dwarf/halfling tossing rules!? Obsben's body is ready!
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Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
This post has potentially manipulated dice roll results.
Seeing Bho rush inside and shoot and Orc Scar will follow and seeing the chasm before him and the bridge, whispers out, "Have fun Obs! I doubt that bridge would be able to hold both our weight anyway." At which point he will chuck Obsben at the Orc on the left.
The halfling balls-up mid-flight and even puts a bit of a forward spin for added style, if not a bit more momentum. And if by some miracle he makes it across, he comes out the spin at the last moment, dagger out and ready to plunge into a hopefully shocked Orc face!
Dagger vs Orc - Attack: 8 Damage: 6.
Not sure if there would be any added damage or actual advantage on the rolll. But if there is not, and assuming Obs would make it, I'll just spend Tides of Chaos on the attack roll.
( OOC: The world record for a keg toss is 8m high for 12.5 kg keg. 8 m is around 24 feet, and 12.5 kg is around 28 pounds. Assuming that the average Bugbear is comparable to the Mountain, and the average Halfling to a keg, it should be reasoned that this throw (with a dc if 20) is a succes.)
( OOC: The world record for a keg toss is 8m high for 12.5 kg keg. 8 m is around 24 feet, and 12.5 kg is around 28 pounds. Assuming that the average Bugbear is comparable to the Mountain, and the average Halfling to a keg, it should be reasoned that this throw (with a dc if 20) is a succes.)
(OOC: This definitely appeals to my inner nerd, but I would point out that a keg is dead weight. Trapeze artists and the like can use their combined energy to achieve greater distances than just one person throwing a dead weight. I agree that this should be a success, but maybe the DC would be lower if the 'projectile' was working with The Mountain.) :)
Bho's arrow drops one of the orcs instantly, the porcine east crumbling to the floor in a heap. It's stunned companion turns to the elf speeding across the wobbly rope bridge (I need a DEX save BHO DC 12). Before the creature can react Geth's crossbow bolt sprouts from its chest. It's manages a glance at the spurting wound before a twisting halfling pounces on him knocking him to the ground and coating your dagger in black blood.
Meanwhile....
Cassius perched in his rope harness has a good view on the three orcs in the room. (Will need a stealth roll from you Cass) 11 Orc perception.
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
I'm just glad that little stunt didn't end like this:
Thank you Merciful DM!
I also regret not getting Feather Fall. Maybe that failed save not so bad...?
"Whew. That worked out bettah than I thought I would." Obsben whispered to himself. Turning back, his mixed smile turns into an expression of wide-eyed horror. If there's time, or if it might help, he tries to grab on rope and pole and at least keep the ones on the left side steady.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Cassius- Unseen and dangling from some rope, you take steady aim with your crossbow. The sharp TWANG! of the first bolt is almost lost as you immediately pull the claw back and notch another bolt. Taking aim again you watch an orc turn his surprised gaze from his dying companion to the slit in the wall where you are perching. Squeezing off another shot you strike the stunned orc in the chest before he has time to react. He falls to the ground and begins to crawl away from you, critically wounded but still alive. The last of the three orcs is able to dive away as your bolt sails through the room, the element of surprise no longer in your favor.
In the moments following, Cassius is the first to hear soon followed by the rest of the group, the Orc that survived Cass' ambush begins to call out. None of you need to speak Orcish to recognize the call to arms. You can hear the call being picked up and echoed deeper into the cavern.
You dudes in the bridge room -- The wobbly rope bridge sways tremendously under the running elf's feet. Almost halfway across, Bho's foot slips off the side of the bridge sending him tumbling to the thin line of the bridge. You grab the the cord with your hands as you slip through, saving your life but leaving you dangling precariously over the chasm. Silence reigns again until shouting from somewhere deep within the cavern begins to rise in volume.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
I try to stabilize myself and return to the west side of the bridge. I will check the north wall for arrow slits or hidden doors, something to give me access to were the voices are coming from.
Scar will let everyone else pass over the bridge and then will take his turn, ready to leap at the hint it won't hold my weight or possibly break. Then will position myself near the passageway leading further into the structure.
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OoC: I assume since Bho has shot the orcs we are going into initiative: 26
Geth steps into the doorway, still looking like one of the dead orc guards, and lines up a crossbow shot at one of the orcs (dunno whether Bho's shot goes off before initiative or on his turn, but if Geth is shooting after he'll go for one that is still alive, and if one is injured, that one).
Attack: 22 Damage: 12
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Anton stays with Cass to belay his line and to back him up as needed.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Seeing Bho rush inside and shoot and Orc Scar will follow and seeing the chasm before him and the bridge, whispers out, "Have fun Obs! I doubt that bridge would be able to hold both our weight anyway." At which point he will chuck Obsben at the Orc on the left.
Strength throw: 18
[OOC: whew!]
"Uh-eh-er-Yes, yes! I'm reaaaaa--" The rest trails off as Obsben flies through the air.
Style Points: 14.
The halfling balls-up mid-flight and even puts a bit of a forward spin for added style, if not a bit more momentum. And if by some miracle he makes it across, he comes out the spin at the last moment, dagger out and ready to plunge into a hopefully shocked Orc face!
Dagger vs Orc - Attack: 8 Damage: 6.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
( OOC: The world record for a keg toss is 8m high for 12.5 kg keg. 8 m is around 24 feet, and 12.5 kg is around 28 pounds. Assuming that the average Bugbear is comparable to the Mountain, and the average Halfling to a keg, it should be reasoned that this throw (with a dc if 20) is a succes.)
Link
OoC: Stout halflings go best in kegs. Watch out for the Imperial ones though.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(OOC: This definitely appeals to my inner nerd, but I would point out that a keg is dead weight. Trapeze artists and the like can use their combined energy to achieve greater distances than just one person throwing a dead weight. I agree that this should be a success, but maybe the DC would be lower if the 'projectile' was working with The Mountain.) :)
ooc: from being lowered down do i have a shot on one of these fellas now?
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(OOC I can barely type, I am laughing so hard)
Bho's arrow drops one of the orcs instantly, the porcine east crumbling to the floor in a heap. It's stunned companion turns to the elf speeding across the wobbly rope bridge (I need a DEX save BHO DC 12). Before the creature can react Geth's crossbow bolt sprouts from its chest. It's manages a glance at the spurting wound before a twisting halfling pounces on him knocking him to the ground and coating your dagger in black blood.
Meanwhile....
Cassius perched in his rope harness has a good view on the three orcs in the room. (Will need a stealth roll from you Cass) 11 Orc perception.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Stealth: 13
((ooc: going to assume I can take advantage since i'm unseen with that roll :P))
Attack: 11 Damage: 18
Action Surge Attack: 11 Damage: 15
Bonus Action Attack: 21 Damage: 16 Precision Strike: 3
Cass lines up his shots and is able to quickly fire off three bolts
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Dex save 17
(Dang, that 20 cost you five 1's.)
I blame him for my 3 too.
(Lol just rolling out my ones now)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
"Whew. That worked out bettah than I thought I would." Obsben whispered to himself. Turning back, his mixed smile turns into an expression of wide-eyed horror. If there's time, or if it might help, he tries to grab on rope and pole and at least keep the ones on the left side steady.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Cassius- Unseen and dangling from some rope, you take steady aim with your crossbow. The sharp TWANG! of the first bolt is almost lost as you immediately pull the claw back and notch another bolt. Taking aim again you watch an orc turn his surprised gaze from his dying companion to the slit in the wall where you are perching. Squeezing off another shot you strike the stunned orc in the chest before he has time to react. He falls to the ground and begins to crawl away from you, critically wounded but still alive. The last of the three orcs is able to dive away as your bolt sails through the room, the element of surprise no longer in your favor.
In the moments following, Cassius is the first to hear soon followed by the rest of the group, the Orc that survived Cass' ambush begins to call out. None of you need to speak Orcish to recognize the call to arms. You can hear the call being picked up and echoed deeper into the cavern.
You dudes in the bridge room -- The wobbly rope bridge sways tremendously under the running elf's feet. Almost halfway across, Bho's foot slips off the side of the bridge sending him tumbling to the thin line of the bridge. You grab the the cord with your hands as you slip through, saving your life but leaving you dangling precariously over the chasm. Silence reigns again until shouting from somewhere deep within the cavern begins to rise in volume.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
I try to stabilize myself and return to the west side of the bridge. I will check the north wall for arrow slits or hidden doors, something to give me access to were the voices are coming from.
perception 25
investigation 11
Scar will let everyone else pass over the bridge and then will take his turn, ready to leap at the hint it won't hold my weight or possibly break. Then will position myself near the passageway leading further into the structure.